Removed unused descriptions / Re-ordered all files

This commit is contained in:
Anuken
2018-11-03 09:28:47 -04:00
parent f59441005e
commit da47d97cd0
17 changed files with 3068 additions and 1882 deletions

View File

@@ -574,7 +574,6 @@ block.liquidsource.name = Liquid Source
block.powervoid.name = Power Void block.powervoid.name = Power Void
block.powerinfinite.name = Power Infinite block.powerinfinite.name = Power Infinite
block.unloader.name = Unloader block.unloader.name = Unloader
block.sortedunloader.name = Sorted Unloader
block.vault.name = Vault block.vault.name = Vault
block.wave.name = Wave block.wave.name = Wave
block.swarmer.name = Swarmer block.swarmer.name = Swarmer
@@ -770,6 +769,12 @@ block.thermal-pump.description = The ultimate pump. Three times as fast as a mec
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets. block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally. block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building. block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech.
block.itemsource.description = Infinitely outputs items. Sandbox only.
block.liquidsource.description = Infinitely outputs liquids. Sandbox only.
block.itemvoid.description = Destroys any items which go into it without using power. Sandbox only.
block.powerinfinite.description = Infinitely outputs power. Sandbox only.
block.powervoid.description = Voids all power inputted into it. Sandbox only.
liquid.water.description = Commonly used for cooling machines and waste processing. liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets. liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets.
liquid.oil.description = Can be burnt, exploded or used as a coolant. liquid.oil.description = Can be burnt, exploded or used as a coolant.

View File

@@ -1,6 +1,6 @@
text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet\!) text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!)
text.credits = Danksagungen text.credits = Danksagungen
text.discord = Trete dem Mindustry Discord bei\! text.discord = Trete dem Mindustry Discord bei!
text.link.discord.description = Der offizielle Mindustry Discord Chatroom text.link.discord.description = Der offizielle Mindustry Discord Chatroom
text.link.github.description = Spiel Source Code text.link.github.description = Spiel Source Code
text.link.dev-builds.description = Entwicklungs- Builds (instabil) text.link.dev-builds.description = Entwicklungs- Builds (instabil)
@@ -8,27 +8,27 @@ text.link.trello.description = Offizielles Trello Board für geplante Features
text.link.itch.io.description = itch.io Seite mit downloads und der Web-Version des Spiels text.link.itch.io.description = itch.io Seite mit downloads und der Web-Version des Spiels
text.link.google-play.description = Google Play store listing text.link.google-play.description = Google Play store listing
text.link.wiki.description = offizelles Mindustry wiki text.link.wiki.description = offizelles Mindustry wiki
text.linkfail = Fehler beim Öffnen des Links\!\nThe URL wurde in die Zwischenablage kopiert. text.linkfail = Fehler beim Öffnen des Links!\nThe URL wurde in die Zwischenablage kopiert.
text.editor.web = Die Web-Version unterstützt den Editor nicht\!\nLade das Spiel herunter um ihn zu benutzen. text.editor.web = Die Web-Version unterstützt den Editor nicht!\nLade das Spiel herunter um ihn zu benutzen.
text.web.unsupported = Die Web-Version unterstützt den editor nicht\! Lade das Spiel herunter um ihn zu benutzen. text.web.unsupported = Die Web-Version unterstützt den editor nicht! Lade das Spiel herunter um ihn zu benutzen.
text.gameover = Der Kern wurde zerstört. text.gameover = Der Kern wurde zerstört.
text.gameover.pvp = Das[accent] {0}[] Team ist Siegreich\! text.gameover.pvp = Das[accent] {0}[] Team ist Siegreich!
text.sector.gameover = Du hast diesen Sektor verloren. Erneuter Einsatz? text.sector.gameover = Du hast diesen Sektor verloren. Erneuter Einsatz?
text.sector.retry = Erneut Versuchen text.sector.retry = Erneut Versuchen
text.highscore = [YELLOW] Neuer Highscore\! text.highscore = [YELLOW] Neuer Highscore!
text.wave.lasted = Du hast es bis Welle[accent]{0}[] ausgehalten. text.wave.lasted = Du hast es bis Welle[accent]{0}[] ausgehalten.
text.level.highscore = High Score\: [accent] {0} text.level.highscore = High Score: [accent] {0}
text.level.delete.title = Löschen bestätigen text.level.delete.title = Löschen bestätigen
text.map.delete = Bist du sicher das du die Karte "[orange]{0}[]" löschen möchtest? text.map.delete = Bist du sicher das du die Karte "[orange]{0}[]" löschen möchtest?
text.level.select = Level Auswahl text.level.select = Level Auswahl
text.level.mode = Spielmodus\: text.level.mode = Spielmodus:
text.construction.desktop = Die Desktop Steuerung wurde geändert.\n Zum deselektieren eines Blocks oder das Bauen abzubrechen benutze die [accent] Space Taste[]. text.construction.desktop = Die Desktop Steuerung wurde geändert.\n Zum deselektieren eines Blocks oder das Bauen abzubrechen benutze die [accent] Space Taste[].
text.construction.title = Block Konstruktions-Anleitung text.construction.title = Block Konstruktions-Anleitung
text.construction = You've just selected [accent]block construction mode[].\n\nTo begin placing, simply tap a valid location near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Shift the selection[] by holding and dragging any block in the selection.\n- [accent]Place blocks in a line[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel construction or selection[] by pressing the X at the bottom left. text.construction = You've just selected [accent]block construction mode[].\n\nTo begin placing, simply tap a valid location near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Shift the selection[] by holding and dragging any block in the selection.\n- [accent]Place blocks in a line[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel construction or selection[] by pressing the X at the bottom left.
text.deconstruction.title = Block Dekonstructions Anleitung text.deconstruction.title = Block Dekonstructions Anleitung
text.deconstruction = You've just selected [accent]block deconstruction mode[].\n\nTo begin breaking, simply tap a block near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin de-constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Remove blocks in an area[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel deconstruction or selection[] by pressing the X at the bottom left. text.deconstruction = You've just selected [accent]block deconstruction mode[].\n\nTo begin breaking, simply tap a block near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin de-constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Remove blocks in an area[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel deconstruction or selection[] by pressing the X at the bottom left.
text.showagain = Zeige die nächste Session nicht nochmal text.showagain = Zeige die nächste Session nicht nochmal
text.coreattack = < Der Kern wird angegriffen\! > text.coreattack = < Der Kern wird angegriffen! >
text.unlocks = Freigeschaltet text.unlocks = Freigeschaltet
text.savegame = Spiel speichern text.savegame = Spiel speichern
text.loadgame = Spiel laden text.loadgame = Spiel laden
@@ -36,19 +36,19 @@ text.joingame = Spiel beitreten
text.addplayers = Hinzufügen/Entfernen von Spielern text.addplayers = Hinzufügen/Entfernen von Spielern
text.customgame = Custom Game text.customgame = Custom Game
text.sectors = Sektoren text.sectors = Sektoren
text.sector = Ausgewählter Sektor\: [LIGHT_GRAY]{0} text.sector = Ausgewählter Sektor: [LIGHT_GRAY]{0}
text.sector.time = Zeit\: [LIGHT_GRAY]{0} text.sector.time = Zeit: [LIGHT_GRAY]{0}
text.sector.deploy = Einsatz text.sector.deploy = Einsatz
text.sector.abandon = Aufgeben text.sector.abandon = Aufgeben
text.sector.abandon.confirm = Bist du sicher das du allen Fortschritt in diesem Sektor aufgeben willst?\n Diese Aktion kann nicht Rückgängig gemacht werden\! text.sector.abandon.confirm = Bist du sicher das du allen Fortschritt in diesem Sektor aufgeben willst?\n Diese Aktion kann nicht Rückgängig gemacht werden!
text.sector.resume = Fortsetzen text.sector.resume = Fortsetzen
text.sector.locked = [scarlet][[Unvollständig] text.sector.locked = [scarlet][[Unvollständig]
text.sector.unexplored = [accent][[Unerforscht] text.sector.unexplored = [accent][[Unerforscht]
text.missions = Missionen\:[LIGHT_GRAY] {0} text.missions = Missionen:[LIGHT_GRAY] {0}
text.mission = Mission\:[LIGHT_GRAY] {0} text.mission = Mission:[LIGHT_GRAY] {0}
text.mission.main = Haupt Mission\:[LIGHT_GRAY] {0} text.mission.main = Haupt Mission:[LIGHT_GRAY] {0}
text.mission.info = Mission Info text.mission.info = Mission Info
text.mission.complete = Mission erfolgreich\! text.mission.complete = Mission erfolgreich!
text.mission.complete.body = Sektor {0},{1} wurde erobert. text.mission.complete.body = Sektor {0},{1} wurde erobert.
text.mission.wave = Überlebe [accent]{0}[] Wellen. text.mission.wave = Überlebe [accent]{0}[] Wellen.
text.mission.wave.enemies = Überlebe[accent] {0}/{1} []Wellen\n{2} Gegner text.mission.wave.enemies = Überlebe[accent] {0}/{1} []Wellen\n{2} Gegner
@@ -56,12 +56,12 @@ text.mission.wave.enemy = Überlebe[accent] {0}/{1} []Wellen\n{2} Gegner
text.mission.wave.menu = Überlebe[accent] {0} []Wellen text.mission.wave.menu = Überlebe[accent] {0} []Wellen
text.mission.battle = Zerstöre die gegnerische Basis. text.mission.battle = Zerstöre die gegnerische Basis.
text.mission.resource.menu = Erlange {0} x{1} text.mission.resource.menu = Erlange {0} x{1}
text.mission.resource = Sammele {0}\:\n[accent]{1}/{2}[] text.mission.resource = Sammele {0}:\n[accent]{1}/{2}[]
text.mission.block = Erstelle {0} text.mission.block = Erstelle {0}
text.mission.unit = Erstelle {0} Einheiten text.mission.unit = Erstelle {0} Einheiten
text.mission.command = Sende Command {0} an Einheiten text.mission.command = Sende Command {0} an Einheiten
text.mission.linknode = Verbinde Power Knoten text.mission.linknode = Verbinde Power Knoten
text.mission.display = [accent]Mission\:\n[LIGHT_GRAY]{0} text.mission.display = [accent]Mission:\n[LIGHT_GRAY]{0}
text.mission.mech = Wechsele zu Mech[accent] {0}[] text.mission.mech = Wechsele zu Mech[accent] {0}[]
text.mission.create = Platziere[accent] {0}[] text.mission.create = Platziere[accent] {0}[]
text.none = <nichts> text.none = <nichts>
@@ -70,29 +70,29 @@ text.quit = Verlassen
text.maps = Karten text.maps = Karten
text.continue = Weiter text.continue = Weiter
text.nextmission = Nächste Mission text.nextmission = Nächste Mission
text.maps.none = [LIGHT_GRAY]Keine Karten gefunden\! text.maps.none = [LIGHT_GRAY]Keine Karten gefunden!
text.about.button = Info text.about.button = Info
text.name = Name\: text.name = Name:
text.unlocked = Neuen Block freigeschaltet\! text.filename = File Name:
text.unlocked.plural = Neue Blöcke freigeschaltet\! text.unlocked = Neuen Block freigeschaltet!
text.unlocked.plural = Neue Blöcke freigeschaltet!
text.players = {0} Spieler online text.players = {0} Spieler online
text.players.single = {0} Spieler online text.players.single = {0} Spieler online
text.server.mismatch = Paketfehler\: Mögliche Client / Server-Version stimmt nicht überein. Stell sicher, dass du und der Host die neueste Version von Mindustry haben\!
text.server.closing = [accent]Schließe den Server... text.server.closing = [accent]Schließe den Server...
text.server.kicked.kick = Du wurdest vom Server gekickt\! text.server.kicked.kick = Du wurdest vom Server gekickt!
text.server.kicked.serverClose = Server geschlossen. text.server.kicked.serverClose = Server geschlossen.
text.server.kicked.sectorComplete = Sektor komplett. text.server.kicked.sectorComplete = Sektor komplett.
text.server.kicked.sectorComplete.text = Deine Mission ist abgeschlossen.\nDer Server wird nun in einen neuen Sektor wechseln. text.server.kicked.sectorComplete.text = Deine Mission ist abgeschlossen.\nDer Server wird nun in einen neuen Sektor wechseln.
text.server.kicked.clientOutdated = Veralteter Client\! Aktualisiere dein Spiel\! text.server.kicked.clientOutdated = Veralteter Client! Aktualisiere dein Spiel!
text.server.kicked.serverOutdated = Veralteter Server\! Bitte den Host um ein Update\! text.server.kicked.serverOutdated = Veralteter Server! Bitte den Host um ein Update!
text.server.kicked.banned = Du wurdest vom Server verbannt. text.server.kicked.banned = Du wurdest vom Server verbannt.
text.server.kicked.recentKick = Du wurdest gerade gekickt.\nWarte bevor du dich wieder verbindest. text.server.kicked.recentKick = Du wurdest gerade gekickt.\nWarte bevor du dich wieder verbindest.
text.server.kicked.nameInUse = Da ist bereits ein Spieler \nmit diesem Namen auf dem Server. text.server.kicked.nameInUse = Da ist bereits ein Spieler \nmit diesem Namen auf dem Server.
text.server.kicked.nameEmpty = Dein Name muss zumindest ein Buchstaben oder eine Zahl enthalten. text.server.kicked.nameEmpty = Dein Name muss zumindest ein Buchstaben oder eine Zahl enthalten.
text.server.kicked.idInUse = Du bist bereits auf dem Server\! Anmeldungen mit zwei Accounts sind nicht gestattet. text.server.kicked.idInUse = Du bist bereits auf dem Server! Anmeldungen mit zwei Accounts sind nicht gestattet.
text.server.kicked.customClient = Der Server akzeptiert keine Custom Builds von Mindustry. Lade dir die offizielle Version herunter. text.server.kicked.customClient = Der Server akzeptiert keine Custom Builds von Mindustry. Lade dir die offizielle Version herunter.
text.host.info = Der [accent]host[] Knopf startet einen Server auf den Ports [scarlet]6567[] und [scarlet]6568.[]\nJeder im gleichen [LIGHT_GRAY]W-Lan oder lokalem Netzwerk[] sollte deinen Server in seiner Server Liste sehen können.\n\nWenn du Leuten die Verbindung über IP ermöglichen willst, benötigst du [accent]Port-Forwarding[].\n\n[LIGHT_GRAY]Hinweis\: Falls es Probleme mit der Verbindung im Netzwerk gibt, stell sicher das Mindustry in deinen Firewall Einstellungen Zugriff auf das lokale Netzwerk hat. text.host.info = Der [accent]host[] Knopf startet einen Server auf den Ports [scarlet]6567[] und [scarlet]6568.[]\nJeder im gleichen [LIGHT_GRAY]W-Lan oder lokalem Netzwerk[] sollte deinen Server in seiner Server Liste sehen können.\n\nWenn du Leuten die Verbindung über IP ermöglichen willst, benötigst du [accent]Port-Forwarding[].\n\n[LIGHT_GRAY]Hinweis: Falls es Probleme mit der Verbindung im Netzwerk gibt, stell sicher das Mindustry in deinen Firewall Einstellungen Zugriff auf das lokale Netzwerk hat.
text.join.info = Hier kannst du eine [accent]Server IP[] eingeben um dich zu verbinden oder Server im [accent]lokalem Netzwerk[] entdecken und dich mit ihnen verbinden.\nSowohl Spielen über das lokale Netzwerk als auch Spielen über das Internet werden unterstützt.\n\n[LIGHT_GRAY]Hinweis\: Es gibt keine globale Server Liste; Wenn du dich mit jemand per IP verbinden willst musst du den Host nach seiner IP fragen. text.join.info = Hier kannst du eine [accent]Server IP[] eingeben um dich zu verbinden oder Server im [accent]lokalem Netzwerk[] entdecken und dich mit ihnen verbinden.\nSowohl Spielen über das lokale Netzwerk als auch Spielen über das Internet werden unterstützt.\n\n[LIGHT_GRAY]Hinweis: Es gibt keine globale Server Liste; Wenn du dich mit jemand per IP verbinden willst musst du den Host nach seiner IP fragen.
text.hostserver = Server hosten text.hostserver = Server hosten
text.hostserver.mobile = Host\nGame text.hostserver.mobile = Host\nGame
text.host = Host text.host = Host
@@ -100,31 +100,31 @@ text.hosting = [accent] Server wird geöffnet...
text.hosts.refresh = Aktualisieren text.hosts.refresh = Aktualisieren
text.hosts.discovering = Suche nach LAN-Spielen text.hosts.discovering = Suche nach LAN-Spielen
text.server.refreshing = Server wird aktualisiert text.server.refreshing = Server wird aktualisiert
text.hosts.none = [lightgray] Keine LAN Spiele gefunden\! text.hosts.none = [lightgray] Keine LAN Spiele gefunden!
text.host.invalid = [scarlet] Kann keine Verbindung zum Host herstellen. text.host.invalid = [scarlet] Kann keine Verbindung zum Host herstellen.
text.trace = Trace Player text.trace = Trace Player
text.trace.playername = Player name\: [accent]{0} text.trace.playername = Player name: [accent]{0}
text.trace.ip = IP\: [accent]{0} text.trace.ip = IP: [accent]{0}
text.trace.id = Unique ID\: [accent]{0} text.trace.id = Unique ID: [accent]{0}
text.trace.android = Android Client\: [accent]{0} text.trace.android = Android Client: [accent]{0}
text.trace.modclient = Custom Client\: [accent]{0} text.trace.modclient = Custom Client: [accent]{0}
text.trace.totalblocksbroken = Total blocks broken\: [accent]{0} text.trace.totalblocksbroken = Total blocks broken: [accent]{0}
text.trace.structureblocksbroken = Structure blocks broken\: [accent]{0} text.trace.structureblocksbroken = Structure blocks broken: [accent]{0}
text.trace.lastblockbroken = Last block broken\: [accent]{0} text.trace.lastblockbroken = Last block broken: [accent]{0}
text.trace.totalblocksplaced = Total blocks placed\: [accent]{0} text.trace.totalblocksplaced = Total blocks placed: [accent]{0}
text.trace.lastblockplaced = Last block placed\: [accent]{0} text.trace.lastblockplaced = Last block placed: [accent]{0}
text.invalidid = Invalid client ID\! Submit a bug report. text.invalidid = Invalid client ID! Submit a bug report.
text.server.bans = Bans text.server.bans = Bans
text.server.bans.none = Keine gebannten Spieler gefunden\! text.server.bans.none = Keine gebannten Spieler gefunden!
text.server.admins = Admins text.server.admins = Admins
text.server.admins.none = Keine Admins gefunden\! text.server.admins.none = Keine Admins gefunden!
text.server.add = Server hinzufügen text.server.add = Server hinzufügen
text.server.delete = Bist du dir sicher das du diesen Server löschen möchtest? text.server.delete = Bist du dir sicher das du diesen Server löschen möchtest?
text.server.hostname = Host\: {0} text.server.hostname = Host: {0}
text.server.edit = Server bearbeiten text.server.edit = Server bearbeiten
text.server.outdated = [crimson]Veralteter Server\![] text.server.outdated = [crimson]Veralteter Server![]
text.server.outdated.client = [crimson]Veralteter Client\![] text.server.outdated.client = [crimson]Veralteter Client![]
text.server.version = [lightgray]Version\: {0} text.server.version = [lightgray]Version: {0}
text.server.custombuild = [yellow]Custom Build text.server.custombuild = [yellow]Custom Build
text.confirmban = Bist du sicher das du diesen Spieler verbannen möchtest? text.confirmban = Bist du sicher das du diesen Spieler verbannen möchtest?
text.confirmkick = Bist du sicher das du diesen Spieler kicken willst? text.confirmkick = Bist du sicher das du diesen Spieler kicken willst?
@@ -132,46 +132,45 @@ text.confirmunban = Bist du sicher, dass du die Verbannung des Spielers rückgä
text.confirmadmin = Bist du sicher, dass du diesen Spieler zu einem Admin machen möchtest? text.confirmadmin = Bist du sicher, dass du diesen Spieler zu einem Admin machen möchtest?
text.confirmunadmin = Bis du sicher, dass dieser Spieler kein Admin mehr sein soll? text.confirmunadmin = Bis du sicher, dass dieser Spieler kein Admin mehr sein soll?
text.joingame.title = Spiel beitreten text.joingame.title = Spiel beitreten
text.joingame.ip = IP\: text.joingame.ip = IP:
text.disconnect = Verbindung unterbrochen. text.disconnect = Verbindung unterbrochen.
text.disconnect.data = Fehler beim Laden der Welt Daten\! text.disconnect.data = Fehler beim Laden der Welt Daten!
text.connecting = [accent] Verbindet... text.connecting = [accent] Verbindet...
text.connecting.data = [accent] Welt Daten werden geladen... text.connecting.data = [accent] Welt Daten werden geladen...
text.connectfail = [crimson] Verbindung zum Server konnte nicht hergestellt werden\: [orange]{0} text.server.port = Port:
text.server.port = Port\: text.server.addressinuse = Adresse bereits in Benutzung!
text.server.addressinuse = Adresse bereits in Benutzung\! text.server.invalidport = Falscher Port!
text.server.invalidport = Falscher Port\! text.server.error = [crimson] Fehler beim Hosten des Servers: [orange] {0}
text.server.error = [crimson] Fehler beim Hosten des Servers\: [orange] {0}
text.save.old = This save is for an older version of the game, and can no longer be used.\n\n[LIGHT_GRAY]Save backwards compatibility will be implemented in the full 4.0 release. text.save.old = This save is for an older version of the game, and can no longer be used.\n\n[LIGHT_GRAY]Save backwards compatibility will be implemented in the full 4.0 release.
text.save.new = Neuer Spielstand text.save.new = Neuer Spielstand
text.save.overwrite = Möchten du diesen Spielstand wirklich überschreiben? text.save.overwrite = Möchten du diesen Spielstand wirklich überschreiben?
text.overwrite = Überschreiben text.overwrite = Überschreiben
text.save.none = Keine Spielstände gefunden\! text.save.none = Keine Spielstände gefunden!
text.saveload = [accent] Speichern ... text.saveload = [accent] Speichern ...
text.savefail = Fehler beim Speichern des Spiels\! text.savefail = Fehler beim Speichern des Spiels!
text.save.delete.confirm = Möchtest du diesen Spielstand wirklich löschen? text.save.delete.confirm = Möchtest du diesen Spielstand wirklich löschen?
text.save.delete = Löschen text.save.delete = Löschen
text.save.export = Spielstand exportieren text.save.export = Spielstand exportieren
text.save.import.invalid = [orange] Dieser Spielstand ist ungültig\! text.save.import.invalid = [orange] Dieser Spielstand ist ungültig!
text.save.import.fail = [crimson] Spielstand konnte nicht importiert werden\: [orange] {0} text.save.import.fail = [crimson] Spielstand konnte nicht importiert werden: [orange] {0}
text.save.export.fail = [crimson] Spielstand konnte nicht exportiert werden\: [orange] {0} text.save.export.fail = [crimson] Spielstand konnte nicht exportiert werden: [orange] {0}
text.save.import = Spielstand importieren text.save.import = Spielstand importieren
text.save.newslot = Name speichern\: text.save.newslot = Name speichern:
text.save.rename = Umbenennen text.save.rename = Umbenennen
text.save.rename.text = Neuer Name text.save.rename.text = Neuer Name
text.selectslot = Wähle einen Spielstand text.selectslot = Wähle einen Spielstand
text.slot = [accent] Platz {0} text.slot = [accent] Platz {0}
text.save.corrupted = [orange] Datei beschädigt oder ungültig\! text.save.corrupted = [orange] Datei beschädigt oder ungültig!
text.sector.corrupted = [orange]Ein Spielstand für diesen Sektor wurde nicht gefunden.\nEin neuer Spielstand wurde erstellt. text.sector.corrupted = [orange]Ein Spielstand für diesen Sektor wurde nicht gefunden.\nEin neuer Spielstand wurde erstellt.
text.empty = <leer> text.empty = <leer>
text.on = An text.on = An
text.off = Aus text.off = Aus
text.save.autosave = Automatisches Speichern\: {0} text.save.autosave = Automatisches Speichern: {0}
text.save.map = Karte\: {0} text.save.map = Karte: {0}
text.save.wave = Welle\: {0} text.save.wave = Welle: {0}
text.save.difficulty = Schwierigkeitsgrad\: {0} text.save.difficulty = Schwierigkeitsgrad: {0}
text.save.date = Zuletzt gespeichert\: {0} text.save.date = Zuletzt gespeichert: {0}
text.save.playtime = Spielzeit\: {0} text.save.playtime = Spielzeit: {0}
text.confirm = Bestätigen text.confirm = Bestätigen
text.delete = Löschen text.delete = Löschen
text.ok = OK text.ok = OK
@@ -183,9 +182,9 @@ text.back = Zurück
text.quit.confirm = Willst du wirklich aufhören? text.quit.confirm = Willst du wirklich aufhören?
text.changelog.title = Changelog text.changelog.title = Changelog
text.changelog.loading = Lade Changelog... text.changelog.loading = Lade Changelog...
text.changelog.error.android = [orange]Beachte\: Das Changelog funktioniert manchmal nicht auf Android 4.4 (und älter)\!\nDies resultiert aus einem Android bug. text.changelog.error.android = [orange]Beachte: Das Changelog funktioniert manchmal nicht auf Android 4.4 (und älter)!\nDies resultiert aus einem Android bug.
text.changelog.error.ios = [orange]Das Changelog wird aktuell nicht von IOS unterstützt. text.changelog.error.ios = [orange]Das Changelog wird aktuell nicht von IOS unterstützt.
text.changelog.error = [scarlet]Fehler beim Laden des Changelog\!\nPrüfe deine Internet Verbindung. text.changelog.error = [scarlet]Fehler beim Laden des Changelog!\nPrüfe deine Internet Verbindung.
text.changelog.current = [yellow][[Current version] text.changelog.current = [yellow][[Current version]
text.changelog.latest = [orange][[Latest version] text.changelog.latest = [orange][[Latest version]
text.loading = [accent] Wird geladen ... text.loading = [accent] Wird geladen ...
@@ -201,33 +200,32 @@ text.saveimage = Bild speichern
text.unknown = Unbekannt text.unknown = Unbekannt
text.custom = Custom text.custom = Custom
text.builtin = Built-In text.builtin = Built-In
text.map.delete.confirm = Bist du sicher das du diese Karte löschen willst? Die Aktion kann nicht rückgänig gemacht werden\! text.map.delete.confirm = Bist du sicher das du diese Karte löschen willst? Die Aktion kann nicht rückgänig gemacht werden!
text.map.random = [accent]Zufällige Karte text.map.random = [accent]Zufällige Karte
text.map.nospawn = Diese Karte hat keine Kerne in denen die Spieler beginnen können\! Füge einen [ROYAL]blue[] Kern zu dieser Karte im Editor hinzu. text.map.nospawn = Diese Karte hat keine Kerne in denen die Spieler beginnen können! Füge einen [ROYAL]blue[] Kern zu dieser Karte im Editor hinzu.
text.map.nospawn.pvp = Diese Karte hat keine gegnerischen Kerne wo Gegner starten könnten\! Füge über den Editor [SCARLET] rote[] Kerne zu dieser Karte hinzu. text.map.nospawn.pvp = Diese Karte hat keine gegnerischen Kerne wo Gegner starten könnten! Füge über den Editor [SCARLET] rote[] Kerne zu dieser Karte hinzu.
text.map.invalid = Fehler beim Laden der Karte\: Beschädigtes oder invalide Karten Datei. text.map.invalid = Fehler beim Laden der Karte: Beschädigtes oder invalide Karten Datei.
text.editor.brush = Pinsel text.editor.brush = Pinsel
text.editor.slope = \\ text.editor.slope = \\
text.editor.openin = Öffne im Editor text.editor.openin = Öffne im Editor
text.editor.oregen = Erze generieren text.editor.oregen = Erze generieren
text.editor.oregen.info = Erze generiert\: text.editor.oregen.info = Erze generiert:
text.editor.mapinfo = Karten Info text.editor.mapinfo = Karten Info
text.editor.author = Author\: text.editor.author = Author:
text.editor.description = Beschreibung\: text.editor.description = Beschreibung:
text.editor.name = Name\: text.editor.name = Name:
text.editor.teams = Teams text.editor.teams = Teams
text.editor.elevation = Höhe text.editor.elevation = Höhe
text.editor.badsize = [orange]Ungültige Bildabmessungen\! [] Gültige Kartenabmessungen\: {0} text.editor.errorimageload = Fehler beim Laden des Bildes: [orange] {0}
text.editor.errorimageload = Fehler beim Laden des Bildes\: [orange] {0} text.editor.errorimagesave = Fehler beim Speichern des Bildes: [orange] {0}
text.editor.errorimagesave = Fehler beim Speichern des Bildes\: [orange] {0}
text.editor.generate = Generieren text.editor.generate = Generieren
text.editor.resize = Grösse\nanpassen text.editor.resize = Grösse\nanpassen
text.editor.loadmap = Karte\nladen text.editor.loadmap = Karte\nladen
text.editor.savemap = Karte\nspeichern text.editor.savemap = Karte\nspeichern
text.editor.saved = Gespeichert\! text.editor.saved = Gespeichert!
text.editor.save.noname = Deine Karte hat keinen Namen\! Setze einen Namen im [accent]Karten Info[] Menu. text.editor.save.noname = Deine Karte hat keinen Namen! Setze einen Namen im [accent]Karten Info[] Menu.
text.editor.save.overwrite = Deine Karte überschreibt eine built-in Karte\! Wähle einen anderen Karten Namen im [accent]'Karten info'[] Menu. text.editor.save.overwrite = Deine Karte überschreibt eine built-in Karte! Wähle einen anderen Karten Namen im [accent]'Karten info'[] Menu.
text.editor.import.exists = [scarlet]Fehler beim Import\:[] Ein built-in Karte namens '{0}' existiert bereits\! text.editor.import.exists = [scarlet]Fehler beim Import:[] Ein built-in Karte namens '{0}' existiert bereits!
text.editor.import = Import... text.editor.import = Import...
text.editor.importmap = Importiere Karte text.editor.importmap = Importiere Karte
text.editor.importmap.description = Importiere von einer bestehende Karte text.editor.importmap.description = Importiere von einer bestehende Karte
@@ -245,24 +243,31 @@ text.editor.saveimage = Bild\nspeichern
text.editor.unsaved = [crimson] Du hast Änderungen nicht gespeichert [] Möchtest du wirklich aufhören? text.editor.unsaved = [crimson] Du hast Änderungen nicht gespeichert [] Möchtest du wirklich aufhören?
text.editor.resizemap = Grösse der Karte ändern text.editor.resizemap = Grösse der Karte ändern
text.editor.mapname = Karten Name text.editor.mapname = Karten Name
text.editor.overwrite = [accent] Warnung\! Dies überschreibt eine vorhandene Karte. text.editor.overwrite = [accent] Warnung! Dies überschreibt eine vorhandene Karte.
text.editor.overwrite.confirm = [scarlet]Warnung\![] Eine Karte mit diesem Namen existiert bereits. Bist du sicher das du sie überschreiben willst? text.editor.overwrite.confirm = [scarlet]Warnung![] Eine Karte mit diesem Namen existiert bereits. Bist du sicher das du sie überschreiben willst?
text.editor.selectmap = Wähle eine Karte zum Laden\: text.editor.selectmap = Wähle eine Karte zum Laden:
text.width = Breite\: text.width = Breite:
text.height = Höhe\: text.height = Höhe:
text.menu = Menü text.menu = Menü
text.play = Spielen text.play = Spielen
text.load = Laden text.load = Laden
text.save = Speichern text.save = Speichern
text.fps = FPS\: {0} text.fps = FPS: {0}
text.tps = TPS\: {0} text.tps = TPS: {0}
text.ping = Ping\: {0}ms text.ping = Ping: {0}ms
text.language.restart = Bitte Starte dein Spiel neu, damit die Sprach-Einstellung aktiv werden. text.language.restart = Bitte Starte dein Spiel neu, damit die Sprach-Einstellung aktiv werden.
text.settings = Einstellungen text.settings = Einstellungen
text.tutorial = Tutorial text.tutorial = Tutorial
text.editor = Editor text.editor = Editor
text.mapeditor = Karten Editor text.mapeditor = Karten Editor
text.donate = Spenden text.donate = Spenden
text.connectfail = [crimson] Verbindung zum Server konnte nicht hergestellt werden: [orange]{0}
text.error.unreachable = Server unreachable.
text.error.invalidaddress = Invalid address.
text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct!
text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry!
text.error.alreadyconnected = Already connected.
text.error.any = Unkown network error.
text.settings.language = Sprache text.settings.language = Sprache
text.settings.reset = Auf Standard zurücksetzen text.settings.reset = Auf Standard zurücksetzen
text.settings.rebind = Zuweisen text.settings.rebind = Zuweisen
@@ -271,8 +276,8 @@ text.settings.game = Spiel
text.settings.sound = Audio text.settings.sound = Audio
text.settings.graphics = Grafiken text.settings.graphics = Grafiken
text.settings.cleardata = Spieldaten zurücksetzen... text.settings.cleardata = Spieldaten zurücksetzen...
text.settings.clear.confirm = Bist du sicher das du die Spieldaten zurücksetzen willst?\n Diese Aktion kann nicht rückgänig gemacht werden\! text.settings.clear.confirm = Bist du sicher das du die Spieldaten zurücksetzen willst?\n Diese Aktion kann nicht rückgänig gemacht werden!
text.settings.clearall.confirm = [scarlet]Warnung\![]\nDas wird jegliche Spieldaten zurücksetzen inklusive Speicherstände, Karten, Freischaltungen und Tastenbelegungen.\n Nachdem du 'OK' drückst wird alles zurückgesetzt und das Spiel schließt sich automatisch. text.settings.clearall.confirm = [scarlet]Warnung![]\nDas wird jegliche Spieldaten zurücksetzen inklusive Speicherstände, Karten, Freischaltungen und Tastenbelegungen.\n Nachdem du 'OK' drückst wird alles zurückgesetzt und das Spiel schließt sich automatisch.
text.settings.clearsectors = Sektoren zurücksetzen text.settings.clearsectors = Sektoren zurücksetzen
text.settings.clearunlocks = Freischaltungen zurücksetzen text.settings.clearunlocks = Freischaltungen zurücksetzen
text.settings.clearall = Alles zurücksetzen text.settings.clearall = Alles zurücksetzen
@@ -281,8 +286,8 @@ text.yes = Ja
text.no = Nein text.no = Nein
text.info.title = [accent]Info text.info.title = [accent]Info
text.error.title = [crimson] Ein Fehler ist aufgetreten text.error.title = [crimson] Ein Fehler ist aufgetreten
text.error.crashtitle = Ein Fehler ist aufgetreten\! text.error.crashtitle = Ein Fehler ist aufgetreten!
text.blocks.blockinfo = Blockinfo\: text.blocks.blockinfo = Blockinfo:
text.blocks.powercapacity = Power Kapazität text.blocks.powercapacity = Power Kapazität
text.blocks.powershot = Power / Schuss text.blocks.powershot = Power / Schuss
text.blocks.targetsair = Visiert Luft Einheiten an text.blocks.targetsair = Visiert Luft Einheiten an
@@ -314,7 +319,7 @@ text.blocks.coolant = Kühlmittel
text.blocks.coolantuse = Kühlmittel Verwendung text.blocks.coolantuse = Kühlmittel Verwendung
text.blocks.inputliquidfuel = Flüssigkraftstoff text.blocks.inputliquidfuel = Flüssigkraftstoff
text.blocks.liquidfueluse = Flüssigkraftstoff Benutzung text.blocks.liquidfueluse = Flüssigkraftstoff Benutzung
text.blocks.explosive = Hochexplosiv\! text.blocks.explosive = Hochexplosiv!
text.blocks.health = Lebenspunkte text.blocks.health = Lebenspunkte
text.blocks.inaccuracy = Ungenauigkeit text.blocks.inaccuracy = Ungenauigkeit
text.blocks.shots = Schüsse text.blocks.shots = Schüsse
@@ -348,10 +353,8 @@ setting.difficulty.easy = Leicht
setting.difficulty.normal = Normal setting.difficulty.normal = Normal
setting.difficulty.hard = Schwer setting.difficulty.hard = Schwer
setting.difficulty.insane = Unmöglich setting.difficulty.insane = Unmöglich
setting.difficulty.purge = Auslöschung
setting.difficulty.name = Schwierigkeit setting.difficulty.name = Schwierigkeit
setting.screenshake.name = Bildschirm wackeln setting.screenshake.name = Bildschirm wackeln
setting.indicators.name = Feind Indikatoren
setting.effects.name = Effekte anzeigen setting.effects.name = Effekte anzeigen
setting.sensitivity.name = Kontroller Empfindlichkeit setting.sensitivity.name = Kontroller Empfindlichkeit
setting.saveinterval.name = Autosave Häufigkeit setting.saveinterval.name = Autosave Häufigkeit
@@ -361,7 +364,6 @@ setting.multithread.name = Multithreading
setting.fps.name = Zeige FPS setting.fps.name = Zeige FPS
setting.vsync.name = VSync setting.vsync.name = VSync
setting.lasers.name = Zeige Powerlaser setting.lasers.name = Zeige Powerlaser
setting.healthbars.name = Zeige Objekt Lebensbalken
setting.minimap.name = Zeige die Minimap setting.minimap.name = Zeige die Minimap
setting.musicvol.name = Musiklautstärke setting.musicvol.name = Musiklautstärke
setting.mutemusic.name = Musik stummschalten setting.mutemusic.name = Musik stummschalten
@@ -403,7 +405,7 @@ mode.waves.description = Der Normale Modus. Begrenzte Ressourcen und automatisch
mode.sandbox.name = Sandkasten mode.sandbox.name = Sandkasten
mode.sandbox.description = unendliche Ressourcen und kein Timer für Wellen. mode.sandbox.description = unendliche Ressourcen und kein Timer für Wellen.
mode.custom.warning = Beachte das Blöcke auch in Eigenen Spielen nicht verwendet werden können, solange sie nicht in den Sektoren freigespielt wurden.\n\n[LIGHT_GRAY]Solange ein Block nicht freigeschaltet wurde, ist er nicht sichtbar. mode.custom.warning = Beachte das Blöcke auch in Eigenen Spielen nicht verwendet werden können, solange sie nicht in den Sektoren freigespielt wurden.\n\n[LIGHT_GRAY]Solange ein Block nicht freigeschaltet wurde, ist er nicht sichtbar.
mode.custom.warning.read = Nur um sicherzugehen das du es gelesen hast\:\n[scarlet]FREISCHALTUNGEN in Eigenen Spielen übertragen sich NICHT in Sektoren oder andere Modis\!\n\n[LIGHT_GRAY](Ich wünschte der Hinweis wäre nicht notwendig, aber offensichtlich ist es das)[] mode.custom.warning.read = Nur um sicherzugehen das du es gelesen hast:\n[scarlet]FREISCHALTUNGEN in Eigenen Spielen übertragen sich NICHT in Sektoren oder andere Modis!\n\n[LIGHT_GRAY](Ich wünschte der Hinweis wäre nicht notwendig, aber offensichtlich ist es das)[]
mode.freebuild.name = Freier Bau mode.freebuild.name = Freier Bau
mode.freebuild.description = begrenzte Ressourcen und kein Timer für Wellen. mode.freebuild.description = begrenzte Ressourcen und kein Timer für Wellen.
mode.pvp.name = PvP mode.pvp.name = PvP
@@ -431,8 +433,10 @@ item.silicon.name = Silizium
item.silicon.description = Ein sehr nützlicher Halbleiter. Findet Anwendung in Solar Anlagen und komplexer Elektronik. item.silicon.description = Ein sehr nützlicher Halbleiter. Findet Anwendung in Solar Anlagen und komplexer Elektronik.
item.plastanium.name = Plastanium item.plastanium.name = Plastanium
item.plastanium.description = Ein leichtes dehnbares Material welches in Flugzeugen und Splittermunition verwendet wird. item.plastanium.description = Ein leichtes dehnbares Material welches in Flugzeugen und Splittermunition verwendet wird.
item.phase-matter.name = Phase Materie item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = Gewalzte Legierung item.surge-alloy.name = Gewalzte Legierung
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.biomatter.name = Biomasse item.biomatter.name = Biomasse
item.biomatter.description = Ein Klumpen organischer Brei. Wird für die Umwandlung in Öl oder als grundliegender Kraftstoff verwendet. item.biomatter.description = Ein Klumpen organischer Brei. Wird für die Umwandlung in Öl oder als grundliegender Kraftstoff verwendet.
item.sand.name = Sand item.sand.name = Sand
@@ -474,28 +478,28 @@ mech.trident-ship.weapon = Bomb Bay
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = Ein großes gut gepanzertes Gunship. Ausgerüstet mit einer Brand Waffe. Gute Beschleunigung und maximal Geschwindigkeit. mech.glaive-ship.description = Ein großes gut gepanzertes Gunship. Ausgerüstet mit einer Brand Waffe. Gute Beschleunigung und maximal Geschwindigkeit.
mech.glaive-ship.weapon = Flame Repeater mech.glaive-ship.weapon = Flame Repeater
text.item.explosiveness = [LIGHT_GRAY]Explosivität\: {0} text.item.explosiveness = [LIGHT_GRAY]Explosivität: {0}
text.item.flammability = [LIGHT_GRAY]Entflammbarkeit\: {0} text.item.flammability = [LIGHT_GRAY]Entflammbarkeit: {0}
text.item.radioactivity = [LIGHT_GRAY]Radioaktivität\: {0} text.item.radioactivity = [LIGHT_GRAY]Radioaktivität: {0}
text.item.fluxiness = [LIGHT_GRAY]Fluss Power\: {0} text.item.fluxiness = [LIGHT_GRAY]Fluss Power: {0}
text.unit.health = [LIGHT_GRAY]Gesundheit\: {0} text.unit.health = [LIGHT_GRAY]Gesundheit: {0}
text.unit.speed = [LIGHT_GRAY]Geschwindigkeit\: {0} text.unit.speed = [LIGHT_GRAY]Geschwindigkeit: {0}
text.mech.weapon = [LIGHT_GRAY]Waffe\: {0} text.mech.weapon = [LIGHT_GRAY]Waffe: {0}
text.mech.armor = [LIGHT_GRAY]Rüstung\: {0} text.mech.armor = [LIGHT_GRAY]Rüstung: {0}
text.mech.itemcapacity = [LIGHT_GRAY]Gegenstands Kapazität\: {0} text.mech.itemcapacity = [LIGHT_GRAY]Gegenstands Kapazität: {0}
text.mech.minespeed = [LIGHT_GRAY]Mining Geschwindigkeit\: {0} text.mech.minespeed = [LIGHT_GRAY]Mining Geschwindigkeit: {0}
text.mech.minepower = [LIGHT_GRAY]Mining Power\: {0} text.mech.minepower = [LIGHT_GRAY]Mining Power: {0}
text.mech.ability = [LIGHT_GRAY]Fähigkeit\: {0} text.mech.ability = [LIGHT_GRAY]Fähigkeit: {0}
text.liquid.heatcapacity = [LIGHT_GRAY]Hitze Kapazität\: {0} text.liquid.heatcapacity = [LIGHT_GRAY]Hitze Kapazität: {0}
text.liquid.viscosity = [LIGHT_GRAY]Viskosität\: {0} text.liquid.viscosity = [LIGHT_GRAY]Viskosität: {0}
text.liquid.temperature = [LIGHT_GRAY]Temperatur\: {0} text.liquid.temperature = [LIGHT_GRAY]Temperatur: {0}
block.spawn.name = Gegner Spawn block.spawn.name = Gegner Spawn
block.core.name = Kern block.core.name = Kern
block.metalfloor.name = Metal Boden block.metalfloor.name = Metal Boden
block.deepwater.name = Tiefes Wasser block.deepwater.name = Tiefes Wasser
block.water.name = Wasser block.water.name = Wasser
block.lava.name = Lava block.lava.name = Lava
block.oil.name = Öl block.tar.name = Tar
block.blackstone.name = Schwarzer Stein block.blackstone.name = Schwarzer Stein
block.stone.name = Stein block.stone.name = Stein
block.dirt.name = Dreck block.dirt.name = Dreck
@@ -525,15 +529,11 @@ block.conveyor.name = Förderband
block.titanium-conveyor.name = Titanium Transportband block.titanium-conveyor.name = Titanium Transportband
block.junction.name = Kreuzung block.junction.name = Kreuzung
block.router.name = Verteiler block.router.name = Verteiler
block.router.description = Teilt Gegenstände in alle 4 Richtungen. Kann ebenfalls Gegenstände puffern.
block.distributor.name = Verteiler block.distributor.name = Verteiler
block.distributor.description = Ein Teiler der Gegenstände in 8 Richtungen teilen kann.
block.sorter.name = Sortierer block.sorter.name = Sortierer
block.sorter.description = Sortiert Gegenstände. Wenn ein Gegenstand der Auswahl entspricht darf er vorbei. Andernfalls wird er links oder rechts ausgegeben. block.sorter.description = Sortiert Gegenstände. Wenn ein Gegenstand der Auswahl entspricht darf er vorbei. Andernfalls wird er links oder rechts ausgegeben.
block.overflow-gate.name = Overflow Gate block.overflow-gate.name = Overflow Gate
block.overflow-gate.description = Eine Kombination aus Splitter und router der nur Gegenstände nach links oder rechts ausgibt falls der Weg gerade aus blockiert ist. block.overflow-gate.description = Eine Kombination aus Splitter und router der nur Gegenstände nach links oder rechts ausgibt falls der Weg gerade aus blockiert ist.
block.bridgeconveyor.name = Transportband Brücke
block.bridgeconveyor.description = Ein Transportband welches über Blöcke gehen kann. Insgesamt maximal zwei Blöcke hoch.
block.smelter.name = Schmelzer block.smelter.name = Schmelzer
block.arc-smelter.name = Lichtbogen Schmelzer block.arc-smelter.name = Lichtbogen Schmelzer
block.silicon-smelter.name = Silizium Schmelzer block.silicon-smelter.name = Silizium Schmelzer
@@ -572,7 +572,6 @@ block.liquidsource.name = Flüssigkeits-Quelle
block.powervoid.name = Power Void block.powervoid.name = Power Void
block.powerinfinite.name = Power Unendlich block.powerinfinite.name = Power Unendlich
block.unloader.name = Entlader block.unloader.name = Entlader
block.sortedunloader.name = Sortierender Entlader
block.vault.name = Tresor block.vault.name = Tresor
block.wave.name = Welle block.wave.name = Welle
block.swarmer.name = Swarmer block.swarmer.name = Swarmer
@@ -649,7 +648,7 @@ unit.revenant.description = Eine schwere Laser Platform.
tutorial.begin = Deine Mission ist es den [LIGHT_GRAY]Gegner[] auszurotten.\n\n Beginne damit [accent] Kupfer abzubauen[]. Beginne in dem du auf ein Kupfer Vorkommen nahe deines Kerns klickst. tutorial.begin = Deine Mission ist es den [LIGHT_GRAY]Gegner[] auszurotten.\n\n Beginne damit [accent] Kupfer abzubauen[]. Beginne in dem du auf ein Kupfer Vorkommen nahe deines Kerns klickst.
tutorial.drill = Manuelles Abbauen von Ressourcen ist ineffizient.\n[accent]Bohrer[] können automatisch abbauen.\n Platziere einen auf einem Kupfer Vorkommen. tutorial.drill = Manuelles Abbauen von Ressourcen ist ineffizient.\n[accent]Bohrer[] können automatisch abbauen.\n Platziere einen auf einem Kupfer Vorkommen.
tutorial.conveyor = [accent]Transportbänder[] werden dazu benutzt Gegenstände zum Kern zu transportieren.\n Erstelle eine Reihe von Transportbändern zum Kern. tutorial.conveyor = [accent]Transportbänder[] werden dazu benutzt Gegenstände zum Kern zu transportieren.\n Erstelle eine Reihe von Transportbändern zum Kern.
tutorial.morecopper = Du brauchst [accent]mehr Kupfer[]\!\n\nEntweder du baust es manuell ab, oder du platzierst weitere Bohrer. tutorial.morecopper = Du brauchst [accent]mehr Kupfer[]!\n\nEntweder du baust es manuell ab, oder du platzierst weitere Bohrer.
tutorial.turret = Wir benötigen Verteidigung gegen den [LIGHT_GRAY] Gegner[].\n Baue einen Duo Turm nahe deiner Basis. tutorial.turret = Wir benötigen Verteidigung gegen den [LIGHT_GRAY] Gegner[].\n Baue einen Duo Turm nahe deiner Basis.
tutorial.drillturret = Der Duo Turm benötigt[accent] Kupfer[] als Munition. Platziere einen Bohrer neben dem Turm, um ihn mit Kupfer zu versorgen. tutorial.drillturret = Der Duo Turm benötigt[accent] Kupfer[] als Munition. Platziere einen Bohrer neben dem Turm, um ihn mit Kupfer zu versorgen.
tutorial.waves = Der [LIGHT_GRAY] Gegner[] greift an.\n\nVerteidige deinen Kern 2 Wellen lang. Bau mehr Türme. tutorial.waves = Der [LIGHT_GRAY] Gegner[] greift an.\n\nVerteidige deinen Kern 2 Wellen lang. Bau mehr Türme.
@@ -667,3 +666,114 @@ tutorial.daggerfactory = Konstruiere eine Dagger Mech Fabrik.\n\n Diese wird ver
tutorial.router = Fabriken benötigen Ressourcen um zu funktionieren.\n Platziere ein Router um Gegenstände auf Transportbändern aufzuteilen. tutorial.router = Fabriken benötigen Ressourcen um zu funktionieren.\n Platziere ein Router um Gegenstände auf Transportbändern aufzuteilen.
tutorial.dagger = Verbinde die Fabrik mit einem Power Knoten. Wenn alle Voraussetzungen gegeben sind, beginnt die Fabrik Mechs zu konstruieren.\n\n Platziere mehr Bohrer und Transportbänder um die Versorgung der Fabrik zu sichern. tutorial.dagger = Verbinde die Fabrik mit einem Power Knoten. Wenn alle Voraussetzungen gegeben sind, beginnt die Fabrik Mechs zu konstruieren.\n\n Platziere mehr Bohrer und Transportbänder um die Versorgung der Fabrik zu sichern.
tutorial.battle = Der[LIGHT_GRAY] Gegner[] hat seinen Kern offenbart.\nZerstöre ihn mit deiner Einheit und den Dagger Mechs. tutorial.battle = Der[LIGHT_GRAY] Gegner[] hat seinen Kern offenbart.\nZerstöre ihn mit deiner Einheit und den Dagger Mechs.
block.core.description = The most important building in the game.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.dense-alloy-wall.description = A standard defensive block.\nAdequate protection from enemies.
block.dense-alloy-wall-large.description = A standard defensive block.\nAdequate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles.
block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.
block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles.
block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.
block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles.
block.mend-projector.description = Periodically heals buildings in its vicinity.
block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets.
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.duo.description = A small, cheap turret.
block.arc.description = A small turret which shoots electricity in a random arc towards the enemy.
block.hail.description = A small artillery turret.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable.
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.smelter.description = Burns coal for smelting copper and lead into dense alloy.
block.arc-smelter.description = Smelts copper and lead into dense alloy by using an external power source.
block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
block.solidifer.description = Cools lava to stone at a fast pace.
block.melter.description = Heats up stone to very high temperatures to obtain lava.
block.incinerator.description = Gets rid of any excess item or liquid.
block.biomattercompressor.description = Compresses biomatter in order to retrieve oil.
block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone.
block.centrifuge.description = More efficient than the separator, but also more expensive to build and requires power.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
block.battery-large.description = Stores much more power than a regular battery.
block.combustion-generator.description = Generates power by burning oil or flammable materials.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.thermal-generator.description = Generates a large amount of power from lava.
block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
block.blast-drill.description = The ultimate drill. Requires large amounts of power.
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates the soil with water in order to obtain biomatter.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.dart-ship-pad.description = Leave your current vessel and change into a basic fighter aircraft.\nUse the pad by double tapping while standing on it.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
block.ghoul-factory.description = Produces heavy carpet bombers.
block.dagger-factory.description = Produces basic ground units.
block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser ground units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.command-center.description = Allows changing friendly AI behavior. Currently, attack, retreat and patrol commands are supported.
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks.
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.rotary-pump.description = An advanced pump which doubles up speed by using power.
block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech.
block.itemsource.description = Infinitely outputs items. Sandbox only.
block.liquidsource.description = Infinitely outputs liquids. Sandbox only.
block.itemvoid.description = Destroys any items which go into it without using power. Sandbox only.
block.powerinfinite.description = Infinitely outputs power. Sandbox only.
block.powervoid.description = Voids all power inputted into it. Sandbox only.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.

