Fixed #6071
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@@ -1823,6 +1823,7 @@ public class UnitTypes implements ContentList{
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shotDelay = 7f;
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x = y = shootX = shootY = 0f;
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shootSound = Sounds.mineDeploy;
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rotateSpeed = 180f;
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bullet = new BasicBulletType(){{
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sprite = "mine-bullet";
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@@ -1840,7 +1841,6 @@ public class UnitTypes implements ContentList{
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hitSound = Sounds.plasmaboom;
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shootCone = 360f;
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ejectEffect = Fx.none;
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hitSize = 22f;
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