Removed unused descriptions / Re-ordered all files
This commit is contained in:
@@ -1,4 +1,4 @@
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text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet\!)
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text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!)
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text.credits = 致謝名單
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text.discord = 加入 Mindustry 的 Discord 聊天室
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text.link.discord.description = 官方 Mindustry Discord 聊天室
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@@ -10,9 +10,9 @@ text.link.google-play.description = Google Play 商店頁面
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text.link.wiki.description = 官方 Mindustry 維基
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text.linkfail = 無法打開連結!我們已將該網址複製到您的剪貼簿。
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text.editor.web = 線上版本不支援地圖編輯器!請下載遊戲已使用這項功能。
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text.web.unsupported = The web version does not support this feature\! Download the game to use it.
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text.web.unsupported = The web version does not support this feature! Download the game to use it.
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text.gameover = 核心已被摧毀。
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text.gameover.pvp = The[accent] {0}[] team is victorious\!
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text.gameover.pvp = The[accent] {0}[] team is victorious!
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text.sector.gameover = This sector has been lost. Re-deploy?
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text.sector.retry = Retry
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text.highscore = [YELLOW]新的高分紀錄!
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@@ -28,7 +28,7 @@ text.construction = You've just selected [accent]block construction mode[].\n\nT
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text.deconstruction.title = Block Deconstruction Guide
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text.deconstruction = You've just selected [accent]block deconstruction mode[].\n\nTo begin breaking, simply tap a block near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin de-constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Remove blocks in an area[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel deconstruction or selection[] by pressing the X at the bottom left.
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text.showagain = Don't show again next session
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text.coreattack = < Core is under attack\! >
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text.coreattack = < Core is under attack! >
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text.unlocks = Unlocks
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text.savegame = 儲存遊戲
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text.loadgame = 載入遊戲
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@@ -36,19 +36,19 @@ text.joingame = 多人連線
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text.addplayers = Add/Remove Players
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text.customgame = Custom Game
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text.sectors = Sectors
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text.sector = Selected Sector\: [LIGHT_GRAY]{0}
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text.sector.time = Time\: [LIGHT_GRAY]{0}
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text.sector = Selected Sector: [LIGHT_GRAY]{0}
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text.sector.time = Time: [LIGHT_GRAY]{0}
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text.sector.deploy = Deploy
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text.sector.abandon = Abandon
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text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone\!
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text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone!
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text.sector.resume = Resume
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text.sector.locked = [scarlet][[Incomplete]
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text.sector.unexplored = [accent][[Unexplored]
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text.missions = Missions\:[LIGHT_GRAY] {0}
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text.mission = Mission\:[LIGHT_GRAY] {0}
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text.mission.main = Main Mission\:[LIGHT_GRAY] {0}
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text.missions = Missions:[LIGHT_GRAY] {0}
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text.mission = Mission:[LIGHT_GRAY] {0}
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text.mission.main = Main Mission:[LIGHT_GRAY] {0}
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text.mission.info = Mission Info
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text.mission.complete = Mission complete\!
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text.mission.complete = Mission complete!
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text.mission.complete.body = Sector {0},{1} has been conquered.
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text.mission.wave = Survive [accent]{0}[] waves.
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text.mission.wave.enemies = Survive[accent] {0}/{1} []waves\n{2} Enemies
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@@ -56,12 +56,12 @@ text.mission.wave.enemy = Survive[accent] {0}/{1} []waves\n{2} Enemy
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text.mission.wave.menu = Survive[accent] {0} []waves
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text.mission.battle = Destroy the enemy base.
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text.mission.resource.menu = Obtain {0} x{1}
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text.mission.resource = Obtain {0}\:\n[accent]{1}/{2}[]
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text.mission.resource = Obtain {0}:\n[accent]{1}/{2}[]
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text.mission.block = Create {0}
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text.mission.unit = Create {0} Unit
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text.mission.command = Send Command {0} To Units
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text.mission.linknode = Link Power Node
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text.mission.display = [accent]Mission\:\n[LIGHT_GRAY]{0}
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text.mission.display = [accent]Mission:\n[LIGHT_GRAY]{0}
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text.mission.mech = Switch to mech[accent] {0}[]
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text.mission.create = Create[accent] {0}[]
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text.none = <none>
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@@ -70,14 +70,14 @@ text.quit = 退出
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text.maps = Maps
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text.continue = Continue
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text.nextmission = Next Mission
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text.maps.none = [LIGHT_GRAY]No maps found\!