View File

@@ -1,6 +1,6 @@
text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet\!) text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!)
text.credits = Créditos text.credits = Créditos
text.discord = ¡Únete al Discord de Mindustry\! text.discord = ¡Únete al Discord de Mindustry!
text.link.discord.description = La sala oficial del Discord de Mindustry text.link.discord.description = La sala oficial del Discord de Mindustry
text.link.github.description = Código fuente del juego text.link.github.description = Código fuente del juego
text.link.dev-builds.description = Versiones de desarrollo inestable text.link.dev-builds.description = Versiones de desarrollo inestable
@@ -8,27 +8,27 @@ text.link.trello.description = Tablero de Trello oficial para las característic
text.link.itch.io.description = itch.io es la página donde podes descargar las versiones para PC y web text.link.itch.io.description = itch.io es la página donde podes descargar las versiones para PC y web
text.link.google-play.description = Ficha en la Google Play Store text.link.google-play.description = Ficha en la Google Play Store
text.link.wiki.description = wiki oficial de Mindustry text.link.wiki.description = wiki oficial de Mindustry
text.linkfail = ¡Error al abrir el enlace\!\nLa URL ha sido copiada a su portapapeles. text.linkfail = ¡Error al abrir el enlace!\nLa URL ha sido copiada a su portapapeles.
text.editor.web = ¡La versión web no es compatible con el editor\!\nDescargue el juego para usarlo. text.editor.web = ¡La versión web no es compatible con el editor!\nDescargue el juego para usarlo.
text.web.unsupported = ¡La versión web no soporta esta característica\! Descarga el juego para poder usarla. text.web.unsupported = ¡La versión web no soporta esta característica! Descarga el juego para poder usarla.
text.gameover = Tu núcleo ha sido destruido. text.gameover = Tu núcleo ha sido destruido.
text.gameover.pvp = El equipo[accent] {0}[] ha ganado\! text.gameover.pvp = El equipo[accent] {0}[] ha ganado!
text.sector.gameover = Este sector ha sido perdido. ¿Re-instaurar? text.sector.gameover = Este sector ha sido perdido. ¿Re-instaurar?
text.sector.retry = Reintentar text.sector.retry = Reintentar
text.highscore = [accent]¡Nueva mejor puntuación\! text.highscore = [accent]¡Nueva mejor puntuación!
text.wave.lasted = Duraste hasta la ronda [accent]{0}[]. text.wave.lasted = Duraste hasta la ronda [accent]{0}[].
text.level.highscore = Puntuación màs alta\: [accent]{0} text.level.highscore = Puntuación màs alta: [accent]{0}
text.level.delete.title = Confirmar Eliminación text.level.delete.title = Confirmar Eliminación
text.map.delete = ¿Estás seguro que quieres borrar el mapa "[orange]{0}[]"? text.map.delete = ¿Estás seguro que quieres borrar el mapa "[orange]{0}[]"?
text.level.select = Selección de nivel text.level.select = Selección de nivel
text.level.mode = Modo de juego\: text.level.mode = Modo de juego:
text.construction.desktop = Los controles de la versión de escritorio han cambiado.\nPara deseleccionar un bloque o dejar de construir, [accent]usa la barra espaciadora[]. text.construction.desktop = Los controles de la versión de escritorio han cambiado.\nPara deseleccionar un bloque o dejar de construir, [accent]usa la barra espaciadora[].
text.construction.title = Guía de Construcción de Bloques text.construction.title = Guía de Construcción de Bloques
text.construction = Acaba de seleccionar el [accent]modo de construcción de bloques[].\n\nPara empezar a colocar, simplemente presione en una localización valida cerca de su nave.\nCuando haya terminado de seleccionar algunos bloques, presiona la casilla para confirmar, y su nave empezara a construirlos.\n\n- [accent]Remueve bloques[] de tu selección presionando en ellos.\n- [accent]Cambia tu selección de lugar[] manteniendo y arrastrando cualquier bloque en la selección.\n- [accent]Coloca bloques en línea[] presionando y manteniendo en un espacio vacío, y arrastrando hacia cualquier dirección.\n- [accent]Cancela la construcción o selección[] presionando la X abajo a la izquierda. text.construction = Acaba de seleccionar el [accent]modo de construcción de bloques[].\n\nPara empezar a colocar, simplemente presione en una localización valida cerca de su nave.\nCuando haya terminado de seleccionar algunos bloques, presiona la casilla para confirmar, y su nave empezara a construirlos.\n\n- [accent]Remueve bloques[] de tu selección presionando en ellos.\n- [accent]Cambia tu selección de lugar[] manteniendo y arrastrando cualquier bloque en la selección.\n- [accent]Coloca bloques en línea[] presionando y manteniendo en un espacio vacío, y arrastrando hacia cualquier dirección.\n- [accent]Cancela la construcción o selección[] presionando la X abajo a la izquierda.
text.deconstruction.title = Guía de Deconstrucción de Bloques text.deconstruction.title = Guía de Deconstrucción de Bloques
text.deconstruction = Acaba de seleccionar el [accent]modo de deconstrucción de bloques[].\n\nPara empezar a destruir, simplemente presione en un bloque cercano a su nave.\nCuando haya terminado de seleccionar algunos bloques, presiona la casilla para confirmar, y su nave empezara a de-construirlos.\n\n- [accent]Remueve bloques[] de tu selección presionando en ellos.\n- [accent]Remueve bloques en un area[] presionando y manteniendo en un espacio vacío, y arrastrando hacia cualquier dirección.\n- [accent]Cancela la deconstrucción o selección[] presionando la X abajo a la izquierda. text.deconstruction = Acaba de seleccionar el [accent]modo de deconstrucción de bloques[].\n\nPara empezar a destruir, simplemente presione en un bloque cercano a su nave.\nCuando haya terminado de seleccionar algunos bloques, presiona la casilla para confirmar, y su nave empezara a de-construirlos.\n\n- [accent]Remueve bloques[] de tu selección presionando en ellos.\n- [accent]Remueve bloques en un area[] presionando y manteniendo en un espacio vacío, y arrastrando hacia cualquier dirección.\n- [accent]Cancela la deconstrucción o selección[] presionando la X abajo a la izquierda.
text.showagain = No mostrar devuelta en la próxima sesión text.showagain = No mostrar devuelta en la próxima sesión
text.coreattack = < ¡El núcleo está bajo ataque\! > text.coreattack = < ¡El núcleo está bajo ataque! >
text.unlocks = Desbloqueos text.unlocks = Desbloqueos
text.savegame = Guardar Partida text.savegame = Guardar Partida
text.loadgame = Cargar Partida text.loadgame = Cargar Partida
@@ -36,19 +36,19 @@ text.joingame = Unirse a la Partida
text.addplayers = Agregar/Remover Jugadores text.addplayers = Agregar/Remover Jugadores
text.customgame = Partida personalizada text.customgame = Partida personalizada
text.sectors = Sectores text.sectors = Sectores
text.sector = Sector\: [LIGHT_GRAY]{0} text.sector = Sector: [LIGHT_GRAY]{0}
text.sector.time = Tiempo\: [LIGHT_GRAY]{0} text.sector.time = Tiempo: [LIGHT_GRAY]{0}
text.sector.deploy = Desplegar text.sector.deploy = Desplegar
text.sector.abandon = Abandonar text.sector.abandon = Abandonar
text.sector.abandon.confirm = ¿Definitivamente quieres abandonar todo el progreso hecho en este sector?\nEsto no se puede deshacer\! text.sector.abandon.confirm = ¿Definitivamente quieres abandonar todo el progreso hecho en este sector?\nEsto no se puede deshacer!
text.sector.resume = Resumir text.sector.resume = Resumir
text.sector.locked = [scarlet][[Incompleto] text.sector.locked = [scarlet][[Incompleto]
text.sector.unexplored = [accent][[Inexplorado] text.sector.unexplored = [accent][[Inexplorado]
text.missions = Missions\:[LIGHT_GRAY] {0} text.missions = Missions:[LIGHT_GRAY] {0}
text.mission = Misión\:[LIGHT_GRAY] {0} text.mission = Misión:[LIGHT_GRAY] {0}
text.mission.main = Misión Principal\:[LIGHT_GRAY] {0} text.mission.main = Misión Principal:[LIGHT_GRAY] {0}
text.mission.info = Información de la Misión text.mission.info = Información de la Misión
text.mission.complete = ¡Misión completada\! text.mission.complete = ¡Misión completada!
text.mission.complete.body = El Sector {0},{1} ha sido conquistado. text.mission.complete.body = El Sector {0},{1} ha sido conquistado.
text.mission.wave = Sobrevive [accent]{0}[] hordas. text.mission.wave = Sobrevive [accent]{0}[] hordas.
text.mission.wave.enemies = Sobrevive[accent] {0}/{1} []hordas\n{2} Enemigas text.mission.wave.enemies = Sobrevive[accent] {0}/{1} []hordas\n{2} Enemigas
@@ -61,7 +61,7 @@ text.mission.block = Crear {0}
text.mission.unit = Crear {0} Unit text.mission.unit = Crear {0} Unit
text.mission.command = Enviar Comando {0} A Las Unidades text.mission.command = Enviar Comando {0} A Las Unidades
text.mission.linknode = Link Power Node text.mission.linknode = Link Power Node
text.mission.display = [accent]Misión\:\n[LIGHT_GRAY]{0} text.mission.display = [accent]Misión:\n[LIGHT_GRAY]{0}
text.mission.mech = Cambiar a mech[accent] {0}[] text.mission.mech = Cambiar a mech[accent] {0}[]
text.mission.create = Crear[accent] {0}[] text.mission.create = Crear[accent] {0}[]
text.none = <no hay> text.none = <no hay>
@@ -70,29 +70,29 @@ text.quit = Salir
text.maps = Mapas text.maps = Mapas
text.continue = Continuar text.continue = Continuar
text.nextmission = Próxima Misión text.nextmission = Próxima Misión
text.maps.none = [LIGHT_GRAY]¡No se han encontrado mapas\! text.maps.none = [LIGHT_GRAY]¡No se han encontrado mapas!
text.about.button = Acerca de text.about.button = Acerca de
text.name = Nombre\: text.name = Nombre:
text.unlocked = ¡Nuevo Bloque Desbloqueado\! text.filename = File Name:
text.unlocked.plural = ¡Nuevos Bloques Desbloqueados\! text.unlocked = ¡Nuevo Bloque Desbloqueado!
text.unlocked.plural = ¡Nuevos Bloques Desbloqueados!
text.players = {0} jugadores online text.players = {0} jugadores online
text.players.single = {0} jugador online text.players.single = {0} jugador online
text.server.mismatch = Error de paquete\: posiblemente versión incompatible de cliente/servidor.\n¡Asegurate de que tu y el anfitrión tengan\nla última versión de Mindustry\!
text.server.closing = [accent]Cerrando servidor... text.server.closing = [accent]Cerrando servidor...
text.server.kicked.kick = ¡Has sido kickeado del servidor\! text.server.kicked.kick = ¡Has sido kickeado del servidor!
text.server.kicked.serverClose = El servidor ha cerrado. text.server.kicked.serverClose = El servidor ha cerrado.
text.server.kicked.sectorComplete = Sector completado. text.server.kicked.sectorComplete = Sector completado.
text.server.kicked.sectorComplete.text = Tu misión ha sido completada.\nEl servidor ahora continuara con el próximo sector. text.server.kicked.sectorComplete.text = Tu misión ha sido completada.\nEl servidor ahora continuara con el próximo sector.
text.server.kicked.clientOutdated = ¡Cliente desactualizado\! ¡Actualiza tu juego\! text.server.kicked.clientOutdated = ¡Cliente desactualizado! ¡Actualiza tu juego!
text.server.kicked.serverOutdated = ¡Servidor desactualizado\! ¡Pídele al anfitrión que lo actualice\! text.server.kicked.serverOutdated = ¡Servidor desactualizado! ¡Pídele al anfitrión que lo actualice!
text.server.kicked.banned = Has sido baneado del servidor. text.server.kicked.banned = Has sido baneado del servidor.
text.server.kicked.recentKick = Has sido kickeado recientemente.\nEspera para poder conectarte devuelta. text.server.kicked.recentKick = Has sido kickeado recientemente.\nEspera para poder conectarte devuelta.
text.server.kicked.nameInUse = Ya hay alguien con ese nombre\nen el servidor. text.server.kicked.nameInUse = Ya hay alguien con ese nombre\nen el servidor.
text.server.kicked.nameEmpty = Tu nombre debe por lo menos contener un carácter o número. text.server.kicked.nameEmpty = Tu nombre debe por lo menos contener un carácter o número.
text.server.kicked.idInUse = ¡Ya estás en el servidor\! Conectarse con dos cuentas no está permitido. text.server.kicked.idInUse = ¡Ya estás en el servidor! Conectarse con dos cuentas no está permitido.
text.server.kicked.customClient = Este servidor no soporta versiones personalizadas. Descarga una versión oficial. text.server.kicked.customClient = Este servidor no soporta versiones personalizadas. Descarga una versión oficial.
text.host.info = El botón [accent]hostear[] hostea un servidor en el puerto [scarlet]6567[]. \nCualquier persona en la misma [LIGHT_GRAY]wifi o red local[] debería poder ver tu servidor en la lista de servidores.\n\nSi quieres que cualquier persona se pueda conectar de cualquier lugar por IP, la [accent]asignación de puertos[] es requerida.\n\n[LIGHT_GRAY]Nota\: Si alguien experimenta problemas conectándose a tu partida LAN, asegúrate de permitir a Mindustry acceso a tu red local mediante la configuración de tu firewall. text.host.info = El botón [accent]hostear[] hostea un servidor en el puerto [scarlet]6567[]. \nCualquier persona en la misma [LIGHT_GRAY]wifi o red local[] debería poder ver tu servidor en la lista de servidores.\n\nSi quieres que cualquier persona se pueda conectar de cualquier lugar por IP, la [accent]asignación de puertos[] es requerida.\n\n[LIGHT_GRAY]Nota: Si alguien experimenta problemas conectándose a tu partida LAN, asegúrate de permitir a Mindustry acceso a tu red local mediante la configuración de tu firewall.
text.join.info = Acá, tu puedes escribir la [accent]IP de un servidor[] para conectarte, o para descubrir servidores de [accent]red local[] para conectarte.\nLAN y WAN es soportado para jugar en multijugador.\n\n[LIGHT_GRAY]Nota\: No hay lista automática global de servidores; si quieres conectarte por IP, tendrás que preguntarle al anfitrión por la IP. text.join.info = Acá, tu puedes escribir la [accent]IP de un servidor[] para conectarte, o para descubrir servidores de [accent]red local[] para conectarte.\nLAN y WAN es soportado para jugar en multijugador.\n\n[LIGHT_GRAY]Nota: No hay lista automática global de servidores; si quieres conectarte por IP, tendrás que preguntarle al anfitrión por la IP.
text.hostserver = Hostear Servidor text.hostserver = Hostear Servidor
text.hostserver.mobile = Hostear\nJuego text.hostserver.mobile = Hostear\nJuego
text.host = Hostear text.host = Hostear
@@ -100,31 +100,31 @@ text.hosting = [accent]Abriendo servidor...
text.hosts.refresh = Actualizar text.hosts.refresh = Actualizar
text.hosts.discovering = Descubrir partidas LAN text.hosts.discovering = Descubrir partidas LAN
text.server.refreshing = Actualizando servidor text.server.refreshing = Actualizando servidor
text.hosts.none = [lightgray]¡No se han encontrado partidas LAN\! text.hosts.none = [lightgray]¡No se han encontrado partidas LAN!
text.host.invalid = [scarlet]No se ha podido conectar al anfitrión text.host.invalid = [scarlet]No se ha podido conectar al anfitrión
text.trace = Rastrear Jugador text.trace = Rastrear Jugador
text.trace.playername = Nombre de jugador\: [accent]{0} text.trace.playername = Nombre de jugador: [accent]{0}
text.trace.ip = IP\: [accent]{0} text.trace.ip = IP: [accent]{0}
text.trace.id = ID Única\: [accent]{0} text.trace.id = ID Única: [accent]{0}
text.trace.android = Cliente de Android\: [accent]{0} text.trace.android = Cliente de Android: [accent]{0}
text.trace.modclient = Cliente Personalizado\: [accent]{0} text.trace.modclient = Cliente Personalizado: [accent]{0}
text.trace.totalblocksbroken = Total de bloques removidos\: [accent]{0} text.trace.totalblocksbroken = Total de bloques removidos: [accent]{0}
text.trace.structureblocksbroken = Bloques de estructura removidos\: [accent]{0} text.trace.structureblocksbroken = Bloques de estructura removidos: [accent]{0}
text.trace.lastblockbroken = Último bloque removido\: [accent]{0} text.trace.lastblockbroken = Último bloque removido: [accent]{0}
text.trace.totalblocksplaced = Total de bloques colocados\: [accent]{0} text.trace.totalblocksplaced = Total de bloques colocados: [accent]{0}
text.trace.lastblockplaced = Último bloque colocado\: [accent]{0} text.trace.lastblockplaced = Último bloque colocado: [accent]{0}
text.invalidid = ¡ID de cliente invalida\! Envía un informe del error. text.invalidid = ¡ID de cliente invalida! Envía un informe del error.
text.server.bans = Bans text.server.bans = Bans
text.server.bans.none = ¡Ningún usuario ha sido baneado\! text.server.bans.none = ¡Ningún usuario ha sido baneado!
text.server.admins = Admins text.server.admins = Admins
text.server.admins.none = ¡Ningún admin ha sido encontrado\! text.server.admins.none = ¡Ningún admin ha sido encontrado!
text.server.add = Agregar Servidor text.server.add = Agregar Servidor
text.server.delete = ¿Estás seguro que quieres borrar este servidor? text.server.delete = ¿Estás seguro que quieres borrar este servidor?
text.server.hostname = Anfitrión\: {0} text.server.hostname = Anfitrión: {0}
text.server.edit = Editar Servidor text.server.edit = Editar Servidor
text.server.outdated = [crimson]¡Servidor desactualizado\![] text.server.outdated = [crimson]¡Servidor desactualizado![]
text.server.outdated.client = [crimson]¡Cliente desactualizado\![] text.server.outdated.client = [crimson]¡Cliente desactualizado![]
text.server.version = [lightgray]Versión\: {0} text.server.version = [lightgray]Versión: {0}
text.server.custombuild = [yellow]Versión personalizada text.server.custombuild = [yellow]Versión personalizada
text.confirmban = ¿Estás seguro que quieres banear este jugador? text.confirmban = ¿Estás seguro que quieres banear este jugador?
text.confirmkick = Are you sure you want to kick this player? text.confirmkick = Are you sure you want to kick this player?
@@ -132,46 +132,45 @@ text.confirmunban = ¿Estás seguro que quieres desbanear este jugador?
text.confirmadmin = ¿Estás seguro que quieres hacer admin a este jugador? text.confirmadmin = ¿Estás seguro que quieres hacer admin a este jugador?
text.confirmunadmin = ¿Estás seguro que quieres remover como admin a este jugador? text.confirmunadmin = ¿Estás seguro que quieres remover como admin a este jugador?
text.joingame.title = Unirse a la partida text.joingame.title = Unirse a la partida
text.joingame.ip = IP\: text.joingame.ip = IP:
text.disconnect = Desconectado. text.disconnect = Desconectado.
text.disconnect.data = ¡Se ha fallado la carga de datos del mundo\! text.disconnect.data = ¡Se ha fallado la carga de datos del mundo!
text.connecting = [accent]Conectando... text.connecting = [accent]Conectando...
text.connecting.data = [accent]Cargando datos del mundo... text.connecting.data = [accent]Cargando datos del mundo...
text.connectfail = [crimson]Ha fallado la conexión con el servidor\: [orange]{0} text.server.port = Puerto:
text.server.port = Puerto\: text.server.addressinuse = ¡La dirección está en uso!
text.server.addressinuse = ¡La dirección está en uso\! text.server.invalidport = ¡El número de puerto es invalido!
text.server.invalidport = ¡El número de puerto es invalido\! text.server.error = [crimson]Error hosteando el servidor: [orange]{0}
text.server.error = [crimson]Error hosteando el servidor\: [orange]{0}
text.save.old = Este punto de guardado es para una versión más antigua de este juego, y ya no puede ser usada.\n\n[LIGHT_GRAY]Guardados con retrocompatibilidad serán completamente implementados en la versión 4.0. text.save.old = Este punto de guardado es para una versión más antigua de este juego, y ya no puede ser usada.\n\n[LIGHT_GRAY]Guardados con retrocompatibilidad serán completamente implementados en la versión 4.0.
text.save.new = Nuevo Punto de Guardado text.save.new = Nuevo Punto de Guardado
text.save.overwrite = ¿Estás seguro que quieres sobrescribir\neste punto de guardado? text.save.overwrite = ¿Estás seguro que quieres sobrescribir\neste punto de guardado?
text.overwrite = Sobrescribir text.overwrite = Sobrescribir
text.save.none = ¡No se ha encontrado ningún punto de guardado\! text.save.none = ¡No se ha encontrado ningún punto de guardado!
text.saveload = [accent]Guardando... text.saveload = [accent]Guardando...
text.savefail = ¡No se ha podido guardar la partida\! text.savefail = ¡No se ha podido guardar la partida!
text.save.delete.confirm = ¿Estás seguro que quieres borrar este punto de guardado? text.save.delete.confirm = ¿Estás seguro que quieres borrar este punto de guardado?
text.save.delete = Borrar text.save.delete = Borrar
text.save.export = Exportar Punto de Guardado text.save.export = Exportar Punto de Guardado
text.save.import.invalid = [orange]¡Este punto de guardado es invalido\! text.save.import.invalid = [orange]¡Este punto de guardado es invalido!
text.save.import.fail = [crimson]Se ha fallado la importación del punto de guardado\: [orange]{0} text.save.import.fail = [crimson]Se ha fallado la importación del punto de guardado: [orange]{0}
text.save.export.fail = [crimson]Se ha fallado la exportación del punto de guardado\: [orange]{0} text.save.export.fail = [crimson]Se ha fallado la exportación del punto de guardado: [orange]{0}
text.save.import = Importar Punto de Guardado text.save.import = Importar Punto de Guardado
text.save.newslot = Nombre del Punto de Guardado\: text.save.newslot = Nombre del Punto de Guardado:
text.save.rename = Renombrar text.save.rename = Renombrar
text.save.rename.text = Nuevo nombre\: text.save.rename.text = Nuevo nombre:
text.selectslot = Selecciona un Punto de Guardado. text.selectslot = Selecciona un Punto de Guardado.
text.slot = [accent]Casilla {0} text.slot = [accent]Casilla {0}
text.save.corrupted = [orange]El punto de guardado está corrupto o es invalido\!\nSi acabas de actualizar el juego, esto debe ser probablemente un cambio en el formato de guardado y [scarlet]no[] un error. text.save.corrupted = [orange]El punto de guardado está corrupto o es invalido!\nSi acabas de actualizar el juego, esto debe ser probablemente un cambio en el formato de guardado y [scarlet]no[] un error.
text.sector.corrupted = [orange]El punto de guardado de este sector fue encontrado, pero su carga ha fallado.\nUn nuevo punto ha sido creado. text.sector.corrupted = [orange]El punto de guardado de este sector fue encontrado, pero su carga ha fallado.\nUn nuevo punto ha sido creado.
text.empty = <vacío> text.empty = <vacío>
text.on = Encendido text.on = Encendido
text.off = Apagado text.off = Apagado
text.save.autosave = Auto-guardado\: {0} text.save.autosave = Auto-guardado: {0}
text.save.map = Mapa\: {0} text.save.map = Mapa: {0}
text.save.wave = Horda {0} text.save.wave = Horda {0}
text.save.difficulty = Dificultad\: {0} text.save.difficulty = Dificultad: {0}
text.save.date = Ultima vez guardado\: {0} text.save.date = Ultima vez guardado: {0}
text.save.playtime = Tiempo de juego\: {0} text.save.playtime = Tiempo de juego: {0}
text.confirm = Confirmar text.confirm = Confirmar
text.delete = Borrar text.delete = Borrar
text.ok = OK text.ok = OK
@@ -183,9 +182,9 @@ text.back = Atras
text.quit.confirm = ¿Estás seguro que quieres salir de la partida? text.quit.confirm = ¿Estás seguro que quieres salir de la partida?
text.changelog.title = Registro de Parches text.changelog.title = Registro de Parches
text.changelog.loading = Consiguiendo el registro de parches... text.changelog.loading = Consiguiendo el registro de parches...
text.changelog.error.android = [orange]¡Nota que el registro de parches a veces no funciona en Android 4.4 o inferior\!\nEsto es por un error de Android interno. text.changelog.error.android = [orange]¡Nota que el registro de parches a veces no funciona en Android 4.4 o inferior!\nEsto es por un error de Android interno.
text.changelog.error.ios = [orange]El registro de parches no es actualmente soportado por iOS. text.changelog.error.ios = [orange]El registro de parches no es actualmente soportado por iOS.
text.changelog.error = [scarlet]¡Error consiguiendo el registro de parches\!\nChequeá tu conexión a Internet. text.changelog.error = [scarlet]¡Error consiguiendo el registro de parches!\nChequeá tu conexión a Internet.
text.changelog.current = [yellow][[Versión actual] text.changelog.current = [yellow][[Versión actual]
text.changelog.latest = [orange][[Última version] text.changelog.latest = [orange][[Última version]
text.loading = [accent]Cargando... text.loading = [accent]Cargando...
@@ -201,33 +200,32 @@ text.saveimage = Guardar Imagen
text.unknown = Desconocido text.unknown = Desconocido
text.custom = Personalizado text.custom = Personalizado
text.builtin = Incorporado text.builtin = Incorporado
text.map.delete.confirm = ¿Estás seguro que quieres borrar este mapa? ¡Recuerda que está acción no puede ser descartada\! text.map.delete.confirm = ¿Estás seguro que quieres borrar este mapa? ¡Recuerda que está acción no puede ser descartada!
text.map.random = [accent]Mapa Aleatorio text.map.random = [accent]Mapa Aleatorio
text.map.nospawn = ¡Este mapa no tiene ningún núcleo en el cual pueda meter al jugador\! Agrega un núcleo [ROYAL]azul[] al mapa con el editor. text.map.nospawn = ¡Este mapa no tiene ningún núcleo en el cual pueda meter al jugador! Agrega un núcleo [ROYAL]azul[] al mapa con el editor.
text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into\! Add[SCARLET] red[] cores to this map in the editor. text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] red[] cores to this map in the editor.
text.map.invalid = Error cargando el mapa\: corrupto o archivo invalido. text.map.invalid = Error cargando el mapa: corrupto o archivo invalido.
text.editor.brush = Pincel text.editor.brush = Pincel
text.editor.slope = \\ text.editor.slope = \\
text.editor.openin = Abrir en el Editor text.editor.openin = Abrir en el Editor
text.editor.oregen = Generación de Minerales text.editor.oregen = Generación de Minerales
text.editor.oregen.info = Generación de Minerales\: text.editor.oregen.info = Generación de Minerales:
text.editor.mapinfo = Info del Mapa text.editor.mapinfo = Info del Mapa
text.editor.author = Autor\: text.editor.author = Autor:
text.editor.description = Descripción\: text.editor.description = Descripción:
text.editor.name = Nombre\: text.editor.name = Nombre:
text.editor.teams = Equipos text.editor.teams = Equipos
text.editor.elevation = Elevación text.editor.elevation = Elevación
text.editor.badsize = [orange]¡La dimensión de la imagen es invalida\![]\nDimensiones validas para el mapa\: {0} text.editor.errorimageload = Error cargando el archivo:\n[orange]{0}
text.editor.errorimageload = Error cargando el archivo\:\n[orange]{0} text.editor.errorimagesave = Error guardando el archivo:\n[orange]{0}
text.editor.errorimagesave = Error guardando el archivo\:\n[orange]{0}
text.editor.generate = Generar text.editor.generate = Generar
text.editor.resize = Cambiar Tamaño text.editor.resize = Cambiar Tamaño
text.editor.loadmap = Cargar Mapa text.editor.loadmap = Cargar Mapa
text.editor.savemap = Guardar Mapa text.editor.savemap = Guardar Mapa
text.editor.saved = ¡Guardado\! text.editor.saved = ¡Guardado!
text.editor.save.noname = ¡Tu mapa no tiene un nombre\! Pon uno en el menu 'Info del Mapa'. text.editor.save.noname = ¡Tu mapa no tiene un nombre! Pon uno en el menu 'Info del Mapa'.
text.editor.save.overwrite = ¡Tu mapa sobrescribe uno ya incorporado\! Elige un nombre diferente en el menu 'Info del Mapa'. text.editor.save.overwrite = ¡Tu mapa sobrescribe uno ya incorporado! Elige un nombre diferente en el menu 'Info del Mapa'.
text.editor.import.exists = [scarlet]¡No se ha podido importar\:[] un mapa incorporado con el nombre '{0}' ya existe\! text.editor.import.exists = [scarlet]¡No se ha podido importar:[] un mapa incorporado con el nombre '{0}' ya existe!
text.editor.import = Importar... text.editor.import = Importar...
text.editor.importmap = Importar Mapa text.editor.importmap = Importar Mapa
text.editor.importmap.description = Importar un mapa ya existente text.editor.importmap.description = Importar un mapa ya existente
@@ -242,27 +240,34 @@ text.editor.exportimage = Exportar Imagen del Terreno
text.editor.exportimage.description = Exportar archivo de imagen del mapa text.editor.exportimage.description = Exportar archivo de imagen del mapa
text.editor.loadimage = Importar Terreno text.editor.loadimage = Importar Terreno
text.editor.saveimage = Exportar Terreno text.editor.saveimage = Exportar Terreno
text.editor.unsaved = [scarlet]¡Tienes cambios sin guardar\![]\n¿Estás seguro que quieres salir? text.editor.unsaved = [scarlet]¡Tienes cambios sin guardar![]\n¿Estás seguro que quieres salir?
text.editor.resizemap = Cambiar Tamaño del Mapa text.editor.resizemap = Cambiar Tamaño del Mapa
text.editor.mapname = Nombre del Mapa\: text.editor.mapname = Nombre del Mapa:
text.editor.overwrite = [accent]¡Advertencia\!\nEsto sobrescribe un mapa ya existente. text.editor.overwrite = [accent]¡Advertencia!\nEsto sobrescribe un mapa ya existente.
text.editor.overwrite.confirm = [scarlet]¡Advertencia\![] Un mapa con ese nombre ya existe. ¿Estás seguro que quieres sobrescribirlo? text.editor.overwrite.confirm = [scarlet]¡Advertencia![] Un mapa con ese nombre ya existe. ¿Estás seguro que quieres sobrescribirlo?
text.editor.selectmap = Selecciona un mapa para cargar\: text.editor.selectmap = Selecciona un mapa para cargar:
text.width = Ancho\: text.width = Ancho:
text.height = Altura\: text.height = Altura:
text.menu = Menu text.menu = Menu
text.play = Jugar text.play = Jugar
text.load = Cargar text.load = Cargar
text.save = Guardar text.save = Guardar
text.fps = FPS\: {0} text.fps = FPS: {0}
text.tps = TPS\: {0} text.tps = TPS: {0}
text.ping = Ping\: {0}ms text.ping = Ping: {0}ms
text.language.restart = Por favor reinicie el juego para que los cambios del lenguaje surgan efecto. text.language.restart = Por favor reinicie el juego para que los cambios del lenguaje surgan efecto.
text.settings = Ajustes text.settings = Ajustes
text.tutorial = Tutorial text.tutorial = Tutorial
text.editor = Editor text.editor = Editor
text.mapeditor = Editor de Mapa text.mapeditor = Editor de Mapa
text.donate = Donar text.donate = Donar
text.connectfail = [crimson]Ha fallado la conexión con el servidor: [orange]{0}
text.error.unreachable = Server unreachable.
text.error.invalidaddress = Invalid address.
text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct!
text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry!
text.error.alreadyconnected = Already connected.
text.error.any = Unkown network error.
text.settings.language = Languaje text.settings.language = Languaje
text.settings.reset = Reiniciar por los de defecto text.settings.reset = Reiniciar por los de defecto
text.settings.rebind = Reasignar text.settings.rebind = Reasignar
@@ -271,8 +276,8 @@ text.settings.game = Juego
text.settings.sound = Sonido text.settings.sound = Sonido
text.settings.graphics = Gráficos text.settings.graphics = Gráficos
text.settings.cleardata = Limpiar Datos del Juego... text.settings.cleardata = Limpiar Datos del Juego...
text.settings.clear.confirm = ¿Estas seguro de querer limpiar estos datos?\nEsta accion no puede deshacerse\! text.settings.clear.confirm = ¿Estas seguro de querer limpiar estos datos?\nEsta accion no puede deshacerse!
text.settings.clearall.confirm = [scarlet]ADVERTENCIA\![]\nEsto va a eliminar todos tus datos, incluyendo saves, mapas, desbloqueos y keybinds.\nUna vez presiones 'ok' el juego va a borrrar todos tus datos y a salir del juego automáticamente. text.settings.clearall.confirm = [scarlet]ADVERTENCIA![]\nEsto va a eliminar todos tus datos, incluyendo saves, mapas, desbloqueos y keybinds.\nUna vez presiones 'ok' el juego va a borrrar todos tus datos y a salir del juego automáticamente.
text.settings.clearsectors = Limpiar Sectores text.settings.clearsectors = Limpiar Sectores
text.settings.clearunlocks = Limpiar Desbloqueos text.settings.clearunlocks = Limpiar Desbloqueos
text.settings.clearall = Limpiar Todo text.settings.clearall = Limpiar Todo
@@ -314,7 +319,7 @@ text.blocks.coolant = Refrigerante
text.blocks.coolantuse = Uso del Refrigerante text.blocks.coolantuse = Uso del Refrigerante
text.blocks.inputliquidfuel = Combustible Líquido text.blocks.inputliquidfuel = Combustible Líquido
text.blocks.liquidfueluse = Uso del Combustible Líquido text.blocks.liquidfueluse = Uso del Combustible Líquido
text.blocks.explosive = ¡Altamente Explosivo\! text.blocks.explosive = ¡Altamente Explosivo!
text.blocks.health = Vida text.blocks.health = Vida
text.blocks.inaccuracy = Imprecisión text.blocks.inaccuracy = Imprecisión
text.blocks.shots = Disparos text.blocks.shots = Disparos
@@ -348,10 +353,8 @@ setting.difficulty.easy = fácil
setting.difficulty.normal = normal setting.difficulty.normal = normal
setting.difficulty.hard = difícil setting.difficulty.hard = difícil
setting.difficulty.insane = locura setting.difficulty.insane = locura
setting.difficulty.purge = purgar setting.difficulty.name = Dificultad:
setting.difficulty.name = Dificultad\:
setting.screenshake.name = Movimiento de la Pantalla setting.screenshake.name = Movimiento de la Pantalla
setting.indicators.name = Indicador de Enemigos
setting.effects.name = Mostrar Efectos setting.effects.name = Mostrar Efectos
setting.sensitivity.name = Sensibilidad del Control setting.sensitivity.name = Sensibilidad del Control
setting.saveinterval.name = Intervalo del Auto-guardado setting.saveinterval.name = Intervalo del Auto-guardado
@@ -361,7 +364,6 @@ setting.multithread.name = Multihilo
setting.fps.name = Mostrar FPS setting.fps.name = Mostrar FPS
setting.vsync.name = VSync setting.vsync.name = VSync
setting.lasers.name = Mostrar Energía de los Lasers setting.lasers.name = Mostrar Energía de los Lasers
setting.healthbars.name = Mostrar la barra de Vida de las Entidades
setting.minimap.name = Mostrar Minimapa setting.minimap.name = Mostrar Minimapa
setting.musicvol.name = Volumen de la Musica setting.musicvol.name = Volumen de la Musica
setting.mutemusic.name = Mutear Musica setting.mutemusic.name = Mutear Musica
@@ -403,7 +405,7 @@ mode.waves.description = el modo normal. con recursos limitados y entrada de hor
mode.sandbox.name = sandbox mode.sandbox.name = sandbox
mode.sandbox.description = recursos ilimitados y no hay temporizador para las hordas. mode.sandbox.description = recursos ilimitados y no hay temporizador para las hordas.
mode.custom.warning = Note that blocks cannot be used in custom games until they are unlocked in sectors.\n\n[LIGHT_GRAY]If you have not unlocked any blocks, none will appear. mode.custom.warning = Note that blocks cannot be used in custom games until they are unlocked in sectors.\n\n[LIGHT_GRAY]If you have not unlocked any blocks, none will appear.
mode.custom.warning.read = Just to make sure you've read it\:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES\!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is) mode.custom.warning.read = Just to make sure you've read it:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is)
mode.freebuild.name = construcción libre mode.freebuild.name = construcción libre
mode.freebuild.description = recursos limitados y no hay temporizador para las hordas. mode.freebuild.description = recursos limitados y no hay temporizador para las hordas.
mode.pvp.name = PvP mode.pvp.name = PvP
@@ -431,8 +433,10 @@ item.silicon.name = Silicona
item.silicon.description = Un semiconductor muy útil, se usa para paneles solares y muchos electrónicos complejos. item.silicon.description = Un semiconductor muy útil, se usa para paneles solares y muchos electrónicos complejos.
item.plastanium.name = Plastanio item.plastanium.name = Plastanio
item.plastanium.description = Un material dúctil, ligero usado en aeronaves y proyectiles de fragmentación. item.plastanium.description = Un material dúctil, ligero usado en aeronaves y proyectiles de fragmentación.
item.phase-matter.name = Materia de Fase item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = Surge Alloy item.surge-alloy.name = Surge Alloy
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.biomatter.name = Biomateria item.biomatter.name = Biomateria
item.biomatter.description = Una bola de restos orgánicos; usado para convertirlo a petróleo o combustible básico. item.biomatter.description = Una bola de restos orgánicos; usado para convertirlo a petróleo o combustible básico.
item.sand.name = Arena item.sand.name = Arena
@@ -474,28 +478,28 @@ mech.trident-ship.weapon = Bomb Bay
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed. mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed.
mech.glaive-ship.weapon = Flame Repeater mech.glaive-ship.weapon = Flame Repeater
text.item.explosiveness = [LIGHT_GRAY]Explosividad\: {0} text.item.explosiveness = [LIGHT_GRAY]Explosividad: {0}
text.item.flammability = [LIGHT_GRAY]Inflamabilidad\: {0} text.item.flammability = [LIGHT_GRAY]Inflamabilidad: {0}
text.item.radioactivity = [LIGHT_GRAY]Radioactividad\: {0} text.item.radioactivity = [LIGHT_GRAY]Radioactividad: {0}
text.item.fluxiness = [LIGHT_GRAY]Poder como Fundente\: {0} text.item.fluxiness = [LIGHT_GRAY]Poder como Fundente: {0}
text.unit.health = [LIGHT_GRAY]Vida\: {0} text.unit.health = [LIGHT_GRAY]Vida: {0}
text.unit.speed = [LIGHT_GRAY]Velocidad\: {0} text.unit.speed = [LIGHT_GRAY]Velocidad: {0}
text.mech.weapon = [LIGHT_GRAY]Weapon\: {0} text.mech.weapon = [LIGHT_GRAY]Weapon: {0}
text.mech.armor = [LIGHT_GRAY]Armor\: {0} text.mech.armor = [LIGHT_GRAY]Armor: {0}
text.mech.itemcapacity = [LIGHT_GRAY]Item Capacity\: {0} text.mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0}
text.mech.minespeed = [LIGHT_GRAY]Mining Speed\: {0} text.mech.minespeed = [LIGHT_GRAY]Mining Speed: {0}
text.mech.minepower = [LIGHT_GRAY]Mining Power\: {0} text.mech.minepower = [LIGHT_GRAY]Mining Power: {0}
text.mech.ability = [LIGHT_GRAY]Ability\: {0} text.mech.ability = [LIGHT_GRAY]Ability: {0}
text.liquid.heatcapacity = [LIGHT_GRAY]Capacidad Térmica\: {0} text.liquid.heatcapacity = [LIGHT_GRAY]Capacidad Térmica: {0}
text.liquid.viscosity = [LIGHT_GRAY]Viscosidad\: {0} text.liquid.viscosity = [LIGHT_GRAY]Viscosidad: {0}
text.liquid.temperature = [LIGHT_GRAY]Temperatura\: {0} text.liquid.temperature = [LIGHT_GRAY]Temperatura: {0}
block.spawn.name = Enemy Spawn block.spawn.name = Enemy Spawn
block.core.name = Core block.core.name = Core
block.metalfloor.name = Metal Floor block.metalfloor.name = Metal Floor
block.deepwater.name = aguas profundas block.deepwater.name = aguas profundas
block.water.name = agua block.water.name = agua
block.lava.name = lava block.lava.name = lava
block.oil.name = petróleo block.tar.name = Tar
block.blackstone.name = piedra negra block.blackstone.name = piedra negra
block.stone.name = piedra block.stone.name = piedra
block.dirt.name = tierra block.dirt.name = tierra
@@ -525,15 +529,11 @@ block.conveyor.name = Cinta Transportadora
block.titanium-conveyor.name = Cinta Transportadora de Titanio block.titanium-conveyor.name = Cinta Transportadora de Titanio
block.junction.name = Cruce block.junction.name = Cruce
block.router.name = Enrutador block.router.name = Enrutador
block.router.description = Separa los objetos en las 4 direcciones. Puede guardar objetos en un buffer.
block.distributor.name = Distribuidor block.distributor.name = Distribuidor
block.distributor.description = Un separador que puede separar en 8 direcciones.
block.sorter.name = Clasificador block.sorter.name = Clasificador
block.sorter.description = Clasifica objetos. Si un objeto es igual a uno seleccionado, va a pasar. O si no, el objeto saldrá en la izquierda y la derecha. block.sorter.description = Clasifica objetos. Si un objeto es igual a uno seleccionado, va a pasar. O si no, el objeto saldrá en la izquierda y la derecha.
block.overflow-gate.name = Compuerta de Desborde block.overflow-gate.name = Compuerta de Desborde
block.overflow-gate.description = Un enrutador que solo saca por la izquierda y la derecha si la cinta del frente está llena. block.overflow-gate.description = Un enrutador que solo saca por la izquierda y la derecha si la cinta del frente está llena.
block.bridgeconveyor.name = Puente Transportador
block.bridgeconveyor.description = Una cinta transportadora que puede estar arriba de otros bloques, para un máximo de dos bloques.
block.smelter.name = Horno de Fundición block.smelter.name = Horno de Fundición
block.arc-smelter.name = Horno de Arco Eléctrico block.arc-smelter.name = Horno de Arco Eléctrico
block.silicon-smelter.name = Horno para Silicona block.silicon-smelter.name = Horno para Silicona
@@ -572,7 +572,6 @@ block.liquidsource.name = Líquido Fuente
block.powervoid.name = Energía Vacía block.powervoid.name = Energía Vacía
block.powerinfinite.name = Energía Infinita block.powerinfinite.name = Energía Infinita
block.unloader.name = Descargador block.unloader.name = Descargador
block.sortedunloader.name = Descargador Clasificado
block.vault.name = Bóveda block.vault.name = Bóveda
block.wave.name = Horda block.wave.name = Horda
block.swarmer.name = Enjambredor block.swarmer.name = Enjambredor
@@ -667,3 +666,114 @@ tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will
tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources.
tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary.
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
block.core.description = The most important building in the game.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.dense-alloy-wall.description = A standard defensive block.\nAdequate protection from enemies.
block.dense-alloy-wall-large.description = A standard defensive block.\nAdequate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles.
block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.
block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles.
block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.
block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles.
block.mend-projector.description = Periodically heals buildings in its vicinity.
block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets.
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.duo.description = A small, cheap turret.
block.arc.description = A small turret which shoots electricity in a random arc towards the enemy.
block.hail.description = A small artillery turret.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable.
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.smelter.description = Burns coal for smelting copper and lead into dense alloy.
block.arc-smelter.description = Smelts copper and lead into dense alloy by using an external power source.
block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
block.solidifer.description = Cools lava to stone at a fast pace.
block.melter.description = Heats up stone to very high temperatures to obtain lava.
block.incinerator.description = Gets rid of any excess item or liquid.
block.biomattercompressor.description = Compresses biomatter in order to retrieve oil.
block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone.
block.centrifuge.description = More efficient than the separator, but also more expensive to build and requires power.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
block.battery-large.description = Stores much more power than a regular battery.
block.combustion-generator.description = Generates power by burning oil or flammable materials.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.thermal-generator.description = Generates a large amount of power from lava.
block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
block.blast-drill.description = The ultimate drill. Requires large amounts of power.
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates the soil with water in order to obtain biomatter.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.dart-ship-pad.description = Leave your current vessel and change into a basic fighter aircraft.\nUse the pad by double tapping while standing on it.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
block.ghoul-factory.description = Produces heavy carpet bombers.
block.dagger-factory.description = Produces basic ground units.
block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser ground units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.command-center.description = Allows changing friendly AI behavior. Currently, attack, retreat and patrol commands are supported.
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks.
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.rotary-pump.description = An advanced pump which doubles up speed by using power.
block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech.
block.itemsource.description = Infinitely outputs items. Sandbox only.
block.liquidsource.description = Infinitely outputs liquids. Sandbox only.
block.itemvoid.description = Destroys any items which go into it without using power. Sandbox only.
block.powerinfinite.description = Infinitely outputs power. Sandbox only.
block.powervoid.description = Voids all power inputted into it. Sandbox only.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.

