Fixed sound crackle

This commit is contained in:
Anuken
2019-07-30 14:15:10 -04:00
parent a00a208ff8
commit d4f26e0340

View File

@@ -54,7 +54,7 @@ public class Weapon{
/** whether shooter rotation is ignored when shooting. */
public boolean ignoreRotation = false;
public Sound shootSound = Sounds.die;
public Sound shootSound = Sounds.bang2;
public TextureRegion region;