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text.maps.none = [LIGHT_GRAY]No maps found!
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text.about.button = 關於
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text.name = 姓名:
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text.unlocked = New Block Unlocked\!
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text.unlocked.plural = New Blocks Unlocked\!
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text.filename = File Name:
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text.unlocked = New Block Unlocked!
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text.unlocked.plural = New Blocks Unlocked!
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text.players = {0} 個線上玩家
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text.players.single = {0} 個線上玩家
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text.server.mismatch = 封包錯誤:客戶端與伺服器版本可能不相符。確保您和伺服主都有最新版本的 Mindustry!
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text.server.closing = [accent] 正在關閉伺服器...
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text.server.kicked.kick = 您已被踢出伺服器!
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text.server.kicked.serverClose = Server closed.
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@@ -89,7 +89,7 @@ text.server.kicked.banned = 您已經從這個伺服器被封禁。
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text.server.kicked.recentKick = 您已經從伺服器被踢除。\n請稍後再進行連線。
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text.server.kicked.nameInUse = There is someone with that name\nalready on this server.
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text.server.kicked.nameEmpty = Your name must contain at least one character or number.
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text.server.kicked.idInUse = You are already on this server\! Connecting with two accounts is not permitted.
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text.server.kicked.idInUse = You are already on this server! Connecting with two accounts is not permitted.
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text.server.kicked.customClient = This server does not support custom builds. Download an official version.
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text.host.info = 目前伺服器監聽於連接埠 [scarlet]6567[] 與 [scarlet]6568[]。\n所有跟您在同一個[LIGHT_GRAY]無線網路或區域網路[]環境的玩家應該能在他們的伺服器清單中找到您的伺服器。\n如果您希望網際網路上的玩家透過 IP 位址連線到您的伺服器,您必須設定[accent]連接埠轉發[]。\n\n[LIGHT_GRAY]注意:如果區域網路內有玩家無法連線至您的伺服器,請務必確認您已於防火牆設定中開放 Mindustry 存取您的區域網路。
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text.join.info = 您可以在此輸入欲連線的伺服器[accent] IP 位址[],或尋找[accent]區域網路[]內的伺服器。目前支援區域網路與網際網路連線。\n\n [LIGHT_GRAY]注意:這裡沒有網際網路伺服器清單,如果您想透過 IP 位址連線到某人的伺服器,您必須向他們詢問 IP 位址。
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@@ -137,7 +137,6 @@ text.disconnect = 已中斷連線。
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text.disconnect.data = 無法載入地圖資料!
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text.connecting = [accent]連線中...
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text.connecting.data = [accent]正在載入地圖資料...
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text.connectfail = [crimson]無法連線到伺服器: [orange]{0}
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text.server.port = 連接埠:
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text.server.addressinuse = 該位址已使用中!
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text.server.invalidport = 無效的連接埠!
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@@ -171,7 +170,7 @@ text.save.map = 地圖: {0}
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text.save.wave = 波次: {0}
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text.save.difficulty = 難度: {0}
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text.save.date = 最後存檔時間:{0}
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text.save.playtime = Playtime\: {0}
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text.save.playtime = Playtime: {0}
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text.confirm = 確認
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text.delete = 刪除
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text.ok = 確定
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@@ -201,33 +200,32 @@ text.saveimage = 儲存圖像
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text.unknown = Unknown
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text.custom = Custom
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text.builtin = Built-In
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text.map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone\!
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text.map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone!
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text.map.random = [accent]Random Map
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text.map.nospawn = This map does not have any cores for the player to spawn in\! Add a [ROYAL]blue[] core to this map in the editor.
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text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into\! Add[SCARLET] red[] cores to this map in the editor.