View File

@@ -1,4 +1,4 @@
text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet\!) text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!)
text.credits = Crédits text.credits = Crédits
text.discord = Rejoignez le discord de Mindustry text.discord = Rejoignez le discord de Mindustry
text.link.discord.description = Le discord officiel de mindustry text.link.discord.description = Le discord officiel de mindustry
@@ -8,20 +8,20 @@ text.link.trello.description = Trello officiel pour les futurs ajouts .
text.link.itch.io.description = page itch.io avec le lien du téléchargement pour PC et la version web . text.link.itch.io.description = page itch.io avec le lien du téléchargement pour PC et la version web .
text.link.google-play.description = listing par le store google play text.link.google-play.description = listing par le store google play
text.link.wiki.description = wiki officiel de mindustry . text.link.wiki.description = wiki officiel de mindustry .
text.linkfail = Failed to open link\!\nThe URL has been copied to your cliboard. text.linkfail = Failed to open link!\nThe URL has been copied to your cliboard.
text.editor.web = The web version does not support the editor\!\nDownload the game to use it. text.editor.web = The web version does not support the editor!\nDownload the game to use it.
text.web.unsupported = La version web ne supporte pas cette fonction \! Téléchargez le jeu pour l'utiliser. text.web.unsupported = La version web ne supporte pas cette fonction ! Téléchargez le jeu pour l'utiliser.
text.gameover = Partie terminée. text.gameover = Partie terminée.
text.gameover.pvp = L'équipe [accent] {0}[] a gagnée \! text.gameover.pvp = L'équipe [accent] {0}[] a gagnée !
text.sector.gameover = Ce secteur a été perdu. Réessayer? text.sector.gameover = Ce secteur a été perdu. Réessayer?
text.sector.retry = Réessayer text.sector.retry = Réessayer
text.highscore = [YELLOW]Nouveau meilleur score\! text.highscore = [YELLOW]Nouveau meilleur score!
text.wave.lasted = Vous avez survécu jusqu'à la vague [accent]{0}[]. text.wave.lasted = Vous avez survécu jusqu'à la vague [accent]{0}[].
text.level.highscore = Meilleur score\: [accent]{0} text.level.highscore = Meilleur score: [accent]{0}
text.level.delete.title = Confirmer text.level.delete.title = Confirmer
text.map.delete = Êtes-vous sûr de supprimer cette carte"[orange]{0}[]"? text.map.delete = Êtes-vous sûr de supprimer cette carte"[orange]{0}[]"?
text.level.select = Sélection de niveau text.level.select = Sélection de niveau
text.level.mode = Mode de jeu \: text.level.mode = Mode de jeu :
text.construction.desktop = Pour désélectionner un bloc ou arrêter de construire, appuyer sur [accent]espace[]. text.construction.desktop = Pour désélectionner un bloc ou arrêter de construire, appuyer sur [accent]espace[].
text.construction.title = Guide de construction des blocs text.construction.title = Guide de construction des blocs
text.construction = Vous venez de sélectionner le mode [accent]construction de blocs[].\n\nPour commencez à placer des blocs, appuyez simplement sur un emplacement valide proche de votre vaisseau.\nUne fois que vous avez sélectionné quelques emplacements, Appuyez sur le bouton valider pour confirmer, et votre vaisseau commencera à construire.\n\n- [accent]Enlevez des blocs[] de votre sélection en appuyant dessus.\n- [accent]Déplacez la sélection[] en restant appuyé puis en déplaçant n'importe quel bloc de la sélection.\n- [accent]Placez les blocs en ligne[] En restant appuyé sur un espace vide, puis en étirant dans une direction.\n- [accent]Annulez la construction ou la sélection[] en appuyant sur le X en bas à droite. text.construction = Vous venez de sélectionner le mode [accent]construction de blocs[].\n\nPour commencez à placer des blocs, appuyez simplement sur un emplacement valide proche de votre vaisseau.\nUne fois que vous avez sélectionné quelques emplacements, Appuyez sur le bouton valider pour confirmer, et votre vaisseau commencera à construire.\n\n- [accent]Enlevez des blocs[] de votre sélection en appuyant dessus.\n- [accent]Déplacez la sélection[] en restant appuyé puis en déplaçant n'importe quel bloc de la sélection.\n- [accent]Placez les blocs en ligne[] En restant appuyé sur un espace vide, puis en étirant dans une direction.\n- [accent]Annulez la construction ou la sélection[] en appuyant sur le X en bas à droite.
@@ -36,19 +36,19 @@ text.joingame = Rejoindre une partie
text.addplayers = Ajouter/Enlever des joueurs text.addplayers = Ajouter/Enlever des joueurs
text.customgame = Partie personnalisée text.customgame = Partie personnalisée
text.sectors = Secteurs text.sectors = Secteurs
text.sector = Secteur\: [LIGHT_GRAY]{0} text.sector = Secteur: [LIGHT_GRAY]{0}
text.sector.time = Temps\: [LIGHT_GRAY]{0} text.sector.time = Temps: [LIGHT_GRAY]{0}
text.sector.deploy = Se déployer text.sector.deploy = Se déployer
text.sector.abandon = Abandonner text.sector.abandon = Abandonner
text.sector.abandon.confirm = Êtes-vous sûr d'abandonner ce secteur ?\nCe choix ne peut être annulé\! text.sector.abandon.confirm = Êtes-vous sûr d'abandonner ce secteur ?\nCe choix ne peut être annulé!
text.sector.resume = Reprendre text.sector.resume = Reprendre
text.sector.locked = [scarlet][[Incomplet] text.sector.locked = [scarlet][[Incomplet]
text.sector.unexplored = [accent][[Inexploré] text.sector.unexplored = [accent][[Inexploré]
text.missions = Missions\:[LIGHT_GRAY] {0} text.missions = Missions:[LIGHT_GRAY] {0}
text.mission = Mission\:[LIGHT_GRAY] {0} text.mission = Mission:[LIGHT_GRAY] {0}
text.mission.main = Main Mission\:[LIGHT_GRAY] {0} text.mission.main = Main Mission:[LIGHT_GRAY] {0}
text.mission.info = Infos sur la Mission text.mission.info = Infos sur la Mission
text.mission.complete = Mission terminée\! text.mission.complete = Mission terminée!
text.mission.complete.body = Le secteur {0},{1} a été conquis. text.mission.complete.body = Le secteur {0},{1} a été conquis.
text.mission.wave = Survivez à[accent] {0}/{1} []vague\nLa vague commence dans {2} text.mission.wave = Survivez à[accent] {0}/{1} []vague\nLa vague commence dans {2}
text.mission.wave.enemies = Survivez à[accent] {0}/{1} []vagues\n{2} Ennemis text.mission.wave.enemies = Survivez à[accent] {0}/{1} []vagues\n{2} Ennemis
@@ -56,12 +56,12 @@ text.mission.wave.enemy = Survivez à[accent] {0}/{1} []vagues\n{2} Ennemi
text.mission.wave.menu = Survivez à[accent] {0} []vagues text.mission.wave.menu = Survivez à[accent] {0} []vagues
text.mission.battle = Détruisez la base ennemie text.mission.battle = Détruisez la base ennemie
text.mission.resource.menu = Obtenez {0} x{1} text.mission.resource.menu = Obtenez {0} x{1}
text.mission.resource = Obtenez {0}\:\n[accent]{1}/{2}[] text.mission.resource = Obtenez {0}:\n[accent]{1}/{2}[]
text.mission.block = Créez {0} text.mission.block = Créez {0}
text.mission.unit = Créez {0} unités text.mission.unit = Créez {0} unités
text.mission.command = Envoyer une commande à {0} unités text.mission.command = Envoyer une commande à {0} unités
text.mission.linknode = Reliez un transmetteur text.mission.linknode = Reliez un transmetteur
text.mission.display = [accent]Mission\:\n[LIGHT_GRAY]{0} text.mission.display = [accent]Mission:\n[LIGHT_GRAY]{0}
text.mission.mech = Équiper ce mécha[accent] {0}[] text.mission.mech = Équiper ce mécha[accent] {0}[]
text.mission.create = Créez[accent] {0}[] text.mission.create = Créez[accent] {0}[]
text.none = <none> text.none = <none>
@@ -70,29 +70,29 @@ text.quit = Quitter
text.maps = Cartes text.maps = Cartes
text.continue = Continuer text.continue = Continuer
text.nextmission = Prochaine mission text.nextmission = Prochaine mission
text.maps.none = [LIGHT_GRAY]Aucune carte trouvée\! text.maps.none = [LIGHT_GRAY]Aucune carte trouvée!
text.about.button = À propos text.about.button = À propos
text.name = Nom\: text.name = Nom:
text.unlocked = Nouveau bloc débloqué\! text.filename = File Name:
text.unlocked.plural = Nouveaux blocs débloqués\! text.unlocked = Nouveau bloc débloqué!
text.unlocked.plural = Nouveaux blocs débloqués!
text.players = {0} joueurs en ligne text.players = {0} joueurs en ligne
text.players.single = {0} joueur en ligne text.players.single = {0} joueur en ligne
text.server.mismatch = Erreur de paquet \: incompatibilité possible de version client/serveur. Assurez-vous que vous et l'hôte avez la dernière version de Mindustry\!
text.server.closing = [accent]Fermeture du serveur... text.server.closing = [accent]Fermeture du serveur...
text.server.kicked.kick = Vous avez été expulsé du serveur\! text.server.kicked.kick = Vous avez été expulsé du serveur!
text.server.kicked.serverClose = Server closed. text.server.kicked.serverClose = Server closed.
text.server.kicked.sectorComplete = Secteur terminé. text.server.kicked.sectorComplete = Secteur terminé.
text.server.kicked.sectorComplete.text = Votre mission est complète .\nLe serveur va maintenant aller au prochain secteur . text.server.kicked.sectorComplete.text = Votre mission est complète .\nLe serveur va maintenant aller au prochain secteur .
text.server.kicked.clientOutdated = Client dépassé\! Mettez à jour votre jeu\! text.server.kicked.clientOutdated = Client dépassé! Mettez à jour votre jeu!
text.server.kicked.serverOutdated = Serveur dépassé\! Demandez à l'hôte de le mettre à jour\! text.server.kicked.serverOutdated = Serveur dépassé! Demandez à l'hôte de le mettre à jour!
text.server.kicked.banned = Vous êtes banni sur ce serveur. text.server.kicked.banned = Vous êtes banni sur ce serveur.
text.server.kicked.recentKick = Vous avez été expulsé récemment.\nAttendez avant de vous connecter à nouveau. text.server.kicked.recentKick = Vous avez été expulsé récemment.\nAttendez avant de vous connecter à nouveau.
text.server.kicked.nameInUse = Il y a déjà quelqu'un avec ce nom\nsur ce serveur. text.server.kicked.nameInUse = Il y a déjà quelqu'un avec ce nom\nsur ce serveur.
text.server.kicked.nameEmpty = Votre nom doit contenir au moins une lettre ou un chiffre. text.server.kicked.nameEmpty = Votre nom doit contenir au moins une lettre ou un chiffre.
text.server.kicked.idInUse = Vous êtes déjà sur ce serveur \! Se connecter avec deux comptes n'est pas permis \! text.server.kicked.idInUse = Vous êtes déjà sur ce serveur ! Se connecter avec deux comptes n'est pas permis !
text.server.kicked.customClient = Ce serveur ne supporte pas les versions personnalisées (Custom builds). Téléchargez une version officielle. text.server.kicked.customClient = Ce serveur ne supporte pas les versions personnalisées (Custom builds). Téléchargez une version officielle.
text.host.info = Le bouton [accent]Héberger[] héberge un serveur sur le port [scarlet]6567[]. \nN'importe qui sur le même [LIGHT_GRAY]wifi ou réseau local []devrait voir votre serveur sur leur liste des serveurs.\n\nSi vous voulez que les gens puissent s'y connecter de partout à l'aide de votre IP, [accent]le transfert de port (port forwarding)[] est demandé.\n\n[LIGHT_GRAY]Note\: Si quelqu'un a des problèmes de connexion à votre partie LAN, vérifiez que vous avez autorisé l'accès à Mindustry sur votre réseau local dans les paramètres de votre pare-feu. text.host.info = Le bouton [accent]Héberger[] héberge un serveur sur le port [scarlet]6567[]. \nN'importe qui sur le même [LIGHT_GRAY]wifi ou réseau local []devrait voir votre serveur sur leur liste des serveurs.\n\nSi vous voulez que les gens puissent s'y connecter de partout à l'aide de votre IP, [accent]le transfert de port (port forwarding)[] est demandé.\n\n[LIGHT_GRAY]Note: Si quelqu'un a des problèmes de connexion à votre partie LAN, vérifiez que vous avez autorisé l'accès à Mindustry sur votre réseau local dans les paramètres de votre pare-feu.
text.join.info = Ici vous pouvez entrez [accent]l'IP d'un serveur []pour s'y connecter, ou découvrir un serveur en [accent]réseau local[].\nLe multijoueur en LAN ainsi qu'en WAN est supporté.\n\n[LIGHT_GRAY]Note\: Il n'y a pas de liste de serveurs globaux automatiques; Si vous voulez vous connectez à quelqu'un par IP, il faudra d'abord demander à l'hébergeur leur IP. text.join.info = Ici vous pouvez entrez [accent]l'IP d'un serveur []pour s'y connecter, ou découvrir un serveur en [accent]réseau local[].\nLe multijoueur en LAN ainsi qu'en WAN est supporté.\n\n[LIGHT_GRAY]Note: Il n'y a pas de liste de serveurs globaux automatiques; Si vous voulez vous connectez à quelqu'un par IP, il faudra d'abord demander à l'hébergeur leur IP.
text.hostserver = Héberger une partie text.hostserver = Héberger une partie
text.hostserver.mobile = Héberger\nune partie text.hostserver.mobile = Héberger\nune partie
text.host = Héberger text.host = Héberger
@@ -100,31 +100,31 @@ text.hosting = [accent]Ouverture du serveur...
text.hosts.refresh = Actualiser text.hosts.refresh = Actualiser
text.hosts.discovering = Découverte de jeux en LAN text.hosts.discovering = Découverte de jeux en LAN
text.server.refreshing = Actualisation du serveur text.server.refreshing = Actualisation du serveur
text.hosts.none = [lightgray]Aucun jeu en LAN trouvé\! text.hosts.none = [lightgray]Aucun jeu en LAN trouvé!
text.host.invalid = [scarlet]Impossible de se connecter à l'hôte. text.host.invalid = [scarlet]Impossible de se connecter à l'hôte.
text.trace = Suivre le joueur text.trace = Suivre le joueur
text.trace.playername = Nom du joueur \: [accent]{0} text.trace.playername = Nom du joueur : [accent]{0}
text.trace.ip = IP\: [accent]{0} text.trace.ip = IP: [accent]{0}
text.trace.id = ID Unique \: [accent]{0} text.trace.id = ID Unique : [accent]{0}
text.trace.android = Client Android \: [accent]{0} text.trace.android = Client Android : [accent]{0}
text.trace.modclient = Client personnalisé\: [accent]{0} text.trace.modclient = Client personnalisé: [accent]{0}
text.trace.totalblocksbroken = Total de blocs détruits\: [accent]{0} text.trace.totalblocksbroken = Total de blocs détruits: [accent]{0}
text.trace.structureblocksbroken = Structure de blocs détruites \: [accent]{0} text.trace.structureblocksbroken = Structure de blocs détruites : [accent]{0}
text.trace.lastblockbroken = Dernier bloc détruit\: [accent]{0} text.trace.lastblockbroken = Dernier bloc détruit: [accent]{0}
text.trace.totalblocksplaced = Total de blocs placés\: [accent]{0} text.trace.totalblocksplaced = Total de blocs placés: [accent]{0}
text.trace.lastblockplaced = Dernier bloc placé\: [accent]{0} text.trace.lastblockplaced = Dernier bloc placé: [accent]{0}
text.invalidid = text.invalidid\=ID du client invalide\! Soumettre un rapport d'erreur text.invalidid = text.invalidid=ID du client invalide! Soumettre un rapport d'erreur
text.server.bans = Bannis text.server.bans = Bannis
text.server.bans.none = Aucun joueur banni trouvé\! text.server.bans.none = Aucun joueur banni trouvé!
text.server.admins = Administrateurs text.server.admins = Administrateurs
text.server.admins.none = Pas d'administrateurs trouvés\! text.server.admins.none = Pas d'administrateurs trouvés!
text.server.add = Ajouter un serveur text.server.add = Ajouter un serveur
text.server.delete = Êtes-vous sûr de supprimer ce serveur ? text.server.delete = Êtes-vous sûr de supprimer ce serveur ?
text.server.hostname = Héberger\: {0} text.server.hostname = Héberger: {0}
text.server.edit = Modifier le serveur text.server.edit = Modifier le serveur
text.server.outdated = [crimson]Serveur obsolète\![] text.server.outdated = [crimson]Serveur obsolète![]
text.server.outdated.client = [crimson]Client obsolète\![] text.server.outdated.client = [crimson]Client obsolète![]
text.server.version = [lightgray]Version\: {0} {1} text.server.version = [lightgray]Version: {0} {1}
text.server.custombuild = [yellow]Version personnalisée text.server.custombuild = [yellow]Version personnalisée
text.confirmban = Êtes-vous sûr de bannir ce joueur? text.confirmban = Êtes-vous sûr de bannir ce joueur?
text.confirmkick = Êtes-vous sûr d'expulser ce joueur? text.confirmkick = Êtes-vous sûr d'expulser ce joueur?
@@ -132,46 +132,45 @@ text.confirmunban = Êtes-vous sûr de réintégrer ce joueur ?
text.confirmadmin = Êtes-vous sûr de faire de ce joueur un administrateur? text.confirmadmin = Êtes-vous sûr de faire de ce joueur un administrateur?
text.confirmunadmin = Êtes-vous sûr d'enlever le statut d'administrateur à ce joueur? text.confirmunadmin = Êtes-vous sûr d'enlever le statut d'administrateur à ce joueur?
text.joingame.title = Rejoindre une partie text.joingame.title = Rejoindre une partie
text.joingame.ip = IP\: text.joingame.ip = IP:
text.disconnect = Déconnecté. text.disconnect = Déconnecté.
text.disconnect.data = Les données du monde n'ont pas pu être chargées \! text.disconnect.data = Les données du monde n'ont pas pu être chargées !
text.connecting = [accent]Connexion... text.connecting = [accent]Connexion...
text.connecting.data = [accent]Chargement des données du monde... text.connecting.data = [accent]Chargement des données du monde...
text.connectfail = [crimson]Échec de la connexion au serveur \: [orange]{0} text.server.port = Port:
text.server.port = Port\: text.server.addressinuse = Addresse déjà utilisée!
text.server.addressinuse = Addresse déjà utilisée\! text.server.invalidport = numéro de port invalide!
text.server.invalidport = numéro de port invalide\! text.server.error = [crimson]Erreur d'hébergement: [orange]{0}
text.server.error = [crimson]Erreur d'hébergement\: [orange]{0}
text.save.old = Cette sayvegarde provient d'une ancienne version du jeu, et ne peut plus être utilisée.\n\n[LIGHT_GRAY]la compabilité des anciennes sauvegardes sera bientôt ajoutée dans la version 4.0 stable. text.save.old = Cette sayvegarde provient d'une ancienne version du jeu, et ne peut plus être utilisée.\n\n[LIGHT_GRAY]la compabilité des anciennes sauvegardes sera bientôt ajoutée dans la version 4.0 stable.
text.save.new = Nouvelle sauvegarde text.save.new = Nouvelle sauvegarde
text.save.overwrite = Êtes-vous sûr d'écraser\ncette sauvegarde ? text.save.overwrite = Êtes-vous sûr d'écraser\ncette sauvegarde ?
text.overwrite = Écraser text.overwrite = Écraser
text.save.none = Aucune sauvegarde trouvée \! text.save.none = Aucune sauvegarde trouvée !
text.saveload = [accent]Sauvegarde... text.saveload = [accent]Sauvegarde...
text.savefail = Échec de la sauvegarde\! text.savefail = Échec de la sauvegarde!
text.save.delete.confirm = Êtes-vous sûr de supprimer cette sauvegarde? text.save.delete.confirm = Êtes-vous sûr de supprimer cette sauvegarde?
text.save.delete = supprimer text.save.delete = supprimer
text.save.export = Exporter une\nSauvegarde text.save.export = Exporter une\nSauvegarde
text.save.import.invalid = [orange]Cette sauvegarde est invalide\! text.save.import.invalid = [orange]Cette sauvegarde est invalide!
text.save.import.fail = [crimson]L'importation de la sauvegarde\na échoué\: [orange]{0} text.save.import.fail = [crimson]L'importation de la sauvegarde\na échoué: [orange]{0}
text.save.export.fail = [crimson]L'exportation de la sauvegarde\na échoué [orange]{0} text.save.export.fail = [crimson]L'exportation de la sauvegarde\na échoué [orange]{0}
text.save.import = Importer une sauvegarde text.save.import = Importer une sauvegarde
text.save.newslot = Nom de la sauvegarde\: text.save.newslot = Nom de la sauvegarde:
text.save.rename = Renommer text.save.rename = Renommer
text.save.rename.text = Nouveau nom\: text.save.rename.text = Nouveau nom:
text.selectslot = Sélectionner une sauvegarde. text.selectslot = Sélectionner une sauvegarde.
text.slot = [accent]Emplacement {0} text.slot = [accent]Emplacement {0}
text.save.corrupted = [orange]Fichier de sauvegarde corrompu ou invalide\!\nSi vous venez de mettre à jour votre jeu, c'est probablement dû à un changement du format de sauvegarde et [scarlet]non[] un bug. text.save.corrupted = [orange]Fichier de sauvegarde corrompu ou invalide!\nSi vous venez de mettre à jour votre jeu, c'est probablement dû à un changement du format de sauvegarde et [scarlet]non[] un bug.
text.sector.corrupted = [orange]Une sauvegarde pour ce secteur a été trouvé, mais son chargement a raté.\nUne nouvelle sauvegarde a été créé. text.sector.corrupted = [orange]Une sauvegarde pour ce secteur a été trouvé, mais son chargement a raté.\nUne nouvelle sauvegarde a été créé.
text.empty = <vide> text.empty = <vide>
text.on = On text.on = On
text.off = Off text.off = Off
text.save.autosave = Sauvegarde automatique\: {0} text.save.autosave = Sauvegarde automatique: {0}
text.save.map = Carte\: {0} text.save.map = Carte: {0}
text.save.wave = Vague {0} text.save.wave = Vague {0}
text.save.difficulty = Difficulté\: {0} text.save.difficulty = Difficulté: {0}
text.save.date = Dernière sauvegarde\: {0} text.save.date = Dernière sauvegarde: {0}
text.save.playtime = Temps de jeu\: {0} text.save.playtime = Temps de jeu: {0}
text.confirm = Confirmer text.confirm = Confirmer
text.delete = Supprimer text.delete = Supprimer
text.ok = OK text.ok = OK
@@ -183,9 +182,9 @@ text.back = Retour
text.quit.confirm = Êtes-vous sûr de partir? text.quit.confirm = Êtes-vous sûr de partir?
text.changelog.title = Notes de mise à jour text.changelog.title = Notes de mise à jour
text.changelog.loading = Récupération des notes de mise à jour... text.changelog.loading = Récupération des notes de mise à jour...
text.changelog.error.android = [orange]Remarquez que les notes de mise à jour peuvent ne pas marcher sur Android 4.4 et inférieur\!\nC'est dû à un bug interne d'Android . text.changelog.error.android = [orange]Remarquez que les notes de mise à jour peuvent ne pas marcher sur Android 4.4 et inférieur!\nC'est dû à un bug interne d'Android .
text.changelog.error.ios = [orange]Les notes de mise à jour ne sont pas suppporté sur iOS. text.changelog.error.ios = [orange]Les notes de mise à jour ne sont pas suppporté sur iOS.
text.changelog.error = [scarlet]Erreur lors de la récupération des notes de mises à jour\!\nVérifiez votre connexion internet. text.changelog.error = [scarlet]Erreur lors de la récupération des notes de mises à jour!\nVérifiez votre connexion internet.
text.changelog.current = [yellow][[Version actuelle] text.changelog.current = [yellow][[Version actuelle]
text.changelog.latest = [orange][[Dernière version] text.changelog.latest = [orange][[Dernière version]
text.loading = [accent]Chargement... text.loading = [accent]Chargement...
@@ -201,33 +200,32 @@ text.saveimage = Sauvegarder l'image
text.unknown = Inconnu text.unknown = Inconnu
text.custom = Personnalisé text.custom = Personnalisé
text.builtin = Pré-fait text.builtin = Pré-fait
text.map.delete.confirm = Êtes-vous sûr de supprimer cette carte? Cette action ne peut pas être défaite\! text.map.delete.confirm = Êtes-vous sûr de supprimer cette carte? Cette action ne peut pas être défaite!
text.map.random = [accent]Carte aléatoire text.map.random = [accent]Carte aléatoire
text.map.nospawn = Cette carte n'a pas de base pour que le joueur y apparaisse\! Ajouter une [ROYAL]base bleue[] sur cette carte dans l'éditeur. text.map.nospawn = Cette carte n'a pas de base pour que le joueur y apparaisse! Ajouter une [ROYAL]base bleue[] sur cette carte dans l'éditeur.
text.map.nospawn.pvp = Cette carte n'a pas de base ennemies pour qu'un joueur ennemi y apparaisse\! Ajouter au moins une [SCARLET]Base rouge[] sur cette carte dans l'éditeur. text.map.nospawn.pvp = Cette carte n'a pas de base ennemies pour qu'un joueur ennemi y apparaisse! Ajouter au moins une [SCARLET]Base rouge[] sur cette carte dans l'éditeur.
text.map.invalid = Erreur lors du chargement de la carte\: carte corrompue ou invalide. text.map.invalid = Erreur lors du chargement de la carte: carte corrompue ou invalide.
text.editor.brush = Pinceau text.editor.brush = Pinceau
text.editor.slope = \\ text.editor.slope = \\
text.editor.openin = Ouvrir dans l'éditeur text.editor.openin = Ouvrir dans l'éditeur
text.editor.oregen = Génération de minerais text.editor.oregen = Génération de minerais
text.editor.oregen.info = Génération de minerais\: text.editor.oregen.info = Génération de minerais:
text.editor.mapinfo = Info de la carte text.editor.mapinfo = Info de la carte
text.editor.author = Auteur\: text.editor.author = Auteur:
text.editor.description = Description\: text.editor.description = Description:
text.editor.name = Nom\: text.editor.name = Nom:
text.editor.teams = Équipe text.editor.teams = Équipe
text.editor.elevation = Élevation text.editor.elevation = Élevation
text.editor.badsize = [orange]Dimensions de l'image invalide\![]\nDimensions valides de carte\: {0} text.editor.errorimageload = Erreur lors du chargement du fichier:\n[orange]{0}
text.editor.errorimageload = Erreur lors du chargement du fichier\:\n[orange]{0} text.editor.errorimagesave = Erreur lors de la sauvegarde du fichier:\n[orange]{0}
text.editor.errorimagesave = Erreur lors de la sauvegarde du fichier\:\n[orange]{0}
text.editor.generate = Générer text.editor.generate = Générer
text.editor.resize = Redimensionner text.editor.resize = Redimensionner
text.editor.loadmap = Charger une carte text.editor.loadmap = Charger une carte
text.editor.savemap = Sauvegarder une carte text.editor.savemap = Sauvegarder une carte
text.editor.saved = Sauvegardé\! text.editor.saved = Sauvegardé!
text.editor.save.noname = Votre carte n'a pas de nom \! Définissez-en un sur le menu 'info de la carte'. text.editor.save.noname = Votre carte n'a pas de nom ! Définissez-en un sur le menu 'info de la carte'.
text.editor.save.overwrite = Votre carte réécrit une carte préfaite\! Choisissez un nom différent dans le menu 'info de la carte' . text.editor.save.overwrite = Votre carte réécrit une carte préfaite! Choisissez un nom différent dans le menu 'info de la carte' .
text.editor.import.exists = [scarlet]Importation impossible \:[] Une carte préfaite nommé '{0}' existe déjà\! text.editor.import.exists = [scarlet]Importation impossible :[] Une carte préfaite nommé '{0}' existe déjà!
text.editor.import = Importation... text.editor.import = Importation...
text.editor.importmap = Importer une carte text.editor.importmap = Importer une carte
text.editor.importmap.description = Importer une carte existante text.editor.importmap.description = Importer une carte existante
@@ -242,27 +240,34 @@ text.editor.exportimage = Exporter l'image du terrain
text.editor.exportimage.description = Exporter une image de la carte text.editor.exportimage.description = Exporter une image de la carte
text.editor.loadimage = Importer le terrain text.editor.loadimage = Importer le terrain
text.editor.saveimage = Exportr le terrain text.editor.saveimage = Exportr le terrain
text.editor.unsaved = [scarlet]Vous avez des changements non sauvegardés \![]\nÊtes-vous sûr de partir text.editor.unsaved = [scarlet]Vous avez des changements non sauvegardés ![]\nÊtes-vous sûr de partir
text.editor.resizemap = Redimensionner\nla carte text.editor.resizemap = Redimensionner\nla carte
text.editor.mapname = Nom de la carte²\: text.editor.mapname = Nom de la carte²:
text.editor.overwrite = [accent]Attention \!\nCeci réécrit une carte existante . text.editor.overwrite = [accent]Attention !\nCeci réécrit une carte existante .
text.editor.overwrite.confirm = [scarlet]Attention \![] Une carte avec ce nom existe déjà. Êtes-vous sûr de vouloir la réécrire? text.editor.overwrite.confirm = [scarlet]Attention ![] Une carte avec ce nom existe déjà. Êtes-vous sûr de vouloir la réécrire?
text.editor.selectmap = Séléctionnez une carte\: text.editor.selectmap = Séléctionnez une carte:
text.width = Largeur\: text.width = Largeur:
text.height = Hauteur\: text.height = Hauteur:
text.menu = Menu text.menu = Menu
text.play = Jouer text.play = Jouer
text.load = Charger text.load = Charger
text.save = Sauvegarder text.save = Sauvegarder
text.fps = FPS\: {0} text.fps = FPS: {0}
text.tps = TPS\: {0} text.tps = TPS: {0}
text.ping = Ping\: {0}ms text.ping = Ping: {0}ms
text.language.restart = Veuillez redémarrez votre jeu pour le changement de langage prenne effet. text.language.restart = Veuillez redémarrez votre jeu pour le changement de langage prenne effet.
text.settings = Paramètres text.settings = Paramètres
text.tutorial = Tutoriel text.tutorial = Tutoriel
text.editor = Éditeur text.editor = Éditeur
text.mapeditor = Éditeur de carte text.mapeditor = Éditeur de carte
text.donate = Faire un\ndon text.donate = Faire un\ndon
text.connectfail = [crimson]Échec de la connexion au serveur : [orange]{0}
text.error.unreachable = Server unreachable.
text.error.invalidaddress = Invalid address.
text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct!
text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry!
text.error.alreadyconnected = Already connected.
text.error.any = Unkown network error.
text.settings.language = Langage text.settings.language = Langage
text.settings.reset = Valeur par défaut. text.settings.reset = Valeur par défaut.
text.settings.rebind = Réatttribuer text.settings.rebind = Réatttribuer
@@ -271,8 +276,8 @@ text.settings.game = Jeu
text.settings.sound = Son text.settings.sound = Son
text.settings.graphics = Graphiques text.settings.graphics = Graphiques
text.settings.cleardata = Effacer les données du jeu... text.settings.cleardata = Effacer les données du jeu...
text.settings.clear.confirm = Êtes-vous sûr d'effacer ces données ?\nCe qui est fait ne peut être défait \! text.settings.clear.confirm = Êtes-vous sûr d'effacer ces données ?\nCe qui est fait ne peut être défait !
text.settings.clearall.confirm = [scarlet]ATTENTION\![]\nCet action effacera toutes les données , incluant les sauvegarges, les cartes, les déblocages et la configuration des touches.\nUne fois que vous aurez pressé 'ok' le jeu effacera toutes les données et se fermera. text.settings.clearall.confirm = [scarlet]ATTENTION![]\nCet action effacera toutes les données , incluant les sauvegarges, les cartes, les déblocages et la configuration des touches.\nUne fois que vous aurez pressé 'ok' le jeu effacera toutes les données et se fermera.
text.settings.clearsectors = Effacer les données des secteurs text.settings.clearsectors = Effacer les données des secteurs
text.settings.clearunlocks = Effacer les déblocages text.settings.clearunlocks = Effacer les déblocages
text.settings.clearall = Tout effacer text.settings.clearall = Tout effacer
@@ -314,7 +319,7 @@ text.blocks.coolant = Liquide de refroidissement
text.blocks.coolantuse = Quantité de liquide de refroidissement utilisée text.blocks.coolantuse = Quantité de liquide de refroidissement utilisée
text.blocks.inputliquidfuel = Carburant liquide text.blocks.inputliquidfuel = Carburant liquide
text.blocks.liquidfueluse = Quantité de carburant liquide utilisé text.blocks.liquidfueluse = Quantité de carburant liquide utilisé
text.blocks.explosive = Hautement explosif\! text.blocks.explosive = Hautement explosif!
text.blocks.health = Santé text.blocks.health = Santé
text.blocks.inaccuracy = Précision text.blocks.inaccuracy = Précision
text.blocks.shots = Tir text.blocks.shots = Tir
@@ -348,20 +353,17 @@ setting.difficulty.easy = facile
setting.difficulty.normal = normal setting.difficulty.normal = normal
setting.difficulty.hard = difficile setting.difficulty.hard = difficile
setting.difficulty.insane = Extreme setting.difficulty.insane = Extreme
setting.difficulty.purge = Purge setting.difficulty.name = Difficulté:
setting.difficulty.name = Difficulté\:
setting.screenshake.name = Tremblement d'écran setting.screenshake.name = Tremblement d'écran
setting.indicators.name = Indicateurs ennemis
setting.effects.name = Montrer les effets setting.effects.name = Montrer les effets
setting.sensitivity.name = Sensibilité de la manette setting.sensitivity.name = Sensibilité de la manette
setting.saveinterval.name = Intervalle des sauvegardes auto setting.saveinterval.name = Intervalle des sauvegardes auto
setting.seconds = {0} secondes setting.seconds = {0} secondes
setting.fullscreen.name = Plein écran setting.fullscreen.name = Plein écran
setting.multithread.name = Multithreading [scarlet] (instable\!) setting.multithread.name = Multithreading [scarlet] (instable!)
setting.fps.name = Afficher FPS setting.fps.name = Afficher FPS
setting.vsync.name = VSync setting.vsync.name = VSync
setting.lasers.name = Afficher les rayons des lasers setting.lasers.name = Afficher les rayons des lasers
setting.healthbars.name = Afficher les barres de santé des entités
setting.minimap.name = montrer la minimap setting.minimap.name = montrer la minimap
setting.musicvol.name = volume de la musique setting.musicvol.name = volume de la musique
setting.mutemusic.name = Couper la musique setting.mutemusic.name = Couper la musique
@@ -403,7 +405,7 @@ mode.waves.description = le mode de jeu normal. Ressource limitée et vagues d'e
mode.sandbox.name = bac à sable mode.sandbox.name = bac à sable
mode.sandbox.description = Ressources infinies et pas de timer pour les vagues. mode.sandbox.description = Ressources infinies et pas de timer pour les vagues.
mode.custom.warning = Notez que les blocs débloqués en partie personnalisées ne sont pas conservés pour les secteurs.\n\n[LIGHT_GRAY]En mode bac à sable, seul les blocs débloqués en mode secteur peuvent être utilisés. mode.custom.warning = Notez que les blocs débloqués en partie personnalisées ne sont pas conservés pour les secteurs.\n\n[LIGHT_GRAY]En mode bac à sable, seul les blocs débloqués en mode secteur peuvent être utilisés.
mode.custom.warning.read = Simplement pour vérifier que vous l'avez lu \:\n[scarlet]CE QUI EST DEBLOQUE LORS DES PARITES PERSONNALISEES NE L'EST POUR LES SECTEURS OU LES AUTRES MODES DE JEU\!\n\n[LIGHT_GRAY](J'aurais souhaité que ce ne soit pas nécessaire, mais ça a l'air de l'être ) mode.custom.warning.read = Simplement pour vérifier que vous l'avez lu :\n[scarlet]CE QUI EST DEBLOQUE LORS DES PARITES PERSONNALISEES NE L'EST POUR LES SECTEURS OU LES AUTRES MODES DE JEU!\n\n[LIGHT_GRAY](J'aurais souhaité que ce ne soit pas nécessaire, mais ça a l'air de l'être )
mode.freebuild.name = construction libre mode.freebuild.name = construction libre
mode.freebuild.description = Ressource limitée et pas de timer pour les vagues. mode.freebuild.description = Ressource limitée et pas de timer pour les vagues.
mode.pvp.name = JcJ mode.pvp.name = JcJ
@@ -424,15 +426,17 @@ item.coal.description = Un carburant commun et facile à obtenir.
item.dense-alloy.name = Alliage lourd item.dense-alloy.name = Alliage lourd
item.dense-alloy.description = Un alliage résistant fait de plomb et de cuivre. Utilisé dans les blocs de transports avancés et les foreuses de haut niveau. item.dense-alloy.description = Un alliage résistant fait de plomb et de cuivre. Utilisé dans les blocs de transports avancés et les foreuses de haut niveau.
item.titanium.name = Titane item.titanium.name = Titane
item.titanium.description = Un métal rare super-léger largement utilisé dans le transport de liquides et d'objets ainsi que dans les foreuses de haut-niveau et l'aviation .item.thorium.name\=Thorium item.titanium.description = Un métal rare super-léger largement utilisé dans le transport de liquides et d'objets ainsi que dans les foreuses de haut-niveau et l'aviation .item.thorium.name=Thorium
item.thorium.name = Thorium item.thorium.name = Thorium
item.thorium.description = Un métal dense, et radioactif utilisé comme support structurel et comme carburant nucléaire. item.thorium.description = Un métal dense, et radioactif utilisé comme support structurel et comme carburant nucléaire.
item.silicon.name = Silicone item.silicon.name = Silicone
item.silicon.description=Un matériau semi-conducteur extrêmement utile, avec des utilisations dans les panneaux solaires et beaucoup d'autre composants électroniques complexes. item.silicon.description = Un matériau semi-conducteur extrêmement utile, avec des utilisations dans les panneaux solaires et beaucoup d'autre composants électroniques complexes.
item.plastanium.name = Plastanium item.plastanium.name = Plastanium
item.plastanium.description = Un matériau léger et docile utilisé dans l'aviation avancée et dans les munitions à fragmentation. item.plastanium.description = Un matériau léger et docile utilisé dans l'aviation avancée et dans les munitions à fragmentation.
item.phase-matter.name = Matière phasée item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = alliage superchargé item.surge-alloy.name = alliage superchargé
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.biomatter.name = Biomasse item.biomatter.name = Biomasse
item.biomatter.description = Un mélange de matières organiques; utilisé pour la transformation en huile ou en tant que carburant de base. item.biomatter.description = Un mélange de matières organiques; utilisé pour la transformation en huile ou en tant que carburant de base.
item.sand.name = Sable item.sand.name = Sable
@@ -474,28 +478,28 @@ mech.trident-ship.weapon = Largage de bombe
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = Un grand vaisseau de combat cuirassé . Equipé avec un fusil automatique à munitions incendiaires . Il a aussi une bonne accéleration ainsi qu'une bonne Vitesse maximale. mech.glaive-ship.description = Un grand vaisseau de combat cuirassé . Equipé avec un fusil automatique à munitions incendiaires . Il a aussi une bonne accéleration ainsi qu'une bonne Vitesse maximale.
mech.glaive-ship.weapon = Fusil automatique incendiaire mech.glaive-ship.weapon = Fusil automatique incendiaire
text.item.explosiveness = [LIGHT_GRAY]Explosivité\: {0} text.item.explosiveness = [LIGHT_GRAY]Explosivité: {0}
text.item.flammability = [LIGHT_GRAY]Inflammabilité\: {0} text.item.flammability = [LIGHT_GRAY]Inflammabilité: {0}
text.item.radioactivity = [LIGHT_GRAY]Radioactivité\: {0} text.item.radioactivity = [LIGHT_GRAY]Radioactivité: {0}
text.item.fluxiness = [LIGHT_GRAY]Flux de Puissance\: {0} text.item.fluxiness = [LIGHT_GRAY]Flux de Puissance: {0}
text.unit.health = [LIGHT_GRAY]Health\: {0} text.unit.health = [LIGHT_GRAY]Health: {0}
text.unit.speed = [LIGHT_GRAY]Speed\: {0} text.unit.speed = [LIGHT_GRAY]Speed: {0}
text.mech.weapon = [LIGHT_GRAY]Arme\: {0} text.mech.weapon = [LIGHT_GRAY]Arme: {0}
text.mech.armor = [LIGHT_GRAY]Armure\: {0} text.mech.armor = [LIGHT_GRAY]Armure: {0}
text.mech.itemcapacity = [LIGHT_GRAY]Capacité de stockage\: {0} text.mech.itemcapacity = [LIGHT_GRAY]Capacité de stockage: {0}
text.mech.minespeed = [LIGHT_GRAY]Vitesse de minage\: {0} text.mech.minespeed = [LIGHT_GRAY]Vitesse de minage: {0}
text.mech.minepower = [LIGHT_GRAY]Puissance du minage\: {0} text.mech.minepower = [LIGHT_GRAY]Puissance du minage: {0}
text.mech.ability = [LIGHT_GRAY]Compétence\: {0} text.mech.ability = [LIGHT_GRAY]Compétence: {0}
text.liquid.heatcapacity = [LIGHT_GRAY]Capacité Thermique\: {0} text.liquid.heatcapacity = [LIGHT_GRAY]Capacité Thermique: {0}
text.liquid.viscosity = [LIGHT_GRAY]Viscosité\: {0} text.liquid.viscosity = [LIGHT_GRAY]Viscosité: {0}
text.liquid.temperature = [LIGHT_GRAY]Température\: {0} text.liquid.temperature = [LIGHT_GRAY]Température: {0}
block.spawn.name = Générateur d'ennemi block.spawn.name = Générateur d'ennemi
block.core.name = Base block.core.name = Base
block.metalfloor.name = Sol en métal block.metalfloor.name = Sol en métal
block.deepwater.name = eau profonde block.deepwater.name = eau profonde
block.water.name = eau block.water.name = eau
block.lava.name = lave block.lava.name = lave
block.oil.name = pétrole block.tar.name = Tar
block.blackstone.name = roche sombre block.blackstone.name = roche sombre
block.stone.name = roche block.stone.name = roche
block.dirt.name = terre block.dirt.name = terre
@@ -525,15 +529,11 @@ block.conveyor.name = Convoyeur
block.titanium-conveyor.name = Convoyeur en titane block.titanium-conveyor.name = Convoyeur en titane
block.junction.name = Jonction block.junction.name = Jonction
block.router.name = [accent]routeur[] block.router.name = [accent]routeur[]
block.router.description = Distribue les articles dans les 4 directions. Le seul et l'unique.
block.distributor.name = Distributeur block.distributor.name = Distributeur
block.distributor.description = C'est un bloc qui peut envoyer les articles dans 8 directions.
block.sorter.name = Sorteur block.sorter.name = Sorteur
block.sorter.description = Trie les articles. Si un article rcorrespond à la sélection, il peut passer. Autrement, l'article est distribué vers la gauche ou la droite. block.sorter.description = Trie les articles. Si un article rcorrespond à la sélection, il peut passer. Autrement, l'article est distribué vers la gauche ou la droite.
block.overflow-gate.name = Barrière de Débordement block.overflow-gate.name = Barrière de Débordement
block.overflow-gate.description = C'est la combinaison entre un Routeur et un Diviseur qui peut seulement distribuer à gauche et à droite si le chemin de devant est bloqué. block.overflow-gate.description = C'est la combinaison entre un Routeur et un Diviseur qui peut seulement distribuer à gauche et à droite si le chemin de devant est bloqué.
block.bridgeconveyor.name = Pont
block.bridgeconveyor.description = C'est un convoyeur qui peut passer par-dessus les blocs, jusqu'à deux blocs de distance.
block.smelter.name = Fonderie d'alliage lourd block.smelter.name = Fonderie d'alliage lourd
block.arc-smelter.name = Fonderie d'alliage lourd électrique block.arc-smelter.name = Fonderie d'alliage lourd électrique
block.silicon-smelter.name = Fonderie de Silicone block.silicon-smelter.name = Fonderie de Silicone
@@ -572,7 +572,6 @@ block.liquidsource.name = Source de liquide
block.powervoid.name = absorbeur énergétique block.powervoid.name = absorbeur énergétique
block.powerinfinite.name = Puissance infinie block.powerinfinite.name = Puissance infinie
block.unloader.name = Déchargeur block.unloader.name = Déchargeur
block.sortedunloader.name = Déchargeur-trieur
block.vault.name = Coffre-Fort block.vault.name = Coffre-Fort
block.wave.name = Vague block.wave.name = Vague
block.swarmer.name = Essaim block.swarmer.name = Essaim
@@ -667,4 +666,114 @@ tutorial.daggerfactory = Construire [accent]une usine de "Poignards" []est recom
tutorial.router = Les usines ont besoin de ressources pour fonctionner.\nCréez un routeur pour séparer les objets. tutorial.router = Les usines ont besoin de ressources pour fonctionner.\nCréez un routeur pour séparer les objets.
tutorial.dagger = Reliez des transmetteurs énergétiques à l'usine.\nUne fois que les conditions seront remplies , un mécha sera créé.\nConstruisez autant de foreuses, de générateurs et de tapis roulants que nécessaire. tutorial.dagger = Reliez des transmetteurs énergétiques à l'usine.\nUne fois que les conditions seront remplies , un mécha sera créé.\nConstruisez autant de foreuses, de générateurs et de tapis roulants que nécessaire.
tutorial.battle = [LIGHT_GRAY]L'Ennemi[] a révélé sa base .\nDétruisez la avec votre unité et des méchas "Poignard". tutorial.battle = [LIGHT_GRAY]L'Ennemi[] a révélé sa base .\nDétruisez la avec votre unité et des méchas "Poignard".
block.bridge-conveyor.description = C'est un convoyeur qui peut passer par-dessus les blocs, jusqu'à deux blocs de distance. block.core.description = The most important building in the game.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.dense-alloy-wall.description = A standard defensive block.\nAdequate protection from enemies.
block.dense-alloy-wall-large.description = A standard defensive block.\nAdequate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles.
block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.
block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles.
block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.
block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles.
block.mend-projector.description = Periodically heals buildings in its vicinity.
block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets.
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.duo.description = A small, cheap turret.
block.arc.description = A small turret which shoots electricity in a random arc towards the enemy.
block.hail.description = A small artillery turret.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable.
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.smelter.description = Burns coal for smelting copper and lead into dense alloy.
block.arc-smelter.description = Smelts copper and lead into dense alloy by using an external power source.
block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
block.solidifer.description = Cools lava to stone at a fast pace.
block.melter.description = Heats up stone to very high temperatures to obtain lava.
block.incinerator.description = Gets rid of any excess item or liquid.
block.biomattercompressor.description = Compresses biomatter in order to retrieve oil.
block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone.
block.centrifuge.description = More efficient than the separator, but also more expensive to build and requires power.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
block.battery-large.description = Stores much more power than a regular battery.
block.combustion-generator.description = Generates power by burning oil or flammable materials.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.thermal-generator.description = Generates a large amount of power from lava.
block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
block.blast-drill.description = The ultimate drill. Requires large amounts of power.
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates the soil with water in order to obtain biomatter.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.dart-ship-pad.description = Leave your current vessel and change into a basic fighter aircraft.\nUse the pad by double tapping while standing on it.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
block.ghoul-factory.description = Produces heavy carpet bombers.
block.dagger-factory.description = Produces basic ground units.
block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser ground units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.command-center.description = Allows changing friendly AI behavior. Currently, attack, retreat and patrol commands are supported.
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks.
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.rotary-pump.description = An advanced pump which doubles up speed by using power.
block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech.
block.itemsource.description = Infinitely outputs items. Sandbox only.
block.liquidsource.description = Infinitely outputs liquids. Sandbox only.
block.itemvoid.description = Destroys any items which go into it without using power. Sandbox only.
block.powerinfinite.description = Infinitely outputs power. Sandbox only.
block.powervoid.description = Voids all power inputted into it. Sandbox only.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.

