Fixed compilation
This commit is contained in:
@@ -225,10 +225,11 @@ public class Universe{
|
|||||||
}else if(attacked && wavesPassed > 0 && sector.info.winWave > 1 && sector.info.wave + wavesPassed >= sector.info.winWave && !sector.hasEnemyBase()){
|
}else if(attacked && wavesPassed > 0 && sector.info.winWave > 1 && sector.info.wave + wavesPassed >= sector.info.winWave && !sector.hasEnemyBase()){
|
||||||
//autocapture the sector
|
//autocapture the sector
|
||||||
sector.info.waves = false;
|
sector.info.waves = false;
|
||||||
|
boolean was = sector.info.wasCaptured;
|
||||||
sector.info.wasCaptured = true;
|
sector.info.wasCaptured = true;
|
||||||
|
|
||||||
//fire the event
|
//fire the event
|
||||||
Events.fire(new SectorCaptureEvent(sector));
|
Events.fire(new SectorCaptureEvent(sector, !was));
|
||||||
}
|
}
|
||||||
|
|
||||||
float scl = sector.getProductionScale();
|
float scl = sector.getProductionScale();
|
||||||
|
|||||||
Reference in New Issue
Block a user