Fixed sound crackle
This commit is contained in:
@@ -54,7 +54,7 @@ public class Weapon{
|
|||||||
/** whether shooter rotation is ignored when shooting. */
|
/** whether shooter rotation is ignored when shooting. */
|
||||||
public boolean ignoreRotation = false;
|
public boolean ignoreRotation = false;
|
||||||
|
|
||||||
public Sound shootSound = Sounds.die;
|
public Sound shootSound = Sounds.bang2;
|
||||||
|
|
||||||
public TextureRegion region;
|
public TextureRegion region;
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user