More blasting
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@@ -27,7 +27,7 @@ public class ImpactReactor extends PowerGenerator{
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protected int plasmas = 4;
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protected int plasmas = 4;
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protected float warmupSpeed = 0.001f;
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protected float warmupSpeed = 0.001f;
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protected float itemDuration = 60f;
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protected float itemDuration = 60f;
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protected int explosionRadius = 40;
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protected int explosionRadius = 50;
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protected int explosionDamage = 2000;
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protected int explosionDamage = 2000;
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protected Color plasma1 = Color.valueOf("ffd06b"), plasma2 = Color.valueOf("ff361b");
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protected Color plasma1 = Color.valueOf("ffd06b"), plasma2 = Color.valueOf("ff361b");
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@@ -34,7 +34,7 @@ public class NuclearReactor extends PowerGenerator{
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protected int itemDuration = 120; //time to consume 1 fuel
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protected int itemDuration = 120; //time to consume 1 fuel
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protected float heating = 0.01f; //heating per frame * fullness
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protected float heating = 0.01f; //heating per frame * fullness
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protected float smokeThreshold = 0.3f; //threshold at which block starts smoking
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protected float smokeThreshold = 0.3f; //threshold at which block starts smoking
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protected int explosionRadius = 30;
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protected int explosionRadius = 40;
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protected int explosionDamage = 1350;
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protected int explosionDamage = 1350;
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protected float flashThreshold = 0.46f; //heat threshold at which the lights start flashing
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protected float flashThreshold = 0.46f; //heat threshold at which the lights start flashing
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protected float coolantPower = 0.5f;
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protected float coolantPower = 0.5f;
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