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text.map.invalid = Error loading map\: corrupted or invalid map file.
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text.map.nospawn = This map does not have any cores for the player to spawn in! Add a [ROYAL]blue[] core to this map in the editor.
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text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] red[] cores to this map in the editor.
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text.map.invalid = Error loading map: corrupted or invalid map file.
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text.editor.brush = Brush
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text.editor.slope = \\
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text.editor.openin = Open In Editor
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text.editor.oregen = Ore Generation
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text.editor.oregen.info = Ore Generation\:
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text.editor.oregen.info = Ore Generation:
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text.editor.mapinfo = Map Info
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text.editor.author = Author\:
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text.editor.description = Description\:
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text.editor.name = Name\:
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text.editor.author = Author:
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text.editor.description = Description:
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text.editor.name = Name:
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text.editor.teams = Teams
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text.editor.elevation = Elevation
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text.editor.badsize = [orange]無效的圖像尺寸![]\n正確的圖像尺寸為: {0}
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text.editor.errorimageload = 載入圖像檔時發生錯誤:[orange] {0}
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text.editor.errorimagesave = 儲存圖像檔時發生錯誤:[橙色] {0}
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text.editor.generate = 產生
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text.editor.resize = 調整大小
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text.editor.loadmap = 載入地圖
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text.editor.savemap = 儲存地圖
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text.editor.saved = Saved\!
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text.editor.save.noname = Your map does not have a name\! Set one in the 'map info' menu.
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text.editor.save.overwrite = Your map overwrites a built-in map\! Pick a different name in the 'map info' menu.
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text.editor.import.exists = [scarlet]Unable to import\:[] a built-in map named '{0}' already exists\!
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text.editor.saved = Saved!
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text.editor.save.noname = Your map does not have a name! Set one in the 'map info' menu.
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text.editor.save.overwrite = Your map overwrites a built-in map! Pick a different name in the 'map info' menu.
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text.editor.import.exists = [scarlet]Unable to import:[] a built-in map named '{0}' already exists!
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text.editor.import = Import...
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text.editor.importmap = Import Map
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text.editor.importmap.description = Import an already existing map
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@@ -246,7 +244,7 @@ text.editor.unsaved = [scarlet]尚未儲存變更![]\n您確定要退出嗎?
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text.editor.resizemap = 調整地圖大小
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text.editor.mapname = 地圖名稱:
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text.editor.overwrite = [accent]警告!這將會覆蓋現有的地圖。
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text.editor.overwrite.confirm = [scarlet]Warning\![] A map with this name already exists. Are you sure you want to overwrite it?
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text.editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
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text.editor.selectmap = 選取要載入的地圖:
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text.width = 寬度:
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text.height = 長度:
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@@ -254,15 +252,22 @@ text.menu = 主選單
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text.play = 開始
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text.load = 載入
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text.save = 儲存
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text.fps = FPS\: {0}
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text.tps = TPS\: {0}
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text.ping = Ping\: {0}ms
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text.fps = FPS: {0}
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text.tps = TPS: {0}
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text.ping = Ping: {0}ms
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text.language.restart = 請重新啟動遊戲以使選取的語言生效。
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text.settings = 設定
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text.tutorial = 教學
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text.editor = 地圖編輯器
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text.mapeditor = 地圖編輯器
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text.donate = 贊助
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text.connectfail = [crimson]無法連線到伺服器: [orange]{0}
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text.error.unreachable = Server unreachable.
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text.error.invalidaddress = Invalid address.
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text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct!
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text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry!
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text.error.alreadyconnected = Already connected.
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text.error.any = Unkown network error.
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text.settings.language = 語言
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text.settings.reset = 重設為預設設定
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text.settings.rebind = Rebind
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@@ -271,8 +276,8 @@ text.settings.game = 遊戲
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text.settings.sound = 音效
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text.settings.graphics = 圖形
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text.settings.cleardata = Clear Game Data...
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text.settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone\!