View File

@@ -1,6 +1,6 @@
text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet\!) text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!)
text.credits = Crédits text.credits = Crédits
text.discord = Rejoignez le discord de Mindustry \! text.discord = Rejoignez le discord de Mindustry !
text.link.discord.description = Le discord officiel de Mindustry text.link.discord.description = Le discord officiel de Mindustry
text.link.github.description = Code source du jeu text.link.github.description = Code source du jeu
text.link.dev-builds.description = Versions instables de développement text.link.dev-builds.description = Versions instables de développement
@@ -8,20 +8,20 @@ text.link.trello.description = Planning Trello officiel pour les fonctionnalité
text.link.itch.io.description = Page web itch.io avec les versions ordinateurs téléchargeables et la version web text.link.itch.io.description = Page web itch.io avec les versions ordinateurs téléchargeables et la version web
text.link.google-play.description = Page Google Play Store du jeu text.link.google-play.description = Page Google Play Store du jeu
text.link.wiki.description = Wiki officiel de Mindustry text.link.wiki.description = Wiki officiel de Mindustry
text.linkfail = L'ouverture du lien a échoué\!\nL'URL a été copiée dans votre presse-papier. text.linkfail = L'ouverture du lien a échoué!\nL'URL a été copiée dans votre presse-papier.
text.editor.web = La version web ne prend pas en charge l'éditeur \!\nTéléchargez le jeu pour l'utiliser. text.editor.web = La version web ne prend pas en charge l'éditeur !\nTéléchargez le jeu pour l'utiliser.
text.web.unsupported = La version web ne prend pas en charge cette fonctionnalité \! Téléchargez le jeu pour l'utiliser. text.web.unsupported = La version web ne prend pas en charge cette fonctionnalité ! Téléchargez le jeu pour l'utiliser.
text.gameover = Le base a été détruit. text.gameover = Le base a été détruit.
text.gameover.pvp = L'équipe[accent] {0}[] a gagnée \! text.gameover.pvp = L'équipe[accent] {0}[] a gagnée !
text.sector.gameover = Ce secteur a été perdu. Réessayer ? text.sector.gameover = Ce secteur a été perdu. Réessayer ?
text.sector.retry = Réessayer text.sector.retry = Réessayer
text.highscore = [accent]Nouveau meilleur score \! text.highscore = [accent]Nouveau meilleur score !
text.wave.lasted = Tu as survécu jusqu'à la vagues [accent]{0}[]. text.wave.lasted = Tu as survécu jusqu'à la vagues [accent]{0}[].
text.level.highscore = Meilleur score\: [accent]{0} text.level.highscore = Meilleur score: [accent]{0}
text.level.delete.title = Confirmer text.level.delete.title = Confirmer
text.map.delete = Êtes-vous sûr de vouloir supprimer cette carte ?"[orange]{0}[]"? text.map.delete = Êtes-vous sûr de vouloir supprimer cette carte ?"[orange]{0}[]"?
text.level.select = Sélection de niveau text.level.select = Sélection de niveau
text.level.mode = Mode de jeu\: text.level.mode = Mode de jeu:
text.construction.desktop = Désélectionner un bloc ou arrêter la construction, [accent]utiliser la touche espace[]. text.construction.desktop = Désélectionner un bloc ou arrêter la construction, [accent]utiliser la touche espace[].
text.construction.title = Guide de construction de blocs text.construction.title = Guide de construction de blocs
text.construction = Vous venez de sélectionner le mode [accent]construction de blocs[].\n\nPour commencez à placer des blocs, appuyez simplement sur un emplacement valide proche de votre vaisseau.\nUne fois que vous avez sélectionné quelques emplacements, Appuyez sur le bouton valider pour confirmer, et votre vaisseau commencera à construire.\n\n- [accent]Enlevez des blocs[] de votre sélection en appuyant dessus.\n- [accent]Déplacez la sélection[] en restant appuyé puis en déplaçant n'importe quel bloc de la sélection.\n- [accent]Placez les blocs en ligne[] En restant appuyé sur un espace vide, puis en étirant dans une direction.\n- [accent]Annulez la construction ou la sélection[] en appuyant sur le X en bas à droite. text.construction = Vous venez de sélectionner le mode [accent]construction de blocs[].\n\nPour commencez à placer des blocs, appuyez simplement sur un emplacement valide proche de votre vaisseau.\nUne fois que vous avez sélectionné quelques emplacements, Appuyez sur le bouton valider pour confirmer, et votre vaisseau commencera à construire.\n\n- [accent]Enlevez des blocs[] de votre sélection en appuyant dessus.\n- [accent]Déplacez la sélection[] en restant appuyé puis en déplaçant n'importe quel bloc de la sélection.\n- [accent]Placez les blocs en ligne[] En restant appuyé sur un espace vide, puis en étirant dans une direction.\n- [accent]Annulez la construction ou la sélection[] en appuyant sur le X en bas à droite.
@@ -36,19 +36,19 @@ text.joingame = Rejoindre la partie
text.addplayers = Ajouter/Enlever des joueurs text.addplayers = Ajouter/Enlever des joueurs
text.customgame = Partie personnalisée text.customgame = Partie personnalisée
text.sectors = Secteurs text.sectors = Secteurs
text.sector = Secteur sélectionné\: [LIGHT_GRAY]{0} text.sector = Secteur sélectionné: [LIGHT_GRAY]{0}
text.sector.time = Temps\: [LIGHT_GRAY]{0} text.sector.time = Temps: [LIGHT_GRAY]{0}
text.sector.deploy = Déployer text.sector.deploy = Déployer
text.sector.abandon = Abandonner text.sector.abandon = Abandonner
text.sector.abandon.confirm = Êtes-vous sûr de vouloir abandonner tout progrès dans ce secteur?\nCette action ne peut être annulée\! text.sector.abandon.confirm = Êtes-vous sûr de vouloir abandonner tout progrès dans ce secteur?\nCette action ne peut être annulée!
text.sector.resume = Reprendre text.sector.resume = Reprendre
text.sector.locked = [scarlet][[Incomplet] text.sector.locked = [scarlet][[Incomplet]
text.sector.unexplored = [accent][[Inexploré] text.sector.unexplored = [accent][[Inexploré]
text.missions = Missions\:[LIGHT_GRAY] {0} text.missions = Missions:[LIGHT_GRAY] {0}
text.mission = Mission\:[LIGHT_GRAY] {0} text.mission = Mission:[LIGHT_GRAY] {0}
text.mission.main = Mission principale\:[LIGHT_GRAY] {0} text.mission.main = Mission principale:[LIGHT_GRAY] {0}
text.mission.info = Mission info text.mission.info = Mission info
text.mission.complete = Mission terminée \! text.mission.complete = Mission terminée !
text.mission.complete.body = Le secteur {0},{1} a été conquis. text.mission.complete.body = Le secteur {0},{1} a été conquis.
text.mission.wave = Survivez[accent] {0}/{1} []vagues\nProchaine vague dans {2} text.mission.wave = Survivez[accent] {0}/{1} []vagues\nProchaine vague dans {2}
text.mission.wave.enemies = Survivez[accent] {0}/{1} []vagues\n{2} Ennemis text.mission.wave.enemies = Survivez[accent] {0}/{1} []vagues\n{2} Ennemis
@@ -56,12 +56,12 @@ text.mission.wave.enemy = Survivez[accent] {0}/{1} []vagues\n{2} Ennemi
text.mission.wave.menu = Survivez[accent] {0} []vagues text.mission.wave.menu = Survivez[accent] {0} []vagues
text.mission.battle = Détruire la base ennemie. text.mission.battle = Détruire la base ennemie.
text.mission.resource.menu = Obtenez {0} x{1} text.mission.resource.menu = Obtenez {0} x{1}
text.mission.resource = Obtain {0}\:\n[accent]{1}/{2}[] text.mission.resource = Obtain {0}:\n[accent]{1}/{2}[]
text.mission.block = Créez {0} text.mission.block = Créez {0}
text.mission.unit = Créez {0} unité text.mission.unit = Créez {0} unité
text.mission.command = Envoyer une commande à {0} unités text.mission.command = Envoyer une commande à {0} unités
text.mission.linknode = Reliez le transmetteur énergétique text.mission.linknode = Reliez le transmetteur énergétique
text.mission.display = [accent]Mission\:\n[LIGHT_GRAY]{0} text.mission.display = [accent]Mission:\n[LIGHT_GRAY]{0}
text.mission.mech = Changer de mécha[accent] {0}[] text.mission.mech = Changer de mécha[accent] {0}[]
text.mission.create = Créez[accent] {0}[] text.mission.create = Créez[accent] {0}[]
text.none = <none> text.none = <none>
@@ -70,29 +70,29 @@ text.quit = Quitter
text.maps = Cartes text.maps = Cartes
text.continue = Continue text.continue = Continue
text.nextmission = Prochaine Mission text.nextmission = Prochaine Mission
text.maps.none = [LIGHT_GRAY]Aucune carte trouvée\! text.maps.none = [LIGHT_GRAY]Aucune carte trouvée!
text.about.button = À propos text.about.button = À propos
text.name = Nom\: text.name = Nom:
text.unlocked = Nouveau bloc debloqué\! text.filename = File Name:
text.unlocked.plural = Nouveaux blocs débloqués\! text.unlocked = Nouveau bloc debloqué!
text.unlocked.plural = Nouveaux blocs débloqués!
text.players = {0} joueurs en ligne text.players = {0} joueurs en ligne
text.players.single = {0} joueur en ligne text.players.single = {0} joueur en ligne
text.server.mismatch = Erreur de paquet\: possible d'incompatibilité de version client/serveur. Assurez-vous que vous et l'hôte avez la dernière version de Mindustry \!
text.server.closing = [accent]Fermeture du serveur ... text.server.closing = [accent]Fermeture du serveur ...
text.server.kicked.kick = Vous avez été expulsé du serveur \! text.server.kicked.kick = Vous avez été expulsé du serveur !
text.server.kicked.serverClose = Serveur fermé. text.server.kicked.serverClose = Serveur fermé.
text.server.kicked.sectorComplete = Secteur terminée. text.server.kicked.sectorComplete = Secteur terminée.
text.server.kicked.sectorComplete.text = Votre mission est complète.\nLe serveur va maintenant passer au prochain secteur. text.server.kicked.sectorComplete.text = Votre mission est complète.\nLe serveur va maintenant passer au prochain secteur.
text.server.kicked.clientOutdated = Client dépassé\! Mettez à jour votre jeu \! text.server.kicked.clientOutdated = Client dépassé! Mettez à jour votre jeu !
text.server.kicked.serverOutdated = Serveur dépassé\! Demandez à l'hôte de le mettre à jour \! text.server.kicked.serverOutdated = Serveur dépassé! Demandez à l'hôte de le mettre à jour !
text.server.kicked.banned = Vous êtes banni de ce serveur. text.server.kicked.banned = Vous êtes banni de ce serveur.
text.server.kicked.recentKick = Vous avez été expulsé récemment.\nAttendez avant de vous connecter à nouveau. text.server.kicked.recentKick = Vous avez été expulsé récemment.\nAttendez avant de vous connecter à nouveau.
text.server.kicked.nameInUse = Il y a déjà quelqu'un avec ce nom\nsur ce serveur. text.server.kicked.nameInUse = Il y a déjà quelqu'un avec ce nom\nsur ce serveur.
text.server.kicked.nameEmpty = Votre nom doit contenir au moins une lettre ou un chiffre. text.server.kicked.nameEmpty = Votre nom doit contenir au moins une lettre ou un chiffre.
text.server.kicked.idInUse = Vous êtes déjà sur ce serveur \! Se connecter avec deux comptes n'est pas permis \! text.server.kicked.idInUse = Vous êtes déjà sur ce serveur ! Se connecter avec deux comptes n'est pas permis !
text.server.kicked.customClient = Ce serveur ne supporte pas les versions personnalisées (Custom builds). Télécharger une version officielle. text.server.kicked.customClient = Ce serveur ne supporte pas les versions personnalisées (Custom builds). Télécharger une version officielle.
text.host.info = Le bouton [accent]héberger[] héberge un serveur sur les ports [scarlet]6567[] et [scarlet]6568.[]\nN'importe qui sur le même [LIGHT_GRAY]réseau wifi ou local[] devrait pouvoir voir votre serveur dans sa liste de serveurs.\n\nSi vous voulez que les gens puissent se connecter de n'importe où grâce à l'IP, [accent]rediriger les ports[] est requis.\n\n[LIGHT_GRAY]Note\:Si quelqu'un éprouve des difficultés à se connecter à votre partie LAN, assurez-vous que vous avez autorisé Mindustry à accéder à votre réseau local dans les paramètres de votre pare-feu. text.host.info = Le bouton [accent]héberger[] héberge un serveur sur les ports [scarlet]6567[] et [scarlet]6568.[]\nN'importe qui sur le même [LIGHT_GRAY]réseau wifi ou local[] devrait pouvoir voir votre serveur dans sa liste de serveurs.\n\nSi vous voulez que les gens puissent se connecter de n'importe où grâce à l'IP, [accent]rediriger les ports[] est requis.\n\n[LIGHT_GRAY]Note:Si quelqu'un éprouve des difficultés à se connecter à votre partie LAN, assurez-vous que vous avez autorisé Mindustry à accéder à votre réseau local dans les paramètres de votre pare-feu.
text.join.info = Ici, vous pouvez entrer l' [accent]IP d'un serveur[] pour s'y connecter, ou découvrir les serveurs[accent]sur votre réseau local[] pour s'y connecter.\nLes parties multijoueur LAN et WAN sont toutes deux supportées.\n\n[LIGHT_GRAY]Note\: Aucune liste globale des serveurs n'est génerée automatiquement\: si vous voulez vous connecter à un serveur par IP, vous devrez demander l'IP à l'hébergeur. text.join.info = Ici, vous pouvez entrer l' [accent]IP d'un serveur[] pour s'y connecter, ou découvrir les serveurs[accent]sur votre réseau local[] pour s'y connecter.\nLes parties multijoueur LAN et WAN sont toutes deux supportées.\n\n[LIGHT_GRAY]Note: Aucune liste globale des serveurs n'est génerée automatiquement: si vous voulez vous connecter à un serveur par IP, vous devrez demander l'IP à l'hébergeur.
text.hostserver = Héberger un serveur text.hostserver = Héberger un serveur
text.hostserver.mobile = Héberger\nUne partie text.hostserver.mobile = Héberger\nUne partie
text.host = Héberger text.host = Héberger
@@ -100,31 +100,31 @@ text.hosting = [accent]Ouverture du serveur ...
text.hosts.refresh = Actualiser text.hosts.refresh = Actualiser
text.hosts.discovering = Recherche de parties en LAN text.hosts.discovering = Recherche de parties en LAN
text.server.refreshing = Actualisation du serveur text.server.refreshing = Actualisation du serveur
text.hosts.none = [lightgray]Aucun jeu en LAN trouvé \! text.hosts.none = [lightgray]Aucun jeu en LAN trouvé !
text.host.invalid = [scarlet]Impossible de se\nconnecter à l'hôte. text.host.invalid = [scarlet]Impossible de se\nconnecter à l'hôte.
text.trace = Suivre le joueur text.trace = Suivre le joueur
text.trace.playername = Nom du joueur\: [accent]{0} text.trace.playername = Nom du joueur: [accent]{0}
text.trace.ip = IP\: [accent]{0} text.trace.ip = IP: [accent]{0}
text.trace.id = ID Unique\: [accent]{0} text.trace.id = ID Unique: [accent]{0}
text.trace.android = Client Android\: [accent]{0} text.trace.android = Client Android: [accent]{0}
text.trace.modclient = Client personnalisé\: [accent]{0} text.trace.modclient = Client personnalisé: [accent]{0}
text.trace.totalblocksbroken = Total des blocs détruits\: [accent]{0} text.trace.totalblocksbroken = Total des blocs détruits: [accent]{0}
text.trace.structureblocksbroken = Structure de blocs détruites\: [accent]{0} text.trace.structureblocksbroken = Structure de blocs détruites: [accent]{0}
text.trace.lastblockbroken = Dernier bloc détruit\: [accent]{0} text.trace.lastblockbroken = Dernier bloc détruit: [accent]{0}
text.trace.totalblocksplaced = Total de blocs placés\: [accent]{0} text.trace.totalblocksplaced = Total de blocs placés: [accent]{0}
text.trace.lastblockplaced = Dernier bloc placé\: [accent]{0} text.trace.lastblockplaced = Dernier bloc placé: [accent]{0}
text.invalidid = ID client invalide \! Soumettre un rapport de bug text.invalidid = ID client invalide ! Soumettre un rapport de bug
text.server.bans = Bannis text.server.bans = Bannis
text.server.bans.none = Aucun joueurs bannis trouvés \! text.server.bans.none = Aucun joueurs bannis trouvés !
text.server.admins = Administrateurs text.server.admins = Administrateurs
text.server.admins.none = Aucun administrateurs trouvé \! text.server.admins.none = Aucun administrateurs trouvé !
text.server.add = Ajouter un serveur text.server.add = Ajouter un serveur
text.server.delete = Êtes-vous sûr de vouloir supprimer ce serveur ? text.server.delete = Êtes-vous sûr de vouloir supprimer ce serveur ?
text.server.hostname = Hôte\: {0} text.server.hostname = Hôte: {0}
text.server.edit = Modifier le serveur text.server.edit = Modifier le serveur
text.server.outdated = [crimson]Serveur obsolète \![] text.server.outdated = [crimson]Serveur obsolète ![]
text.server.outdated.client = [crimson]Client obsolète \![] text.server.outdated.client = [crimson]Client obsolète ![]
text.server.version = [lightgray]Version\: {0} {1} text.server.version = [lightgray]Version: {0} {1}
text.server.custombuild = [yellow]Version personnalisée text.server.custombuild = [yellow]Version personnalisée
text.confirmban = Êtes-vous sûr de vouloir bannir ce joueur ? text.confirmban = Êtes-vous sûr de vouloir bannir ce joueur ?
text.confirmkick = Êtes-vous sûr de vouloir expulser ce joueur? text.confirmkick = Êtes-vous sûr de vouloir expulser ce joueur?
@@ -132,46 +132,45 @@ text.confirmunban = Êtes-vous sûr de vouloir annuler le ban de ce joueur ?
text.confirmadmin = Êtes-vous sûr de vouloir faire de ce joueur un administrateur ? text.confirmadmin = Êtes-vous sûr de vouloir faire de ce joueur un administrateur ?
text.confirmunadmin = Êtes-vous sûr de vouloir supprimer le statut d'administrateur de ce joueur ? text.confirmunadmin = Êtes-vous sûr de vouloir supprimer le statut d'administrateur de ce joueur ?
text.joingame.title = Rejoindre une partie text.joingame.title = Rejoindre une partie
text.joingame.ip = IP\: text.joingame.ip = IP:
text.disconnect = Déconnecté. text.disconnect = Déconnecté.
text.disconnect.data = Les données du monde n'ont pas pu être chargées \! text.disconnect.data = Les données du monde n'ont pas pu être chargées !
text.connecting = [accent]Connexion... text.connecting = [accent]Connexion...
text.connecting.data = [accent]Chargement des données du monde... text.connecting.data = [accent]Chargement des données du monde...
text.connectfail = [crimson]Échec de la connexion au serveur\: [orange]{0} text.server.port = Port:
text.server.port = Port\: text.server.addressinuse = Adresse déjà utilisée !
text.server.addressinuse = Adresse déjà utilisée \! text.server.invalidport = Numéro de port incorrect !
text.server.invalidport = Numéro de port incorrect \! text.server.error = [crimson]Erreur lors de l'hébergement du serveur: [orange]{0}
text.server.error = [crimson]Erreur lors de l'hébergement du serveur\: [orange]{0}
text.save.old = Cette sauvegarde correspond à une ancienne version du jeu et ne peut donc plus être utilisée.\n\n[LIGHT_GRAY]La rétrocompatibilité des sauvegardes va être implémentée dans la version finale de la 4.0. text.save.old = Cette sauvegarde correspond à une ancienne version du jeu et ne peut donc plus être utilisée.\n\n[LIGHT_GRAY]La rétrocompatibilité des sauvegardes va être implémentée dans la version finale de la 4.0.
text.save.new = Nouvelle sauvegarde text.save.new = Nouvelle sauvegarde
text.save.overwrite = Êtes-vous sûr de vouloir\nécraser cette sauvegarde ? text.save.overwrite = Êtes-vous sûr de vouloir\nécraser cette sauvegarde ?
text.overwrite = Écraser text.overwrite = Écraser
text.save.none = Aucune sauvegarde trouvée \! text.save.none = Aucune sauvegarde trouvée !
text.saveload = [accent]Sauvegarde... text.saveload = [accent]Sauvegarde...
text.savefail = Échec de la sauvegarde \! text.savefail = Échec de la sauvegarde !
text.save.delete.confirm = Êtes-vous sûr de supprimer cette sauvegarde ? text.save.delete.confirm = Êtes-vous sûr de supprimer cette sauvegarde ?
text.save.delete = Supprimer text.save.delete = Supprimer
text.save.export = Exporter une\nSauvegarde text.save.export = Exporter une\nSauvegarde
text.save.import.invalid = [orange]Cette sauvegarde est invalide\! text.save.import.invalid = [orange]Cette sauvegarde est invalide!
text.save.import.fail = [crimson]L'importation de la sauvegarde\na échoué\: [orange]{0} text.save.import.fail = [crimson]L'importation de la sauvegarde\na échoué: [orange]{0}
text.save.export.fail = [crimson]L'exportation de la sauvegarde\na échoué\: [orange]{0} text.save.export.fail = [crimson]L'exportation de la sauvegarde\na échoué: [orange]{0}
text.save.import = Importer une sauvegarde text.save.import = Importer une sauvegarde
text.save.newslot = Nom de la sauvegarde\: text.save.newslot = Nom de la sauvegarde:
text.save.rename = Renommer text.save.rename = Renommer
text.save.rename.text = Nouveau nom\: text.save.rename.text = Nouveau nom:
text.selectslot = Sélectionnez une sauvegarde. text.selectslot = Sélectionnez une sauvegarde.
text.slot = [accent]Emplacement {0} text.slot = [accent]Emplacement {0}
text.save.corrupted = [orange]Fichier de sauvegarde corrompu ou invalide\!\nSi vous venez de mettre à jour votre jeu, c'est probablement dû à un changement du format de sauvegarde et [scarlet]non[] un bug. text.save.corrupted = [orange]Fichier de sauvegarde corrompu ou invalide!\nSi vous venez de mettre à jour votre jeu, c'est probablement dû à un changement du format de sauvegarde et [scarlet]non[] un bug.
text.sector.corrupted = [orange]Une sauvegarde pour ce secteur a été trouvé, mais son chargement a raté.\nUne nouvelle sauvegarde a été créé. text.sector.corrupted = [orange]Une sauvegarde pour ce secteur a été trouvé, mais son chargement a raté.\nUne nouvelle sauvegarde a été créé.
text.empty = <vide> text.empty = <vide>
text.on = Allumer text.on = Allumer
text.off = Éteint text.off = Éteint
text.save.autosave = Sauvegarde automatique {0} text.save.autosave = Sauvegarde automatique {0}
text.save.map = Carte\: {0} text.save.map = Carte: {0}
text.save.wave = Vague {0} text.save.wave = Vague {0}
text.save.difficulty = Difficulté\: {0} text.save.difficulty = Difficulté: {0}
text.save.date = Dernière sauvegarde\: {0} text.save.date = Dernière sauvegarde: {0}
text.save.playtime = Temps de jeu\: {0} text.save.playtime = Temps de jeu: {0}
text.confirm = Confirmer text.confirm = Confirmer
text.delete = Supprimer text.delete = Supprimer
text.ok = OK text.ok = OK
@@ -183,9 +182,9 @@ text.back = Retour
text.quit.confirm = Êtes-vous sûr de vouloir quitter? text.quit.confirm = Êtes-vous sûr de vouloir quitter?
text.changelog.title = Notes de mise à jour text.changelog.title = Notes de mise à jour
text.changelog.loading = Récupération des notes de mise à jour... text.changelog.loading = Récupération des notes de mise à jour...
text.changelog.error.android = [orange]Notez que les notes de mise à jour ne marchent pas, certaines fois, sur Android 4.4 et versions antérieures\!\nCeci est dû à un bug interne à Android. text.changelog.error.android = [orange]Notez que les notes de mise à jour ne marchent pas, certaines fois, sur Android 4.4 et versions antérieures!\nCeci est dû à un bug interne à Android.
text.changelog.error.ios = [orange]Les notes de mise à jour ne sont actuellement pas supportée sur IOS. text.changelog.error.ios = [orange]Les notes de mise à jour ne sont actuellement pas supportée sur IOS.
text.changelog.error = [scarlet]Erreur lors de la récupération des notes de mises à jour\!\nVérifiez votre connexion internet. text.changelog.error = [scarlet]Erreur lors de la récupération des notes de mises à jour!\nVérifiez votre connexion internet.
text.changelog.current = [yellow][[Version actuelle] text.changelog.current = [yellow][[Version actuelle]
text.changelog.latest = [orange][[Dernière version] text.changelog.latest = [orange][[Dernière version]
text.loading = [accent]Chargement... text.loading = [accent]Chargement...
@@ -201,33 +200,32 @@ text.saveimage = Sauvegarder l'image
text.unknown = Inconnu text.unknown = Inconnu
text.custom = Personnalisé text.custom = Personnalisé
text.builtin = Pré-fait text.builtin = Pré-fait
text.map.delete.confirm = Êtes-vous sûr de vouloir effacer cette carte ? Cette action est irréversible \! text.map.delete.confirm = Êtes-vous sûr de vouloir effacer cette carte ? Cette action est irréversible !
text.map.random = [accent]Carte aléatoire text.map.random = [accent]Carte aléatoire
text.map.nospawn = Cette carte ne possède pas de base pour que le joueur puisse apparaître \!Ajouter un [ROYAL]base bleue[] sur cette carte dans l'éditeur. text.map.nospawn = Cette carte ne possède pas de base pour que le joueur puisse apparaître !Ajouter un [ROYAL]base bleue[] sur cette carte dans l'éditeur.
text.map.nospawn.pvp = Cette carte ne contient aucune base ennemi dans lequel le joueur apparaît\!\nAjoutez des bases[SCARLET] rouge[] à cette carte dans l'éditeur. text.map.nospawn.pvp = Cette carte ne contient aucune base ennemi dans lequel le joueur apparaît!\nAjoutez des bases[SCARLET] rouge[] à cette carte dans l'éditeur.
text.map.invalid = Erreur lors du chargement de la carte\: carte corrompue ou invalide. text.map.invalid = Erreur lors du chargement de la carte: carte corrompue ou invalide.
text.editor.brush = Pinceau text.editor.brush = Pinceau
text.editor.slope = \\ text.editor.slope = \\
text.editor.openin = Ouvrir dans l'éditeur text.editor.openin = Ouvrir dans l'éditeur
text.editor.oregen = Génération des minerais text.editor.oregen = Génération des minerais
text.editor.oregen.info = Génération de minerais\: text.editor.oregen.info = Génération de minerais:
text.editor.mapinfo = Infos sur la carte text.editor.mapinfo = Infos sur la carte
text.editor.author = Auteur\: text.editor.author = Auteur:
text.editor.description = Description\: text.editor.description = Description:
text.editor.name = Nom\: text.editor.name = Nom:
text.editor.teams = Équipes text.editor.teams = Équipes
text.editor.elevation = Élévation text.editor.elevation = Élévation
text.editor.badsize = [orange]Dimensions de l'image invalide\![]\nDimensions valides de carte\: {0} text.editor.errorimageload = Erreur lors du chargement du fichier image:\n[orange]{0}
text.editor.errorimageload = Erreur lors du chargement du fichier image\:\n[orange]{0} text.editor.errorimagesave = Erreur lors de la sauvegarde du fichier image:\n[orange]{0}
text.editor.errorimagesave = Erreur lors de la sauvegarde du fichier image\:\n[orange]{0}
text.editor.generate = Générer text.editor.generate = Générer
text.editor.resize = Redimensionner text.editor.resize = Redimensionner
text.editor.loadmap = Charger une carte text.editor.loadmap = Charger une carte
text.editor.savemap = Sauvegarder une carte text.editor.savemap = Sauvegarder une carte
text.editor.saved = Sauvegardé \! text.editor.saved = Sauvegardé !
text.editor.save.noname = Votre carte ne possède pas de nom \! Ajouter en un dans le menu 'Infos sur la carte'. text.editor.save.noname = Votre carte ne possède pas de nom ! Ajouter en un dans le menu 'Infos sur la carte'.
text.editor.save.overwrite = Une carte posséde déjà ce nom \! Choisissez un nom différent dans le menu 'Infos sur la carte'. text.editor.save.overwrite = Une carte posséde déjà ce nom ! Choisissez un nom différent dans le menu 'Infos sur la carte'.
text.editor.import.exists = [scarlet]Importation impossible \:[] Une carte nommé '{0}' existe déjà\! text.editor.import.exists = [scarlet]Importation impossible :[] Une carte nommé '{0}' existe déjà!
text.editor.import = Importation... text.editor.import = Importation...
text.editor.importmap = Importer une carte text.editor.importmap = Importer une carte
text.editor.importmap.description = Importer une carte déjà existante text.editor.importmap.description = Importer une carte déjà existante
@@ -242,27 +240,34 @@ text.editor.exportimage = Exporter l'image du terrain
text.editor.exportimage.description = Exporter la carte sous forme d'image text.editor.exportimage.description = Exporter la carte sous forme d'image
text.editor.loadimage = Importer le terrain text.editor.loadimage = Importer le terrain
text.editor.saveimage = Exportr le terrain text.editor.saveimage = Exportr le terrain
text.editor.unsaved = [scarlet] Vous avez des changements non sauvegardés \![] Êtes-vous sûr de vouloir quitter ? text.editor.unsaved = [scarlet] Vous avez des changements non sauvegardés ![] Êtes-vous sûr de vouloir quitter ?
text.editor.resizemap = Redimensionner\nla carte text.editor.resizemap = Redimensionner\nla carte
text.editor.mapname = Nom de la carte\: text.editor.mapname = Nom de la carte:
text.editor.overwrite = [accent]Attention\!\nCela écrasera une carte existante. text.editor.overwrite = [accent]Attention!\nCela écrasera une carte existante.
text.editor.overwrite.confirm = [scarlet]Attention \![] Une carte avec ce nom existe déjà. Êtes-vous sûr de vouloir la réécrire? text.editor.overwrite.confirm = [scarlet]Attention ![] Une carte avec ce nom existe déjà. Êtes-vous sûr de vouloir la réécrire?
text.editor.selectmap = Sélectionnez une carte à charger\: text.editor.selectmap = Sélectionnez une carte à charger:
text.width = Largeur\: text.width = Largeur:
text.height = Hauteur\: text.height = Hauteur:
text.menu = Menu text.menu = Menu
text.play = Jouer text.play = Jouer
text.load = Charger text.load = Charger
text.save = Sauvegarder text.save = Sauvegarder
text.fps = FPS\: {0} text.fps = FPS: {0}
text.tps = TPS\: {0} text.tps = TPS: {0}
text.ping = Ping\: {0}ms text.ping = Ping: {0}ms
text.language.restart = Veuillez redémarrez votre jeu pour le changement de langage prenne effet. text.language.restart = Veuillez redémarrez votre jeu pour le changement de langage prenne effet.
text.settings = Paramètres text.settings = Paramètres
text.tutorial = Tutoriel text.tutorial = Tutoriel
text.editor = Éditeur text.editor = Éditeur
text.mapeditor = Éditeur de carte text.mapeditor = Éditeur de carte
text.donate = Faire un\ndon text.donate = Faire un\ndon
text.connectfail = [crimson]Échec de la connexion au serveur: [orange]{0}
text.error.unreachable = Server unreachable.
text.error.invalidaddress = Invalid address.
text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct!
text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry!
text.error.alreadyconnected = Already connected.
text.error.any = Unkown network error.
text.settings.language = Langage text.settings.language = Langage
text.settings.reset = Valeur par défaut. text.settings.reset = Valeur par défaut.
text.settings.rebind = Réatttribuer text.settings.rebind = Réatttribuer
@@ -272,7 +277,7 @@ text.settings.sound = Son
text.settings.graphics = Graphiques text.settings.graphics = Graphiques
text.settings.cleardata = Effacer les données du jeu... text.settings.cleardata = Effacer les données du jeu...
text.settings.clear.confirm = Êtes-vous sûr d'effacer ces données ?\n[scarlet]Ceci est irréversible text.settings.clear.confirm = Êtes-vous sûr d'effacer ces données ?\n[scarlet]Ceci est irréversible
text.settings.clearall.confirm = [scarlet]ATTENTION\![]\nCet action effacera toutes les données , incluant les sauvegarges, les cartes, les déblocages et la configuration des touches.\nUne fois que vous aurez pressé 'Ok' le jeu effacera toutes les données et se fermera. text.settings.clearall.confirm = [scarlet]ATTENTION![]\nCet action effacera toutes les données , incluant les sauvegarges, les cartes, les déblocages et la configuration des touches.\nUne fois que vous aurez pressé 'Ok' le jeu effacera toutes les données et se fermera.
text.settings.clearsectors = Éffacer les données des secteurs text.settings.clearsectors = Éffacer les données des secteurs
text.settings.clearunlocks = Éffacer les déblocages text.settings.clearunlocks = Éffacer les déblocages
text.settings.clearall = Tout effacer text.settings.clearall = Tout effacer
@@ -314,7 +319,7 @@ text.blocks.coolant = Liquide de refroidissement
text.blocks.coolantuse = Quantité de liquide de refroidissement utilisé text.blocks.coolantuse = Quantité de liquide de refroidissement utilisé
text.blocks.inputliquidfuel = Carburant liquide text.blocks.inputliquidfuel = Carburant liquide
text.blocks.liquidfueluse = Quantité de carburant liquide utilisé text.blocks.liquidfueluse = Quantité de carburant liquide utilisé
text.blocks.explosive = Hautement explosif \! text.blocks.explosive = Hautement explosif !
text.blocks.health = Santé text.blocks.health = Santé
text.blocks.inaccuracy = Précision text.blocks.inaccuracy = Précision
text.blocks.shots = Tirs text.blocks.shots = Tirs
@@ -348,10 +353,8 @@ setting.difficulty.easy = Facile
setting.difficulty.normal = Normal setting.difficulty.normal = Normal
setting.difficulty.hard = Difficile setting.difficulty.hard = Difficile
setting.difficulty.insane = Êxtreme setting.difficulty.insane = Êxtreme
setting.difficulty.purge = Purge setting.difficulty.name = Difficulté:
setting.difficulty.name = Difficulté\:
setting.screenshake.name = Tremblement d'écran setting.screenshake.name = Tremblement d'écran
setting.indicators.name = Indicateurs ennemis
setting.effects.name = Montrer les effets setting.effects.name = Montrer les effets
setting.sensitivity.name = Contôle de la sensibilité setting.sensitivity.name = Contôle de la sensibilité
setting.saveinterval.name = Intervalle des sauvegardes auto setting.saveinterval.name = Intervalle des sauvegardes auto
@@ -361,7 +364,6 @@ setting.multithread.name = Multithreading
setting.fps.name = Afficher FPS setting.fps.name = Afficher FPS
setting.vsync.name = VSync setting.vsync.name = VSync
setting.lasers.name = Afficher les rayons des lasers setting.lasers.name = Afficher les rayons des lasers
setting.healthbars.name = Afficher les barres de santé des entités
setting.minimap.name = Montrer la minimap setting.minimap.name = Montrer la minimap
setting.musicvol.name = Volume de la musique setting.musicvol.name = Volume de la musique
setting.mutemusic.name = Couper la musique setting.mutemusic.name = Couper la musique
@@ -403,11 +405,11 @@ mode.waves.description = Le mode normal. Ressources limitées et vagues déclenc
mode.sandbox.name = Bac à sable mode.sandbox.name = Bac à sable
mode.sandbox.description = Ressources infinies et pas de compte à rebours pour les vagues. mode.sandbox.description = Ressources infinies et pas de compte à rebours pour les vagues.
mode.custom.warning = Notez que les blocs débloqués en partie personnalisées ne sont pas conservés pour les secteurs.\n\n[LIGHT_GRAY]En mode bac à sable, seul les blocs débloqués en mode secteur peuvent être utilisés. mode.custom.warning = Notez que les blocs débloqués en partie personnalisées ne sont pas conservés pour les secteurs.\n\n[LIGHT_GRAY]En mode bac à sable, seul les blocs débloqués en mode secteur peuvent être utilisés.
mode.custom.warning.read = Juste pour vous assurer que vous l'avez lu\:\n[scarlet]Les déverrouillages dans les jeux personnalisés ne sont pas transférés aux secteurs ou à d'autres modes\!\n\n[LIGHT_GRAY](J'aimerais que ce ne soit pas nécessaire, mais apparemment c'est le cas) mode.custom.warning.read = Juste pour vous assurer que vous l'avez lu:\n[scarlet]Les déverrouillages dans les jeux personnalisés ne sont pas transférés aux secteurs ou à d'autres modes!\n\n[LIGHT_GRAY](J'aimerais que ce ne soit pas nécessaire, mais apparemment c'est le cas)
mode.freebuild.name = Construction libre mode.freebuild.name = Construction libre
mode.freebuild.description = Ressources limitées et pas de compte à rebours pour les vagues. mode.freebuild.description = Ressources limitées et pas de compte à rebours pour les vagues.
mode.pvp.name = PvP mode.pvp.name = PvP
mode.pvp.description = Lutter contre d'autres joueurs pour gagner \! mode.pvp.description = Lutter contre d'autres joueurs pour gagner !
content.item.name = Objets content.item.name = Objets
content.liquid.name = Liquides content.liquid.name = Liquides
content.unit.name = Unités content.unit.name = Unités
@@ -431,8 +433,10 @@ item.silicon.name = Silicone
item.silicon.description = Un matériau semi-conducteur extrêmement utile, avec des utilisations dans les panneaux solaires et beaucoup d'autre composants électroniques complexes. item.silicon.description = Un matériau semi-conducteur extrêmement utile, avec des utilisations dans les panneaux solaires et beaucoup d'autre composants électroniques complexes.
item.plastanium.name = Plastanium item.plastanium.name = Plastanium
item.plastanium.description = Un matériau léger et docile utilisé dans l'aviation avancée et dans les munitions à fragmentation. item.plastanium.description = Un matériau léger et docile utilisé dans l'aviation avancée et dans les munitions à fragmentation.
item.phase-matter.name = Matière phasée item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = Alliage superchargé item.surge-alloy.name = Alliage superchargé
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.biomatter.name = Biomasse item.biomatter.name = Biomasse
item.biomatter.description = Un mélange de matières organiques; utilisé pour la transformation en pétrole ou en tant que carburant de base. item.biomatter.description = Un mélange de matières organiques; utilisé pour la transformation en pétrole ou en tant que carburant de base.
item.sand.name = Sable item.sand.name = Sable
@@ -474,28 +478,28 @@ mech.trident-ship.weapon = Largage de bombe
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = Un grand vaisseau de combat cuirassé. Equipé avec un fusil automatique à munitions incendiaires. Il a aussi une bonne accéleration ainsi qu'une bonne vitesse maximale. mech.glaive-ship.description = Un grand vaisseau de combat cuirassé. Equipé avec un fusil automatique à munitions incendiaires. Il a aussi une bonne accéleration ainsi qu'une bonne vitesse maximale.
mech.glaive-ship.weapon = Fusil automatique incendiaire mech.glaive-ship.weapon = Fusil automatique incendiaire
text.item.explosiveness = [LIGHT_GRAY]Explosivité\: {0} text.item.explosiveness = [LIGHT_GRAY]Explosivité: {0}
text.item.flammability = [LIGHT_GRAY]Inflammabilité\: {0} text.item.flammability = [LIGHT_GRAY]Inflammabilité: {0}
text.item.radioactivity = [LIGHT_GRAY]Radioactivité\: {0} text.item.radioactivity = [LIGHT_GRAY]Radioactivité: {0}
text.item.fluxiness = [LIGHT_GRAY]Flux de Puissance\: {0} text.item.fluxiness = [LIGHT_GRAY]Flux de Puissance: {0}
text.unit.health = [LIGHT_GRAY]Santé\: {0} text.unit.health = [LIGHT_GRAY]Santé: {0}
text.unit.speed = [LIGHT_GRAY]Vitesse\: {0} text.unit.speed = [LIGHT_GRAY]Vitesse: {0}
text.mech.weapon = [LIGHT_GRAY]Arme\: {0} text.mech.weapon = [LIGHT_GRAY]Arme: {0}
text.mech.armor = [LIGHT_GRAY]Armure\: {0} text.mech.armor = [LIGHT_GRAY]Armure: {0}
text.mech.itemcapacity = [LIGHT_GRAY]Capacité de stockage\: {0} text.mech.itemcapacity = [LIGHT_GRAY]Capacité de stockage: {0}
text.mech.minespeed = [LIGHT_GRAY]Vitesse de minage\: {0} text.mech.minespeed = [LIGHT_GRAY]Vitesse de minage: {0}
text.mech.minepower = [LIGHT_GRAY]Puissance du minage\: {0} text.mech.minepower = [LIGHT_GRAY]Puissance du minage: {0}
text.mech.ability = [LIGHT_GRAY]Compétence\: {0} text.mech.ability = [LIGHT_GRAY]Compétence: {0}
text.liquid.heatcapacity = [LIGHT_GRAY]Capacité Thermique {0} text.liquid.heatcapacity = [LIGHT_GRAY]Capacité Thermique {0}
text.liquid.viscosity = [LIGHT_GRAY]Viscosité\: {0} text.liquid.viscosity = [LIGHT_GRAY]Viscosité: {0}
text.liquid.temperature = [LIGHT_GRAY]Température\: {0} text.liquid.temperature = [LIGHT_GRAY]Température: {0}
block.spawn.name = Générateur d'ennemi block.spawn.name = Générateur d'ennemi
block.core.name = Base block.core.name = Base
block.metalfloor.name = Sol en métal block.metalfloor.name = Sol en métal
block.deepwater.name = Eau profonde block.deepwater.name = Eau profonde
block.water.name = Eau block.water.name = Eau
block.lava.name = Lave block.lava.name = Lave
block.oil.name = Pétrole block.tar.name = Tar
block.blackstone.name = Roche sombre block.blackstone.name = Roche sombre
block.stone.name = Roche block.stone.name = Roche
block.dirt.name = Terre block.dirt.name = Terre
@@ -525,15 +529,11 @@ block.conveyor.name = Transporteur
block.titanium-conveyor.name = Transporteur en titane block.titanium-conveyor.name = Transporteur en titane
block.junction.name = Junction block.junction.name = Junction
block.router.name = Routeur block.router.name = Routeur
block.router.description = Distribue les articles dans les 4 directions.
block.distributor.name = [accent]Distributeur[] block.distributor.name = [accent]Distributeur[]
block.distributor.description = C'est un Diviseur qui peut envoyer les articles dans 8 directions. Le seul, pas comme certain.
block.sorter.name = Trieur block.sorter.name = Trieur
block.sorter.description = Trie les articles. Si un article correspond à la sélection, il peut passer. Autrement, l'article est distribué vers la gauche ou la droite. block.sorter.description = Trie les articles. Si un article correspond à la sélection, il peut passer. Autrement, l'article est distribué vers la gauche ou la droite.
block.overflow-gate.name = Barrière de Débordement block.overflow-gate.name = Barrière de Débordement
block.overflow-gate.description = C'est la combinaison entre un Routeur et un Diviseur qui peut seulement distribuer à gauche et à droite si le chemin de devant est bloqué. block.overflow-gate.description = C'est la combinaison entre un Routeur et un Diviseur qui peut seulement distribuer à gauche et à droite si le chemin de devant est bloqué.
block.bridgeconveyor.name = Pont Transporteur
block.bridgeconveyor.description = C'est un Transporteur qui peut passer par-dessus les blocs, jusqu'à deux blocs de distance.
block.smelter.name = Fonderie d'alliage lourd block.smelter.name = Fonderie d'alliage lourd
block.arc-smelter.name = Fonderie d'alliage lourd électrique block.arc-smelter.name = Fonderie d'alliage lourd électrique
block.silicon-smelter.name = Fonderie de Silicone block.silicon-smelter.name = Fonderie de Silicone
@@ -572,7 +572,6 @@ block.liquidsource.name = Source de liquide
block.powervoid.name = Absorbeur énergétique block.powervoid.name = Absorbeur énergétique
block.powerinfinite.name = Puissance infinie block.powerinfinite.name = Puissance infinie
block.unloader.name = Déchargeur block.unloader.name = Déchargeur
block.sortedunloader.name = Déchargeur-trieur
block.vault.name = Coffre-Fort block.vault.name = Coffre-Fort
block.wave.name = Vague block.wave.name = Vague
block.swarmer.name = Essaim block.swarmer.name = Essaim
@@ -667,3 +666,114 @@ tutorial.daggerfactory = Construire [accent]une usine de "Poignards" []est recom
tutorial.router = Les usines ont besoin de ressources pour fonctionner.\nCréez un routeur pour séparer les objets. tutorial.router = Les usines ont besoin de ressources pour fonctionner.\nCréez un routeur pour séparer les objets.
tutorial.dagger = Reliez des transmetteurs énergétiques à l'usine.\nUne fois que les conditions seront remplies , un mécha sera créé.\nConstruisez autant de foreuses, de générateurs et de tapis roulants que nécessaire. tutorial.dagger = Reliez des transmetteurs énergétiques à l'usine.\nUne fois que les conditions seront remplies , un mécha sera créé.\nConstruisez autant de foreuses, de générateurs et de tapis roulants que nécessaire.
tutorial.battle = [LIGHT_GRAY]L'Ennemi[] a révélé sa base .\nDétruisez la avec votre unité et des méchas "Poignard". tutorial.battle = [LIGHT_GRAY]L'Ennemi[] a révélé sa base .\nDétruisez la avec votre unité et des méchas "Poignard".
block.core.description = The most important building in the game.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.dense-alloy-wall.description = A standard defensive block.\nAdequate protection from enemies.
block.dense-alloy-wall-large.description = A standard defensive block.\nAdequate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles.
block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.
block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles.
block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.
block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles.
block.mend-projector.description = Periodically heals buildings in its vicinity.
block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets.
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.duo.description = A small, cheap turret.
block.arc.description = A small turret which shoots electricity in a random arc towards the enemy.
block.hail.description = A small artillery turret.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable.
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.smelter.description = Burns coal for smelting copper and lead into dense alloy.
block.arc-smelter.description = Smelts copper and lead into dense alloy by using an external power source.
block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
block.solidifer.description = Cools lava to stone at a fast pace.
block.melter.description = Heats up stone to very high temperatures to obtain lava.
block.incinerator.description = Gets rid of any excess item or liquid.
block.biomattercompressor.description = Compresses biomatter in order to retrieve oil.
block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone.
block.centrifuge.description = More efficient than the separator, but also more expensive to build and requires power.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
block.battery-large.description = Stores much more power than a regular battery.
block.combustion-generator.description = Generates power by burning oil or flammable materials.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.thermal-generator.description = Generates a large amount of power from lava.
block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
block.blast-drill.description = The ultimate drill. Requires large amounts of power.
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates the soil with water in order to obtain biomatter.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.dart-ship-pad.description = Leave your current vessel and change into a basic fighter aircraft.\nUse the pad by double tapping while standing on it.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
block.ghoul-factory.description = Produces heavy carpet bombers.
block.dagger-factory.description = Produces basic ground units.
block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser ground units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.command-center.description = Allows changing friendly AI behavior. Currently, attack, retreat and patrol commands are supported.
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks.
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.rotary-pump.description = An advanced pump which doubles up speed by using power.
block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech.
block.itemsource.description = Infinitely outputs items. Sandbox only.
block.liquidsource.description = Infinitely outputs liquids. Sandbox only.
block.itemvoid.description = Destroys any items which go into it without using power. Sandbox only.
block.powerinfinite.description = Infinitely outputs power. Sandbox only.
block.powervoid.description = Voids all power inputted into it. Sandbox only.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.

