Fixed iOS audio issues
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@@ -7,6 +7,33 @@ ext{
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mainClassName = "io.anuke.mindustry.IOSLauncher"
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}
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task copyAssets(){
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delete{
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delete "assets/"
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}
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copy{
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from "../core/assets"
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into "assets/"
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}
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exec{
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commandLine "sh", "./convert_audio.sh", "assets/sounds"
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}
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exec{
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commandLine "sh", "./convert_audio.sh", "assets/music"
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}
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delete{
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delete fileTree('assets') {
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include '**/*.ogg'
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}
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}
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}
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build.dependsOn copyAssets
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launchIPhoneSimulator.dependsOn build
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launchIPadSimulator.dependsOn build
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launchIOSDevice.dependsOn build
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