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text.settings.clearall.confirm = [scarlet]WARNING\![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
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text.settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
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text.settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
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text.settings.clearsectors = Clear Sectors
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text.settings.clearunlocks = Clear Unlocks
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text.settings.clearall = Clear All
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@@ -348,10 +353,8 @@ setting.difficulty.easy = 簡單
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setting.difficulty.normal = 普通
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setting.difficulty.hard = 困難
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setting.difficulty.insane = 瘋狂
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setting.difficulty.purge = 屠殺
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setting.difficulty.name = 難度:
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setting.screenshake.name = 畫面抖動
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setting.indicators.name = 顯示敵方方位
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setting.effects.name = 顯示特效
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setting.sensitivity.name = 控制器靈敏度
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setting.saveinterval.name = 自動存檔間隔
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@@ -361,7 +364,6 @@ setting.multithread.name = 多執行緒
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setting.fps.name = 顯示螢幕刷新率
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setting.vsync.name = 垂直同步
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setting.lasers.name = 顯示雷射光束
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setting.healthbars.name = 顯示血量條
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setting.minimap.name = Show Minimap
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setting.musicvol.name = 音樂音量
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setting.mutemusic.name = 靜音
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@@ -403,7 +405,7 @@ mode.waves.description = 一般模式,有限的資源與自動來襲的波次
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mode.sandbox.name = 沙盒
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mode.sandbox.description = 無限的資源,與不倒數計時的波次。
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mode.custom.warning = Note that blocks cannot be used in custom games until they are unlocked in sectors.\n\n[LIGHT_GRAY]If you have not unlocked any blocks, none will appear.
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mode.custom.warning.read = Just to make sure you've read it\:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES\!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is)
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mode.custom.warning.read = Just to make sure you've read it:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is)
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mode.freebuild.name = 自由建造
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mode.freebuild.description = 有限的資源,與不倒數計時的波次。
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mode.pvp.name = PvP
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@@ -431,8 +433,10 @@ item.silicon.name = Silicon
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item.silicon.description = An extremely useful semiconductor, with applications in solar panels and many complex electronics.
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item.plastanium.name = Plastanium
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item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition.
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item.phase-matter.name = Phase Matter
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item.phase-fabric.name = Phase Fabric
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item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
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item.surge-alloy.name = Surge Alloy
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item.surge-alloy.description = An advanced alloy with unique electrical properties.
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item.biomatter.name = Biomatter
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item.biomatter.description = A clump of organic mush; used for conversion into oil or as a basic fuel.
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item.sand.name = 沙
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@@ -474,28 +478,28 @@ mech.trident-ship.weapon = Bomb Bay
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mech.glaive-ship.name = Glaive
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mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed.
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mech.glaive-ship.weapon = Flame Repeater
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text.item.explosiveness = [LIGHT_GRAY]Explosiveness\: {0}
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text.item.flammability = [LIGHT_GRAY]Flammability\: {0}
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||||
text.item.radioactivity = [LIGHT_GRAY]Radioactivity\: {0}
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||||
text.item.fluxiness = [LIGHT_GRAY]Flux Power\: {0}
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text.unit.health = [LIGHT_GRAY]Health\: {0}
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||||
text.unit.speed = [LIGHT_GRAY]Speed\: {0}