View File

@@ -1,6 +1,6 @@
text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet\!) text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!)
text.credits = Credits text.credits = Credits
text.discord = Bergabunglah dengan Discord Mindustry\! text.discord = Bergabunglah dengan Discord Mindustry!
text.link.discord.description = the official Mindustry discord chatroom text.link.discord.description = the official Mindustry discord chatroom
text.link.github.description = Game source code text.link.github.description = Game source code
text.link.dev-builds.description = Unstable development builds text.link.dev-builds.description = Unstable development builds
@@ -8,27 +8,27 @@ text.link.trello.description = Official trello board for planned features
text.link.itch.io.description = itch.io page with PC downloads and web version text.link.itch.io.description = itch.io page with PC downloads and web version
text.link.google-play.description = Google Play store listing text.link.google-play.description = Google Play store listing
text.link.wiki.description = official Mindustry wiki text.link.wiki.description = official Mindustry wiki
text.linkfail = Failed to open link\!\nThe URL has been copied to your cliboard. text.linkfail = Failed to open link!\nThe URL has been copied to your cliboard.
text.editor.web = The web version does not support the editor\!\nDownload the game to use it. text.editor.web = The web version does not support the editor!\nDownload the game to use it.
text.web.unsupported = The web version does not support this feature\! Download the game to use it. text.web.unsupported = The web version does not support this feature! Download the game to use it.
text.gameover = Intinya hancur. text.gameover = Intinya hancur.
text.gameover.pvp = The[accent] {0}[] team is victorious\! text.gameover.pvp = The[accent] {0}[] team is victorious!
text.sector.gameover = This sector has been lost. Re-deploy? text.sector.gameover = This sector has been lost. Re-deploy?
text.sector.retry = Retry text.sector.retry = Retry
text.highscore = [YELLOW]Rekor baru\! text.highscore = [YELLOW]Rekor baru!
text.wave.lasted = You lasted until wave [accent]{0}[]. text.wave.lasted = You lasted until wave [accent]{0}[].
text.level.highscore = Skor Tinggi\: [accent]{0} text.level.highscore = Skor Tinggi: [accent]{0}
text.level.delete.title = Konfirmasi Hapus text.level.delete.title = Konfirmasi Hapus
text.map.delete = Are you sure you want to delete the map "[orange]{0}[]"? text.map.delete = Are you sure you want to delete the map "[orange]{0}[]"?
text.level.select = Pilih Level text.level.select = Pilih Level
text.level.mode = Modus permainan\: text.level.mode = Modus permainan:
text.construction.desktop = Desktop controls have been changed.\nTo deselect a block or stop building, [accent]use space[]. text.construction.desktop = Desktop controls have been changed.\nTo deselect a block or stop building, [accent]use space[].
text.construction.title = Block Construction Guide text.construction.title = Block Construction Guide
text.construction = You've just selected [accent]block construction mode[].\n\nTo begin placing, simply tap a valid location near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Shift the selection[] by holding and dragging any block in the selection.\n- [accent]Place blocks in a line[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel construction or selection[] by pressing the X at the bottom left. text.construction = You've just selected [accent]block construction mode[].\n\nTo begin placing, simply tap a valid location near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Shift the selection[] by holding and dragging any block in the selection.\n- [accent]Place blocks in a line[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel construction or selection[] by pressing the X at the bottom left.
text.deconstruction.title = Block Deconstruction Guide text.deconstruction.title = Block Deconstruction Guide
text.deconstruction = You've just selected [accent]block deconstruction mode[].\n\nTo begin breaking, simply tap a block near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin de-constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Remove blocks in an area[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel deconstruction or selection[] by pressing the X at the bottom left. text.deconstruction = You've just selected [accent]block deconstruction mode[].\n\nTo begin breaking, simply tap a block near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin de-constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Remove blocks in an area[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel deconstruction or selection[] by pressing the X at the bottom left.
text.showagain = Don't show again next session text.showagain = Don't show again next session
text.coreattack = < Core is under attack\! > text.coreattack = < Core is under attack! >
text.unlocks = Unlocks text.unlocks = Unlocks
text.savegame = Simpan Permainan text.savegame = Simpan Permainan
text.loadgame = Lanjutkan text.loadgame = Lanjutkan
@@ -36,19 +36,19 @@ text.joingame = Bermain Bersama
text.addplayers = Add/Remove Players text.addplayers = Add/Remove Players
text.customgame = Custom Game text.customgame = Custom Game
text.sectors = Sectors text.sectors = Sectors
text.sector = Selected Sector\: [LIGHT_GRAY]{0} text.sector = Selected Sector: [LIGHT_GRAY]{0}
text.sector.time = Time\: [LIGHT_GRAY]{0} text.sector.time = Time: [LIGHT_GRAY]{0}
text.sector.deploy = Deploy text.sector.deploy = Deploy
text.sector.abandon = Abandon text.sector.abandon = Abandon
text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone\! text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone!
text.sector.resume = Resume text.sector.resume = Resume
text.sector.locked = [scarlet][[Incomplete] text.sector.locked = [scarlet][[Incomplete]
text.sector.unexplored = [accent][[Unexplored] text.sector.unexplored = [accent][[Unexplored]
text.missions = Missions\:[LIGHT_GRAY] {0} text.missions = Missions:[LIGHT_GRAY] {0}
text.mission = Mission\:[LIGHT_GRAY] {0} text.mission = Mission:[LIGHT_GRAY] {0}
text.mission.main = Main Mission\:[LIGHT_GRAY] {0} text.mission.main = Main Mission:[LIGHT_GRAY] {0}
text.mission.info = Mission Info text.mission.info = Mission Info
text.mission.complete = Mission complete\! text.mission.complete = Mission complete!
text.mission.complete.body = Sector {0},{1} has been conquered. text.mission.complete.body = Sector {0},{1} has been conquered.
text.mission.wave = Survive [accent]{0}[] waves. text.mission.wave = Survive [accent]{0}[] waves.
text.mission.wave.enemies = Survive[accent] {0}/{1} []waves\n{2} Enemies text.mission.wave.enemies = Survive[accent] {0}/{1} []waves\n{2} Enemies
@@ -56,12 +56,12 @@ text.mission.wave.enemy = Survive[accent] {0}/{1} []waves\n{2} Enemy
text.mission.wave.menu = Survive[accent] {0} []waves text.mission.wave.menu = Survive[accent] {0} []waves
text.mission.battle = Destroy the enemy base. text.mission.battle = Destroy the enemy base.
text.mission.resource.menu = Obtain {0} x{1} text.mission.resource.menu = Obtain {0} x{1}
text.mission.resource = Obtain {0}\:\n[accent]{1}/{2}[] text.mission.resource = Obtain {0}:\n[accent]{1}/{2}[]
text.mission.block = Create {0} text.mission.block = Create {0}
text.mission.unit = Create {0} Unit text.mission.unit = Create {0} Unit
text.mission.command = Send Command {0} To Units text.mission.command = Send Command {0} To Units
text.mission.linknode = Link Power Node text.mission.linknode = Link Power Node
text.mission.display = [accent]Mission\:\n[LIGHT_GRAY]{0} text.mission.display = [accent]Mission:\n[LIGHT_GRAY]{0}
text.mission.mech = Switch to mech[accent] {0}[] text.mission.mech = Switch to mech[accent] {0}[]
text.mission.create = Create[accent] {0}[] text.mission.create = Create[accent] {0}[]
text.none = <none> text.none = <none>
@@ -70,29 +70,29 @@ text.quit = Keluar
text.maps = Maps text.maps = Maps
text.continue = Continue text.continue = Continue
text.nextmission = Next Mission text.nextmission = Next Mission
text.maps.none = [LIGHT_GRAY]No maps found\! text.maps.none = [LIGHT_GRAY]No maps found!
text.about.button = Tentang text.about.button = Tentang
text.name = Nama\: text.name = Nama:
text.unlocked = New Block Unlocked\! text.filename = File Name:
text.unlocked.plural = New Blocks Unlocked\! text.unlocked = New Block Unlocked!
text.unlocked.plural = New Blocks Unlocked!
text.players = {0} pemain online text.players = {0} pemain online
text.players.single = {0} pemain online text.players.single = {0} pemain online
text.server.mismatch = Kesalahan paket\: kemungkinan versi client / server tidak sesuai.\nPastikan Anda dan host memiliki versi terbaru Mindustry\!
text.server.closing = [accent]Menutup server... text.server.closing = [accent]Menutup server...
text.server.kicked.kick = Anda telah dikeluarkan dari server\! text.server.kicked.kick = Anda telah dikeluarkan dari server!
text.server.kicked.serverClose = Server closed. text.server.kicked.serverClose = Server closed.
text.server.kicked.sectorComplete = Sector completed. text.server.kicked.sectorComplete = Sector completed.
text.server.kicked.sectorComplete.text = Your mission is complete.\nThe server will now continue at the next sector. text.server.kicked.sectorComplete.text = Your mission is complete.\nThe server will now continue at the next sector.
text.server.kicked.clientOutdated = Client versi lama\! Update game Anda\! text.server.kicked.clientOutdated = Client versi lama! Update game Anda!
text.server.kicked.serverOutdated = Server versi lama\! Tanyakan host untuk mengupdate\! text.server.kicked.serverOutdated = Server versi lama! Tanyakan host untuk mengupdate!
text.server.kicked.banned = You are banned on this server. text.server.kicked.banned = You are banned on this server.
text.server.kicked.recentKick = You have been kicked recently.\nWait before connecting again. text.server.kicked.recentKick = You have been kicked recently.\nWait before connecting again.
text.server.kicked.nameInUse = There is someone with that name\nalready on this server. text.server.kicked.nameInUse = There is someone with that name\nalready on this server.
text.server.kicked.nameEmpty = Your name must contain at least one character or number. text.server.kicked.nameEmpty = Your name must contain at least one character or number.
text.server.kicked.idInUse = You are already on this server\! Connecting with two accounts is not permitted. text.server.kicked.idInUse = You are already on this server! Connecting with two accounts is not permitted.
text.server.kicked.customClient = This server does not support custom builds. Download an official version. text.server.kicked.customClient = This server does not support custom builds. Download an official version.
text.host.info = The [accent]host[] button hosts a server on ports [scarlet]6567[] and [scarlet]6568.[]\nAnybody on the same [LIGHT_GRAY]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[LIGHT_GRAY]Note\: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings. text.host.info = The [accent]host[] button hosts a server on ports [scarlet]6567[] and [scarlet]6568.[]\nAnybody on the same [LIGHT_GRAY]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[LIGHT_GRAY]Note: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings.
text.join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[LIGHT_GRAY]Note\: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP. text.join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[LIGHT_GRAY]Note: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP.
text.hostserver = Host Server text.hostserver = Host Server
text.hostserver.mobile = Host\nGame text.hostserver.mobile = Host\nGame
text.host = Host text.host = Host
@@ -100,31 +100,31 @@ text.hosting = [accent]Membuka server...
text.hosts.refresh = Segarkan text.hosts.refresh = Segarkan
text.hosts.discovering = Mencari game LAN text.hosts.discovering = Mencari game LAN
text.server.refreshing = Menyegarkan server text.server.refreshing = Menyegarkan server
text.hosts.none = [lightgray]Tidak ada game LAN yang ditemukan\! text.hosts.none = [lightgray]Tidak ada game LAN yang ditemukan!
text.host.invalid = [scarlet]Tidak dapat terhubung ke host. text.host.invalid = [scarlet]Tidak dapat terhubung ke host.
text.trace = Trace Player text.trace = Trace Player
text.trace.playername = Player name\: [accent]{0} text.trace.playername = Player name: [accent]{0}
text.trace.ip = IP\: [accent]{0} text.trace.ip = IP: [accent]{0}
text.trace.id = Unique ID\: [accent]{0} text.trace.id = Unique ID: [accent]{0}
text.trace.android = Android Client\: [accent]{0} text.trace.android = Android Client: [accent]{0}
text.trace.modclient = Custom Client\: [accent]{0} text.trace.modclient = Custom Client: [accent]{0}
text.trace.totalblocksbroken = Total blocks broken\: [accent]{0} text.trace.totalblocksbroken = Total blocks broken: [accent]{0}
text.trace.structureblocksbroken = Structure blocks broken\: [accent]{0} text.trace.structureblocksbroken = Structure blocks broken: [accent]{0}
text.trace.lastblockbroken = Last block broken\: [accent]{0} text.trace.lastblockbroken = Last block broken: [accent]{0}
text.trace.totalblocksplaced = Total blocks placed\: [accent]{0} text.trace.totalblocksplaced = Total blocks placed: [accent]{0}
text.trace.lastblockplaced = Last block placed\: [accent]{0} text.trace.lastblockplaced = Last block placed: [accent]{0}
text.invalidid = Invalid client ID\! Submit a bug report. text.invalidid = Invalid client ID! Submit a bug report.
text.server.bans = Bans text.server.bans = Bans
text.server.bans.none = No banned players found\! text.server.bans.none = No banned players found!
text.server.admins = Admins text.server.admins = Admins
text.server.admins.none = No admins found\! text.server.admins.none = No admins found!
text.server.add = Tambahkan Server text.server.add = Tambahkan Server
text.server.delete = Yakin ingin menghapus server ini? text.server.delete = Yakin ingin menghapus server ini?
text.server.hostname = Host\: {0} text.server.hostname = Host: {0}
text.server.edit = Sunting Server text.server.edit = Sunting Server
text.server.outdated = [crimson]Outdated Server\![] text.server.outdated = [crimson]Outdated Server![]
text.server.outdated.client = [crimson]Outdated Client\![] text.server.outdated.client = [crimson]Outdated Client![]
text.server.version = [lightgray]Version\: {0} text.server.version = [lightgray]Version: {0}
text.server.custombuild = [yellow]Custom Build text.server.custombuild = [yellow]Custom Build
text.confirmban = Are you sure you want to ban this player? text.confirmban = Are you sure you want to ban this player?
text.confirmkick = Are you sure you want to kick this player? text.confirmkick = Are you sure you want to kick this player?
@@ -132,46 +132,45 @@ text.confirmunban = Are you sure you want to unban this player?
text.confirmadmin = Are you sure you want to make this player an admin? text.confirmadmin = Are you sure you want to make this player an admin?
text.confirmunadmin = Are you sure you want to remove admin status from this player? text.confirmunadmin = Are you sure you want to remove admin status from this player?
text.joingame.title = Bermain Bersama text.joingame.title = Bermain Bersama
text.joingame.ip = IP\: text.joingame.ip = IP:
text.disconnect = Sambungan terputus. text.disconnect = Sambungan terputus.
text.disconnect.data = Failed to load world data\! text.disconnect.data = Failed to load world data!
text.connecting = [accent]Menghubungkan... text.connecting = [accent]Menghubungkan...
text.connecting.data = [accent]Memuat data level... text.connecting.data = [accent]Memuat data level...
text.connectfail = [crimson]Gagal terhubung ke server\: [orange]{0} text.server.port = Port:
text.server.port = Port\: text.server.addressinuse = Alamat sudah di pakai!
text.server.addressinuse = Alamat sudah di pakai\! text.server.invalidport = Nomor port salah!
text.server.invalidport = Nomor port salah\! text.server.error = [crimson]Kesalahan server hosting: [orange]{0}
text.server.error = [crimson]Kesalahan server hosting\: [orange]{0}
text.save.old = This save is for an older version of the game, and can no longer be used.\n\n[LIGHT_GRAY]Save backwards compatibility will be implemented in the full 4.0 release. text.save.old = This save is for an older version of the game, and can no longer be used.\n\n[LIGHT_GRAY]Save backwards compatibility will be implemented in the full 4.0 release.
text.save.new = Simpan Baru text.save.new = Simpan Baru
text.save.overwrite = Yakin ingin mengganti slot simpan ini? text.save.overwrite = Yakin ingin mengganti slot simpan ini?
text.overwrite = Ganti text.overwrite = Ganti
text.save.none = Tidak ada simpanan ditemukan\! text.save.none = Tidak ada simpanan ditemukan!
text.saveload = [accent]Menyimpan... text.saveload = [accent]Menyimpan...
text.savefail = Gagal menyimpan game\! text.savefail = Gagal menyimpan game!
text.save.delete.confirm = Yakin ingin menghapus save ini? text.save.delete.confirm = Yakin ingin menghapus save ini?
text.save.delete = Hapus text.save.delete = Hapus
text.save.export = Ekspor Simpanan text.save.export = Ekspor Simpanan
text.save.import.invalid = [orange]Simpanan ini tidak valid\! text.save.import.invalid = [orange]Simpanan ini tidak valid!
text.save.import.fail = [crimson]Gagal mengimpor\: [orange]{0} text.save.import.fail = [crimson]Gagal mengimpor: [orange]{0}
text.save.export.fail = [crimson]Gagal mengekspor save\: [orange]{0} text.save.export.fail = [crimson]Gagal mengekspor save: [orange]{0}
text.save.import = Impor Simpanan text.save.import = Impor Simpanan
text.save.newslot = Nama simpanan\: text.save.newslot = Nama simpanan:
text.save.rename = Ganti nama text.save.rename = Ganti nama
text.save.rename.text = Nama baru\: text.save.rename.text = Nama baru:
text.selectslot = Pilih simpanan. text.selectslot = Pilih simpanan.
text.slot = [accent]Slot{0} text.slot = [accent]Slot{0}
text.save.corrupted = [orange]Simpanan rusak atau tidak valid\! text.save.corrupted = [orange]Simpanan rusak atau tidak valid!
text.sector.corrupted = [orange]A save file for this sector was found, but loading failed.\nA new one has been created. text.sector.corrupted = [orange]A save file for this sector was found, but loading failed.\nA new one has been created.
text.empty = <kosong> text.empty = <kosong>
text.on = Hidup text.on = Hidup
text.off = Mati text.off = Mati
text.save.autosave = Simpan otomatis\: {0} text.save.autosave = Simpan otomatis: {0}
text.save.map = Peta\: {0} text.save.map = Peta: {0}
text.save.wave = Gelombang {0} text.save.wave = Gelombang {0}
text.save.difficulty = Difficulty\: {0} text.save.difficulty = Difficulty: {0}
text.save.date = Terakhir Disimpan\: {0} text.save.date = Terakhir Disimpan: {0}
text.save.playtime = Playtime\: {0} text.save.playtime = Playtime: {0}
text.confirm = Konfirmasi text.confirm = Konfirmasi
text.delete = Hapus text.delete = Hapus
text.ok = OK text.ok = OK
@@ -183,9 +182,9 @@ text.back = Kembali
text.quit.confirm = Anda yakin ingin berhenti? text.quit.confirm = Anda yakin ingin berhenti?
text.changelog.title = Changelog text.changelog.title = Changelog
text.changelog.loading = Getting changelog... text.changelog.loading = Getting changelog...
text.changelog.error.android = [orange]Note that the changelog sometimes does not work on Android 4.4 and below\!\nThis is due to an internal Android bug. text.changelog.error.android = [orange]Note that the changelog sometimes does not work on Android 4.4 and below!\nThis is due to an internal Android bug.
text.changelog.error.ios = [orange]The changelog is currently not supported in iOS. text.changelog.error.ios = [orange]The changelog is currently not supported in iOS.
text.changelog.error = [scarlet]Error getting changelog\!\nCheck your internet connection. text.changelog.error = [scarlet]Error getting changelog!\nCheck your internet connection.
text.changelog.current = [yellow][[Current version] text.changelog.current = [yellow][[Current version]
text.changelog.latest = [orange][[Latest version] text.changelog.latest = [orange][[Latest version]
text.loading = [accent]Memuat... text.loading = [accent]Memuat...
@@ -201,33 +200,32 @@ text.saveimage = Simpan Gambar
text.unknown = Unknown text.unknown = Unknown
text.custom = Custom text.custom = Custom
text.builtin = Built-In text.builtin = Built-In
text.map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone\! text.map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone!
text.map.random = [accent]Random Map text.map.random = [accent]Random Map
text.map.nospawn = This map does not have any cores for the player to spawn in\! Add a [ROYAL]blue[] core to this map in the editor. text.map.nospawn = This map does not have any cores for the player to spawn in! Add a [ROYAL]blue[] core to this map in the editor.
text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into\! Add[SCARLET] red[] cores to this map in the editor. text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] red[] cores to this map in the editor.
text.map.invalid = Error loading map\: corrupted or invalid map file. text.map.invalid = Error loading map: corrupted or invalid map file.
text.editor.brush = Brush text.editor.brush = Brush
text.editor.slope = \\ text.editor.slope = \\
text.editor.openin = Open In Editor text.editor.openin = Open In Editor
text.editor.oregen = Ore Generation text.editor.oregen = Ore Generation
text.editor.oregen.info = Ore Generation\: text.editor.oregen.info = Ore Generation:
text.editor.mapinfo = Map Info text.editor.mapinfo = Map Info
text.editor.author = Author\: text.editor.author = Author:
text.editor.description = Description\: text.editor.description = Description:
text.editor.name = Name\: text.editor.name = Name:
text.editor.teams = Teams text.editor.teams = Teams
text.editor.elevation = Elevation text.editor.elevation = Elevation
text.editor.badsize = [orange]Dimensi gambar tidak valid\![]\nDimensi peta yang valid\: {0} text.editor.errorimageload = Kesalahan saat memuat file gambar:\n[orange]{0}
text.editor.errorimageload = Kesalahan saat memuat file gambar\:\n[orange]{0} text.editor.errorimagesave = Kesalahan saat menyimpan file gambar:\n[orange]{0}
text.editor.errorimagesave = Kesalahan saat menyimpan file gambar\:\n[orange]{0}
text.editor.generate = Hasilkan text.editor.generate = Hasilkan
text.editor.resize = Ubah ukuran text.editor.resize = Ubah ukuran
text.editor.loadmap = Buka Peta text.editor.loadmap = Buka Peta
text.editor.savemap = Simpan Peta text.editor.savemap = Simpan Peta
text.editor.saved = Saved\! text.editor.saved = Saved!
text.editor.save.noname = Your map does not have a name\! Set one in the 'map info' menu. text.editor.save.noname = Your map does not have a name! Set one in the 'map info' menu.
text.editor.save.overwrite = Your map overwrites a built-in map\! Pick a different name in the 'map info' menu. text.editor.save.overwrite = Your map overwrites a built-in map! Pick a different name in the 'map info' menu.
text.editor.import.exists = [scarlet]Unable to import\:[] a built-in map named '{0}' already exists\! text.editor.import.exists = [scarlet]Unable to import:[] a built-in map named '{0}' already exists!
text.editor.import = Import... text.editor.import = Import...
text.editor.importmap = Import Map text.editor.importmap = Import Map
text.editor.importmap.description = Import an already existing map text.editor.importmap.description = Import an already existing map
@@ -242,27 +240,34 @@ text.editor.exportimage = Export Terrain Image
text.editor.exportimage.description = Export a map image file text.editor.exportimage.description = Export a map image file
text.editor.loadimage = Buka Gambar text.editor.loadimage = Buka Gambar
text.editor.saveimage = Simpan Gambar text.editor.saveimage = Simpan Gambar
text.editor.unsaved = [scarlet]Anda memiliki perubahan yang belum disimpan\![]\nYakin ingin keluar? text.editor.unsaved = [scarlet]Anda memiliki perubahan yang belum disimpan![]\nYakin ingin keluar?
text.editor.resizemap = Ubah ukuran peta text.editor.resizemap = Ubah ukuran peta
text.editor.mapname = Nama Peta\: text.editor.mapname = Nama Peta:
text.editor.overwrite = [accent]Peringatan\!\nIni akan mengganti peta yang ada. text.editor.overwrite = [accent]Peringatan!\nIni akan mengganti peta yang ada.
text.editor.overwrite.confirm = [scarlet]Warning\![] A map with this name already exists. Are you sure you want to overwrite it? text.editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
text.editor.selectmap = Pilih peta yang akan dimuat\: text.editor.selectmap = Pilih peta yang akan dimuat:
text.width = Lebar\: text.width = Lebar:
text.height = Tinggi\: text.height = Tinggi:
text.menu = Menu text.menu = Menu
text.play = Main text.play = Main
text.load = Buka text.load = Buka
text.save = Simpan text.save = Simpan
text.fps = FPS\: {0} text.fps = FPS: {0}
text.tps = TPS\: {0} text.tps = TPS: {0}
text.ping = Ping\: {0}ms text.ping = Ping: {0}ms
text.language.restart = Silakan mulai ulang permainan Anda agar pengaturan bahasa mulai berlaku. text.language.restart = Silakan mulai ulang permainan Anda agar pengaturan bahasa mulai berlaku.
text.settings = Pengaturan text.settings = Pengaturan
text.tutorial = Tutorial text.tutorial = Tutorial
text.editor = Pengedit text.editor = Pengedit
text.mapeditor = Pengedit Peta text.mapeditor = Pengedit Peta
text.donate = Sumbangkan text.donate = Sumbangkan
text.connectfail = [crimson]Gagal terhubung ke server: [orange]{0}
text.error.unreachable = Server unreachable.
text.error.invalidaddress = Invalid address.
text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct!
text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry!
text.error.alreadyconnected = Already connected.
text.error.any = Unkown network error.
text.settings.language = Bahasa text.settings.language = Bahasa
text.settings.reset = Atur ulang ke Default text.settings.reset = Atur ulang ke Default
text.settings.rebind = Rebind text.settings.rebind = Rebind
@@ -271,8 +276,8 @@ text.settings.game = Permainan
text.settings.sound = Suara text.settings.sound = Suara
text.settings.graphics = Grafis text.settings.graphics = Grafis
text.settings.cleardata = Clear Game Data... text.settings.cleardata = Clear Game Data...
text.settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone\! text.settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
text.settings.clearall.confirm = [scarlet]WARNING\![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit. text.settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
text.settings.clearsectors = Clear Sectors text.settings.clearsectors = Clear Sectors
text.settings.clearunlocks = Clear Unlocks text.settings.clearunlocks = Clear Unlocks
text.settings.clearall = Clear All text.settings.clearall = Clear All
@@ -314,7 +319,7 @@ text.blocks.coolant = Coolant
text.blocks.coolantuse = Coolant Use text.blocks.coolantuse = Coolant Use
text.blocks.inputliquidfuel = Fuel Liquid text.blocks.inputliquidfuel = Fuel Liquid
text.blocks.liquidfueluse = Liquid Fuel Use text.blocks.liquidfueluse = Liquid Fuel Use
text.blocks.explosive = Mudah meledak\! text.blocks.explosive = Mudah meledak!
text.blocks.health = Darah text.blocks.health = Darah
text.blocks.inaccuracy = Ketidaktelitian text.blocks.inaccuracy = Ketidaktelitian
text.blocks.shots = Tembakan text.blocks.shots = Tembakan
@@ -348,10 +353,8 @@ setting.difficulty.easy = mudah
setting.difficulty.normal = normal setting.difficulty.normal = normal
setting.difficulty.hard = sulit setting.difficulty.hard = sulit
setting.difficulty.insane = sangat susah setting.difficulty.insane = sangat susah
setting.difficulty.purge = paling susah setting.difficulty.name = Kesulitan:
setting.difficulty.name = Kesulitan\:
setting.screenshake.name = Layar Bergoyang setting.screenshake.name = Layar Bergoyang
setting.indicators.name = Indikator Musuh
setting.effects.name = Efek Tampilan setting.effects.name = Efek Tampilan
setting.sensitivity.name = Sensitivitas Pengendali setting.sensitivity.name = Sensitivitas Pengendali
setting.saveinterval.name = Waktu Simpan Otomatis setting.saveinterval.name = Waktu Simpan Otomatis
@@ -361,7 +364,6 @@ setting.multithread.name = Multithreading
setting.fps.name = Tunjukkan FPS setting.fps.name = Tunjukkan FPS
setting.vsync.name = VSync setting.vsync.name = VSync
setting.lasers.name = Tampilkan Laser Tenaga setting.lasers.name = Tampilkan Laser Tenaga
setting.healthbars.name = Tampilkan Bar Darah Entitas
setting.minimap.name = Show Minimap setting.minimap.name = Show Minimap
setting.musicvol.name = Volume Musik setting.musicvol.name = Volume Musik
setting.mutemusic.name = Bisukan Musik setting.mutemusic.name = Bisukan Musik
@@ -403,7 +405,7 @@ mode.waves.description = the normal mode. limited resources and automatic incomi
mode.sandbox.name = sandbox mode.sandbox.name = sandbox
mode.sandbox.description = infinite resources and no timer for waves. mode.sandbox.description = infinite resources and no timer for waves.
mode.custom.warning = Note that blocks cannot be used in custom games until they are unlocked in sectors.\n\n[LIGHT_GRAY]If you have not unlocked any blocks, none will appear. mode.custom.warning = Note that blocks cannot be used in custom games until they are unlocked in sectors.\n\n[LIGHT_GRAY]If you have not unlocked any blocks, none will appear.
mode.custom.warning.read = Just to make sure you've read it\:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES\!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is) mode.custom.warning.read = Just to make sure you've read it:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is)
mode.freebuild.name = freebuild mode.freebuild.name = freebuild
mode.freebuild.description = limited resources and no timer for waves. mode.freebuild.description = limited resources and no timer for waves.
mode.pvp.name = PvP mode.pvp.name = PvP
@@ -431,8 +433,10 @@ item.silicon.name = Silicon
item.silicon.description = An extremely useful semiconductor, with applications in solar panels and many complex electronics. item.silicon.description = An extremely useful semiconductor, with applications in solar panels and many complex electronics.
item.plastanium.name = Plastanium item.plastanium.name = Plastanium
item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition. item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition.
item.phase-matter.name = Phase Matter item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = Surge Alloy item.surge-alloy.name = Surge Alloy
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.biomatter.name = Biomatter item.biomatter.name = Biomatter
item.biomatter.description = A clump of organic mush; used for conversion into oil or as a basic fuel. item.biomatter.description = A clump of organic mush; used for conversion into oil or as a basic fuel.
item.sand.name = pasir item.sand.name = pasir
@@ -474,28 +478,28 @@ mech.trident-ship.weapon = Bomb Bay
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed. mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed.
mech.glaive-ship.weapon = Flame Repeater mech.glaive-ship.weapon = Flame Repeater
text.item.explosiveness = [LIGHT_GRAY]Explosiveness\: {0} text.item.explosiveness = [LIGHT_GRAY]Explosiveness: {0}
text.item.flammability = [LIGHT_GRAY]Flammability\: {0} text.item.flammability = [LIGHT_GRAY]Flammability: {0}
text.item.radioactivity = [LIGHT_GRAY]Radioactivity\: {0} text.item.radioactivity = [LIGHT_GRAY]Radioactivity: {0}
text.item.fluxiness = [LIGHT_GRAY]Flux Power\: {0} text.item.fluxiness = [LIGHT_GRAY]Flux Power: {0}
text.unit.health = [LIGHT_GRAY]Health\: {0} text.unit.health = [LIGHT_GRAY]Health: {0}
text.unit.speed = [LIGHT_GRAY]Speed\: {0} text.unit.speed = [LIGHT_GRAY]Speed: {0}
text.mech.weapon = [LIGHT_GRAY]Weapon\: {0} text.mech.weapon = [LIGHT_GRAY]Weapon: {0}
text.mech.armor = [LIGHT_GRAY]Armor\: {0} text.mech.armor = [LIGHT_GRAY]Armor: {0}
text.mech.itemcapacity = [LIGHT_GRAY]Item Capacity\: {0} text.mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0}
text.mech.minespeed = [LIGHT_GRAY]Mining Speed\: {0} text.mech.minespeed = [LIGHT_GRAY]Mining Speed: {0}
text.mech.minepower = [LIGHT_GRAY]Mining Power\: {0} text.mech.minepower = [LIGHT_GRAY]Mining Power: {0}
text.mech.ability = [LIGHT_GRAY]Ability\: {0} text.mech.ability = [LIGHT_GRAY]Ability: {0}
text.liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity\: {0} text.liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0}
text.liquid.viscosity = [LIGHT_GRAY]Viscosity\: {0} text.liquid.viscosity = [LIGHT_GRAY]Viscosity: {0}
text.liquid.temperature = [LIGHT_GRAY]Temperature\: {0} text.liquid.temperature = [LIGHT_GRAY]Temperature: {0}
block.spawn.name = Enemy Spawn block.spawn.name = Enemy Spawn
block.core.name = Core block.core.name = Core
block.metalfloor.name = Metal Floor block.metalfloor.name = Metal Floor
block.deepwater.name = deepwater block.deepwater.name = deepwater
block.water.name = water block.water.name = water
block.lava.name = lava block.lava.name = lava
block.oil.name = oil block.tar.name = Tar
block.blackstone.name = blackstone block.blackstone.name = blackstone
block.stone.name = stone block.stone.name = stone
block.dirt.name = dirt block.dirt.name = dirt
@@ -525,15 +529,11 @@ block.conveyor.name = konveyor
block.titanium-conveyor.name = Titanium Conveyor block.titanium-conveyor.name = Titanium Conveyor
block.junction.name = persimpangan jalan block.junction.name = persimpangan jalan
block.router.name = router block.router.name = router
block.router.description = Splits items into all 4 directions. Can store items as a buffer.
block.distributor.name = Distributor block.distributor.name = Distributor
block.distributor.description = A splitter that can split items into 8 directions.
block.sorter.name = penyortir block.sorter.name = penyortir
block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right. block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
block.overflow-gate.name = Overflow Gate block.overflow-gate.name = Overflow Gate
block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked. block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked.
block.bridgeconveyor.name = Bridge Conveyor
block.bridgeconveyor.description = A conveyor that can go over other blocks, for up to two total blocks.
block.smelter.name = peleburan block.smelter.name = peleburan
block.arc-smelter.name = Arc Smelter block.arc-smelter.name = Arc Smelter
block.silicon-smelter.name = Silicon Smelter block.silicon-smelter.name = Silicon Smelter
@@ -572,7 +572,6 @@ block.liquidsource.name = Liquid Source
block.powervoid.name = Power Void block.powervoid.name = Power Void
block.powerinfinite.name = Power Infinite block.powerinfinite.name = Power Infinite
block.unloader.name = Unloader block.unloader.name = Unloader
block.sortedunloader.name = Sorted Unloader
block.vault.name = Vault block.vault.name = Vault
block.wave.name = Wave block.wave.name = Wave
block.swarmer.name = Swarmer block.swarmer.name = Swarmer
@@ -667,3 +666,114 @@ tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will
tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources.
tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary.
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
block.core.description = The most important building in the game.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.dense-alloy-wall.description = A standard defensive block.\nAdequate protection from enemies.
block.dense-alloy-wall-large.description = A standard defensive block.\nAdequate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles.
block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.
block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles.
block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.
block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles.
block.mend-projector.description = Periodically heals buildings in its vicinity.
block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets.
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.duo.description = A small, cheap turret.
block.arc.description = A small turret which shoots electricity in a random arc towards the enemy.
block.hail.description = A small artillery turret.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable.
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.smelter.description = Burns coal for smelting copper and lead into dense alloy.
block.arc-smelter.description = Smelts copper and lead into dense alloy by using an external power source.
block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
block.solidifer.description = Cools lava to stone at a fast pace.
block.melter.description = Heats up stone to very high temperatures to obtain lava.
block.incinerator.description = Gets rid of any excess item or liquid.
block.biomattercompressor.description = Compresses biomatter in order to retrieve oil.
block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone.
block.centrifuge.description = More efficient than the separator, but also more expensive to build and requires power.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
block.battery-large.description = Stores much more power than a regular battery.
block.combustion-generator.description = Generates power by burning oil or flammable materials.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.thermal-generator.description = Generates a large amount of power from lava.
block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
block.blast-drill.description = The ultimate drill. Requires large amounts of power.
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates the soil with water in order to obtain biomatter.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.dart-ship-pad.description = Leave your current vessel and change into a basic fighter aircraft.\nUse the pad by double tapping while standing on it.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
block.ghoul-factory.description = Produces heavy carpet bombers.
block.dagger-factory.description = Produces basic ground units.
block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser ground units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.command-center.description = Allows changing friendly AI behavior. Currently, attack, retreat and patrol commands are supported.
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks.
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.rotary-pump.description = An advanced pump which doubles up speed by using power.
block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech.
block.itemsource.description = Infinitely outputs items. Sandbox only.
block.liquidsource.description = Infinitely outputs liquids. Sandbox only.
block.itemvoid.description = Destroys any items which go into it without using power. Sandbox only.
block.powerinfinite.description = Infinitely outputs power. Sandbox only.
block.powervoid.description = Voids all power inputted into it. Sandbox only.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.

View File

@@ -1,6 +1,6 @@
text.credits.text = Creato da [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](Nel caso non te ne sia accorto, la traduzione del gioco non è completa.\n Chi di dovere sta lavorando più velocemente possibile per completarla\!) text.credits.text = Creato da [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](Nel caso non te ne sia accorto, la traduzione del gioco non è completa.\n Chi di dovere sta lavorando più velocemente possibile per completarla!)
text.credits = Crediti text.credits = Crediti
text.discord = Unisciti sul server discord di mindustry\! text.discord = Unisciti sul server discord di mindustry!
text.link.discord.description = la chatroom ufficiale del server discord di Mindustry text.link.discord.description = la chatroom ufficiale del server discord di Mindustry
text.link.github.description = Codice sorgente del gioco text.link.github.description = Codice sorgente del gioco
text.link.dev-builds.description = Build di sviluppo versioni instabili text.link.dev-builds.description = Build di sviluppo versioni instabili
@@ -8,27 +8,27 @@ text.link.trello.description = Scheda ufficiale trello per funzionalità pianifi
text.link.itch.io.description = pagina di itch.io con download per PC e versione web text.link.itch.io.description = pagina di itch.io con download per PC e versione web
text.link.google-play.description = Elenco di Google Play Store text.link.google-play.description = Elenco di Google Play Store
text.link.wiki.description = wiki ufficiale di Mindustry text.link.wiki.description = wiki ufficiale di Mindustry
text.linkfail = Impossibile aprire il link\! L'URL è stato copiato nella tua bacheca. text.linkfail = Impossibile aprire il link! L'URL è stato copiato nella tua bacheca.
text.editor.web = La versione web non supporta l'editor\! Scarica il gioco per usarlo. text.editor.web = La versione web non supporta l'editor! Scarica il gioco per usarlo.
text.web.unsupported = La vcersione web non supporta questa funzione\! Sacrica il gioco per utilizzarla. text.web.unsupported = La vcersione web non supporta questa funzione! Sacrica il gioco per utilizzarla.
text.gameover = Il nucleo è stato distrutto. text.gameover = Il nucleo è stato distrutto.
text.gameover.pvp = The[accent] {0}[] team is victorious\! text.gameover.pvp = The[accent] {0}[] team is victorious!
text.sector.gameover = Hai perso questo settore. Attaccare di nuovo? text.sector.gameover = Hai perso questo settore. Attaccare di nuovo?
text.sector.retry = Riprova text.sector.retry = Riprova
text.highscore = [YELLOW]Nuovo record\! text.highscore = [YELLOW]Nuovo record!
text.wave.lasted = Sei sopravvissuto fino all'onda [accent]{0}[]. text.wave.lasted = Sei sopravvissuto fino all'onda [accent]{0}[].
text.level.highscore = Miglior punteggio\: [accent]{0} text.level.highscore = Miglior punteggio: [accent]{0}
text.level.delete.title = Conferma Eliminazione text.level.delete.title = Conferma Eliminazione
text.map.delete = Sei sicuro di voler eliminare questa mappa"[orange]{0}[]"? text.map.delete = Sei sicuro di voler eliminare questa mappa"[orange]{0}[]"?
text.level.select = Selezione del livello text.level.select = Selezione del livello
text.level.mode = Modalità di gioco\: text.level.mode = Modalità di gioco:
text.construction.desktop = Desktop controls have been changed.\nTo deselect a block or stop building, [accent]use space[]. text.construction.desktop = Desktop controls have been changed.\nTo deselect a block or stop building, [accent]use space[].
text.construction.title = Guida blocchi da costruzione text.construction.title = Guida blocchi da costruzione
text.construction = Hai appena selezzionato la [accent]modalità di distruzione blocchi[].\n\nPer iniziare a piazzare, clicca in intorno appa tua navicella\nUna volta che sei soddisfatto del posizionamento, premi il conferma(✔), e la tua navicella inizierà a costruire il tutto.\n\n- [accentRimuovi i blocck[] dalla selezione cliccandoci sopra.\n- [accent]Sposta la selezione[] tenendo premuto e trascinando il tutto sullo schermo\n- [accent]Piazza i blocchi in linea[] Tenendo premuto nel punto d'inizio e poi trascinando il tutto nella direzione desiderata.\n- [accent]Cancella la selezione[] premendo la X in basso a sinistra. text.construction = Hai appena selezzionato la [accent]modalità di distruzione blocchi[].\n\nPer iniziare a piazzare, clicca in intorno appa tua navicella\nUna volta che sei soddisfatto del posizionamento, premi il conferma(✔), e la tua navicella inizierà a costruire il tutto.\n\n- [accentRimuovi i blocck[] dalla selezione cliccandoci sopra.\n- [accent]Sposta la selezione[] tenendo premuto e trascinando il tutto sullo schermo\n- [accent]Piazza i blocchi in linea[] Tenendo premuto nel punto d'inizio e poi trascinando il tutto nella direzione desiderata.\n- [accent]Cancella la selezione[] premendo la X in basso a sinistra.
text.deconstruction.title = Guida distruzione blocchi text.deconstruction.title = Guida distruzione blocchi
text.deconstruction = Hai appena selezionato la [accent]modalità di distruzione [].\n\nPer iniziare a distruggere, premi sui blocchi interessati.\n Poi premi conferma(✔), e la tua navicella inizierà A INIZIARE\n\n- [accent]Rimuovi i blocchi[] dalla tua selezione cliccandoci sopra.\n- [accent]Per rimuovere più blocchi in un area[] tieni premuto in un punto, poi trascina in modo da selexionare ciò che ti interessa.\n- [accent]Cancella la distruzione[] premendo la X in basso a sinistra. text.deconstruction = Hai appena selezionato la [accent]modalità di distruzione [].\n\nPer iniziare a distruggere, premi sui blocchi interessati.\n Poi premi conferma(✔), e la tua navicella inizierà A INIZIARE\n\n- [accent]Rimuovi i blocchi[] dalla tua selezione cliccandoci sopra.\n- [accent]Per rimuovere più blocchi in un area[] tieni premuto in un punto, poi trascina in modo da selexionare ciò che ti interessa.\n- [accent]Cancella la distruzione[] premendo la X in basso a sinistra.
text.showagain = non mostrare più text.showagain = non mostrare più
text.coreattack = < Il nucleo è sotto attacco\! > text.coreattack = < Il nucleo è sotto attacco! >
text.unlocks = Sblocchi text.unlocks = Sblocchi
text.savegame = Salva text.savegame = Salva
text.loadgame = Carica text.loadgame = Carica
@@ -36,19 +36,19 @@ text.joingame = Unisciti al gioco
text.addplayers = Aggiungi/rimuovi giocatori text.addplayers = Aggiungi/rimuovi giocatori
text.customgame = Gioco personalizzato text.customgame = Gioco personalizzato
text.sectors = Settori text.sectors = Settori
text.sector = Settori Selezionati\: [LIGHT_GRAY]{0} text.sector = Settori Selezionati: [LIGHT_GRAY]{0}
text.sector.time = Tempo\: [LIGHT_GRAY]{0} text.sector.time = Tempo: [LIGHT_GRAY]{0}
text.sector.deploy = Schiera text.sector.deploy = Schiera
text.sector.abandon = Abandon text.sector.abandon = Abandon
text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone\! text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone!
text.sector.resume = Riprendi text.sector.resume = Riprendi
text.sector.locked = [scarlet][[Incomplete] text.sector.locked = [scarlet][[Incomplete]
text.sector.unexplored = [accent][[Unexplored] text.sector.unexplored = [accent][[Unexplored]
text.missions = Missions\:[LIGHT_GRAY] {0} text.missions = Missions:[LIGHT_GRAY] {0}
text.mission = Mission\:[LIGHT_GRAY] {0} text.mission = Mission:[LIGHT_GRAY] {0}
text.mission.main = Main Mission\:[LIGHT_GRAY] {0} text.mission.main = Main Mission:[LIGHT_GRAY] {0}
text.mission.info = Mission Info text.mission.info = Mission Info
text.mission.complete = Missione completata\! text.mission.complete = Missione completata!
text.mission.complete.body = Il settore {0},{1} è stato conquistato. text.mission.complete.body = Il settore {0},{1} è stato conquistato.
text.mission.wave = Sopravvivi a [accent]{0}[] onda/e. text.mission.wave = Sopravvivi a [accent]{0}[] onda/e.
text.mission.wave.enemies = Survive[accent] {0}/{1} []waves\n{2} Enemies text.mission.wave.enemies = Survive[accent] {0}/{1} []waves\n{2} Enemies
@@ -61,7 +61,7 @@ text.mission.block = Create {0}
text.mission.unit = Create {0} Unit text.mission.unit = Create {0} Unit
text.mission.command = Send Command {0} To Units text.mission.command = Send Command {0} To Units
text.mission.linknode = Link Power Node text.mission.linknode = Link Power Node
text.mission.display = [accent]Mission\:\n[LIGHT_GRAY]{0} text.mission.display = [accent]Mission:\n[LIGHT_GRAY]{0}
text.mission.mech = Switch to mech[accent] {0}[] text.mission.mech = Switch to mech[accent] {0}[]
text.mission.create = Create[accent] {0}[] text.mission.create = Create[accent] {0}[]
text.none = <Niente . . . > text.none = <Niente . . . >
@@ -70,29 +70,29 @@ text.quit = Esci
text.maps = Mappe text.maps = Mappe
text.continue = Continua text.continue = Continua
text.nextmission = Missione successiva text.nextmission = Missione successiva
text.maps.none = [LIGHT_GRAY]Nessuna mappa trovata\! text.maps.none = [LIGHT_GRAY]Nessuna mappa trovata!
text.about.button = Info text.about.button = Info
text.name = Nome\: text.name = Nome:
text.unlocked = Nuovo blocco scoperto\! text.filename = File Name:
text.unlocked.plural = Nuovi blocchi scoperti\! text.unlocked = Nuovo blocco scoperto!
text.unlocked.plural = Nuovi blocchi scoperti!
text.players = {0} giocatori online text.players = {0} giocatori online
text.players.single = {0} giocatori online text.players.single = {0} giocatori online
text.server.mismatch = Errore nel pacchetto\: possibile discrepanza nella versione client / server. Assicurati che tu e l'host abbiate l'ultima versione di Mindustry\!
text.server.closing = [accent]Chiusura server ... text.server.closing = [accent]Chiusura server ...
text.server.kicked.kick = Sei stato cacciato dal server\! text.server.kicked.kick = Sei stato cacciato dal server!
text.server.kicked.serverClose = Server chiuso. text.server.kicked.serverClose = Server chiuso.
text.server.kicked.sectorComplete = Settore completato. text.server.kicked.sectorComplete = Settore completato.
text.server.kicked.sectorComplete.text = La tua misione è completata.\nOra il server continuerà al settore successivo. text.server.kicked.sectorComplete.text = La tua misione è completata.\nOra il server continuerà al settore successivo.
text.server.kicked.clientOutdated = Versione del client obsoleta\! Aggiorna il tuo gioco\! text.server.kicked.clientOutdated = Versione del client obsoleta! Aggiorna il tuo gioco!
text.server.kicked.serverOutdated = Server obsoleto\! Chiedi all'host di aggiornare\! text.server.kicked.serverOutdated = Server obsoleto! Chiedi all'host di aggiornare!
text.server.kicked.banned = Sei bannato da questo server. text.server.kicked.banned = Sei bannato da questo server.
text.server.kicked.recentKick = Sei stato cacciato di recente.\nAspetta prima di riconnetterti. text.server.kicked.recentKick = Sei stato cacciato di recente.\nAspetta prima di riconnetterti.
text.server.kicked.nameInUse = C'è già qualcuno con il tuo nome\nsu questo server. text.server.kicked.nameInUse = C'è già qualcuno con il tuo nome\nsu questo server.
text.server.kicked.nameEmpty = Il tuo nome deve contenere almeno un carattere. text.server.kicked.nameEmpty = Il tuo nome deve contenere almeno un carattere.
text.server.kicked.idInUse = Sei già su questo server\! Non è permesso connettersi con due account. text.server.kicked.idInUse = Sei già su questo server! Non è permesso connettersi con due account.
text.server.kicked.customClient = Questo server non supporta le build personalizzate. Scarica la versione ufficiale dal sito. text.server.kicked.customClient = Questo server non supporta le build personalizzate. Scarica la versione ufficiale dal sito.
text.host.info = Il pulsante [accent]hos [] ospita un server sulle porte [scarlet]6567[] e [scarlet]656.[] Chiunque sulla stessa [LIGHT_GRAY]connessione wifi o rete locale[] dovrebbe essere in grado di vedere il proprio server nel proprio elenco server.\n\n Se vuoi che le persone siano in grado di connettersi ovunque tramite IP, è richiesto il [accent]port forwarding[]. \n\n[LIGHT_GRAY]Nota\: se qualcuno sta riscontrando problemi durante la connessione al gioco LAN, assicurati di aver consentito a Mindustry di accedere alla rete locale nelle impostazioni del firewall. text.host.info = Il pulsante [accent]hos [] ospita un server sulle porte [scarlet]6567[] e [scarlet]656.[] Chiunque sulla stessa [LIGHT_GRAY]connessione wifi o rete locale[] dovrebbe essere in grado di vedere il proprio server nel proprio elenco server.\n\n Se vuoi che le persone siano in grado di connettersi ovunque tramite IP, è richiesto il [accent]port forwarding[]. \n\n[LIGHT_GRAY]Nota: se qualcuno sta riscontrando problemi durante la connessione al gioco LAN, assicurati di aver consentito a Mindustry di accedere alla rete locale nelle impostazioni del firewall.
text.join.info = Qui è possibile inserire un [accent]IP del server[] a cui connettersi, o scoprire [accento]un server sulla rete locale[] disponibile.\n Sono supportati sia il multiplayer LAN che WAN. \n\n[LIGHT_GRAY]Nota\: non esiste un elenco di server globali automatici; se si desidera connettersi a qualcuno tramite IP, è necessario chiedere all'host il proprio IP. text.join.info = Qui è possibile inserire un [accent]IP del server[] a cui connettersi, o scoprire [accento]un server sulla rete locale[] disponibile.\n Sono supportati sia il multiplayer LAN che WAN. \n\n[LIGHT_GRAY]Nota: non esiste un elenco di server globali automatici; se si desidera connettersi a qualcuno tramite IP, è necessario chiedere all'host il proprio IP.
text.hostserver = Host Server text.hostserver = Host Server
text.hostserver.mobile = Host\nGame text.hostserver.mobile = Host\nGame
text.host = Host text.host = Host
@@ -100,31 +100,31 @@ text.hosting = [accent] Apertura del server ...
text.hosts.refresh = Aggiorna text.hosts.refresh = Aggiorna
text.hosts.discovering = Ricerca partite LAN text.hosts.discovering = Ricerca partite LAN
text.server.refreshing = Aggiornamento del server text.server.refreshing = Aggiornamento del server
text.hosts.none = [lightgray]Nessuna partita LAN trovata\! text.hosts.none = [lightgray]Nessuna partita LAN trovata!
text.host.invalid = [scarlet]Impossibile connettersi all'host. text.host.invalid = [scarlet]Impossibile connettersi all'host.
text.trace = Trace Player text.trace = Trace Player
text.trace.playername = Nome del giocatore\: [accent]{0} text.trace.playername = Nome del giocatore: [accent]{0}
text.trace.ip = IP\: [accent]{0} text.trace.ip = IP: [accent]{0}
text.trace.id = ID univoco\: [accent]{0} text.trace.id = ID univoco: [accent]{0}
text.trace.android = Client Android\: [accent] {0} text.trace.android = Client Android: [accent] {0}
text.trace.modclient = Client personalizzato\: [accent]{0} text.trace.modclient = Client personalizzato: [accent]{0}
text.trace.totalblocksbroken = Totale blocchi distrutti\: [accent]{0} text.trace.totalblocksbroken = Totale blocchi distrutti: [accent]{0}
text.trace.structureblocksbroken = Blocchi strutturali distrutti\: [accent]{0} text.trace.structureblocksbroken = Blocchi strutturali distrutti: [accent]{0}
text.trace.lastblockbroken = Ultimo blocco distrutto\: [accent]{0} text.trace.lastblockbroken = Ultimo blocco distrutto: [accent]{0}
text.trace.totalblocksplaced = Totale blocchi posizionati\: [accent]{0} text.trace.totalblocksplaced = Totale blocchi posizionati: [accent]{0}
text.trace.lastblockplaced = Ultimo blocco posizionato\: [accent]{0} text.trace.lastblockplaced = Ultimo blocco posizionato: [accent]{0}
text.invalidid = ID client non valido\! Invia una segnalazione di bug. text.invalidid = ID client non valido! Invia una segnalazione di bug.
text.server.bans = Lista Ban text.server.bans = Lista Ban
text.server.bans.none = Nessun giocatore bandito trovato\! Finora tutto liscio. text.server.bans.none = Nessun giocatore bandito trovato! Finora tutto liscio.
text.server.admins = Amministratori text.server.admins = Amministratori
text.server.admins.none = Nessun amministratore trovato\! text.server.admins.none = Nessun amministratore trovato!
text.server.add = Aggiungi server text.server.add = Aggiungi server
text.server.delete = Sei sicuro di voler eliminare questo server? text.server.delete = Sei sicuro di voler eliminare questo server?
text.server.hostname = Host\: {0} text.server.hostname = Host: {0}
text.server.edit = Modifica server text.server.edit = Modifica server
text.server.outdated = [crimson]Server obsoleto\![] text.server.outdated = [crimson]Server obsoleto![]
text.server.outdated.client = [crimson]Client obsoleto\![] text.server.outdated.client = [crimson]Client obsoleto![]
text.server.version = [lightgray]Versione\: {0} text.server.version = [lightgray]Versione: {0}
text.server.custombuild = [yellow] Costruzione personalizzata text.server.custombuild = [yellow] Costruzione personalizzata
text.confirmban = Sei sicuro di voler bandire questo giocatore? text.confirmban = Sei sicuro di voler bandire questo giocatore?
text.confirmkick = Are you sure you want to kick this player? text.confirmkick = Are you sure you want to kick this player?
@@ -132,46 +132,45 @@ text.confirmunban = Sei sicuro di voler riammettere questo giocatore?
text.confirmadmin = Sei sicuro di voler rendere questo giocatore un amministratore? text.confirmadmin = Sei sicuro di voler rendere questo giocatore un amministratore?
text.confirmunadmin = Sei sicuro di voler rimuovere lo stato di amministratore da questo giocatore? text.confirmunadmin = Sei sicuro di voler rimuovere lo stato di amministratore da questo giocatore?
text.joingame.title = Unisciti alla Partita text.joingame.title = Unisciti alla Partita
text.joingame.ip = IP\: text.joingame.ip = IP:
text.disconnect = Disconnesso. text.disconnect = Disconnesso.
text.disconnect.data = Il mondo non si vuole caricare, mi dispiace\! text.disconnect.data = Il mondo non si vuole caricare, mi dispiace!
text.connecting = [accent]Connessione in corso ... text.connecting = [accent]Connessione in corso ...
text.connecting.data = [accent]Caricamento dei dati del mondo ... text.connecting.data = [accent]Caricamento dei dati del mondo ...
text.connectfail = [crimson] Impossibile connettersi al server\: [orange] {0} text.server.port = Porta:
text.server.port = Porta\: text.server.addressinuse = Indirizzo già in uso!
text.server.addressinuse = Indirizzo già in uso\! text.server.invalidport = Numero di porta non valido!
text.server.invalidport = Numero di porta non valido\! text.server.error = [crimson]Errore nell'hosting del server: [orange] {0}
text.server.error = [crimson]Errore nell'hosting del server\: [orange] {0}
text.save.old = Questo salvataggio è per una versione precedente di mindustry e non può attualmente essere utilizzato .\n\n[LIGHT_GRAY]La cvompatibilità con i salvataggi precedenti verrà abilitata nella versione definitiva di mindustry 4.0. text.save.old = Questo salvataggio è per una versione precedente di mindustry e non può attualmente essere utilizzato .\n\n[LIGHT_GRAY]La cvompatibilità con i salvataggi precedenti verrà abilitata nella versione definitiva di mindustry 4.0.
text.save.new = Nuovo Salvataggio text.save.new = Nuovo Salvataggio
text.save.overwrite = Sei sicuro di voler sovrascrivere questo salvataggio? text.save.overwrite = Sei sicuro di voler sovrascrivere questo salvataggio?
text.overwrite = Sovrascrivi text.overwrite = Sovrascrivi
text.save.none = Nessun salvataggio trovato\! text.save.none = Nessun salvataggio trovato!
text.saveload = [Accent]Salvataggio ... text.saveload = [Accent]Salvataggio ...
text.savefail = Salvataggio del gioco non riuscito\! text.savefail = Salvataggio del gioco non riuscito!
text.save.delete.confirm = Sei sicuro di voler eliminare questo salvataggio? text.save.delete.confirm = Sei sicuro di voler eliminare questo salvataggio?
text.save.delete = Elimina text.save.delete = Elimina
text.save.export = Esporta Salvataggio text.save.export = Esporta Salvataggio
text.save.import.invalid = [orange]Questo salvataggio non è valido\! text.save.import.invalid = [orange]Questo salvataggio non è valido!
text.save.import.fail = [crimson]Impossibile importare salvataggio\: [orange]{0} text.save.import.fail = [crimson]Impossibile importare salvataggio: [orange]{0}
text.save.export.fail = [crimson]Impossibile esportare il salvataggio\: [orange]{0} text.save.export.fail = [crimson]Impossibile esportare il salvataggio: [orange]{0}
text.save.import = Importa Salvataggio text.save.import = Importa Salvataggio
text.save.newslot = Salva nome\: text.save.newslot = Salva nome:
text.save.rename = Rinomina text.save.rename = Rinomina
text.save.rename.text = Nuovo nome\: text.save.rename.text = Nuovo nome:
text.selectslot = Seleziona un salvataggio. text.selectslot = Seleziona un salvataggio.
text.slot = [accent]Slot {0} text.slot = [accent]Slot {0}
text.save.corrupted = [orang]Salvataggio corrotto o non valido\! text.save.corrupted = [orang]Salvataggio corrotto o non valido!
text.sector.corrupted = [orange]Un file per questo settore è stato trovato, ma è fallito il caricamnto.\nQuindi ne è stato creato uno nuovo. text.sector.corrupted = [orange]Un file per questo settore è stato trovato, ma è fallito il caricamnto.\nQuindi ne è stato creato uno nuovo.
text.empty = <Vuoto> text.empty = <Vuoto>
text.on = On text.on = On
text.off = Off text.off = Off
text.save.autosave = Salvataggio automatico\: {0} text.save.autosave = Salvataggio automatico: {0}
text.save.map = Mappa\: {0} text.save.map = Mappa: {0}
text.save.wave = Ondata\: {0} text.save.wave = Ondata: {0}
text.save.difficulty = Difficoltà\: {0} text.save.difficulty = Difficoltà: {0}
text.save.date = Ultimo salvataggio\: {0} text.save.date = Ultimo salvataggio: {0}
text.save.playtime = Tempo di gioco\: {0} text.save.playtime = Tempo di gioco: {0}
text.confirm = Conferma text.confirm = Conferma
text.delete = Elimina text.delete = Elimina
text.ok = OK text.ok = OK
@@ -183,9 +182,9 @@ text.back = Indietro
text.quit.confirm = Sei sicuro di voler uscire? text.quit.confirm = Sei sicuro di voler uscire?
text.changelog.title = Registro modifiche text.changelog.title = Registro modifiche
text.changelog.loading = Ottenendo il registro delle modifiche ... text.changelog.loading = Ottenendo il registro delle modifiche ...
text.changelog.error.android = [orange]Nota che il registro delle modifiche non funziona su Android 4.4 e versioni precedenti\! Ciò è dovuto a un bug interno di Android. text.changelog.error.android = [orange]Nota che il registro delle modifiche non funziona su Android 4.4 e versioni precedenti! Ciò è dovuto a un bug interno di Android.
text.changelog.error.ios = [orange]Il registro delle modifiche non è ancora supportato su IoS text.changelog.error.ios = [orange]Il registro delle modifiche non è ancora supportato su IoS
text.changelog.error = [scarlet]Errore durante il recupero del registro delle modifiche\! Controlla la tua connessione Internet. text.changelog.error = [scarlet]Errore durante il recupero del registro delle modifiche! Controlla la tua connessione Internet.
text.changelog.current = [yellow][[Current version] text.changelog.current = [yellow][[Current version]
text.changelog.latest = [orange][[Latest version] text.changelog.latest = [orange][[Latest version]
text.loading = [accent]Caricamento in corso ... text.loading = [accent]Caricamento in corso ...
@@ -201,33 +200,32 @@ text.saveimage = Salva Immagine
text.unknown = Sconosciuto text.unknown = Sconosciuto
text.custom = Personalizzato text.custom = Personalizzato
text.builtin = Incluso text.builtin = Incluso
text.map.delete.confirm = Sei sicuro di voler eliminare questa mappa? Non potrai tornare indietro\! text.map.delete.confirm = Sei sicuro di voler eliminare questa mappa? Non potrai tornare indietro!
text.map.random = [accent]Mappa casuale text.map.random = [accent]Mappa casuale
text.map.nospawn = Questa mappa non possiede un nucleo dove spawnare\! Aggiungine uno nell'editor. text.map.nospawn = Questa mappa non possiede un nucleo dove spawnare! Aggiungine uno nell'editor.
text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into\! Add[SCARLET] red[] cores to this map in the editor. text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] red[] cores to this map in the editor.
text.map.invalid = Errore nel caricamento della mappa\: file mappa corrotto o non valido. text.map.invalid = Errore nel caricamento della mappa: file mappa corrotto o non valido.
text.editor.brush = Pennello text.editor.brush = Pennello
text.editor.slope = \\ text.editor.slope = \\
text.editor.openin = Apri nell'editor text.editor.openin = Apri nell'editor
text.editor.oregen = Generazione dei minerali text.editor.oregen = Generazione dei minerali
text.editor.oregen.info = Generazione dei minerali\: text.editor.oregen.info = Generazione dei minerali:
text.editor.mapinfo = Informazioni mappa text.editor.mapinfo = Informazioni mappa
text.editor.author = Autore\: text.editor.author = Autore:
text.editor.description = Descrizione\: text.editor.description = Descrizione:
text.editor.name = Nome\: text.editor.name = Nome:
text.editor.teams = Squadre text.editor.teams = Squadre
text.editor.elevation = Elevazione text.editor.elevation = Elevazione
text.editor.badsize = [orange]Dimensioni dell'immagine non valide\![]\n Dimensioni della mappa valide\: {0} text.editor.errorimageload = Errore durante il caricamento del file immagine:\n [orange]{0}
text.editor.errorimageload = Errore durante il caricamento del file immagine\:\n [orange]{0} text.editor.errorimagesave = Errore durante il salvataggio del file immagine:\n [orange]{0}
text.editor.errorimagesave = Errore durante il salvataggio del file immagine\:\n [orange]{0}
text.editor.generate = Genera text.editor.generate = Genera
text.editor.resize = Ridimensiona text.editor.resize = Ridimensiona
text.editor.loadmap = Carica\nmappa text.editor.loadmap = Carica\nmappa
text.editor.savemap = Salva\nla mappa text.editor.savemap = Salva\nla mappa
text.editor.saved = Salvato\! text.editor.saved = Salvato!
text.editor.save.noname = La tua mappa non ha un nome\! Impostane uno nelle informazioni della mappa. text.editor.save.noname = La tua mappa non ha un nome! Impostane uno nelle informazioni della mappa.
text.editor.save.overwrite = La tua mappa sovrascrive quelle incluse\! Imposta un nome diverso nelle informazioni della mappa. text.editor.save.overwrite = La tua mappa sovrascrive quelle incluse! Imposta un nome diverso nelle informazioni della mappa.
text.editor.import.exists = [scarlet]Impossibile importare\:[] esiste già una mappa chiamata '{0}' che non può essere svrascritta\! text.editor.import.exists = [scarlet]Impossibile importare:[] esiste già una mappa chiamata '{0}' che non può essere svrascritta!
text.editor.import = Importando... text.editor.import = Importando...
text.editor.importmap = Importa mappa text.editor.importmap = Importa mappa
text.editor.importmap.description = Importa mappa preesistente text.editor.importmap.description = Importa mappa preesistente
@@ -242,27 +240,34 @@ text.editor.exportimage = Esporta immagine terreno
text.editor.exportimage.description = Esporta file immagine mappa text.editor.exportimage.description = Esporta file immagine mappa
text.editor.loadimage = Carica\nimmagine text.editor.loadimage = Carica\nimmagine
text.editor.saveimage = Salva\nImmagine text.editor.saveimage = Salva\nImmagine
text.editor.unsaved = [scarlet]Hai modifiche non salvate\![]\nSei sicuro di voler uscire? text.editor.unsaved = [scarlet]Hai modifiche non salvate![]\nSei sicuro di voler uscire?
text.editor.resizemap = Ridimensiona la mappa text.editor.resizemap = Ridimensiona la mappa
text.editor.mapname = Nome Mappa\: text.editor.mapname = Nome Mappa:
text.editor.overwrite = [Accent]Attenzione\!\nQuesto sovrascrive una mappa esistente. text.editor.overwrite = [Accent]Attenzione!\nQuesto sovrascrive una mappa esistente.
text.editor.overwrite.confirm = [scarlet]Attenzione\![] Una mappa con questo nome esiste già. Sei sicuro di volerla sovrascrivere? text.editor.overwrite.confirm = [scarlet]Attenzione![] Una mappa con questo nome esiste già. Sei sicuro di volerla sovrascrivere?
text.editor.selectmap = Seleziona una mappa da caricare\: text.editor.selectmap = Seleziona una mappa da caricare:
text.width = Larghezza\: text.width = Larghezza:
text.height = Altezza\: text.height = Altezza:
text.menu = Menu text.menu = Menu
text.play = Gioca text.play = Gioca
text.load = Carica text.load = Carica
text.save = Salva text.save = Salva
text.fps = FPS\: {0} text.fps = FPS: {0}
text.tps = TPS\: {0} text.tps = TPS: {0}
text.ping = Ping\: {0}ms text.ping = Ping: {0}ms
text.language.restart = Riavvia il gioco affinché il cambiamento della lingua abbia effetto. text.language.restart = Riavvia il gioco affinché il cambiamento della lingua abbia effetto.
text.settings = Impostazioni text.settings = Impostazioni
text.tutorial = Tutorial text.tutorial = Tutorial
text.editor = Editor text.editor = Editor
text.mapeditor = Editor Mappe text.mapeditor = Editor Mappe
text.donate = Dona text.donate = Dona
text.connectfail = [crimson] Impossibile connettersi al server: [orange] {0}
text.error.unreachable = Server unreachable.
text.error.invalidaddress = Invalid address.
text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct!
text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry!
text.error.alreadyconnected = Already connected.
text.error.any = Unkown network error.
text.settings.language = Lingua text.settings.language = Lingua
text.settings.reset = Resetta Alle Impostazioni Predefinite text.settings.reset = Resetta Alle Impostazioni Predefinite
text.settings.rebind = Reinposta text.settings.rebind = Reinposta
@@ -271,8 +276,8 @@ text.settings.game = Gioco
text.settings.sound = Suono text.settings.sound = Suono
text.settings.graphics = Grafica text.settings.graphics = Grafica
text.settings.cleardata = Clear Game Data... text.settings.cleardata = Clear Game Data...
text.settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone\! text.settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
text.settings.clearall.confirm = [scarlet]WARNING\![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit. text.settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
text.settings.clearsectors = Clear Sectors text.settings.clearsectors = Clear Sectors
text.settings.clearunlocks = Clear Unlocks text.settings.clearunlocks = Clear Unlocks
text.settings.clearall = Clear All text.settings.clearall = Clear All
@@ -314,7 +319,7 @@ text.blocks.coolant = Refrigerante
text.blocks.coolantuse = uso refrigerante text.blocks.coolantuse = uso refrigerante
text.blocks.inputliquidfuel = carburante liquido text.blocks.inputliquidfuel = carburante liquido
text.blocks.liquidfueluse = Utilizzo carburante liquido text.blocks.liquidfueluse = Utilizzo carburante liquido
text.blocks.explosive = Altamente esplosivo\! text.blocks.explosive = Altamente esplosivo!
text.blocks.health = Salute text.blocks.health = Salute
text.blocks.inaccuracy = Inaccuratezza text.blocks.inaccuracy = Inaccuratezza
text.blocks.shots = Colpi text.blocks.shots = Colpi
@@ -348,10 +353,8 @@ setting.difficulty.easy = facile
setting.difficulty.normal = medio setting.difficulty.normal = medio
setting.difficulty.hard = difficile setting.difficulty.hard = difficile
setting.difficulty.insane = folle setting.difficulty.insane = folle
setting.difficulty.purge = epurazione setting.difficulty.name = Difficoltà:
setting.difficulty.name = Difficoltà\:
setting.screenshake.name = Movimento dello schermo setting.screenshake.name = Movimento dello schermo
setting.indicators.name = Indicatori dei nemici
setting.effects.name = Visualizza effetti setting.effects.name = Visualizza effetti
setting.sensitivity.name = Sensibilità del controller setting.sensitivity.name = Sensibilità del controller
setting.saveinterval.name = Intervallo di salvataggio automatico setting.saveinterval.name = Intervallo di salvataggio automatico
@@ -361,7 +364,6 @@ setting.multithread.name = multithreading
setting.fps.name = Mostra FPS setting.fps.name = Mostra FPS
setting.vsync.name = VSync setting.vsync.name = VSync
setting.lasers.name = Mostra Laser Energetici setting.lasers.name = Mostra Laser Energetici
setting.healthbars.name = Mostra la salute delle entità
setting.minimap.name = Mostra minimappa setting.minimap.name = Mostra minimappa
setting.musicvol.name = Volume Musica setting.musicvol.name = Volume Musica
setting.mutemusic.name = Silenzia musica setting.mutemusic.name = Silenzia musica
@@ -403,7 +405,7 @@ mode.waves.description = modalità normale. risorse limitate e ondate automatich
mode.sandbox.name = Sandbox mode.sandbox.name = Sandbox
mode.sandbox.description = risorse infinite e nessun timer per le ondate. mode.sandbox.description = risorse infinite e nessun timer per le ondate.
mode.custom.warning = Note that blocks cannot be used in custom games until they are unlocked in sectors.\n\n[LIGHT_GRAY]If you have not unlocked any blocks, none will appear. mode.custom.warning = Note that blocks cannot be used in custom games until they are unlocked in sectors.\n\n[LIGHT_GRAY]If you have not unlocked any blocks, none will appear.
mode.custom.warning.read = Just to make sure you've read it\:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES\!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is) mode.custom.warning.read = Just to make sure you've read it:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is)
mode.freebuild.name = freebuild mode.freebuild.name = freebuild
mode.freebuild.description = risorse limitate e nessun timer per le ondate. mode.freebuild.description = risorse limitate e nessun timer per le ondate.
mode.pvp.name = PvP mode.pvp.name = PvP
@@ -431,8 +433,10 @@ item.silicon.name = Silicio
item.silicon.description = Un semiconduttore molto utile che viene utilizzato nei pannelli solari e nei macchinari elettronici. item.silicon.description = Un semiconduttore molto utile che viene utilizzato nei pannelli solari e nei macchinari elettronici.
item.plastanium.name = Plastaniu item.plastanium.name = Plastaniu
item.plastanium.description = Un materiale leggero e duttile, utilizzato nelle navi avanzete e come munizione. item.plastanium.description = Un materiale leggero e duttile, utilizzato nelle navi avanzete e come munizione.
item.phase-matter.name = Vaporizzatore di materia item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = Surge Alloy item.surge-alloy.name = Surge Alloy
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.biomatter.name = Biomateria item.biomatter.name = Biomateria
item.biomatter.description = Materiale organico; Utilizzato per essere convertito in petrolio o carburante. item.biomatter.description = Materiale organico; Utilizzato per essere convertito in petrolio o carburante.
item.sand.name = sabbia item.sand.name = sabbia
@@ -474,28 +478,28 @@ mech.trident-ship.weapon = Valle delle bombe
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = Una grande e ben armata macchina da guerra. Equipaggiato con ripetitore di fiamma e con alta accellerazione e velocità massima. mech.glaive-ship.description = Una grande e ben armata macchina da guerra. Equipaggiato con ripetitore di fiamma e con alta accellerazione e velocità massima.
mech.glaive-ship.weapon = Ripetitore di fiamma mech.glaive-ship.weapon = Ripetitore di fiamma
text.item.explosiveness = [LIGHT_GRAY]Esplosività\: {0} text.item.explosiveness = [LIGHT_GRAY]Esplosività: {0}
text.item.flammability = [LIGHT_GRAY]Infiammabilità\: {0} text.item.flammability = [LIGHT_GRAY]Infiammabilità: {0}
text.item.radioactivity = [LIGHT_GRAY]Radioattività\: {0} text.item.radioactivity = [LIGHT_GRAY]Radioattività: {0}
text.item.fluxiness = [LIGHT_GRAY]Portata\: {0} text.item.fluxiness = [LIGHT_GRAY]Portata: {0}
text.unit.health = [LIGHT_GRAY]Vita\: {0} text.unit.health = [LIGHT_GRAY]Vita: {0}
text.unit.speed = [LIGHT_GRAY]Velocità\: {0} text.unit.speed = [LIGHT_GRAY]Velocità: {0}
text.mech.weapon = [LIGHT_GRAY]Armi\: {0} text.mech.weapon = [LIGHT_GRAY]Armi: {0}
text.mech.armor = [LIGHT_GRAY]Protezione\: {0} text.mech.armor = [LIGHT_GRAY]Protezione: {0}
text.mech.itemcapacity = [LIGHT_GRAY]Capacità oggetti\: {0} text.mech.itemcapacity = [LIGHT_GRAY]Capacità oggetti: {0}
text.mech.minespeed = [LIGHT_GRAY]Velocità di scavo\: {0} text.mech.minespeed = [LIGHT_GRAY]Velocità di scavo: {0}
text.mech.minepower = [LIGHT_GRAY]Potenza di scavo\: {0} text.mech.minepower = [LIGHT_GRAY]Potenza di scavo: {0}
text.mech.ability = [LIGHT_GRAY]Abilità\: {0} text.mech.ability = [LIGHT_GRAY]Abilità: {0}
text.liquid.heatcapacity = [LIGHT_GRAY]Capacità calorifica\: {0} text.liquid.heatcapacity = [LIGHT_GRAY]Capacità calorifica: {0}
text.liquid.viscosity = [LIGHT_GRAY]Viscosità\: {0} text.liquid.viscosity = [LIGHT_GRAY]Viscosità: {0}
text.liquid.temperature = [LIGHT_GRAY]Temperatura\: {0} text.liquid.temperature = [LIGHT_GRAY]Temperatura: {0}
block.spawn.name = Enemy Spawn block.spawn.name = Enemy Spawn
block.core.name = Nucleo block.core.name = Nucleo
block.metalfloor.name = Pavimento di ferro block.metalfloor.name = Pavimento di ferro
block.deepwater.name = acqua profonda block.deepwater.name = acqua profonda
block.water.name = acqua block.water.name = acqua
block.lava.name = lava block.lava.name = lava
block.oil.name = petrolio block.tar.name = Tar
block.blackstone.name = pietra nera block.blackstone.name = pietra nera
block.stone.name = pietra block.stone.name = pietra
block.dirt.name = terra block.dirt.name = terra
@@ -525,15 +529,11 @@ block.conveyor.name = trasportatore
block.titanium-conveyor.name = Nastro trasportatore potenziato block.titanium-conveyor.name = Nastro trasportatore potenziato
block.junction.name = Incrocio block.junction.name = Incrocio
block.router.name = router block.router.name = router
block.router.description = Divide gli oggetti in 4 direzioni. Ha inventario proprio che viente utilizzato per conservare provvisoriamente oggetti.
block.distributor.name = Mega router block.distributor.name = Mega router
block.distributor.description = Un divisore che distribuisce oggetti su 8 lati.
block.sorter.name = Filtro block.sorter.name = Filtro
block.sorter.description = Divide gli oggetti. Se l'oggetto corrisponde a quello selezionato, Può passare. Altrimenti viene espulso sui lati. block.sorter.description = Divide gli oggetti. Se l'oggetto corrisponde a quello selezionato, Può passare. Altrimenti viene espulso sui lati.
block.overflow-gate.name = splitter per eccesso block.overflow-gate.name = splitter per eccesso
block.overflow-gate.description = Una combinazione di un divisore e di un router , che distribuisce sui suoi lati se la via centrale è bloccata. block.overflow-gate.description = Una combinazione di un divisore e di un router , che distribuisce sui suoi lati se la via centrale è bloccata.
block.bridgeconveyor.name = Nastro trasportatore sopraelevato
block.bridgeconveyor.description = Un nastro trasportatore che può passare sopra i blocchi, al massimo due.
block.smelter.name = fonderia block.smelter.name = fonderia
block.arc-smelter.name = Fonderia ad arco block.arc-smelter.name = Fonderia ad arco
block.silicon-smelter.name = Fonderia per silicio block.silicon-smelter.name = Fonderia per silicio
@@ -572,7 +572,6 @@ block.liquidsource.name = Sorgente liquida
block.powervoid.name = Energia nulla block.powervoid.name = Energia nulla
block.powerinfinite.name = Energia infinita block.powerinfinite.name = Energia infinita
block.unloader.name = Scaricatore block.unloader.name = Scaricatore
block.sortedunloader.name = Scaricatore filtrato
block.vault.name = Deposito block.vault.name = Deposito
block.wave.name = Idrogetto block.wave.name = Idrogetto
block.swarmer.name = Swarmer block.swarmer.name = Swarmer
@@ -667,3 +666,114 @@ tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will
tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources.
tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary.
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
block.core.description = The most important building in the game.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.dense-alloy-wall.description = A standard defensive block.\nAdequate protection from enemies.
block.dense-alloy-wall-large.description = A standard defensive block.\nAdequate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles.
block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.
block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles.
block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.
block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles.
block.mend-projector.description = Periodically heals buildings in its vicinity.
block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets.
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.duo.description = A small, cheap turret.
block.arc.description = A small turret which shoots electricity in a random arc towards the enemy.
block.hail.description = A small artillery turret.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable.
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.smelter.description = Burns coal for smelting copper and lead into dense alloy.
block.arc-smelter.description = Smelts copper and lead into dense alloy by using an external power source.
block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
block.solidifer.description = Cools lava to stone at a fast pace.
block.melter.description = Heats up stone to very high temperatures to obtain lava.
block.incinerator.description = Gets rid of any excess item or liquid.
block.biomattercompressor.description = Compresses biomatter in order to retrieve oil.
block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone.
block.centrifuge.description = More efficient than the separator, but also more expensive to build and requires power.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
block.battery-large.description = Stores much more power than a regular battery.
block.combustion-generator.description = Generates power by burning oil or flammable materials.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.thermal-generator.description = Generates a large amount of power from lava.
block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
block.blast-drill.description = The ultimate drill. Requires large amounts of power.
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates the soil with water in order to obtain biomatter.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.dart-ship-pad.description = Leave your current vessel and change into a basic fighter aircraft.\nUse the pad by double tapping while standing on it.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
block.ghoul-factory.description = Produces heavy carpet bombers.
block.dagger-factory.description = Produces basic ground units.
block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser ground units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.command-center.description = Allows changing friendly AI behavior. Currently, attack, retreat and patrol commands are supported.
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks.
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.rotary-pump.description = An advanced pump which doubles up speed by using power.
block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech.
block.itemsource.description = Infinitely outputs items. Sandbox only.
block.liquidsource.description = Infinitely outputs liquids. Sandbox only.
block.itemvoid.description = Destroys any items which go into it without using power. Sandbox only.
block.powerinfinite.description = Infinitely outputs power. Sandbox only.
block.powervoid.description = Voids all power inputted into it. Sandbox only.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.

View File

@@ -73,11 +73,11 @@ text.nextmission = 다음 임무
text.maps.none = [LIGHT_GRAY]맵을 찾을 수 없습니다! text.maps.none = [LIGHT_GRAY]맵을 찾을 수 없습니다!
text.about.button = 정보 text.about.button = 정보
text.name = 이름 : text.name = 이름 :
text.filename = 파일 이름 :
text.unlocked = 새 블록 잠금 해제됨 text.unlocked = 새 블록 잠금 해제됨
text.unlocked.plural = 잠금 해제 text.unlocked.plural = 잠금 해제
text.players = 현재 {0}명 접속중 text.players = 현재 {0}명 접속중
text.players.single = 현재 {0}명만 있음. text.players.single = 현재 {0}명만 있음.
text.server.mismatch = 클라이언트와 서버 버전이 일치하지 않습니다.\n자신이 서버를 호스트하거나 최신 버전을 사용 해 주세요!
text.server.closing = [accent]서버 닫는중... text.server.closing = [accent]서버 닫는중...
text.server.kicked.kick = 서버에서 추방되었습니다! text.server.kicked.kick = 서버에서 추방되었습니다!
text.server.kicked.serverClose = 서버 종료됨. text.server.kicked.serverClose = 서버 종료됨.
@@ -137,7 +137,6 @@ text.disconnect = 서버와 연결이 해제되었습니다.
text.disconnect.data = 맵 데이터를 받아오는데 실패했습니다. text.disconnect.data = 맵 데이터를 받아오는데 실패했습니다.
text.connecting = [accent]연결중... text.connecting = [accent]연결중...
text.connecting.data = [accent]맵 데이터 다운로드중... text.connecting.data = [accent]맵 데이터 다운로드중...
text.connectfail = [crimson]{0}[orange] 서버에 연결하지 못했습니다.[]
text.server.port = 포트 : text.server.port = 포트 :
text.server.addressinuse = 이 주소는 이미 사용중입니다! text.server.addressinuse = 이 주소는 이미 사용중입니다!
text.server.invalidport = 포트 번호가 잘못되었습니다. text.server.invalidport = 포트 번호가 잘못되었습니다.
@@ -217,7 +216,6 @@ text.editor.description = 설명 :
text.editor.name = 이름 : text.editor.name = 이름 :
text.editor.teams = text.editor.teams =
text.editor.elevation = 지형 높이 text.editor.elevation = 지형 높이
text.editor.badsize = [orange]사진 크기가 잘못되었습니다![] 유효한 맵 크기 : {0}
text.editor.errorimageload = [orange]{0}[] 파일을 불러오는데 오류가 발생했습니다. text.editor.errorimageload = [orange]{0}[] 파일을 불러오는데 오류가 발생했습니다.
text.editor.errorimagesave = [orange]{0}[] 파일 저장중 오류가 발생했습니다. text.editor.errorimagesave = [orange]{0}[] 파일 저장중 오류가 발생했습니다.
text.editor.generate = 생성 text.editor.generate = 생성
@@ -263,6 +261,13 @@ text.tutorial = 게임 방법
text.editor = 편집기 text.editor = 편집기
text.mapeditor = 맵 편집기 text.mapeditor = 맵 편집기
text.donate = 기부 text.donate = 기부
text.connectfail = [crimson]{0}[orange] 서버에 연결하지 못했습니다.[]
text.error.unreachable = Server unreachable.
text.error.invalidaddress = Invalid address.
text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct!
text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry!
text.error.alreadyconnected = 이미 접속중입니다.
text.error.any = Unkown network error.
text.settings.language = 언어 text.settings.language = 언어
text.settings.reset = 설정 초기화 text.settings.reset = 설정 초기화
text.settings.rebind = 키 재설정 text.settings.rebind = 키 재설정
@@ -280,11 +285,8 @@ text.paused = 일시 정지
text.yes = text.yes =
text.no = 아니오 text.no = 아니오
text.info.title = [accent]정보 text.info.title = [accent]정보
text.error.title = [crimson]오류가 발생했습니다. text.error.title = [crimson]오류가 발생했습니다.
text.error.crashtitle = 오류가 발생했습니다. text.error.crashtitle = 오류가 발생했습니다.
text.error.alreadyconnected = 이미 접속중입니다.
text.blocks.blockinfo = 블록 정보 text.blocks.blockinfo = 블록 정보
text.blocks.powercapacity = 최대 전력 용량 text.blocks.powercapacity = 최대 전력 용량
text.blocks.powershot = 1발당 전력 소모량 text.blocks.powershot = 1발당 전력 소모량
@@ -351,10 +353,8 @@ setting.difficulty.easy = 쉬움
setting.difficulty.normal = 보통 setting.difficulty.normal = 보통
setting.difficulty.hard = 어려움 setting.difficulty.hard = 어려움
setting.difficulty.insane = 이걸 할수있을까? setting.difficulty.insane = 이걸 할수있을까?
setting.difficulty.purge = 위이이이잉
setting.difficulty.name = 난이도 : setting.difficulty.name = 난이도 :
setting.screenshake.name = 화면 흔들기 setting.screenshake.name = 화면 흔들기
setting.indicators.name = 적 위치 표시 화살표
setting.effects.name = 화면 효과 setting.effects.name = 화면 효과
setting.sensitivity.name = 컨트롤러 감도 setting.sensitivity.name = 컨트롤러 감도
setting.saveinterval.name = 자동저장 간격 setting.saveinterval.name = 자동저장 간격
@@ -364,7 +364,6 @@ setting.multithread.name = 멀티 스레드
setting.fps.name = FPS 표시 setting.fps.name = FPS 표시
setting.vsync.name = VSync 활성화 setting.vsync.name = VSync 활성화
setting.lasers.name = 파워 레이져 표시 setting.lasers.name = 파워 레이져 표시
setting.healthbars.name = 몹 체력바 표시
setting.minimap.name = 미니맵 보기 setting.minimap.name = 미니맵 보기
setting.musicvol.name = 음악 크기 setting.musicvol.name = 음악 크기
setting.mutemusic.name = 음소거 setting.mutemusic.name = 음소거
@@ -434,8 +433,8 @@ item.silicon.name = 실리콘
item.silicon.description = 매우 유용한 반도체로, 태양 전지판과 복잡한 전자 제품에 사용할 수 있습니다. item.silicon.description = 매우 유용한 반도체로, 태양 전지판과 복잡한 전자 제품에 사용할 수 있습니다.
item.plastanium.name = 플라스터늄 item.plastanium.name = 플라스터늄
item.plastanium.description = 고급 항공기 및 분열 탄약에 사용되는 가벼운 연성 재료. item.plastanium.description = 고급 항공기 및 분열 탄약에 사용되는 가벼운 연성 재료.
item.phase-matter.name = 메타 item.phase-fabric.name = Phase Fabric
item.phase-matter.description = 최고급 자원. 최상위 기체/비행기나 방어 건물등에 사용됩니다. item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = 설금 item.surge-alloy.name = 설금
item.surge-alloy.description = 주로 건물의 재료로 사용되는 자원입니다 item.surge-alloy.description = 주로 건물의 재료로 사용되는 자원입니다
item.biomatter.name = 바이오메터 item.biomatter.name = 바이오메터
@@ -530,15 +529,11 @@ block.conveyor.name = 컨베이어
block.titanium-conveyor.name = 티타늄 컨베이어 block.titanium-conveyor.name = 티타늄 컨베이어
block.junction.name = 교차기 block.junction.name = 교차기
block.router.name = 분배기 block.router.name = 분배기
block.router.description = 아이템을 넣으면 다른 방향으로 아이템을 번갈아서 내보냅니다.
block.distributor.name = 대형 분배기 block.distributor.name = 대형 분배기
block.distributor.description = 아이템을 8방향으로 나눌 수 있는 대형 분배기.
block.sorter.name = 필터 block.sorter.name = 필터
block.sorter.description = 아이템을 넣어서 필터에 설정된 아이템일 경우 바로 앞으로 통과하며, 그렇지 않을 경우 옆으로 통과합니다. block.sorter.description = 아이템을 넣어서 필터에 설정된 아이템일 경우 바로 앞으로 통과하며, 그렇지 않을 경우 옆으로 통과합니다.
block.overflow-gate.name = 오버플로 게이트 block.overflow-gate.name = 오버플로 게이트
block.overflow-gate.description = 정면 경로가 차단된 경우 왼쪽과 오른쪽으로만 출력하는 복합 분배기입니다. block.overflow-gate.description = 정면 경로가 차단된 경우 왼쪽과 오른쪽으로만 출력하는 복합 분배기입니다.
block.bridgeconveyor.name = 터널
block.bridgeconveyor.description = 최대 4블록을 건너 뛰고 자원을 운반하게 해 주는 블록.
block.smelter.name = 제련소 block.smelter.name = 제련소
block.arc-smelter.name = 대형 제련소 block.arc-smelter.name = 대형 제련소
block.silicon-smelter.name = 실리콘 제련소 block.silicon-smelter.name = 실리콘 제련소
@@ -577,7 +572,6 @@ block.liquidsource.name = 무한 액체공급 장치
block.powervoid.name = 방전장치 block.powervoid.name = 방전장치
block.powerinfinite.name = 무한 전력공급 장치 block.powerinfinite.name = 무한 전력공급 장치
block.unloader.name = 언로더 block.unloader.name = 언로더
block.sortedunloader.name = 정렬된 언로더
block.vault.name = 창고 block.vault.name = 창고
block.wave.name = 파도 block.wave.name = 파도
block.swarmer.name = 스웜 block.swarmer.name = 스웜
@@ -628,16 +622,13 @@ block.rtg-generator.name = 토륨 발전소
block.spectre.name = 스펙터 block.spectre.name = 스펙터
block.meltdown.name = 멜트다운 block.meltdown.name = 멜트다운
block.container.name = 컨테이너 block.container.name = 컨테이너
team.blue.name = 블루팀 team.blue.name = 블루팀
team.red.name = 레드팀 team.red.name = 레드팀
team.orange.name = 오렌지팀 team.orange.name = 오렌지팀
team.none.name = 공기팀 team.none.name = 공기팀
team.green.name = 그린팀 team.green.name = 그린팀
team.purple.name = 보라색팀 team.purple.name = 보라색팀
unit.alpha-drone.name = 알파 드론 unit.alpha-drone.name = 알파 드론
unit.alpha-drone.description =
unit.spirit.name = 스피릿 드론 unit.spirit.name = 스피릿 드론
unit.spirit.description = 기본 드론 유닛. 기본적으로 코어에서 1개가 스폰됩니다. 자동으로 채광하며 아이템을 수집하고, 블록을 수리합니다. unit.spirit.description = 기본 드론 유닛. 기본적으로 코어에서 1개가 스폰됩니다. 자동으로 채광하며 아이템을 수집하고, 블록을 수리합니다.
unit.phantom.name = 팬텀 드론 unit.phantom.name = 팬텀 드론
@@ -654,7 +645,6 @@ unit.fortress.name = 포트리스
unit.fortress.description = 중포 지상 유닛. 높은 공격력과 체력을 가지고 있습니다. unit.fortress.description = 중포 지상 유닛. 높은 공격력과 체력을 가지고 있습니다.
unit.revenant.name = 레비던트 unit.revenant.name = 레비던트
unit.revenant.description = 대형 레이저를 발사하는 공중 유닛입니다. unit.revenant.description = 대형 레이저를 발사하는 공중 유닛입니다.
tutorial.begin = 플레이어의 임무는 [LIGHT_GRAY]적군[]을 제거하는 것입니다.\n\n[accent]구리를 채광[]하는 것으로 시작합니다. 이것을 하기 위해 플레이어의 중심부 근처에 있는 구리 광맥을 누르세요. tutorial.begin = 플레이어의 임무는 [LIGHT_GRAY]적군[]을 제거하는 것입니다.\n\n[accent]구리를 채광[]하는 것으로 시작합니다. 이것을 하기 위해 플레이어의 중심부 근처에 있는 구리 광맥을 누르세요.
tutorial.drill = 수동으로 채광하는 것은 비효율 적입니다.\n[accent]드릴[]은 자동으로 채광 작업을 합니다.\n구리 광맥에 표시된 영역에 드릴을 하나를 놓으세요. tutorial.drill = 수동으로 채광하는 것은 비효율 적입니다.\n[accent]드릴[]은 자동으로 채광 작업을 합니다.\n구리 광맥에 표시된 영역에 드릴을 하나를 놓으세요.
tutorial.conveyor = [accent]컨베이어[]를 사용하여 아이템을 코어로 운반합니다.\n드릴에서 코어까지 컨베이어 라인을 만드세요. tutorial.conveyor = [accent]컨베이어[]를 사용하여 아이템을 코어로 운반합니다.\n드릴에서 코어까지 컨베이어 라인을 만드세요.
@@ -676,36 +666,51 @@ tutorial.daggerfactory = 이[accent] 디거 기체 공장[]은\n\n공격하는
tutorial.router = 공장을 작동시키기 위해 자원이 필요합니다.\n컨베이어에 운반되고 있는 자원을 분할할 분배기를 만드세요. tutorial.router = 공장을 작동시키기 위해 자원이 필요합니다.\n컨베이어에 운반되고 있는 자원을 분할할 분배기를 만드세요.
tutorial.dagger = 전력 노드를 공장에 연결하세요.\n일단 요구 사항이 충족되면 기체 생산을 시작합니다.\n\n필요에 따라 드릴 및 발전기, 컨베이어를 더 많이 만들 수 있습니다. tutorial.dagger = 전력 노드를 공장에 연결하세요.\n일단 요구 사항이 충족되면 기체 생산을 시작합니다.\n\n필요에 따라 드릴 및 발전기, 컨베이어를 더 많이 만들 수 있습니다.
tutorial.battle = [LIGHT_GRAY]적[]의 코어가 드러났습니다.\n당신의 부대와 디거를 사용하여 파괴하세요. tutorial.battle = [LIGHT_GRAY]적[]의 코어가 드러났습니다.\n당신의 부대와 디거를 사용하여 파괴하세요.
liquid.water.description = 유닛이 이 위를 지나가면 이동속도가 느려지고, 깊은 물에 빠지면 죽습니다.
liquid.lava.description = 유닛이 이 위를 지나가면 이동속도가 매우 느려지고, 지속적으로 데미지를 입습니다.
liquid.oil.description = 일부 조합 블록에서 사용되는 자원입니다.
liquid.cryofluid.description = 포탑 및 핵 발전소에서 사용되는 자원입니다. 누출시 폭발 및 방화의 위험성이 있습니다.
block.core.description = 게임에서 가장 중요한 건물입니다.\n파괴되면 게임이 끝납니다. block.core.description = 게임에서 가장 중요한 건물입니다.\n파괴되면 게임이 끝납니다.
block.copper-wall.description = 구리로 만든 벽. block.copper-wall.description = 구리로 만든 벽.
block.copper-wall-large.description = 구리로 만든 큰 벽. block.copper-wall-large.description = 구리로 만든 큰 벽.
block.dense-alloy-wall.description = 합금으로 만든 벽. 구리벽보다 체력이 높습니다. block.dense-alloy-wall.description = 합금으로 만든 벽. 구리벽보다 체력이 높습니다.
block.dense-alloy-wall-large.description = 합금으로 만든 큰 벽. block.dense-alloy-wall-large.description = 합금으로 만든 큰 벽.
block.phase-wall.description = 날라오는 모든 총알을 튕겨내고 데미지를 입는 특수한 벽입니다.
block.phase-wall-large.description = 메타로 제작한 큰 벽. 날라오는 총알을 모두 튕겨냅니다.
block.thorium-wall.description = 토륨으로 만든 벽. block.thorium-wall.description = 토륨으로 만든 벽.
block.thorium-wall-large.description = 토륨으로 만든 큰 벽. block.thorium-wall-large.description = 토륨으로 만든 큰 벽.
block.phase-wall.description = 날라오는 모든 총알을 튕겨내고 데미지를 입는 특수한 벽입니다.
block.phase-wall-large.description = 메타로 제작한 큰 벽. 날라오는 총알을 모두 튕겨냅니다.
block.surge-wall.description = 데미지를 입으면 번개를 일으켜 대상에게 피해를 입히는 특수한 벽입니다.
block.surge-wall-large.description = 설금을 재료로 한 큰 벽.\n데미지를 입으면 번개를 일으켜 대상에게 피해를 입힙니다.
block.door.description = 유닛이 지나갈 수 있도록 만든 문. 클릭하면 열고 닫습니다. block.door.description = 유닛이 지나갈 수 있도록 만든 문. 클릭하면 열고 닫습니다.
block.door-large.description = 유닛이 자나갈 수 있도록 만든 큰 문. 클릭하면 열고 닫습니다. block.door-large.description = 유닛이 자나갈 수 있도록 만든 큰 문. 클릭하면 열고 닫습니다.
block.mend-projector.description = 주위 건물을 치료하는 건물입니다.
block.overdrive-projector.description = 범위 내 모든 행동의 속도를 높여주는 보조형 방어 건물입니다.
block.force-projector.description = 보호막을 생성하는 건물입니다.\n기본적으로 전기만 있으면 작동하지만, 메타를 넣어 보호막의 범위를 크게 확장시킬 수 있습니다.
block.shock-mine.description = 적이 이 블록을 지나가면 전격 공격을 하는 함정형 방어 건물입니다.
block.duo.description = 범용성을 가진 터렛.\n지상 및 공중공격을 하며, 초중반에 유용합니다. block.duo.description = 범용성을 가진 터렛.\n지상 및 공중공격을 하며, 초중반에 유용합니다.
block.scorch.description = 근거리 화염 방사기 터렛입니다.\n이 터렛에 가까이 있는 적들을 지져버립니다. block.arc.description = 목표 방향으로 전격 공격을 하는 포탑입니다.
block.hail.description = 장거리 지상 공격을 하는 터렛입니다.\n적이 오기 전에 쓸어버릴 수 있습니다. block.hail.description = 장거리 지상 공격을 하는 터렛입니다.\n적이 오기 전에 쓸어버릴 수 있습니다.
block.lancer.description = 중거리 레이져 포탑입니다.\n적을 관통하기 때문에 뭉쳐있는 적들에게 매우 효과적입니다. block.lancer.description = 중거리 레이져 포탑입니다.\n적을 관통하기 때문에 뭉쳐있는 적들에게 매우 효과적입니다.
block.wave.description = 적이 있는 자리에 액체를 뿌립니다.\n이 포탑을 활용하여 액체를 뿌린 곳에 불을 붙이거나 적을 느리게 할 수 있습니다.
block.salvo.description = 명중률이 높고, 3발씩 끊어 발사하는 포탑입니다.
block.swarmer.description = 4발씩 끊어 발사하고, 유도 미사일을 가진 포탑입니다.
block.ripple.description = 4개의 탄약으로 나눠 발사하여 명중률이 낮지만, 사거리가 매우 긴 포탑입니다.
block.cyclone.description = 낮은 명중률과 높은 RPM 을 가진 포탑입니다.\n탄약이 남아있는 한 멈추지 않고 계속 연사합니다.
block.fuse.description = 단거리에서 범위형 레이저를 발사하는 포탑입니다.
block.spectre.description = 높은 명중률과 RPM 을 가진 포탑입니다.\n탄약이 남아있는 한 멈추지 않고 계속 연사합니다.
block.meltdown.description = 목표를 따라 초대형 레이져를 발사하는 포탑입니다.\n뭉쳐있는 몹에게 매우 효과가 좋습니다.
block.conveyor.description = 느린 속도로 자원을 수송할 수 있는 컨베이어. block.conveyor.description = 느린 속도로 자원을 수송할 수 있는 컨베이어.
block.titanium-conveyor.description = 빠른 속도로 자원을 수송할 수 있는 컨베이어. block.titanium-conveyor.description = 빠른 속도로 자원을 수송할 수 있는 컨베이어.
block.phase-conveyor.description = 자원을 순간이동 시켜 주는 컨베이어 입니다.
block.junction.description = 컨베이어를 교차시켜 자원을 수송할 때 사용할 수 있는 블록입니다. block.junction.description = 컨베이어를 교차시켜 자원을 수송할 때 사용할 수 있는 블록입니다.
block.mass-driver.description = 자원을 받아서 다른 물질 이동기로 전달할 수 있는 블록입니다.\n엄청난 사거리를 가지고 있으며, 주로 컨베이어가 접근할 수 없는 곳에 유용하게 사용됩니다.
block.smelter.description = 합금을 제작할 수 있는 건물입니다. block.smelter.description = 합금을 제작할 수 있는 건물입니다.
block.arc-smelter.description = 합금을 제작할 수 있는 건물이지만, 이 건물은 석탄이 필요 없고 좀더 빠른 속도로 합금을 생산해낼 수 있습니다. block.arc-smelter.description = 합금을 제작할 수 있는 건물이지만, 이 건물은 석탄이 필요 없고 좀더 빠른 속도로 합금을 생산해낼 수 있습니다.
block.silicon-smelter.description = 실리콘을 제작할 수 있는 건물입니다. block.silicon-smelter.description = 실리콘을 제작할 수 있는 건물입니다.
block.plastanium-compressor.description = 플라스터늄을 제조할 수 있는 건물입니다.
block.phase-weaver.description = 메타를 제작할 수 있는 건물입니다. block.phase-weaver.description = 메타를 제작할 수 있는 건물입니다.
block.alloy-smelter.description = 설금을 제작할 수 있는 건물입니다.
block.pulverizer.description = 돌을 갈아서 모래로 만들 수 있는 건물입니다. block.pulverizer.description = 돌을 갈아서 모래로 만들 수 있는 건물입니다.
block.pyratite-mixer.description = 피라테를 제조할 수 있는 건물입니다.
block.blast-mixer.description = 화합물을 제조할 수 있는 건물입니다.
block.cryofluidmixer.description = 냉각수를 제작할 수 있는 건물입니다. block.cryofluidmixer.description = 냉각수를 제작할 수 있는 건물입니다.
block.solidifer.description = 용암을 돌로 만들 수 있는 건물입니다.
block.melter.description = 돌로 용암을 만들 수 있는 건물입니다. block.melter.description = 돌로 용암을 만들 수 있는 건물입니다.
block.incinerator.description = 불필요한 아이템을 소각시켜 줄 수 있는 건물입니다. block.incinerator.description = 불필요한 아이템을 소각시켜 줄 수 있는 건물입니다.
block.biomattercompressor.description = 잔디밭에서 바이오메터를 추출할 수 있는 건물입니다. block.biomattercompressor.description = 잔디밭에서 바이오메터를 추출할 수 있는 건물입니다.
@@ -717,76 +722,58 @@ block.battery.description = 흔히 아는 충전식 배터리입니다.\n전력
block.battery-large.description = 일반 배터리보다 용량이 매우 커진 커진 배터리. block.battery-large.description = 일반 배터리보다 용량이 매우 커진 커진 배터리.
block.combustion-generator.description = 석탄을 연료로 전기를 생산해내는 발전소 입니다. block.combustion-generator.description = 석탄을 연료로 전기를 생산해내는 발전소 입니다.
block.turbine-generator.description = 석탄 발전기보다 더 많은량의 전기를 생산하는 발전기입니다. block.turbine-generator.description = 석탄 발전기보다 더 많은량의 전기를 생산하는 발전기입니다.
block.thermal-generator.description = 용암을 원료로 전력을 생산할 수 있는 발전소입니다.
block.solar-panel.description = 태양열을 받아 자기 스스로 전력을 생산하는 블록입니다.
block.solar-panel-large.description = 태양열을 받아 자기 스스로 전력을 생산하지만, 이 블록은 더 빨리 전력을 생산할 수 있습니다.
block.thorium-reactor.description = 토륨을 원료로 하는 핵 발전소 입니다.\n많은 전력을 생산하지만 엄청난 열을 발생시키기 때문에, 많은 량의 물 또는 냉각수가 있어야 터지지 않고 작동합니다.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.unloader.description = 해당 창고 및 코어에서 자원을 빼내는데 사용됩니다.
block.container.description = 자원을 운반하기 위한 수송 블록입니다.
block.vault.description = 아이템을 임시로 저장할 수 있는 대형 창고
block.mechanical-drill.description = 구리로 제작할 수 있는 기본 드릴입니다. block.mechanical-drill.description = 구리로 제작할 수 있는 기본 드릴입니다.
block.pneumatic-drill.description = 돌, 티타늄을 채광할 수 있는 고급 드릴입니다. block.pneumatic-drill.description = 돌, 티타늄을 채광할 수 있는 고급 드릴입니다.
block.laser-drill.description = 토륨을 채광할 수 있는 최고급 드릴입니다.\n전력과 물을 공급하여 빠른 속도로 채광할 수 있습니다. block.laser-drill.description = 토륨을 채광할 수 있는 최고급 드릴입니다.\n전력과 물을 공급하여 빠른 속도로 채광할 수 있습니다.
block.blast-drill.description = 최상위 드릴입니다. 엄청난 양의 전력과 물을 소모하는 대신, 매우 빠른 속도로 채광합니다.
block.water-extractor.description = 바닥에서 물을 추출하여 건물에 공급할 수 있는 건물입니다. block.water-extractor.description = 바닥에서 물을 추출하여 건물에 공급할 수 있는 건물입니다.
block.cultivator.description = 잔디에서 바이오메터를 추출할 수 있는 건물입니다. block.cultivator.description = 잔디에서 바이오메터를 추출할 수 있는 건물입니다.
block.alpha-mech-pad.description = 알파 기체로 바꿀 수 있는 패드입니다.
block.dart-ship-pad.description = 다트 비행선으로 바꿀 수 있는 패드입니다.
block.delta-mech-pad.description = 델타 기체로 바꿀 수 있는 패드입니다.
block.javelin-ship-pad.description = 자비린 비행선으로 바꿀 수 있는 패드입니다.
block.trident-ship-pad.description = 삼지창 비행선으로 바꿀 수 있는 패드입니다.
block.glaive-ship-pad.description = 글레브 비행선으로 바꿀 수 있는 패드입니다.
block.omega-mech-pad.description = 오메가 기체로 바꿀 수 있는 패드
block.tau-mech-pad.description = 타우 기체로 바꿀 수 있는 패드
block.conduit.description = 일반 파이프. 액체가 지나갈 수 있도록 해 줍니다.
block.liquidrouter.description = 파이프에 공급되고 있는 액체를 다른 방향으로 보낼 수 있게 해 줍니다.
block.bridge-conduit.description = 다리와 다리 사이를 연결하여 액체가 지나갈 수 있게 해 줍니다.\n주로 다리 사이에 지나갈 수 없는 장애물이 있을 때 사용합니다.
block.mechanical-pump.description = 구리로 제작할 수 있는 기계식 물펌프입니다.
block.itemsource.description = 자원을 선택하면 그 자원이 무한하게 튀어나오는 블록입니다.
block.itemvoid.description = 아이템을 시공으로 빠트려 사라지게 만듭니다.
block.liquidsource.description = 무한한 액체를 출력해냅니다.
block.powervoid.description = 무한한 아이템을 출력해냅니다.
block.powerinfinite.description = 무한한 전력을 출력해냅니다.
block.unloader.description = 해당 창고 및 코어에서 자원을 빼내는데 사용됩니다.
block.sortedunloader.description = 알 수 없음.
block.vault.description = 아이템을 임시로 저장할 수 있는 대형 창고
block.wave.description = 적이 있는 자리에 액체를 뿌립니다.\n이 포탑을 활용하여 액체를 뿌린 곳에 불을 붙이거나 적을 느리게 할 수 있습니다.
block.swarmer.description = 4발씩 끊어 발사하고, 유도 미사일을 가진 포탑입니다.
block.salvo.description = 명중률이 높고, 3발씩 끊어 발사하는 포탑입니다.
block.ripple.description = 4개의 탄약으로 나눠 발사하여 명중률이 낮지만, 사거리가 매우 긴 포탑입니다.
block.phase-conveyor.description = 자원을 순간이동 시켜 주는 컨베이어 입니다.
block.bridge-conveyor.description = 교차기와 다르게 이 블록은 사이에 있는 블록들을 건너 띄우고 자원들을 운반할 수 있습니다. 주로 언덕간 자원 수송에서 사용됩니다.
block.plastanium-compressor.description = 플라스터늄을 제조할 수 있는 건물입니다.
block.pyratite-mixer.description = 피라테를 제조할 수 있는 건물입니다.
block.blast-mixer.description = 화합물을 제조할 수 있는 건물입니다.
block.solidifer.description = 용암을 돌로 만들 수 있는 건물입니다.
block.solar-panel.description = 태양열을 받아 자기 스스로 전력을 생산하는 블록입니다.
block.solar-panel-large.description = 태양열을 받아 자기 스스로 전력을 생산하지만, 이 블록은 더 빨리 전력을 생산할 수 있습니다.
block.oil-extractor.description = 기름을 추출 해 주는 건물. block.oil-extractor.description = 기름을 추출 해 주는 건물.
block.dart-ship-pad.description = 다트 비행선으로 바꿀 수 있는 패드입니다.
block.trident-ship-pad.description = 삼지창 비행선으로 바꿀 수 있는 패드입니다.
block.javelin-ship-pad.description = 자비린 비행선으로 바꿀 수 있는 패드입니다.
block.glaive-ship-pad.description = 글레브 비행선으로 바꿀 수 있는 패드입니다.
block.tau-mech-pad.description = 타우 기체로 바꿀 수 있는 패드
block.delta-mech-pad.description = 델타 기체로 바꿀 수 있는 패드입니다.
block.omega-mech-pad.description = 오메가 기체로 바꿀 수 있는 패드
block.spirit-factory.description = 스피릿 유닛을 생산하는 공장입니다. block.spirit-factory.description = 스피릿 유닛을 생산하는 공장입니다.
block.phantom-factory.description = 유닛 팬텀을 생산하는 공장입니다. block.phantom-factory.description = 유닛 팬텀을 생산하는 공장입니다.
block.wraith-factory.description = 유닛 유령 전투기를 소환하는 공장입니다. block.wraith-factory.description = 유닛 유령 전투기를 소환하는 공장입니다.
block.fortress-factory.description = 포트리스를 생산하는 공장입니다.
block.ghoul-factory.description = 구울 유닛을 생산하는 공장입니다. block.ghoul-factory.description = 구울 유닛을 생산하는 공장입니다.
block.dagger-factory.description = 디거를 생산하는 공장입니다. block.dagger-factory.description = 디거를 생산하는 공장입니다.
block.titan-factory.description = 타이탄 유닛을 생산할 수 있는 공장 block.titan-factory.description = 타이탄 유닛을 생산할 수 있는 공장
block.fortress-factory.description = 포트리스를 생산하는 공장입니다.
block.revenant-factory.description = 레비던트 유닛을 생산할 수 있는 공장 block.revenant-factory.description = 레비던트 유닛을 생산할 수 있는 공장
block.repair-point.description = 근처 유닛들을 수리하는 건물입니다. block.repair-point.description = 근처 유닛들을 수리하는 건물입니다.
block.command-center.description = 생산된 유닛들을 제어할 수 있는 건물입니다.\n첫번째 버튼은 적 기지로 공격하며, 두번째는 대기 상태, 세번째는 기지 근처를 돌며 정찰합니다.
block.conduit.description = 일반 파이프. 액체가 지나갈 수 있도록 해 줍니다.
block.pulse-conduit.description = 티타늄으로 만들어 졌으며, 일반 파이프보다 액체 수용량이 높습니다. block.pulse-conduit.description = 티타늄으로 만들어 졌으며, 일반 파이프보다 액체 수용량이 높습니다.
block.phase-conduit.description = 물을 먼거리로 순간이동 시켜 주는 장치입니다. block.phase-conduit.description = 물을 먼거리로 순간이동 시켜 주는 장치입니다.
block.liquid-router.description = 물펌프를 다른 방향으로 분배할 수 있게 하는 블럭입니다. block.liquid-router.description = 물펌프를 다른 방향으로 분배할 수 있게 하는 블럭입니다.
block.liquid-tank.description = 액체 종류를 저장할 수 있는 물탱크 입니다. block.liquid-tank.description = 액체 종류를 저장할 수 있는 물탱크 입니다.
block.liquid-junction.description = 물펌프와 다른 물펌프를 서로 교차시키게 할 수 있는 블럭입니다. block.liquid-junction.description = 물펌프와 다른 물펌프를 서로 교차시키게 할 수 있는 블럭입니다.
block.bridge-conduit.description = 다리와 다리 사이를 연결하여 액체가 지나갈 수 있게 해 줍니다.\n주로 다리 사이에 지나갈 수 없는 장애물이 있을 때 사용합니다.
block.mechanical-pump.description = 구리로 제작할 수 있는 기계식 물펌프입니다.
block.rotary-pump.description = 일반 물 펌프보다 더 빠른 속도로 물을 끌어올릴 수 있는 펌프입니다. block.rotary-pump.description = 일반 물 펌프보다 더 빠른 속도로 물을 끌어올릴 수 있는 펌프입니다.
block.thorium-reactor.description = 토륨을 원료로 하는 핵 발전소 입니다.\n많은 전력을 생산하지만 엄청난 열을 발생시키기 때문에, 많은 량의 물 또는 냉각수가 있어야 터지지 않고 작동합니다.
block.command-center.description = 생산된 유닛들을 제어할 수 있는 건물입니다.\n첫번째 버튼은 적 기지로 공격하며, 두번째는 대기 상태, 세번째는 기지 근처를 돌며 정찰합니다.
block.mass-driver.description = 자원을 받아서 다른 물질 이동기로 전달할 수 있는 블록입니다.\n엄청난 사거리를 가지고 있으며, 주로 컨베이어가 접근할 수 없는 곳에 유용하게 사용됩니다.
block.blast-drill.description = 최상위 드릴입니다. 엄청난 양의 전력과 물을 소모하는 대신, 매우 빠른 속도로 채광합니다.
block.thermal-pump.description = 용암 위에서 사용할 수 있는 펌프입니다. block.thermal-pump.description = 용암 위에서 사용할 수 있는 펌프입니다.
block.thermal-generator.description = 용암을 원료로 전력을 생산할 수 있는 발전소입니다. block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.alloy-smelter.description = 설금을 제작할 수 있는 건물입니다. block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.mend-projector.description = 주위 건물을 치료하는 건물입니다. block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.surge-wall.description = 데미지를 입으면 번개를 일으켜 대상에게 피해를 입히는 특수한 벽입니다. block.alpha-mech-pad.description = 알파 기체로 바꿀 수 있는 패드입니다.
block.surge-wall-large.description = 설금을 재료로 한 큰 벽.\n데미지를 입으면 번개를 일으켜 대상에게 피해를 입힙니다. block.itemsource.description = 자원을 선택하면 그 자원이 무한하게 튀어나오는 블록입니다.
block.cyclone.description = 낮은 명중률과 높은 RPM 을 가진 포탑입니다.\n탄약이 남아있는 한 멈추지 않고 계속 연사합니다. block.liquidsource.description = 무한한 액체를 출력해냅니다.
block.fuse.description = 단거리에서 범위형 레이저를 발사하는 포탑입니다. block.itemvoid.description = 아이템을 시공으로 빠트려 사라지게 만듭니다.
block.shock-mine.description = 적이 이 블록을 지나가면 전격 공격을 하는 함정형 방어 건물입니다. block.powerinfinite.description = 무한한 전력을 출력해냅니다.
block.overdrive-projector.description = 범위 내 모든 행동의 속도를 높여주는 보조형 방어 건물입니다. block.powervoid.description = 무한한 아이템을 출력해냅니다.
block.force-projector.description = 보호막을 생성하는 건물입니다.\n기본적으로 전기만 있으면 작동하지만, 메타를 넣어 보호막의 범위를 크게 확장시킬 수 있습니다. liquid.water.description = 유닛이 이 위를 지나가면 이동속도가 느려지고, 깊은 물에 빠지면 죽습니다.
block.arc.description = 목표 방향으로 전격 공격을 하는 포탑입니다. liquid.lava.description = 유닛이 이 위를 지나가면 이동속도가 매우 느려지고, 지속적으로 데미지를 입습니다.
block.spectre.description = 높은 명중률과 RPM 을 가진 포탑입니다.\n탄약이 남아있는 한 멈추지 않고 계속 연사합니다. liquid.oil.description = 일부 조합 블록에서 사용되는 자원입니다.
block.meltdown.description = 목표를 따라 초대형 레이져를 발사하는 포탑입니다.\n뭉쳐있는 몹에게 매우 효과가 좋습니다. liquid.cryofluid.description = 포탑 및 핵 발전소에서 사용되는 자원입니다. 누출시 폭발 및 방화의 위험성이 있습니다.
block.container.description = 자원을 운반하기 위한 수송 블록입니다.
text.filename = 파일 이름 :