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text.mech.weapon = [LIGHT_GRAY]Weapon\: {0}
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text.mech.armor = [LIGHT_GRAY]Armor\: {0}
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text.mech.itemcapacity = [LIGHT_GRAY]Item Capacity\: {0}
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text.mech.minespeed = [LIGHT_GRAY]Mining Speed\: {0}
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text.mech.minepower = [LIGHT_GRAY]Mining Power\: {0}
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text.mech.ability = [LIGHT_GRAY]Ability\: {0}
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||||
text.liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity\: {0}
|
||||
text.liquid.viscosity = [LIGHT_GRAY]Viscosity\: {0}
|
||||
text.liquid.temperature = [LIGHT_GRAY]Temperature\: {0}
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||||
text.item.explosiveness = [LIGHT_GRAY]Explosiveness: {0}
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||||
text.item.flammability = [LIGHT_GRAY]Flammability: {0}
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||||
text.item.radioactivity = [LIGHT_GRAY]Radioactivity: {0}
|
||||
text.item.fluxiness = [LIGHT_GRAY]Flux Power: {0}
|
||||
text.unit.health = [LIGHT_GRAY]Health: {0}
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||||
text.unit.speed = [LIGHT_GRAY]Speed: {0}
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||||
text.mech.weapon = [LIGHT_GRAY]Weapon: {0}
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||||
text.mech.armor = [LIGHT_GRAY]Armor: {0}
|
||||
text.mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0}
|
||||
text.mech.minespeed = [LIGHT_GRAY]Mining Speed: {0}
|
||||
text.mech.minepower = [LIGHT_GRAY]Mining Power: {0}
|
||||
text.mech.ability = [LIGHT_GRAY]Ability: {0}
|
||||
text.liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0}
|
||||
text.liquid.viscosity = [LIGHT_GRAY]Viscosity: {0}
|
||||
text.liquid.temperature = [LIGHT_GRAY]Temperature: {0}
|
||||
block.spawn.name = Enemy Spawn
|
||||
block.core.name = Core
|
||||
block.metalfloor.name = Metal Floor
|
||||
block.deepwater.name = deepwater
|
||||
block.water.name = water
|
||||
block.lava.name = lava
|
||||
block.oil.name = oil
|
||||
block.tar.name = Tar
|
||||
block.blackstone.name = blackstone
|
||||
block.stone.name = stone
|
||||
block.dirt.name = dirt
|
||||
@@ -525,15 +529,11 @@ block.conveyor.name = 輸送帶
|
||||
block.titanium-conveyor.name = Titanium Conveyor
|
||||
block.junction.name = 樞紐
|
||||
block.router.name = 分配器
|
||||
block.router.description = Splits items into all 4 directions. Can store items as a buffer.
|
||||
block.distributor.name = Distributor
|
||||
block.distributor.description = A splitter that can split items into 8 directions.
|
||||
block.sorter.name = 分類器
|
||||
block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
|
||||
block.overflow-gate.name = Overflow Gate
|
||||
block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked.
|
||||
block.bridgeconveyor.name = Bridge Conveyor
|
||||
block.bridgeconveyor.description = A conveyor that can go over other blocks, for up to two total blocks.
|
||||
block.smelter.name = 煉鋼廠
|
||||
block.arc-smelter.name = Arc Smelter
|
||||
block.silicon-smelter.name = Silicon Smelter
|
||||
@@ -572,7 +572,6 @@ block.liquidsource.name = Liquid Source
|
||||
block.powervoid.name = Power Void
|
||||
block.powerinfinite.name = Power Infinite
|
||||
block.unloader.name = Unloader
|
||||
block.sortedunloader.name = Sorted Unloader
|
||||
block.vault.name = Vault
|
||||
block.wave.name = Wave
|
||||
block.swarmer.name = Swarmer
|
||||
@@ -666,4 +665,115 @@ tutorial.silicon = Silicon is being produced. Get some.\n\nImproving the product
|
||||
tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will be used to create attack mechs.
|
||||
tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources.
|
||||
tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary.
|
||||
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
|
||||
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
|
||||
block.core.description = The most important building in the game.
|
||||
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
|
||||
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
|
||||
block.dense-alloy-wall.description = A standard defensive block.\nAdequate protection from enemies.
|
||||
block.dense-alloy-wall-large.description = A standard defensive block.\nAdequate protection from enemies.\nSpans multiple tiles.
|
||||
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
|
||||
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
|
||||
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
|
||||
block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles.
|
||||
block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.
|
||||
block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles.
|
||||
block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.
|
||||
block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles.
|
||||
block.mend-projector.description = Periodically heals buildings in its vicinity.
|
||||
block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors.
|
||||
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets.
|
||||
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
|
||||
block.duo.description = A small, cheap turret.
|
||||
block.arc.description = A small turret which shoots electricity in a random arc towards the enemy.
|
||||
block.hail.description = A small artillery turret.
|
||||
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
|
||||
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
|
||||
block.salvo.description = A medium-sized turret which fires shots in salvos.