View File

@@ -1,4 +1,4 @@
text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet\!) text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!)
text.credits = Zasłużeni text.credits = Zasłużeni
text.discord = Odwiedź nasz serwer Discord text.discord = Odwiedź nasz serwer Discord
text.link.discord.description = Oficjalny serwer Discord Mindustry text.link.discord.description = Oficjalny serwer Discord Mindustry
@@ -8,27 +8,27 @@ text.link.trello.description = Oficjalna tablica Trello z planowanym funkcjami
text.link.itch.io.description = Strona itch.io z oficjanymi wersjami do pobrania text.link.itch.io.description = Strona itch.io z oficjanymi wersjami do pobrania
text.link.google-play.description = Google Play store listing text.link.google-play.description = Google Play store listing
text.link.wiki.description = Oficjana Wiki Mindustry text.link.wiki.description = Oficjana Wiki Mindustry
text.linkfail = Nie udało się otworzyć linku\!\nURL został skopiowany. text.linkfail = Nie udało się otworzyć linku!\nURL został skopiowany.
text.editor.web = Wersja przeglądarkowa nie wspomaga edytora map\!\nPobierz grę aby użyć edytora. text.editor.web = Wersja przeglądarkowa nie wspomaga edytora map!\nPobierz grę aby użyć edytora.
text.web.unsupported = Wersja przeglądarkowa nie wspomaga tej fukcji\!\nPobierz grę aby użyć tej funkcji. text.web.unsupported = Wersja przeglądarkowa nie wspomaga tej fukcji!\nPobierz grę aby użyć tej funkcji.
text.gameover = Rdzeń został zniszczony. text.gameover = Rdzeń został zniszczony.
text.gameover.pvp = The[accent] {0}[] team is victorious\! text.gameover.pvp = The[accent] {0}[] team is victorious!
text.sector.gameover = This sector has been lost. Re-deploy? text.sector.gameover = This sector has been lost. Re-deploy?
text.sector.retry = Retry text.sector.retry = Retry
text.highscore = [YELLOW] Nowy rekord\! text.highscore = [YELLOW] Nowy rekord!
text.wave.lasted = You lasted until wave [accent]{0}[]. text.wave.lasted = You lasted until wave [accent]{0}[].
text.level.highscore = Rekord\: [accent]{0} text.level.highscore = Rekord: [accent]{0}
text.level.delete.title = Potwierdź usuwanie text.level.delete.title = Potwierdź usuwanie
text.map.delete = Jesteś pewny, że chcesz usunąć "[orange]{0}[]"? text.map.delete = Jesteś pewny, że chcesz usunąć "[orange]{0}[]"?
text.level.select = Wybrany poziom text.level.select = Wybrany poziom
text.level.mode = Tryb gry\: text.level.mode = Tryb gry:
text.construction.desktop = Desktop controls have been changed.\nTo deselect a block or stop building, [accent]use space[]. text.construction.desktop = Desktop controls have been changed.\nTo deselect a block or stop building, [accent]use space[].
text.construction.title = Poradnik tworzenia bloków text.construction.title = Poradnik tworzenia bloków
text.construction = Wybrałeś [accent]tryb tworzenia bloków[].\n\nAby zacząć stawiać bloki, po prostu kliknij na dostępne pole obok twojego statku.\nKiedy wybrałeś kilka bloków, kliknij ptaszek i twój statek zacznie budować bloki.\n\n- [accent]Anuluj bloki[] z twojej kolekcji przez klikanie ich(?).\n- [accent]Przesuwaj bloki w kolekcji[] przez przeciąganie ich w opowiednim kierunku.\n- [accent]Stawiaj bloki w lini[] przez kliknięcie w wybranym miejscu i przesuięcie palca.\n- [accent]Anuluj konstrukcję lub kolekcję [] przez kliknięcie X w lewym dolnym rogu. text.construction = Wybrałeś [accent]tryb tworzenia bloków[].\n\nAby zacząć stawiać bloki, po prostu kliknij na dostępne pole obok twojego statku.\nKiedy wybrałeś kilka bloków, kliknij ptaszek i twój statek zacznie budować bloki.\n\n- [accent]Anuluj bloki[] z twojej kolekcji przez klikanie ich(?).\n- [accent]Przesuwaj bloki w kolekcji[] przez przeciąganie ich w opowiednim kierunku.\n- [accent]Stawiaj bloki w lini[] przez kliknięcie w wybranym miejscu i przesuięcie palca.\n- [accent]Anuluj konstrukcję lub kolekcję [] przez kliknięcie X w lewym dolnym rogu.
text.deconstruction.title = Poradnik niszczenia bloków text.deconstruction.title = Poradnik niszczenia bloków
text.deconstruction = Wybrałeś [accent]tryb niszczenia bloków[].\n\nAby zacząć niszczenie, po prostu kliknij na blok obok twojego statku.\nKiedy wybrałeś kilka bloków, kliknij ptaszek i twój statek zacznie niszczyć bloki.\n\n- [accent]Anuluj bloki[] z twojej kolekcji przez klikanie ich(?)\n- [accent]Usuwaj bloki na obszrze[] przez zaznacznie ich.\n- [accent]Anuluj niszcznie [] przez kliknięcie X w lewym dolnym rogu. text.deconstruction = Wybrałeś [accent]tryb niszczenia bloków[].\n\nAby zacząć niszczenie, po prostu kliknij na blok obok twojego statku.\nKiedy wybrałeś kilka bloków, kliknij ptaszek i twój statek zacznie niszczyć bloki.\n\n- [accent]Anuluj bloki[] z twojej kolekcji przez klikanie ich(?)\n- [accent]Usuwaj bloki na obszrze[] przez zaznacznie ich.\n- [accent]Anuluj niszcznie [] przez kliknięcie X w lewym dolnym rogu.
text.showagain = Nie pokazuj tego więcej text.showagain = Nie pokazuj tego więcej
text.coreattack = < Core is under attack\! > text.coreattack = < Core is under attack! >
text.unlocks = Lista przedmiotów text.unlocks = Lista przedmiotów
text.savegame = Zapisz Grę text.savegame = Zapisz Grę
text.loadgame = Wczytaj grę text.loadgame = Wczytaj grę
@@ -36,19 +36,19 @@ text.joingame = Gra wieloosobowa
text.addplayers = Dodaj/Usuń graczy text.addplayers = Dodaj/Usuń graczy
text.customgame = Własna Gra text.customgame = Własna Gra
text.sectors = Sektory text.sectors = Sektory
text.sector = Wybrany Sektor\: [LIGHT_GRAY]{0} text.sector = Wybrany Sektor: [LIGHT_GRAY]{0}
text.sector.time = Czas\: [LIGHT_GRAY]{0} text.sector.time = Czas: [LIGHT_GRAY]{0}
text.sector.deploy = Wejdź text.sector.deploy = Wejdź
text.sector.abandon = Abandon text.sector.abandon = Abandon
text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone\! text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone!
text.sector.resume = Wznów text.sector.resume = Wznów
text.sector.locked = [scarlet][[Niegotowy] text.sector.locked = [scarlet][[Niegotowy]
text.sector.unexplored = [accent][[Nieodkryty] text.sector.unexplored = [accent][[Nieodkryty]
text.missions = Missions\:[LIGHT_GRAY] {0} text.missions = Missions:[LIGHT_GRAY] {0}
text.mission = Mission\:[LIGHT_GRAY] {0} text.mission = Mission:[LIGHT_GRAY] {0}
text.mission.main = Main Mission\:[LIGHT_GRAY] {0} text.mission.main = Main Mission:[LIGHT_GRAY] {0}
text.mission.info = Mission Info text.mission.info = Mission Info
text.mission.complete = Mission complete\! text.mission.complete = Mission complete!
text.mission.complete.body = Sector {0},{1} has been conquered. text.mission.complete.body = Sector {0},{1} has been conquered.
text.mission.wave = Survive [accent]{0}[] waves. text.mission.wave = Survive [accent]{0}[] waves.
text.mission.wave.enemies = Survive[accent] {0}/{1} []waves\n{2} Enemies text.mission.wave.enemies = Survive[accent] {0}/{1} []waves\n{2} Enemies
@@ -56,12 +56,12 @@ text.mission.wave.enemy = Survive[accent] {0}/{1} []waves\n{2} Enemy
text.mission.wave.menu = Survive[accent] {0} []waves text.mission.wave.menu = Survive[accent] {0} []waves
text.mission.battle = Destroy the enemy base. text.mission.battle = Destroy the enemy base.
text.mission.resource.menu = Obtain {0} x{1} text.mission.resource.menu = Obtain {0} x{1}
text.mission.resource = Obtain {0}\:\n[accent]{1}/{2}[] text.mission.resource = Obtain {0}:\n[accent]{1}/{2}[]
text.mission.block = Create {0} text.mission.block = Create {0}
text.mission.unit = Create {0} Unit text.mission.unit = Create {0} Unit
text.mission.command = Send Command {0} To Units text.mission.command = Send Command {0} To Units
text.mission.linknode = Link Power Node text.mission.linknode = Link Power Node
text.mission.display = [accent]Mission\:\n[LIGHT_GRAY]{0} text.mission.display = [accent]Mission:\n[LIGHT_GRAY]{0}
text.mission.mech = Switch to mech[accent] {0}[] text.mission.mech = Switch to mech[accent] {0}[]
text.mission.create = Create[accent] {0}[] text.mission.create = Create[accent] {0}[]
text.none = <none> text.none = <none>
@@ -70,29 +70,29 @@ text.quit = Wyjdź
text.maps = Mapy text.maps = Mapy
text.continue = Continue text.continue = Continue
text.nextmission = Next Mission text.nextmission = Next Mission
text.maps.none = [LIGHT_GRAY]Nie znaleziono żadnych map\! text.maps.none = [LIGHT_GRAY]Nie znaleziono żadnych map!
text.about.button = O grze text.about.button = O grze
text.name = Nazwa\: text.name = Nazwa:
text.unlocked = Odblokowano nowy blok\! text.filename = File Name:
text.unlocked.plural = Odblokowano nowe bloki\! text.unlocked = Odblokowano nowy blok!
text.unlocked.plural = Odblokowano nowe bloki!
text.players = {0} graczy online text.players = {0} graczy online
text.players.single = {0} gracz online text.players.single = {0} gracz online
text.server.mismatch = Błąd pakietu\: możliwa niezgodność wersji klienta/serwera.\nUpewnij się, że Ty i host macie najnowszą wersję Mindustry\!
text.server.closing = [accent] Zamykanie serwera... text.server.closing = [accent] Zamykanie serwera...
text.server.kicked.kick = Zostałeś wyrzucony z serwera\! text.server.kicked.kick = Zostałeś wyrzucony z serwera!
text.server.kicked.serverClose = Server closed. text.server.kicked.serverClose = Server closed.
text.server.kicked.sectorComplete = Sector completed. text.server.kicked.sectorComplete = Sector completed.
text.server.kicked.sectorComplete.text = Your mission is complete.\nThe server will now continue at the next sector. text.server.kicked.sectorComplete.text = Your mission is complete.\nThe server will now continue at the next sector.
text.server.kicked.clientOutdated = Nieaktualna gra\! Zaktualizują ją\! text.server.kicked.clientOutdated = Nieaktualna gra! Zaktualizują ją!
text.server.kicked.serverOutdated = Nieaktualny serwer\! text.server.kicked.serverOutdated = Nieaktualny serwer!
text.server.kicked.banned = Zostałeś zbanowany na tym serwerze. text.server.kicked.banned = Zostałeś zbanowany na tym serwerze.
text.server.kicked.recentKick = Zostałeś niedawno wyrzucony.\nPoczekaj chwilę przed ponownym połączniem. text.server.kicked.recentKick = Zostałeś niedawno wyrzucony.\nPoczekaj chwilę przed ponownym połączniem.
text.server.kicked.nameInUse = Ta nazwa jest już zajęta na tym serwerze. text.server.kicked.nameInUse = Ta nazwa jest już zajęta na tym serwerze.
text.server.kicked.nameEmpty = Nazwa musi zawierać przynajmniej 1 literę lub cyfrę. text.server.kicked.nameEmpty = Nazwa musi zawierać przynajmniej 1 literę lub cyfrę.
text.server.kicked.idInUse = Jesteś już na serwerze\! Używanie tego samego konta na 2 urządzeniach jest zabronione. text.server.kicked.idInUse = Jesteś już na serwerze! Używanie tego samego konta na 2 urządzeniach jest zabronione.
text.server.kicked.customClient = Ten serwer nie wspomaga wersji deweloperskich. Pobierz oryginalną wersję. text.server.kicked.customClient = Ten serwer nie wspomaga wersji deweloperskich. Pobierz oryginalną wersję.
text.host.info = Przycisk [accent]host[] hostuje serwer na porcie [scarlet]6567[] i [scarlet]6568.[]\nKtokolwiek z tym samym [LIGHT_GRAY]wifi lub hotspotem[] powinien zobaczyć twój serwer.\n\nJeśli chcesz, aby każdy z twoim IP mógł dołączyć, [accent]przekierowywanie portów[] jest potrzebne.\n\n[LIGHT_GRAY]Notka\:Jeśli ktokolwiek ma problem z dołączeniem do gry, upewnij się, że udostępniłeś Mindustry dostęp do sieci. text.host.info = Przycisk [accent]host[] hostuje serwer na porcie [scarlet]6567[] i [scarlet]6568.[]\nKtokolwiek z tym samym [LIGHT_GRAY]wifi lub hotspotem[] powinien zobaczyć twój serwer.\n\nJeśli chcesz, aby każdy z twoim IP mógł dołączyć, [accent]przekierowywanie portów[] jest potrzebne.\n\n[LIGHT_GRAY]Notka:Jeśli ktokolwiek ma problem z dołączeniem do gry, upewnij się, że udostępniłeś Mindustry dostęp do sieci.
text.join.info = Tutaj możesz wpisać [accent]IP serwera[], aby dołączyć lub wyszukaj [accent]serwery wifi[], do których chcesz dołączyć .\nGra wieloosobowa na LAN i WAN jest wspomagana.\n\n[LIGHT_GRAY]Notka\: Nie ma automatycznej listy wszystkich serwerów; jeśli chcesz dołączyć przez IP, musisz zapytać się hosta o IP. text.join.info = Tutaj możesz wpisać [accent]IP serwera[], aby dołączyć lub wyszukaj [accent]serwery wifi[], do których chcesz dołączyć .\nGra wieloosobowa na LAN i WAN jest wspomagana.\n\n[LIGHT_GRAY]Notka: Nie ma automatycznej listy wszystkich serwerów; jeśli chcesz dołączyć przez IP, musisz zapytać się hosta o IP.
text.hostserver = Stwórz Serwer text.hostserver = Stwórz Serwer
text.hostserver.mobile = Host\nGame text.hostserver.mobile = Host\nGame
text.host = Host text.host = Host
@@ -100,31 +100,31 @@ text.hosting = [accent] Otwieranie serwera...
text.hosts.refresh = Odśwież text.hosts.refresh = Odśwież
text.hosts.discovering = Wyszukiwanie gier w sieci LAN text.hosts.discovering = Wyszukiwanie gier w sieci LAN
text.server.refreshing = Odświeżanie serwera text.server.refreshing = Odświeżanie serwera
text.hosts.none = [lightgray] Brak serwerów w sieci LAN\! text.hosts.none = [lightgray] Brak serwerów w sieci LAN!
text.host.invalid = [scarlet] Nie można połączyć się z hostem. text.host.invalid = [scarlet] Nie można połączyć się z hostem.
text.trace = Zlokalizuj gracza text.trace = Zlokalizuj gracza
text.trace.playername = Nazwa gracza\: [accent]{0} text.trace.playername = Nazwa gracza: [accent]{0}
text.trace.ip = IP\: [accent]{0} text.trace.ip = IP: [accent]{0}
text.trace.id = Wyjątkowae ID\: [accent]{0} text.trace.id = Wyjątkowae ID: [accent]{0}
text.trace.android = Klient Androida\: [accent]{0} text.trace.android = Klient Androida: [accent]{0}
text.trace.modclient = Zmodowany klient\: [accent]{0} text.trace.modclient = Zmodowany klient: [accent]{0}
text.trace.totalblocksbroken = Łączna liczba zniszczonych bloków\: [accent]{0} text.trace.totalblocksbroken = Łączna liczba zniszczonych bloków: [accent]{0}
text.trace.structureblocksbroken = Zniszczone bloki struktur\: [accent]{0} text.trace.structureblocksbroken = Zniszczone bloki struktur: [accent]{0}
text.trace.lastblockbroken = Ostatni zniszczony blok\: [accent]{0} text.trace.lastblockbroken = Ostatni zniszczony blok: [accent]{0}
text.trace.totalblocksplaced = Łączna liczba zbudowanych bloków\: [accent]{0} text.trace.totalblocksplaced = Łączna liczba zbudowanych bloków: [accent]{0}
text.trace.lastblockplaced = Ostatni postawiony blok\: [accent]{0} text.trace.lastblockplaced = Ostatni postawiony blok: [accent]{0}
text.invalidid = Złe ID klienta\! Udostępnij report błędu. text.invalidid = Złe ID klienta! Udostępnij report błędu.
text.server.bans = Bany text.server.bans = Bany
text.server.bans.none = Nie znaleziono zbanowanych osób\! text.server.bans.none = Nie znaleziono zbanowanych osób!
text.server.admins = Admini text.server.admins = Admini
text.server.admins.none = Nie znaleziono adminów\! text.server.admins.none = Nie znaleziono adminów!
text.server.add = Dodaj serwer text.server.add = Dodaj serwer
text.server.delete = Czy na pewno chcesz usunąć ten serwer? text.server.delete = Czy na pewno chcesz usunąć ten serwer?
text.server.hostname = Host\: {0} text.server.hostname = Host: {0}
text.server.edit = Edytuj serwer text.server.edit = Edytuj serwer
text.server.outdated = [crimson]Przestarzały serwer\![] text.server.outdated = [crimson]Przestarzały serwer![]
text.server.outdated.client = [crimson]Przestarzały klient\![] text.server.outdated.client = [crimson]Przestarzały klient![]
text.server.version = [lightgray]Wersja\: {0} text.server.version = [lightgray]Wersja: {0}
text.server.custombuild = [yellow]Zmodowany klient text.server.custombuild = [yellow]Zmodowany klient
text.confirmban = Jesteś pewny, że chcesz zbanować tego gracza? text.confirmban = Jesteś pewny, że chcesz zbanować tego gracza?
text.confirmkick = Are you sure you want to kick this player? text.confirmkick = Are you sure you want to kick this player?
@@ -132,46 +132,45 @@ text.confirmunban = Jesteś pewny, że chcesz odbanować tego gracza?
text.confirmadmin = Jesteś pewny, że chcesz dać rangę admina temu graczowi? text.confirmadmin = Jesteś pewny, że chcesz dać rangę admina temu graczowi?
text.confirmunadmin = Jesteś pewny, że chcesz zabrać rangę admina temu graczowi? text.confirmunadmin = Jesteś pewny, że chcesz zabrać rangę admina temu graczowi?
text.joingame.title = Dołącz do gry text.joingame.title = Dołącz do gry
text.joingame.ip = IP\: text.joingame.ip = IP:
text.disconnect = Rozłączono. text.disconnect = Rozłączono.
text.disconnect.data = Nie udało się załadować mapy\! text.disconnect.data = Nie udało się załadować mapy!
text.connecting = [accent]Łączenie... text.connecting = [accent]Łączenie...
text.connecting.data = [accent]Ładowanie danych świata... text.connecting.data = [accent]Ładowanie danych świata...
text.connectfail = [crimson]Nie można połączyć się z serwerem\: [orange] {0} text.server.port = Port:
text.server.port = Port\: text.server.addressinuse = Adres jest już w użyciu!
text.server.addressinuse = Adres jest już w użyciu\!
text.server.invalidport = Nieprawidłowy numer portu. text.server.invalidport = Nieprawidłowy numer portu.
text.server.error = [crimson]Błąd hostowania serwera\: [orange] {0} text.server.error = [crimson]Błąd hostowania serwera: [orange] {0}
text.save.old = Ten zapis jest ze starej wersji i gra nie może go teraz wczytać.\n\n[LIGHT_GRAY]Wsparcie starych zapisów będzie w pełnej wersji 4.0. text.save.old = Ten zapis jest ze starej wersji i gra nie może go teraz wczytać.\n\n[LIGHT_GRAY]Wsparcie starych zapisów będzie w pełnej wersji 4.0.
text.save.new = Nowy zapis text.save.new = Nowy zapis
text.save.overwrite = Czy na pewno chcesz nadpisać zapis gry? text.save.overwrite = Czy na pewno chcesz nadpisać zapis gry?
text.overwrite = Nadpisz text.overwrite = Nadpisz
text.save.none = Nie znaleziono zapisów gry\! text.save.none = Nie znaleziono zapisów gry!
text.saveload = [accent]Zapisywanie... text.saveload = [accent]Zapisywanie...
text.savefail = Nie udało się zapisać gry\! text.savefail = Nie udało się zapisać gry!
text.save.delete.confirm = Czy na pewno chcesz usunąć ten zapis gry? text.save.delete.confirm = Czy na pewno chcesz usunąć ten zapis gry?
text.save.delete = Usuń text.save.delete = Usuń
text.save.export = Eksportuj text.save.export = Eksportuj
text.save.import.invalid = [orange]Zapis gry jest niepoprawny\! text.save.import.invalid = [orange]Zapis gry jest niepoprawny!
text.save.import.fail = [crimson]Nie udało się zaimportować zapisu\: [orange] {0} text.save.import.fail = [crimson]Nie udało się zaimportować zapisu: [orange] {0}
text.save.export.fail = [crimson]Nie można wyeksportować zapisu\: [orange] {0} text.save.export.fail = [crimson]Nie można wyeksportować zapisu: [orange] {0}
text.save.import = Importuj text.save.import = Importuj
text.save.newslot = Zapisz nazwę\: text.save.newslot = Zapisz nazwę:
text.save.rename = Zmień nazwę text.save.rename = Zmień nazwę
text.save.rename.text = Zmień nazwę text.save.rename.text = Zmień nazwę
text.selectslot = Wybierz zapis. text.selectslot = Wybierz zapis.
text.slot = [accent]Slot {0} text.slot = [accent]Slot {0}
text.save.corrupted = [orange]Zapis gry jest uszkodzony lub nieprawidłowy\! text.save.corrupted = [orange]Zapis gry jest uszkodzony lub nieprawidłowy!
text.sector.corrupted = [orange]A save file for this sector was found, but loading failed.\nA new one has been created. text.sector.corrupted = [orange]A save file for this sector was found, but loading failed.\nA new one has been created.
text.empty = <pusto> text.empty = <pusto>
text.on = Włączone text.on = Włączone
text.off = Wyłączone text.off = Wyłączone
text.save.autosave = Zapisywanie automatyczne text.save.autosave = Zapisywanie automatyczne
text.save.map = Mapa\: {0} text.save.map = Mapa: {0}
text.save.wave = Fala\: {0} text.save.wave = Fala: {0}
text.save.difficulty = Poziom trudności\: {0} text.save.difficulty = Poziom trudności: {0}
text.save.date = Ostatnio zapisano\: {0} text.save.date = Ostatnio zapisano: {0}
text.save.playtime = Czas gry\: {0} text.save.playtime = Czas gry: {0}
text.confirm = Potwierdź text.confirm = Potwierdź
text.delete = Usuń text.delete = Usuń
text.ok = Ok text.ok = Ok
@@ -183,9 +182,9 @@ text.back = Wróć
text.quit.confirm = Czy na pewno chcesz wyjść? text.quit.confirm = Czy na pewno chcesz wyjść?
text.changelog.title = Lista Zmian text.changelog.title = Lista Zmian
text.changelog.loading = Pobieranie listy zmian... text.changelog.loading = Pobieranie listy zmian...
text.changelog.error.android = [orange]Notka\: lista zmian czasami nie działa na Androidzie 4.4 i w dół\!\nJest to spowodowane przez błąd Androida. text.changelog.error.android = [orange]Notka: lista zmian czasami nie działa na Androidzie 4.4 i w dół!\nJest to spowodowane przez błąd Androida.
text.changelog.error.ios = [orange]Lista zmian nie wspiera IOS. text.changelog.error.ios = [orange]Lista zmian nie wspiera IOS.
text.changelog.error = [scarlet]Bład w pobieraniu listy zmian\!\nSprawdź połączenie z internetem. text.changelog.error = [scarlet]Bład w pobieraniu listy zmian!\nSprawdź połączenie z internetem.
text.changelog.current = [yellow][[Twoja wersja] text.changelog.current = [yellow][[Twoja wersja]
text.changelog.latest = [orange][[Najnowsza wersja] text.changelog.latest = [orange][[Najnowsza wersja]
text.loading = [accent]Ładowanie... text.loading = [accent]Ładowanie...
@@ -203,31 +202,30 @@ text.custom = Własne
text.builtin = Wbudowane text.builtin = Wbudowane
text.map.delete.confirm = Jesteś pewny, że chcesz usunąć tę mapę? Nie będzie można jej przywrócić. text.map.delete.confirm = Jesteś pewny, że chcesz usunąć tę mapę? Nie będzie można jej przywrócić.
text.map.random = [accent]Losowa mapa text.map.random = [accent]Losowa mapa
text.map.nospawn = Ta mapa nie zawiera żadnego rdzenia\! Musisz dodać [ROYAL]niebieski[] rdzeń do tej mapy. text.map.nospawn = Ta mapa nie zawiera żadnego rdzenia! Musisz dodać [ROYAL]niebieski[] rdzeń do tej mapy.
text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into\! Add[SCARLET] red[] cores to this map in the editor. text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] red[] cores to this map in the editor.
text.map.invalid = Error loading map\: corrupted or invalid map file. text.map.invalid = Error loading map: corrupted or invalid map file.
text.editor.brush = Pędzel text.editor.brush = Pędzel
text.editor.slope = \\ text.editor.slope = \\
text.editor.openin = Otwórz w edytorze text.editor.openin = Otwórz w edytorze
text.editor.oregen = Generacja złóż text.editor.oregen = Generacja złóż
text.editor.oregen.info = Generacja złóż\: text.editor.oregen.info = Generacja złóż:
text.editor.mapinfo = Informacje o mapie text.editor.mapinfo = Informacje o mapie
text.editor.author = Autor\: text.editor.author = Autor:
text.editor.description = Opis\: text.editor.description = Opis:
text.editor.name = Nazwa\: text.editor.name = Nazwa:
text.editor.teams = Drużyny text.editor.teams = Drużyny
text.editor.elevation = Poziom terenu text.editor.elevation = Poziom terenu
text.editor.badsize = [orange]Nieprawidłowe wymiary obrazu\![]\nPoprawne wymiary\: {0} text.editor.errorimageload = Błąd podczas ładowania pliku obrazu: [orange]{0}
text.editor.errorimageload = Błąd podczas ładowania pliku obrazu\: [orange]{0} text.editor.errorimagesave = Błąd podczas zapisywania pliku obrazu: [orange]{0}
text.editor.errorimagesave = Błąd podczas zapisywania pliku obrazu\: [orange]{0}
text.editor.generate = Generuj text.editor.generate = Generuj
text.editor.resize = Zmień rozmiar text.editor.resize = Zmień rozmiar
text.editor.loadmap = Załaduj mapę text.editor.loadmap = Załaduj mapę
text.editor.savemap = Zapisz mapę text.editor.savemap = Zapisz mapę
text.editor.saved = Zapisano\! text.editor.saved = Zapisano!
text.editor.save.noname = Twoja mapa nie ma nazwy\! Ustaw ją w 'Informacjach o mapie'. text.editor.save.noname = Twoja mapa nie ma nazwy! Ustaw ją w 'Informacjach o mapie'.
text.editor.save.overwrite = Ta mapa nadpisze wbudowaną mapę\! Ustaw inną nazwę w 'Informacjach o mapie'. text.editor.save.overwrite = Ta mapa nadpisze wbudowaną mapę! Ustaw inną nazwę w 'Informacjach o mapie'.
text.editor.import.exists = [scarlet]Nie można zaimportować\:[] istnieje już wbudowana mapa pod nazwą'{0}'\! text.editor.import.exists = [scarlet]Nie można zaimportować:[] istnieje już wbudowana mapa pod nazwą'{0}'!
text.editor.import = Importuj... text.editor.import = Importuj...
text.editor.importmap = Importuj Mapę text.editor.importmap = Importuj Mapę
text.editor.importmap.description = Importuj istniejącą mapę text.editor.importmap.description = Importuj istniejącą mapę
@@ -242,27 +240,34 @@ text.editor.exportimage = Eksportuj Obraz Terenu
text.editor.exportimage.description = Eksportuj plik obrazu terenu text.editor.exportimage.description = Eksportuj plik obrazu terenu
text.editor.loadimage = Załaduj obraz text.editor.loadimage = Załaduj obraz
text.editor.saveimage = Zapisz obraz text.editor.saveimage = Zapisz obraz
text.editor.unsaved = [scarlet]Masz niezapisane zmiany\![]\nCzy na pewno chcesz wyjść? text.editor.unsaved = [scarlet]Masz niezapisane zmiany![]\nCzy na pewno chcesz wyjść?
text.editor.resizemap = Zmień rozmiar mapy text.editor.resizemap = Zmień rozmiar mapy
text.editor.mapname = Nazwa mapy\: text.editor.mapname = Nazwa mapy:
text.editor.overwrite = [accent]Uwaga\!\nSpowoduje to nadpisanie istniejącej mapy. text.editor.overwrite = [accent]Uwaga!\nSpowoduje to nadpisanie istniejącej mapy.
text.editor.overwrite.confirm = [scarlet]Uwaga\![] Mapa pod tą nazwą już istnieje. Jesteś pewny, że chcesz ją nadpisać? text.editor.overwrite.confirm = [scarlet]Uwaga![] Mapa pod tą nazwą już istnieje. Jesteś pewny, że chcesz ją nadpisać?
text.editor.selectmap = Wybierz mapę do załadowania\: text.editor.selectmap = Wybierz mapę do załadowania:
text.width = Szerokość\: text.width = Szerokość:
text.height = Wysokość\: text.height = Wysokość:
text.menu = Menu text.menu = Menu
text.play = Graj text.play = Graj
text.load = Wczytaj text.load = Wczytaj
text.save = Zapisz text.save = Zapisz
text.fps = FPS\: {0} text.fps = FPS: {0}
text.tps = TPS\: {0} text.tps = TPS: {0}
text.ping = Ping\: {0}ms text.ping = Ping: {0}ms
text.language.restart = Uruchom grę ponownie aby ustawiony język zaczął funkcjonować. text.language.restart = Uruchom grę ponownie aby ustawiony język zaczął funkcjonować.
text.settings = Ustawienia text.settings = Ustawienia
text.tutorial = Poradnik text.tutorial = Poradnik
text.editor = Edytor text.editor = Edytor
text.mapeditor = Edytor map text.mapeditor = Edytor map
text.donate = Wspomóż nas text.donate = Wspomóż nas
text.connectfail = [crimson]Nie można połączyć się z serwerem: [orange] {0}
text.error.unreachable = Server unreachable.
text.error.invalidaddress = Invalid address.
text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct!
text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry!
text.error.alreadyconnected = Already connected.
text.error.any = Unkown network error.
text.settings.language = Język text.settings.language = Język
text.settings.reset = Przywróć domyślne text.settings.reset = Przywróć domyślne
text.settings.rebind = Zmień przyciski text.settings.rebind = Zmień przyciski
@@ -271,14 +276,14 @@ text.settings.game = Gra
text.settings.sound = Dźwięk text.settings.sound = Dźwięk
text.settings.graphics = Grafika text.settings.graphics = Grafika
text.settings.cleardata = Clear Game Data... text.settings.cleardata = Clear Game Data...
text.settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone\! text.settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
text.settings.clearall.confirm = [scarlet]WARNING\![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit. text.settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
text.settings.clearsectors = Clear Sectors text.settings.clearsectors = Clear Sectors
text.settings.clearunlocks = Clear Unlocks text.settings.clearunlocks = Clear Unlocks
text.settings.clearall = Clear All text.settings.clearall = Clear All
text.paused = Wstrzymano text.paused = Wstrzymano
text.yes = Jasne\! text.yes = Jasne!
text.no = Nie ma mowy\! text.no = Nie ma mowy!
text.info.title = [accent]Informacje text.info.title = [accent]Informacje
text.error.title = [crimson]Wystąpił błąd text.error.title = [crimson]Wystąpił błąd
text.error.crashtitle = Wystąpił błąd text.error.crashtitle = Wystąpił błąd
@@ -314,7 +319,7 @@ text.blocks.coolant = Płyn chłodzący
text.blocks.coolantuse = Zużycie płynu chłodzącego text.blocks.coolantuse = Zużycie płynu chłodzącego
text.blocks.inputliquidfuel = Paliwo text.blocks.inputliquidfuel = Paliwo
text.blocks.liquidfueluse = Zużycie paliwa text.blocks.liquidfueluse = Zużycie paliwa
text.blocks.explosive = Wysoce wybuchowy\! text.blocks.explosive = Wysoce wybuchowy!
text.blocks.health = Zdrowie text.blocks.health = Zdrowie
text.blocks.inaccuracy = Niedokładność text.blocks.inaccuracy = Niedokładność
text.blocks.shots = Strzały text.blocks.shots = Strzały
@@ -348,10 +353,8 @@ setting.difficulty.easy = łatwy
setting.difficulty.normal = normalny setting.difficulty.normal = normalny
setting.difficulty.hard = trudny setting.difficulty.hard = trudny
setting.difficulty.insane = szalony setting.difficulty.insane = szalony
setting.difficulty.purge = Czystka
setting.difficulty.name = Poziom trudności setting.difficulty.name = Poziom trudności
setting.screenshake.name = Trzęsienie się ekranu setting.screenshake.name = Trzęsienie się ekranu
setting.indicators.name = Wskaźniki wroga
setting.effects.name = Wyświetlanie efektów setting.effects.name = Wyświetlanie efektów
setting.sensitivity.name = Czułość kontrolera setting.sensitivity.name = Czułość kontrolera
setting.saveinterval.name = Interwał automatycznego zapisywania setting.saveinterval.name = Interwał automatycznego zapisywania
@@ -361,7 +364,6 @@ setting.multithread.name = Wielowątkowość
setting.fps.name = Widoczny licznik FPS setting.fps.name = Widoczny licznik FPS
setting.vsync.name = Synchronizacja pionowa setting.vsync.name = Synchronizacja pionowa
setting.lasers.name = Pokaż lasery zasilające setting.lasers.name = Pokaż lasery zasilające
setting.healthbars.name = Pokaż paski zdrowia jednostki
setting.minimap.name = Pokaż Minimapę setting.minimap.name = Pokaż Minimapę
setting.musicvol.name = Głośność muzyki setting.musicvol.name = Głośność muzyki
setting.mutemusic.name = Wycisz muzykę setting.mutemusic.name = Wycisz muzykę
@@ -401,9 +403,9 @@ mode.text.help.title = Opis trybów
mode.waves.name = Fale mode.waves.name = Fale
mode.waves.description = Normalny tryb. Normalne surowce i fale. mode.waves.description = Normalny tryb. Normalne surowce i fale.
mode.sandbox.name = sandbox mode.sandbox.name = sandbox
mode.sandbox.description = Nieskończone surowce i fale bez odliczania. Dla przedszkolaków\! mode.sandbox.description = Nieskończone surowce i fale bez odliczania. Dla przedszkolaków!
mode.custom.warning = Note that blocks cannot be used in custom games until they are unlocked in sectors.\n\n[LIGHT_GRAY]If you have not unlocked any blocks, none will appear. mode.custom.warning = Note that blocks cannot be used in custom games until they are unlocked in sectors.\n\n[LIGHT_GRAY]If you have not unlocked any blocks, none will appear.
mode.custom.warning.read = Just to make sure you've read it\:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES\!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is) mode.custom.warning.read = Just to make sure you've read it:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is)
mode.freebuild.name = budowanie mode.freebuild.name = budowanie
mode.freebuild.description = Normalne surowce i fale bez odliczania. mode.freebuild.description = Normalne surowce i fale bez odliczania.
mode.pvp.name = PvP mode.pvp.name = PvP
@@ -424,21 +426,23 @@ item.coal.description = Zwykły i łatwo dostępny materiał energetyczny.
item.dense-alloy.name = Dense Alloy item.dense-alloy.name = Dense Alloy
item.dense-alloy.description = A tough alloy made with lead and copper. Used in advanced transportation blocks and high-tier drills. item.dense-alloy.description = A tough alloy made with lead and copper. Used in advanced transportation blocks and high-tier drills.
item.titanium.name = tytan item.titanium.name = tytan
item.titanium.description = Rzadki i bardzo lekki materiał. Używany w bardzo zaawansowanym przewodnictwie, wiertłach i samolotach. Poczuj się jak Tytan\! item.titanium.description = Rzadki i bardzo lekki materiał. Używany w bardzo zaawansowanym przewodnictwie, wiertłach i samolotach. Poczuj się jak Tytan!
item.thorium.name = uran item.thorium.name = uran
item.thorium.description = Zwarty i radioaktywny materiał używany w struktucrach i paliwie nuklearnym. Nie trzymaj go w rękach\! item.thorium.description = Zwarty i radioaktywny materiał używany w struktucrach i paliwie nuklearnym. Nie trzymaj go w rękach!
item.silicon.name = Krzem item.silicon.name = Krzem
item.silicon.description = Niesamowicie przydatny półprzewodnk uźywany w panelach słonecznych i skomplikowanej elektronice. Nie, w Dolinie Krzemowej już nie ma krzemu. item.silicon.description = Niesamowicie przydatny półprzewodnk uźywany w panelach słonecznych i skomplikowanej elektronice. Nie, w Dolinie Krzemowej już nie ma krzemu.
item.plastanium.name = Plastan item.plastanium.name = Plastan
item.plastanium.description = Lekki i plastyczny materiał używany w amunicji odłamkowej i samolotach. Używany też w w klockach LEGO (Dlatego są niezniszczalne) item.plastanium.description = Lekki i plastyczny materiał używany w amunicji odłamkowej i samolotach. Używany też w w klockach LEGO (Dlatego są niezniszczalne)
item.phase-matter.name = Materia Fazowa item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = Niezwykły Stop item.surge-alloy.name = Niezwykły Stop
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.biomatter.name = Biomateria item.biomatter.name = Biomateria
item.biomatter.description = Zbita organiczna papka używana jako materiał do ropy lub jako podstawowy materiał energetyczny. Wegańska\! item.biomatter.description = Zbita organiczna papka używana jako materiał do ropy lub jako podstawowy materiał energetyczny. Wegańska!
item.sand.name = piasek item.sand.name = piasek
item.sand.description = Zwykły materiał używany pospolicie w przepalaniu, stopach i jako topnik. Dostanie piaskiem po oczach nie jest przyjemne. item.sand.description = Zwykły materiał używany pospolicie w przepalaniu, stopach i jako topnik. Dostanie piaskiem po oczach nie jest przyjemne.
item.blast-compound.name = Wybuchowy związek item.blast-compound.name = Wybuchowy związek
item.blast-compound.description = Lotny związek używany w pirotechnice. Może być używany jako materiał energetyczny, ale nie polecam. BOOOM\! item.blast-compound.description = Lotny związek używany w pirotechnice. Może być używany jako materiał energetyczny, ale nie polecam. BOOOM!
item.pyratite.name = Piratian item.pyratite.name = Piratian
item.pyratite.description = Niesamowicie palny związek używany w zbrojeniu. Nielegalny w 9 państwach. item.pyratite.description = Niesamowicie palny związek używany w zbrojeniu. Nielegalny w 9 państwach.
liquid.water.name = woda liquid.water.name = woda
@@ -474,28 +478,28 @@ mech.trident-ship.weapon = Bomb Bay
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed. mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed.
mech.glaive-ship.weapon = Flame Repeater mech.glaive-ship.weapon = Flame Repeater
text.item.explosiveness = [LIGHT_GRAY]Wybuchowość\: {0} text.item.explosiveness = [LIGHT_GRAY]Wybuchowość: {0}
text.item.flammability = [LIGHT_GRAY]Palność\: {0} text.item.flammability = [LIGHT_GRAY]Palność: {0}
text.item.radioactivity = [LIGHT_GRAY]Promieniotwórczość\: {0} text.item.radioactivity = [LIGHT_GRAY]Promieniotwórczość: {0}
text.item.fluxiness = [LIGHT_GRAY]Moc topnika\: {0} text.item.fluxiness = [LIGHT_GRAY]Moc topnika: {0}
text.unit.health = [LIGHT_GRAY]Health\: {0} text.unit.health = [LIGHT_GRAY]Health: {0}
text.unit.speed = [LIGHT_GRAY]Speed\: {0} text.unit.speed = [LIGHT_GRAY]Speed: {0}
text.mech.weapon = [LIGHT_GRAY]Weapon\: {0} text.mech.weapon = [LIGHT_GRAY]Weapon: {0}
text.mech.armor = [LIGHT_GRAY]Armor\: {0} text.mech.armor = [LIGHT_GRAY]Armor: {0}
text.mech.itemcapacity = [LIGHT_GRAY]Item Capacity\: {0} text.mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0}
text.mech.minespeed = [LIGHT_GRAY]Mining Speed\: {0} text.mech.minespeed = [LIGHT_GRAY]Mining Speed: {0}
text.mech.minepower = [LIGHT_GRAY]Mining Power\: {0} text.mech.minepower = [LIGHT_GRAY]Mining Power: {0}
text.mech.ability = [LIGHT_GRAY]Ability\: {0} text.mech.ability = [LIGHT_GRAY]Ability: {0}
text.liquid.heatcapacity = [LIGHT_GRAY]Wytrzymałość na przegrzewanie\: {0} text.liquid.heatcapacity = [LIGHT_GRAY]Wytrzymałość na przegrzewanie: {0}
text.liquid.viscosity = [LIGHT_GRAY]Lepkość\: {0} text.liquid.viscosity = [LIGHT_GRAY]Lepkość: {0}
text.liquid.temperature = [LIGHT_GRAY]Temperatura\: {0} text.liquid.temperature = [LIGHT_GRAY]Temperatura: {0}
block.spawn.name = Enemy Spawn block.spawn.name = Enemy Spawn
block.core.name = Core block.core.name = Core
block.metalfloor.name = Metal Floor block.metalfloor.name = Metal Floor
block.deepwater.name = deepwater block.deepwater.name = deepwater
block.water.name = water block.water.name = water
block.lava.name = lava block.lava.name = lava
block.oil.name = oil block.tar.name = Tar
block.blackstone.name = blackstone block.blackstone.name = blackstone
block.stone.name = stone block.stone.name = stone
block.dirt.name = dirt block.dirt.name = dirt
@@ -525,15 +529,11 @@ block.conveyor.name = Przenośnik
block.titanium-conveyor.name = Tytanowy Transporter block.titanium-conveyor.name = Tytanowy Transporter
block.junction.name = Węzeł block.junction.name = Węzeł
block.router.name = Rozdzielacz block.router.name = Rozdzielacz
block.router.description = żegnaj przyjacielu\!
block.distributor.name = Dystrybutor block.distributor.name = Dystrybutor
block.distributor.description = Rozdzielacz, który rozdziela przedmioty w 8 kierunkach.
block.sorter.name = Sortownik block.sorter.name = Sortownik
block.sorter.description = Sortuje przedmioty. Jeśli przedmiot pasuje to przechodzi dalej, jeśli nie - to przechodzi na boki. block.sorter.description = Sortuje przedmioty. Jeśli przedmiot pasuje to przechodzi dalej, jeśli nie - to przechodzi na boki.
block.overflow-gate.name = Brama Przeciwprzepełnieniowa block.overflow-gate.name = Brama Przeciwprzepełnieniowa
block.overflow-gate.description = Rozdzielacz, który przerzuca przedmioty, kiedy główna droga jest przepełniona block.overflow-gate.description = Rozdzielacz, który przerzuca przedmioty, kiedy główna droga jest przepełniona
block.bridgeconveyor.name = Most Transportowy
block.bridgeconveyor.description = Transporter, który może przejść nad blokami na odegłość 2 kratek
block.smelter.name = Huta block.smelter.name = Huta
block.arc-smelter.name = Duża Huta block.arc-smelter.name = Duża Huta
block.silicon-smelter.name = Huta Krzemu block.silicon-smelter.name = Huta Krzemu
@@ -572,7 +572,6 @@ block.liquidsource.name = DEBUG Źródło płynów
block.powervoid.name = Power Void block.powervoid.name = Power Void
block.powerinfinite.name = DEBUG Nieskończony Prąd block.powerinfinite.name = DEBUG Nieskończony Prąd
block.unloader.name = Wyciągacz block.unloader.name = Wyciągacz
block.sortedunloader.name = Sortujący Wyciągacz
block.vault.name = Magazyn block.vault.name = Magazyn
block.wave.name = Działo Płynowe block.wave.name = Działo Płynowe
block.swarmer.name = Działo Rojowe block.swarmer.name = Działo Rojowe
@@ -667,34 +666,51 @@ tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will
tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources.
tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary.
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
liquid.water.description =
liquid.lava.description =
liquid.oil.description =
liquid.cryofluid.description =
block.core.description = block.core.description =
block.copper-wall.description = block.copper-wall.description =
block.copper-wall-large.description = block.copper-wall-large.description =
block.dense-alloy-wall.description = block.dense-alloy-wall.description =
block.dense-alloy-wall-large.description = block.dense-alloy-wall-large.description =
block.phase-wall.description =
block.phase-wall-large.description =
block.thorium-wall.description = block.thorium-wall.description =
block.thorium-wall-large.description = block.thorium-wall-large.description =
block.phase-wall.description =
block.phase-wall-large.description =
block.surge-wall.description =
block.surge-wall-large.description =
block.door.description = block.door.description =
block.door-large.description = block.door-large.description =
block.mend-projector.description =
block.overdrive-projector.description =
block.force-projector.description =
block.shock-mine.description =
block.duo.description = block.duo.description =
block.scorch.description = block.arc.description =
block.hail.description = block.hail.description =
block.lancer.description = block.lancer.description =
block.wave.description =
block.salvo.description =
block.swarmer.description =
block.ripple.description =
block.cyclone.description =
block.fuse.description =
block.spectre.description =
block.meltdown.description =
block.conveyor.description = block.conveyor.description =
block.titanium-conveyor.description = block.titanium-conveyor.description =
block.phase-conveyor.description =
block.junction.description = block.junction.description =
block.mass-driver.description =
block.smelter.description = block.smelter.description =
block.arc-smelter.description = block.arc-smelter.description =
block.silicon-smelter.description = block.silicon-smelter.description =
block.plastanium-compressor.description =
block.phase-weaver.description = block.phase-weaver.description =
block.alloy-smelter.description =
block.pulverizer.description = block.pulverizer.description =
block.pyratite-mixer.description =
block.blast-mixer.description =
block.cryofluidmixer.description = block.cryofluidmixer.description =
block.solidifer.description =
block.melter.description = block.melter.description =
block.incinerator.description = block.incinerator.description =
block.biomattercompressor.description = block.biomattercompressor.description =
@@ -706,76 +722,58 @@ block.battery.description =
block.battery-large.description = block.battery-large.description =
block.combustion-generator.description = block.combustion-generator.description =
block.turbine-generator.description = block.turbine-generator.description =
block.thermal-generator.description =
block.solar-panel.description =
block.solar-panel-large.description =
block.thorium-reactor.description =
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.unloader.description =
block.container.description =
block.vault.description =
block.mechanical-drill.description = block.mechanical-drill.description =
block.pneumatic-drill.description = block.pneumatic-drill.description =
block.laser-drill.description = block.laser-drill.description =
block.blast-drill.description =
block.water-extractor.description = block.water-extractor.description =
block.cultivator.description = block.cultivator.description =
block.alpha-mech-pad.description =
block.dart-ship-pad.description =
block.delta-mech-pad.description =
block.javelin-ship-pad.description =
block.trident-ship-pad.description =
block.glaive-ship-pad.description =
block.omega-mech-pad.description =
block.tau-mech-pad.description =
block.conduit.description =
block.pulseconduit.description =
block.liquidrouter.description =
block.bridge-conduit.description =
block.mechanical-pump.description =
block.itemsource.description =
block.itemvoid.description =
block.liquidsource.description =
block.powervoid.description =
block.powerinfinite.description =
block.unloader.description =
block.sortedunloader.description =
block.vault.description =
block.wave.description =
block.swarmer.description =
block.salvo.description =
block.ripple.description =
block.phase-conveyor.description =
block.bridge-conveyor.description =
block.plastanium-compressor.description =
block.pyratite-mixer.description =
block.blast-mixer.description =
block.solidifer.description =
block.solar-panel.description =
block.solar-panel-large.description =
block.oil-extractor.description = block.oil-extractor.description =
block.dart-ship-pad.description =
block.trident-ship-pad.description =
block.javelin-ship-pad.description =
block.glaive-ship-pad.description =
block.tau-mech-pad.description =
block.delta-mech-pad.description =
block.omega-mech-pad.description =
block.spirit-factory.description = block.spirit-factory.description =
block.phantom-factory.description = block.phantom-factory.description =
block.wraith-factory.description = block.wraith-factory.description =
block.fortress-factory.description =
block.ghoul-factory.description = block.ghoul-factory.description =
block.dagger-factory.description = block.dagger-factory.description =
block.titan-factory.description = block.titan-factory.description =
block.fortress-factory.description =
block.revenant-factory.description = block.revenant-factory.description =
block.repair-point.description = block.repair-point.description =
block.command-center.description =
block.conduit.description =
block.pulse-conduit.description = block.pulse-conduit.description =
block.phase-conduit.description = block.phase-conduit.description =
block.liquid-router.description = block.liquid-router.description =
block.liquid-tank.description = block.liquid-tank.description =
block.liquid-junction.description = block.liquid-junction.description =
block.bridge-conduit.description =
block.mechanical-pump.description =
block.rotary-pump.description = block.rotary-pump.description =
block.thorium-reactor.description =
block.command-center.description =
block.mass-driver.description =
block.blast-drill.description =
block.thermal-pump.description = block.thermal-pump.description =
block.thermal-generator.description = block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.alloy-smelter.description = block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.mend-projector.description = block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.surge-wall.description = block.alpha-mech-pad.description =
block.surge-wall-large.description = block.itemsource.description =
block.cyclone.description = block.liquidsource.description =
block.fuse.description = block.itemvoid.description =
block.shock-mine.description = block.powerinfinite.description =
block.overdrive-projector.description = block.powervoid.description =
block.force-projector.description = liquid.water.description =
block.arc.description = liquid.lava.description =
block.spectre.description = liquid.oil.description =
block.meltdown.description = liquid.cryofluid.description =
block.container.description =