|
||||
block.swarmer.description = A medium-sized turret which shoots burst missiles.
|
||||
block.ripple.description = A large artillery turret which fires several shots simultaneously.
|
||||
block.cyclone.description = A large rapid fire turret.
|
||||
block.fuse.description = A large turret which shoots powerful short-range beams.
|
||||
block.spectre.description = A large turret which shoots two powerful bullets at once.
|
||||
block.meltdown.description = A large turret which shoots powerful long-range beams.
|
||||
block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable.
|
||||
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
|
||||
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
|
||||
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
|
||||
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
|
||||
block.smelter.description = Burns coal for smelting copper and lead into dense alloy.
|
||||
block.arc-smelter.description = Smelts copper and lead into dense alloy by using an external power source.
|
||||
block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon.
|
||||
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
|
||||
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
|
||||
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
|
||||
block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand.
|
||||
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
|
||||
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
|
||||
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
|
||||
block.solidifer.description = Cools lava to stone at a fast pace.
|
||||
block.melter.description = Heats up stone to very high temperatures to obtain lava.
|
||||
block.incinerator.description = Gets rid of any excess item or liquid.
|
||||
block.biomattercompressor.description = Compresses biomatter in order to retrieve oil.
|
||||
block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone.
|
||||
block.centrifuge.description = More efficient than the separator, but also more expensive to build and requires power.
|
||||
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
|
||||
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
|
||||
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
|
||||
block.battery-large.description = Stores much more power than a regular battery.
|
||||
block.combustion-generator.description = Generates power by burning oil or flammable materials.
|
||||
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
|
||||
block.thermal-generator.description = Generates a large amount of power from lava.
|
||||
block.solar-panel.description = Provides a small amount of power from the sun.
|
||||
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
|
||||
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied.
|
||||
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
|
||||
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
|
||||
block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
|
||||
block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
|
||||
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
|
||||
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
|
||||
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
|
||||
block.blast-drill.description = The ultimate drill. Requires large amounts of power.
|
||||
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
|
||||
block.cultivator.description = Cultivates the soil with water in order to obtain biomatter.
|
||||
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
|
||||
block.dart-ship-pad.description = Leave your current vessel and change into a basic fighter aircraft.\nUse the pad by double tapping while standing on it.
|
||||
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
|
||||
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
|
||||
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
|
||||
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
|
||||
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
|
||||
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
|
||||
block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
|
||||
block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
|
||||
block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
|
||||
block.ghoul-factory.description = Produces heavy carpet bombers.
|
||||
block.dagger-factory.description = Produces basic ground units.
|
||||
block.titan-factory.description = Produces advanced, armored ground units.
|
||||
block.fortress-factory.description = Produces heavy artillery ground units.
|
||||
block.revenant-factory.description = Produces heavy laser ground units.
|
||||
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
|
||||
block.command-center.description = Allows changing friendly AI behavior. Currently, attack, retreat and patrol commands are supported.
|
||||
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
|
||||
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
|
||||
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
|
||||
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
|
||||
block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks.
|
||||
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
|
||||
block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
|
||||
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
|
||||
block.rotary-pump.description = An advanced pump which doubles up speed by using power.
|
||||
block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
|
||||
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
|
||||
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
|
||||
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
|
||||
block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech.
|
||||
block.itemsource.description = Infinitely outputs items. Sandbox only.
|
||||
block.liquidsource.description = Infinitely outputs liquids. Sandbox only.
|
||||
block.itemvoid.description = Destroys any items which go into it without using power. Sandbox only.
|
||||
block.powerinfinite.description = Infinitely outputs power. Sandbox only.
|
||||
block.powervoid.description = Voids all power inputted into it. Sandbox only.
|
||||
liquid.water.description = Commonly used for cooling machines and waste processing.
|
||||
liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets.
|
||||
liquid.oil.description = Can be burnt, exploded or used as a coolant.
|
||||
liquid.cryofluid.description = The most efficient liquid for cooling things down.
|
||||
|
||||
Reference in New Issue
Block a user