View File

@@ -1,6 +1,6 @@
text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet\!) text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!)
text.credits = Creditos text.credits = Creditos
text.discord = Junte-se ao Discord do Mindustry\! (Lá nós falamos em inglês) text.discord = Junte-se ao Discord do Mindustry! (Lá nós falamos em inglês)
text.link.discord.description = O discord oficial do Mindustry text.link.discord.description = O discord oficial do Mindustry
text.link.github.description = Game source code text.link.github.description = Game source code
text.link.dev-builds.description = Desenvolvimentos Instaveis text.link.dev-builds.description = Desenvolvimentos Instaveis
@@ -9,26 +9,26 @@ text.link.itch.io.description = Pagina da Itch.io com os Downloads
text.link.google-play.description = Google Play store listing text.link.google-play.description = Google Play store listing
text.link.wiki.description = Wiki oficial do Mindustry text.link.wiki.description = Wiki oficial do Mindustry
text.linkfail = Falha ao abrir o link\nO Url foi copiado text.linkfail = Falha ao abrir o link\nO Url foi copiado
text.editor.web = A versão web não suporta o editor\!\nBaixe o jogo para usar. text.editor.web = A versão web não suporta o editor!\nBaixe o jogo para usar.
text.web.unsupported = A versão web não suporta este recurso\! Baixe o jogo para usar. text.web.unsupported = A versão web não suporta este recurso! Baixe o jogo para usar.
text.gameover = O núcleo foi destruído. text.gameover = O núcleo foi destruído.
text.gameover.pvp = The[accent] {0}[] team is victorious\! text.gameover.pvp = The[accent] {0}[] team is victorious!
text.sector.gameover = Esse setor foi perdido\! Soltar Novamente? text.sector.gameover = Esse setor foi perdido! Soltar Novamente?
text.sector.retry = Tentar novamente? text.sector.retry = Tentar novamente?
text.highscore = [YELLOW]Novo recorde\! text.highscore = [YELLOW]Novo recorde!
text.wave.lasted = Você sobreviveu até a onda [accent]{0}[]. text.wave.lasted = Você sobreviveu até a onda [accent]{0}[].
text.level.highscore = Melhor\npontuação\: [accent] {0} text.level.highscore = Melhor\npontuação: [accent] {0}
text.level.delete.title = Confirmar exclusão text.level.delete.title = Confirmar exclusão
text.map.delete = Certeza que quer deletar o mapa "[orange]{0}[]"? text.map.delete = Certeza que quer deletar o mapa "[orange]{0}[]"?
text.level.select = Seleção de Fase text.level.select = Seleção de Fase
text.level.mode = Modo de Jogo\: text.level.mode = Modo de Jogo:
text.construction.desktop = Desktop controls have been changed.\nTo deselect a block or stop building, [accent]use space[]. text.construction.desktop = Desktop controls have been changed.\nTo deselect a block or stop building, [accent]use space[].
text.construction.title = Guia de contrução de blocos text.construction.title = Guia de contrução de blocos
text.construction = You've just selected [accent]block construction mode[].\n\nTo begin placing, simply tap a valid location near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Shift the selection[] by holding and dragging any block in the selection.\n- [accent]Place blocks in a line[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel construction or selection[] by pressing the X at the bottom left. text.construction = You've just selected [accent]block construction mode[].\n\nTo begin placing, simply tap a valid location near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Shift the selection[] by holding and dragging any block in the selection.\n- [accent]Place blocks in a line[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel construction or selection[] by pressing the X at the bottom left.
text.deconstruction.title = Block Deconstruction Guide text.deconstruction.title = Block Deconstruction Guide
text.deconstruction = You've just selected [accent]block deconstruction mode[].\n\nTo begin breaking, simply tap a block near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin de-constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Remove blocks in an area[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel deconstruction or selection[] by pressing the X at the bottom left. text.deconstruction = You've just selected [accent]block deconstruction mode[].\n\nTo begin breaking, simply tap a block near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin de-constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Remove blocks in an area[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel deconstruction or selection[] by pressing the X at the bottom left.
text.showagain = Não mostrar na proxima sessão text.showagain = Não mostrar na proxima sessão
text.coreattack = < A base está sobre ataque\! > text.coreattack = < A base está sobre ataque! >
text.unlocks = Desbloqueados text.unlocks = Desbloqueados
text.savegame = Salvar Jogo text.savegame = Salvar Jogo
text.loadgame = Carregar Jogo text.loadgame = Carregar Jogo
@@ -36,19 +36,19 @@ text.joingame = Entrar no Jogo
text.addplayers = Adicionar/Remover Jogador text.addplayers = Adicionar/Remover Jogador
text.customgame = Jogo Customizado text.customgame = Jogo Customizado
text.sectors = Setores text.sectors = Setores
text.sector = Setor Selecionado\: [LIGHT_GRAY]{0} text.sector = Setor Selecionado: [LIGHT_GRAY]{0}
text.sector.time = Tempo\: [LIGHT_GRAY]{0} text.sector.time = Tempo: [LIGHT_GRAY]{0}
text.sector.deploy = Soltar text.sector.deploy = Soltar
text.sector.abandon = Abandon text.sector.abandon = Abandon
text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone\! text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone!
text.sector.resume = Voltar text.sector.resume = Voltar
text.sector.locked = [scarlet][[Incomplete] text.sector.locked = [scarlet][[Incomplete]
text.sector.unexplored = [accent][[Unexplored] text.sector.unexplored = [accent][[Unexplored]
text.missions = Missions\:[LIGHT_GRAY] {0} text.missions = Missions:[LIGHT_GRAY] {0}
text.mission = Missão\:[LIGHT_GRAY] {0} text.mission = Missão:[LIGHT_GRAY] {0}
text.mission.main = Main Mission\:[LIGHT_GRAY] {0} text.mission.main = Main Mission:[LIGHT_GRAY] {0}
text.mission.info = Mission Info text.mission.info = Mission Info
text.mission.complete = Mission complete\! text.mission.complete = Mission complete!
text.mission.complete.body = Sector {0},{1} has been conquered. text.mission.complete.body = Sector {0},{1} has been conquered.
text.mission.wave = Sobrevive [accent]{0}[] Onda. text.mission.wave = Sobrevive [accent]{0}[] Onda.
text.mission.wave.enemies = Survive[accent] {0}/{1} []waves\n{2} Enemies text.mission.wave.enemies = Survive[accent] {0}/{1} []waves\n{2} Enemies
@@ -56,12 +56,12 @@ text.mission.wave.enemy = Survive[accent] {0}/{1} []waves\n{2} Enemy
text.mission.wave.menu = Survive[accent] {0} []waves text.mission.wave.menu = Survive[accent] {0} []waves
text.mission.battle = Destrua a base inimiga. text.mission.battle = Destrua a base inimiga.
text.mission.resource.menu = Obtain {0} x{1} text.mission.resource.menu = Obtain {0} x{1}
text.mission.resource = Obtain {0}\:\n[accent]{1}/{2}[] text.mission.resource = Obtain {0}:\n[accent]{1}/{2}[]
text.mission.block = Create {0} text.mission.block = Create {0}
text.mission.unit = Create {0} Unit text.mission.unit = Create {0} Unit
text.mission.command = Send Command {0} To Units text.mission.command = Send Command {0} To Units
text.mission.linknode = Link Power Node text.mission.linknode = Link Power Node
text.mission.display = [accent]Mission\:\n[LIGHT_GRAY]{0} text.mission.display = [accent]Mission:\n[LIGHT_GRAY]{0}
text.mission.mech = Switch to mech[accent] {0}[] text.mission.mech = Switch to mech[accent] {0}[]
text.mission.create = Create[accent] {0}[] text.mission.create = Create[accent] {0}[]
text.none = <none> text.none = <none>
@@ -70,29 +70,29 @@ text.quit = Sair
text.maps = Mapas text.maps = Mapas
text.continue = Continue text.continue = Continue
text.nextmission = Próxima Missão text.nextmission = Próxima Missão
text.maps.none = [LIGHT_GRAY]Nenhum Mapa Encontrado\! text.maps.none = [LIGHT_GRAY]Nenhum Mapa Encontrado!
text.about.button = Sobre text.about.button = Sobre
text.name = Nome\: text.name = Nome:
text.unlocked = Novo bloco Desbloqueado\! text.filename = File Name:
text.unlocked.plural = Novos Blocos desbloqueados\! text.unlocked = Novo bloco Desbloqueado!
text.unlocked.plural = Novos Blocos desbloqueados!
text.players = {0} Jogadores Ativos text.players = {0} Jogadores Ativos
text.players.single = {0} Jogador Ativo text.players.single = {0} Jogador Ativo
text.server.mismatch = Packet error\: Versão do Cliente/Servidor Incompativel.\nTenha certeza Que Host tem\nA ultima versão de Mindustry\!
text.server.closing = [accent]Fechando servidor... text.server.closing = [accent]Fechando servidor...
text.server.kicked.kick = Voce foi expulso do servidor\! text.server.kicked.kick = Voce foi expulso do servidor!
text.server.kicked.serverClose = Server closed. text.server.kicked.serverClose = Server closed.
text.server.kicked.sectorComplete = Sector completed. text.server.kicked.sectorComplete = Sector completed.
text.server.kicked.sectorComplete.text = Your mission is complete.\nThe server will now continue at the next sector. text.server.kicked.sectorComplete.text = Your mission is complete.\nThe server will now continue at the next sector.
text.server.kicked.clientOutdated = Cliente desatualizado\! Atualize seu jogo\! text.server.kicked.clientOutdated = Cliente desatualizado! Atualize seu jogo!
text.server.kicked.serverOutdated = Servidor desatualiado\! Peca ao dono para atualizar\! text.server.kicked.serverOutdated = Servidor desatualiado! Peca ao dono para atualizar!
text.server.kicked.banned = Voce foi banido do servidor. text.server.kicked.banned = Voce foi banido do servidor.
text.server.kicked.recentKick = Voce foi banido recentemente.\nEspere para conectar de novo. text.server.kicked.recentKick = Voce foi banido recentemente.\nEspere para conectar de novo.
text.server.kicked.nameInUse = Este nome ja esta sendo usado\nneste servidor. text.server.kicked.nameInUse = Este nome ja esta sendo usado\nneste servidor.
text.server.kicked.nameEmpty = Voce deve ter pelo menos uma letra ou numero. text.server.kicked.nameEmpty = Voce deve ter pelo menos uma letra ou numero.
text.server.kicked.idInUse = Voce ja esta neste servidor\! Conectar com duas contas não é permitido. text.server.kicked.idInUse = Voce ja esta neste servidor! Conectar com duas contas não é permitido.
text.server.kicked.customClient = Este servidor não suporta construções customizadas. Baixe a versão original. text.server.kicked.customClient = Este servidor não suporta construções customizadas. Baixe a versão original.
text.host.info = The [accent]Hospedar[]Botão Hopeda um servidor no Host[scarlet]6567[] e [scarlet]6568.[]\nQualquer um no [LIGHT_GRAY]Wi-fi Ou Internet local[] Pode ver este servidor na lista de servidores.\n\nSe voce quer poder entrar em qualquer servidor em seu ip, [accent]port forwarding[] é requerido.\n\n[LIGHT_GRAY]Note\: Se alguem esta com problemas em conectar no seu servidor lan, Tenha certeza que deixou mindustry Acessar sua internet local nas configurações de firewall text.host.info = The [accent]Hospedar[]Botão Hopeda um servidor no Host[scarlet]6567[] e [scarlet]6568.[]\nQualquer um no [LIGHT_GRAY]Wi-fi Ou Internet local[] Pode ver este servidor na lista de servidores.\n\nSe voce quer poder entrar em qualquer servidor em seu ip, [accent]port forwarding[] é requerido.\n\n[LIGHT_GRAY]Note: Se alguem esta com problemas em conectar no seu servidor lan, Tenha certeza que deixou mindustry Acessar sua internet local nas configurações de firewall
text.join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[LIGHT_GRAY]Note\: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP. text.join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[LIGHT_GRAY]Note: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP.
text.hostserver = Hospedar servidor text.hostserver = Hospedar servidor
text.hostserver.mobile = Host\nGame text.hostserver.mobile = Host\nGame
text.host = Hospedar text.host = Hospedar
@@ -100,31 +100,31 @@ text.hosting = [accent]Abrindo server...
text.hosts.refresh = atualizar text.hosts.refresh = atualizar
text.hosts.discovering = Descobrindo jogos em lan text.hosts.discovering = Descobrindo jogos em lan
text.server.refreshing = Atualizando servidor text.server.refreshing = Atualizando servidor
text.hosts.none = [lightgray]Nenhum jogo lan encontrado\! text.hosts.none = [lightgray]Nenhum jogo lan encontrado!
text.host.invalid = [scarlet]Não foi possivel Hospedar. text.host.invalid = [scarlet]Não foi possivel Hospedar.
text.trace = Traçar jogador text.trace = Traçar jogador
text.trace.playername = Nome do jogador\: [accent]{0} text.trace.playername = Nome do jogador: [accent]{0}
text.trace.ip = IP\: [accent]{0} text.trace.ip = IP: [accent]{0}
text.trace.id = Unique ID\: [accent]{0} text.trace.id = Unique ID: [accent]{0}
text.trace.android = Cliente Androide\: [accent]{0} text.trace.android = Cliente Androide: [accent]{0}
text.trace.modclient = Cliente Customizado\: [accent]{0} text.trace.modclient = Cliente Customizado: [accent]{0}
text.trace.totalblocksbroken = Blocos totais quebrados\: [accent]{0} text.trace.totalblocksbroken = Blocos totais quebrados: [accent]{0}
text.trace.structureblocksbroken = Blocos de estrutura quebrados\: [accent]{0} text.trace.structureblocksbroken = Blocos de estrutura quebrados: [accent]{0}
text.trace.lastblockbroken = Ultimo bloco quebrado\: [accent]{0} text.trace.lastblockbroken = Ultimo bloco quebrado: [accent]{0}
text.trace.totalblocksplaced = Blocos totais Colocados\: [accent]{0} text.trace.totalblocksplaced = Blocos totais Colocados: [accent]{0}
text.trace.lastblockplaced = Ultimo bloco colocado\: [accent]{0} text.trace.lastblockplaced = Ultimo bloco colocado: [accent]{0}
text.invalidid = ID do cliente invalido\! Reporte o bug. text.invalidid = ID do cliente invalido! Reporte o bug.
text.server.bans = Banidos text.server.bans = Banidos
text.server.bans.none = Nenhum jogador banido encontrado\! text.server.bans.none = Nenhum jogador banido encontrado!
text.server.admins = Administradores text.server.admins = Administradores
text.server.admins.none = Nenhum administrador encontrado\! text.server.admins.none = Nenhum administrador encontrado!
text.server.add = Adicionar servidor text.server.add = Adicionar servidor
text.server.delete = Certeza que quer deletar o servidor? text.server.delete = Certeza que quer deletar o servidor?
text.server.hostname = Hospedar\: {0} text.server.hostname = Hospedar: {0}
text.server.edit = Editar servidor text.server.edit = Editar servidor
text.server.outdated = [crimson]Servidor desatualizado\![] text.server.outdated = [crimson]Servidor desatualizado![]
text.server.outdated.client = [crimson]Cliente desatualizado\![] text.server.outdated.client = [crimson]Cliente desatualizado![]
text.server.version = [lightgray]Versão\: {0} text.server.version = [lightgray]Versão: {0}
text.server.custombuild = [yellow]Construção customizada text.server.custombuild = [yellow]Construção customizada
text.confirmban = Certeza que quer banir este jogador? text.confirmban = Certeza que quer banir este jogador?
text.confirmkick = Are you sure you want to kick this player? text.confirmkick = Are you sure you want to kick this player?
@@ -132,46 +132,45 @@ text.confirmunban = Certeza que quer desbanir este jogador?
text.confirmadmin = Certeza que quer fazer este jogador um administrador? text.confirmadmin = Certeza que quer fazer este jogador um administrador?
text.confirmunadmin = Certeza que quer remover o estatus de adminstrador deste jogador? text.confirmunadmin = Certeza que quer remover o estatus de adminstrador deste jogador?
text.joingame.title = Entrar no jogo text.joingame.title = Entrar no jogo
text.joingame.ip = IP\: text.joingame.ip = IP:
text.disconnect = Desconectado. text.disconnect = Desconectado.
text.disconnect.data = Falha ao abrir a data do mundo\! text.disconnect.data = Falha ao abrir a data do mundo!
text.connecting = [accent]Conectando... text.connecting = [accent]Conectando...
text.connecting.data = [accent]Carregando data do mundo... text.connecting.data = [accent]Carregando data do mundo...
text.connectfail = [crimson]Falha ao entrar no servidor\: [orange]{0} text.server.port = Porte:
text.server.port = Porte\: text.server.addressinuse = Senha em uso!
text.server.addressinuse = Senha em uso\! text.server.invalidport = Numero de port invalido!
text.server.invalidport = Numero de port invalido\! text.server.error = [crimson]Erro ao hospedar o servidor: [orange]{0}
text.server.error = [crimson]Erro ao hospedar o servidor\: [orange]{0}
text.save.old = Este save é para uma versão antiga do jogo, E não pode ser usado.\n\n[LIGHT_GRAY]Salvar Versões antigas vai ser Implementado Na versão 4.0 completa text.save.old = Este save é para uma versão antiga do jogo, E não pode ser usado.\n\n[LIGHT_GRAY]Salvar Versões antigas vai ser Implementado Na versão 4.0 completa
text.save.new = Novo Save text.save.new = Novo Save
text.save.overwrite = Você tem certeza que quer salvar sobre este slot? text.save.overwrite = Você tem certeza que quer salvar sobre este slot?
text.overwrite = Salvar sobre text.overwrite = Salvar sobre
text.save.none = Nenhum save encontrado\! text.save.none = Nenhum save encontrado!
text.saveload = [accent]Salvando... text.saveload = [accent]Salvando...
text.savefail = Falha ao salvar jogo\! text.savefail = Falha ao salvar jogo!
text.save.delete.confirm = Certeza que quer deletar este save? text.save.delete.confirm = Certeza que quer deletar este save?
text.save.delete = Deletar text.save.delete = Deletar
text.save.export = Exportar save text.save.export = Exportar save
text.save.import.invalid = [orange]Este save é invalido\! text.save.import.invalid = [orange]Este save é invalido!
text.save.import.fail = [crimson]Falha ao importar save\: [orange]{0} text.save.import.fail = [crimson]Falha ao importar save: [orange]{0}
text.save.export.fail = [crimson]Falha ao Exportar save\: [orange]{0} text.save.export.fail = [crimson]Falha ao Exportar save: [orange]{0}
text.save.import = Importar save text.save.import = Importar save
text.save.newslot = Nome do save\: text.save.newslot = Nome do save:
text.save.rename = Renomear text.save.rename = Renomear
text.save.rename.text = Novo jogo\: text.save.rename.text = Novo jogo:
text.selectslot = Selecione um slot para salvar. text.selectslot = Selecione um slot para salvar.
text.slot = [accent]Slot {0} text.slot = [accent]Slot {0}
text.save.corrupted = [orange]Arquivo corrompido ou inválido\! text.save.corrupted = [orange]Arquivo corrompido ou inválido!
text.sector.corrupted = [orange]Um arquivo de save Foi encontrado neste setor, Mas o login falhou.\nUm novo foi criado. text.sector.corrupted = [orange]Um arquivo de save Foi encontrado neste setor, Mas o login falhou.\nUm novo foi criado.
text.empty = <vazio> text.empty = <vazio>
text.on = Ligado text.on = Ligado
text.off = Desligado text.off = Desligado
text.save.autosave = Autosalvar\: {0} text.save.autosave = Autosalvar: {0}
text.save.map = Mapa\: {0} text.save.map = Mapa: {0}
text.save.wave = Horda {0} text.save.wave = Horda {0}
text.save.difficulty = Dificuldade\: {0} text.save.difficulty = Dificuldade: {0}
text.save.date = Último salvamento\: {0} text.save.date = Último salvamento: {0}
text.save.playtime = Playtime\: {0} text.save.playtime = Playtime: {0}
text.confirm = Confirmar text.confirm = Confirmar
text.delete = Excluir text.delete = Excluir
text.ok = OK text.ok = OK
@@ -183,9 +182,9 @@ text.back = Voltar
text.quit.confirm = Você tem certeza que quer sair? text.quit.confirm = Você tem certeza que quer sair?
text.changelog.title = Changelog text.changelog.title = Changelog
text.changelog.loading = Coletando changelog... text.changelog.loading = Coletando changelog...
text.changelog.error.android = [orange]Note que a Changelog as vezes Funciona no android 4.4 e abaixo\!\nIsso é por causa de um erro interno no sistema android. text.changelog.error.android = [orange]Note que a Changelog as vezes Funciona no android 4.4 e abaixo!\nIsso é por causa de um erro interno no sistema android.
text.changelog.error.ios = [orange]A changelog não é suportada no IOS. text.changelog.error.ios = [orange]A changelog não é suportada no IOS.
text.changelog.error = [scarlet]Erro ao coletar Changelog\!\nCheque a Conexão com a internet. text.changelog.error = [scarlet]Erro ao coletar Changelog!\nCheque a Conexão com a internet.
text.changelog.current = [yellow][[Primeira versão] text.changelog.current = [yellow][[Primeira versão]
text.changelog.latest = [orange][[Ultima versão] text.changelog.latest = [orange][[Ultima versão]
text.loading = [accent]Carregando... text.loading = [accent]Carregando...
@@ -201,33 +200,32 @@ text.saveimage = Salvar\nImagem
text.unknown = Desconhecido text.unknown = Desconhecido
text.custom = Customizado text.custom = Customizado
text.builtin = Built-In text.builtin = Built-In
text.map.delete.confirm = Certeza que quer deletar este mapa? Isto não pode ser desfeito\! text.map.delete.confirm = Certeza que quer deletar este mapa? Isto não pode ser desfeito!
text.map.random = [accent]Mapa aleatório text.map.random = [accent]Mapa aleatório
text.map.nospawn = Esse mapa não contém um [yellow]core[] para o jogador Nascer\! [ROYAL]blue[] Coloque um [yellow]core[] no editor de mapa. text.map.nospawn = Esse mapa não contém um [yellow]core[] para o jogador Nascer! [ROYAL]blue[] Coloque um [yellow]core[] no editor de mapa.
text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into\! Add[SCARLET] red[] cores to this map in the editor. text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] red[] cores to this map in the editor.
text.map.invalid = Error loading map\: corrupted or invalid map file. text.map.invalid = Error loading map: corrupted or invalid map file.
text.editor.brush = Brush text.editor.brush = Brush
text.editor.slope = \\ text.editor.slope = \\
text.editor.openin = Abrir no Editor text.editor.openin = Abrir no Editor
text.editor.oregen = Geração de minério text.editor.oregen = Geração de minério
text.editor.oregen.info = Geração de minério\: text.editor.oregen.info = Geração de minério:
text.editor.mapinfo = Informação do mapa text.editor.mapinfo = Informação do mapa
text.editor.author = Autor\: text.editor.author = Autor:
text.editor.description = Descrição\: text.editor.description = Descrição:
text.editor.name = Nome\: text.editor.name = Nome:
text.editor.teams = Time text.editor.teams = Time
text.editor.elevation = Elevação text.editor.elevation = Elevação
text.editor.badsize = [orange]Dimensões de imagem inválidas\![]\nDimensões de mapa válidas\: {0} text.editor.errorimageload = Erro ao carregar arquivo de imagem:\n[orange]{0}
text.editor.errorimageload = Erro ao carregar arquivo de imagem\:\n[orange]{0} text.editor.errorimagesave = Erro ao salvar arquivo de imagem:\n[orange]{0}
text.editor.errorimagesave = Erro ao salvar arquivo de imagem\:\n[orange]{0}
text.editor.generate = Gerar text.editor.generate = Gerar
text.editor.resize = Redimen\n sionar text.editor.resize = Redimen\n sionar
text.editor.loadmap = Carregar\n Mapa text.editor.loadmap = Carregar\n Mapa
text.editor.savemap = Salvar\n Mapa text.editor.savemap = Salvar\n Mapa
text.editor.saved = Salvo\! text.editor.saved = Salvo!
text.editor.save.noname = Seu mapa não tem um nome\! Coloque um no menu de "Informação do mapa" text.editor.save.noname = Seu mapa não tem um nome! Coloque um no menu de "Informação do mapa"
text.editor.save.overwrite = O seu mapa Substitui um mapa já construído\! Coloque um nome diferente no menu "Informação do mapa" text.editor.save.overwrite = O seu mapa Substitui um mapa já construído! Coloque um nome diferente no menu "Informação do mapa"
text.editor.import.exists = [scarlet]Não foi possivel importar\:[] Um mapa Construído chamado '{0}' Já existe\! text.editor.import.exists = [scarlet]Não foi possivel importar:[] Um mapa Construído chamado '{0}' Já existe!
text.editor.import = Importando... text.editor.import = Importando...
text.editor.importmap = Importar Mapa text.editor.importmap = Importar Mapa
text.editor.importmap.description = Importar um mapa existente text.editor.importmap.description = Importar um mapa existente
@@ -242,27 +240,34 @@ text.editor.exportimage = Exportar imagem de terreno
text.editor.exportimage.description = Exportar um arquivo de imagem de mapa text.editor.exportimage.description = Exportar um arquivo de imagem de mapa
text.editor.loadimage = Carregar\n Imagem text.editor.loadimage = Carregar\n Imagem
text.editor.saveimage = Salvar\nImagem text.editor.saveimage = Salvar\nImagem
text.editor.unsaved = [scarlet]Você tem alterações não salvas\![]\nTem certeza que quer sair? text.editor.unsaved = [scarlet]Você tem alterações não salvas![]\nTem certeza que quer sair?
text.editor.resizemap = Redimensionar Mapa text.editor.resizemap = Redimensionar Mapa
text.editor.mapname = Nome do Mapa\: text.editor.mapname = Nome do Mapa:
text.editor.overwrite = [accent]Aviso\!\nIsso Subistitui um mapa existente. text.editor.overwrite = [accent]Aviso!\nIsso Subistitui um mapa existente.
text.editor.overwrite.confirm = [scarlet]Aviso\![] Um mapa com esse nome já existe. Tem certeza que deseja substituir? text.editor.overwrite.confirm = [scarlet]Aviso![] Um mapa com esse nome já existe. Tem certeza que deseja substituir?
text.editor.selectmap = Selecione uma mapa para carregar\: text.editor.selectmap = Selecione uma mapa para carregar:
text.width = Largura\: text.width = Largura:
text.height = Altura\: text.height = Altura:
text.menu = Menu text.menu = Menu
text.play = Jogar text.play = Jogar
text.load = Carregar text.load = Carregar
text.save = Salvar text.save = Salvar
text.fps = FPS\: {0} text.fps = FPS: {0}
text.tps = TPS\: {0} text.tps = TPS: {0}
text.ping = Ping\: {0}ms text.ping = Ping: {0}ms
text.language.restart = Por favor Reinicie seu jogo para a tradução tomar efeito. text.language.restart = Por favor Reinicie seu jogo para a tradução tomar efeito.
text.settings = Configurações text.settings = Configurações
text.tutorial = Tutorial text.tutorial = Tutorial
text.editor = Editor text.editor = Editor
text.mapeditor = Editor de mapa text.mapeditor = Editor de mapa
text.donate = Doar text.donate = Doar
text.connectfail = [crimson]Falha ao entrar no servidor: [orange]{0}
text.error.unreachable = Server unreachable.
text.error.invalidaddress = Invalid address.
text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct!
text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry!
text.error.alreadyconnected = Already connected.
text.error.any = Unkown network error.
text.settings.language = Linguagem text.settings.language = Linguagem
text.settings.reset = Restaurar Padrões text.settings.reset = Restaurar Padrões
text.settings.rebind = Religar text.settings.rebind = Religar
@@ -271,8 +276,8 @@ text.settings.game = Jogo
text.settings.sound = Som text.settings.sound = Som
text.settings.graphics = Gráficos text.settings.graphics = Gráficos
text.settings.cleardata = Clear Game Data... text.settings.cleardata = Clear Game Data...
text.settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone\! text.settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
text.settings.clearall.confirm = [scarlet]WARNING\![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit. text.settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
text.settings.clearsectors = Clear Sectors text.settings.clearsectors = Clear Sectors
text.settings.clearunlocks = Clear Unlocks text.settings.clearunlocks = Clear Unlocks
text.settings.clearall = Clear All text.settings.clearall = Clear All
@@ -314,7 +319,7 @@ text.blocks.coolant = Esfriador
text.blocks.coolantuse = Uso do esfriador text.blocks.coolantuse = Uso do esfriador
text.blocks.inputliquidfuel = Liquido de combustivel text.blocks.inputliquidfuel = Liquido de combustivel
text.blocks.liquidfueluse = Uso do liquido de combustivel text.blocks.liquidfueluse = Uso do liquido de combustivel
text.blocks.explosive = Altamente Explosivo\! text.blocks.explosive = Altamente Explosivo!
text.blocks.health = Saúde text.blocks.health = Saúde
text.blocks.inaccuracy = Imprecisão text.blocks.inaccuracy = Imprecisão
text.blocks.shots = Tiros text.blocks.shots = Tiros
@@ -348,10 +353,8 @@ setting.difficulty.easy = Fácil
setting.difficulty.normal = Normal setting.difficulty.normal = Normal
setting.difficulty.hard = Difícil setting.difficulty.hard = Difícil
setting.difficulty.insane = insano setting.difficulty.insane = insano
setting.difficulty.purge = purge
setting.difficulty.name = Dificuldade setting.difficulty.name = Dificuldade
setting.screenshake.name = Balanço da Tela setting.screenshake.name = Balanço da Tela
setting.indicators.name = Indicadores de Inimigos
setting.effects.name = Efeitos setting.effects.name = Efeitos
setting.sensitivity.name = Sensibilidade do Controle setting.sensitivity.name = Sensibilidade do Controle
setting.saveinterval.name = Intervalo de autosalvamento setting.saveinterval.name = Intervalo de autosalvamento
@@ -361,7 +364,6 @@ setting.multithread.name = Multithreading
setting.fps.name = Mostrar FPS setting.fps.name = Mostrar FPS
setting.vsync.name = VSync setting.vsync.name = VSync
setting.lasers.name = Mostrar lasers setting.lasers.name = Mostrar lasers
setting.healthbars.name = Mostrar barra de saúde de entidades
setting.minimap.name = Mostrar minimapa setting.minimap.name = Mostrar minimapa
setting.musicvol.name = Volume da Música setting.musicvol.name = Volume da Música
setting.mutemusic.name = Desligar Música setting.mutemusic.name = Desligar Música
@@ -403,7 +405,7 @@ mode.waves.description = O modo normal. Recursos limitados E os ataques vem auto
mode.sandbox.name = sandbox mode.sandbox.name = sandbox
mode.sandbox.description = Recursos infinitos E sem tempo para Ataques. mode.sandbox.description = Recursos infinitos E sem tempo para Ataques.
mode.custom.warning = Note that blocks cannot be used in custom games until they are unlocked in sectors.\n\n[LIGHT_GRAY]If you have not unlocked any blocks, none will appear. mode.custom.warning = Note that blocks cannot be used in custom games until they are unlocked in sectors.\n\n[LIGHT_GRAY]If you have not unlocked any blocks, none will appear.
mode.custom.warning.read = Just to make sure you've read it\:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES\!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is) mode.custom.warning.read = Just to make sure you've read it:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is)
mode.freebuild.name = construção \nlivre mode.freebuild.name = construção \nlivre
mode.freebuild.description = recursos limitados e Sem tempo para Ataques. mode.freebuild.description = recursos limitados e Sem tempo para Ataques.
mode.pvp.name = PvP mode.pvp.name = PvP
@@ -431,8 +433,10 @@ item.silicon.name = Sílicio
item.silicon.description = Condutor extremamente importante,Com aplicação em paneis solares e dispositivos complexos. item.silicon.description = Condutor extremamente importante,Com aplicação em paneis solares e dispositivos complexos.
item.plastanium.name = Plastanio item.plastanium.name = Plastanio
item.plastanium.description = Leve, Material dutil Usado em aeronaves Avançadas E munição de fragmentação. item.plastanium.description = Leve, Material dutil Usado em aeronaves Avançadas E munição de fragmentação.
item.phase-matter.name = Materia fase item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = Liga de surto item.surge-alloy.name = Liga de surto
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.biomatter.name = Biomateria item.biomatter.name = Biomateria
item.biomatter.description = A clump of organic mush; used for conversion into oil or as a basic fuel. item.biomatter.description = A clump of organic mush; used for conversion into oil or as a basic fuel.
item.sand.name = Areia item.sand.name = Areia
@@ -474,28 +478,28 @@ mech.trident-ship.weapon = Bomb Bay
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed. mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed.
mech.glaive-ship.weapon = Flame Repeater mech.glaive-ship.weapon = Flame Repeater
text.item.explosiveness = [LIGHT_GRAY]Explosividade\: {0} text.item.explosiveness = [LIGHT_GRAY]Explosividade: {0}
text.item.flammability = [LIGHT_GRAY]Inflamabilidade\: {0} text.item.flammability = [LIGHT_GRAY]Inflamabilidade: {0}
text.item.radioactivity = [LIGHT_GRAY]RadioAtividade\: {0} text.item.radioactivity = [LIGHT_GRAY]RadioAtividade: {0}
text.item.fluxiness = [LIGHT_GRAY]Poder do fluxo\: {0} text.item.fluxiness = [LIGHT_GRAY]Poder do fluxo: {0}
text.unit.health = [LIGHT_GRAY]Health\: {0} text.unit.health = [LIGHT_GRAY]Health: {0}
text.unit.speed = [LIGHT_GRAY]Speed\: {0} text.unit.speed = [LIGHT_GRAY]Speed: {0}
text.mech.weapon = [LIGHT_GRAY]Weapon\: {0} text.mech.weapon = [LIGHT_GRAY]Weapon: {0}
text.mech.armor = [LIGHT_GRAY]Armor\: {0} text.mech.armor = [LIGHT_GRAY]Armor: {0}
text.mech.itemcapacity = [LIGHT_GRAY]Item Capacity\: {0} text.mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0}
text.mech.minespeed = [LIGHT_GRAY]Mining Speed\: {0} text.mech.minespeed = [LIGHT_GRAY]Mining Speed: {0}
text.mech.minepower = [LIGHT_GRAY]Mining Power\: {0} text.mech.minepower = [LIGHT_GRAY]Mining Power: {0}
text.mech.ability = [LIGHT_GRAY]Ability\: {0} text.mech.ability = [LIGHT_GRAY]Ability: {0}
text.liquid.heatcapacity = [LIGHT_GRAY]Capacidade de aquecimento\: {0} text.liquid.heatcapacity = [LIGHT_GRAY]Capacidade de aquecimento: {0}
text.liquid.viscosity = [LIGHT_GRAY]Viscosidade\: {0} text.liquid.viscosity = [LIGHT_GRAY]Viscosidade: {0}
text.liquid.temperature = [LIGHT_GRAY]Temperatura\: {0} text.liquid.temperature = [LIGHT_GRAY]Temperatura: {0}
block.spawn.name = Enemy Spawn block.spawn.name = Enemy Spawn
block.core.name = Core block.core.name = Core
block.metalfloor.name = Metal Floor block.metalfloor.name = Metal Floor
block.deepwater.name = água funda block.deepwater.name = água funda
block.water.name = água block.water.name = água
block.lava.name = lava block.lava.name = lava
block.oil.name = petróleo block.tar.name = Tar
block.blackstone.name = pedra negra block.blackstone.name = pedra negra
block.stone.name = pedra block.stone.name = pedra
block.dirt.name = terra block.dirt.name = terra
@@ -525,15 +529,11 @@ block.conveyor.name = Esteira
block.titanium-conveyor.name = Esteira de Titanio block.titanium-conveyor.name = Esteira de Titanio
block.junction.name = Junção block.junction.name = Junção
block.router.name = Roteador block.router.name = Roteador
block.router.description = Divide materiais em 3 direções.
block.distributor.name = Distribuidor block.distributor.name = Distribuidor
block.distributor.description = Um divisor que pode dividir itens em 8.
block.sorter.name = Ordenador block.sorter.name = Ordenador
block.sorter.description = [interact]Aperte no bloco para configurar[] block.sorter.description = [interact]Aperte no bloco para configurar[]
block.overflow-gate.name = Portão Sobrecarregado block.overflow-gate.name = Portão Sobrecarregado
block.overflow-gate.description = Uma combinação de roteador e divisor Que apenas manda para a esquerda e Direita se a frente estiver bloqueada. block.overflow-gate.description = Uma combinação de roteador e divisor Que apenas manda para a esquerda e Direita se a frente estiver bloqueada.
block.bridgeconveyor.name = Esteira de ponte
block.bridgeconveyor.description = Uma esteira que pode ir acima de outros blocos, No total de 2 blocos.
block.smelter.name = Fornalha block.smelter.name = Fornalha
block.arc-smelter.name = Fundidora Arc block.arc-smelter.name = Fundidora Arc
block.silicon-smelter.name = Fundidora de silicio block.silicon-smelter.name = Fundidora de silicio
@@ -572,7 +572,6 @@ block.liquidsource.name = Liquid Source
block.powervoid.name = Power Void block.powervoid.name = Power Void
block.powerinfinite.name = Power Infinite block.powerinfinite.name = Power Infinite
block.unloader.name = Unloader block.unloader.name = Unloader
block.sortedunloader.name = Sorted Unloader
block.vault.name = Cofre block.vault.name = Cofre
block.wave.name = Wave block.wave.name = Wave
block.swarmer.name = Swarmer block.swarmer.name = Swarmer
@@ -667,3 +666,114 @@ tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will
tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources.
tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary.
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
block.core.description = The most important building in the game.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.dense-alloy-wall.description = A standard defensive block.\nAdequate protection from enemies.
block.dense-alloy-wall-large.description = A standard defensive block.\nAdequate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles.
block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.
block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles.
block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.
block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles.
block.mend-projector.description = Periodically heals buildings in its vicinity.
block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets.
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.duo.description = A small, cheap turret.
block.arc.description = A small turret which shoots electricity in a random arc towards the enemy.
block.hail.description = A small artillery turret.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable.
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.smelter.description = Burns coal for smelting copper and lead into dense alloy.
block.arc-smelter.description = Smelts copper and lead into dense alloy by using an external power source.
block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
block.solidifer.description = Cools lava to stone at a fast pace.
block.melter.description = Heats up stone to very high temperatures to obtain lava.
block.incinerator.description = Gets rid of any excess item or liquid.
block.biomattercompressor.description = Compresses biomatter in order to retrieve oil.
block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone.
block.centrifuge.description = More efficient than the separator, but also more expensive to build and requires power.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
block.battery-large.description = Stores much more power than a regular battery.
block.combustion-generator.description = Generates power by burning oil or flammable materials.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.thermal-generator.description = Generates a large amount of power from lava.
block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
block.blast-drill.description = The ultimate drill. Requires large amounts of power.
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates the soil with water in order to obtain biomatter.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.dart-ship-pad.description = Leave your current vessel and change into a basic fighter aircraft.\nUse the pad by double tapping while standing on it.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
block.ghoul-factory.description = Produces heavy carpet bombers.
block.dagger-factory.description = Produces basic ground units.
block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser ground units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.command-center.description = Allows changing friendly AI behavior. Currently, attack, retreat and patrol commands are supported.
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks.
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.rotary-pump.description = An advanced pump which doubles up speed by using power.
block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech.
block.itemsource.description = Infinitely outputs items. Sandbox only.
block.liquidsource.description = Infinitely outputs liquids. Sandbox only.
block.itemvoid.description = Destroys any items which go into it without using power. Sandbox only.
block.powerinfinite.description = Infinitely outputs power. Sandbox only.
block.powervoid.description = Voids all power inputted into it. Sandbox only.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.

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@@ -1,6 +1,6 @@
text.credits.text = Создатель [ROYAL] Anuken. - [SKY]anukendev@gmail.com[][]\n\nЕсть недороботки в переводе?\nПишите в офф. discord-сервер mindustry в канал \#русский. \n\n Активные переводчики\:\n[GREEN]Prosta4ok_ua[]\n[GREEN]xga[]\n[BLACK]XZimur[]\n Неактивные переводчики\:\n[MAGENTA]Krocotavus[]\nReazy\n[RED]Lexa1549[] text.credits.text = Создатель [ROYAL] Anuken. - [SKY]anukendev@gmail.com[][]\n\nЕсть недороботки в переводе?\nПишите в офф. discord-сервер mindustry в канал #русский. \n\n Активные переводчики:\n[GREEN]Prosta4ok_ua[]\n[GREEN]xga[]\n[BLACK]XZimur[]\n Неактивные переводчики:\n[MAGENTA]Krocotavus[]\nReazy\n[RED]Lexa1549[]
text.credits = Авторы text.credits = Авторы
text.discord = Присоединяйтесь к нашему Discord\! text.discord = Присоединяйтесь к нашему Discord!
text.link.discord.description = Официальный discord-сервер Mindustry text.link.discord.description = Официальный discord-сервер Mindustry
text.link.github.description = Исходный код игры text.link.github.description = Исходный код игры
text.link.dev-builds.description = Нестабильные версии text.link.dev-builds.description = Нестабильные версии
@@ -8,27 +8,27 @@ text.link.trello.description = Официальная доска trello для
text.link.itch.io.description = itch.io страница с загрузкой ПК версии и веб-версией игры text.link.itch.io.description = itch.io страница с загрузкой ПК версии и веб-версией игры
text.link.google-play.description = Скачать для Android c Google play text.link.google-play.description = Скачать для Android c Google play
text.link.wiki.description = Официальная вики Mindustry(англ.) text.link.wiki.description = Официальная вики Mindustry(англ.)
text.linkfail = Не удалось открыть ссылку\!\nURL-адрес был скопирован в буфер обмена. text.linkfail = Не удалось открыть ссылку!\nURL-адрес был скопирован в буфер обмена.
text.editor.web = Веб-версия не поддерживает редактор\!\nЗагрузите игру, чтобы использовать его. text.editor.web = Веб-версия не поддерживает редактор!\nЗагрузите игру, чтобы использовать его.
text.web.unsupported = Веб-версия не поддерживает эту функцию\! Загрузите игру, чтобы использовать её. text.web.unsupported = Веб-версия не поддерживает эту функцию! Загрузите игру, чтобы использовать её.
text.gameover = Игра окончена text.gameover = Игра окончена
text.gameover.pvp = [accent] {0}[] команда победила\! text.gameover.pvp = [accent] {0}[] команда победила!
text.sector.gameover = Этот сектор потерян. Высадится повторно? text.sector.gameover = Этот сектор потерян. Высадится повторно?
text.sector.retry = Повторить попытку text.sector.retry = Повторить попытку
text.highscore = [YELLOW]Новый рекорд\! text.highscore = [YELLOW]Новый рекорд!
text.wave.lasted = Вы продержались до волны [accent]{0}[]. text.wave.lasted = Вы продержались до волны [accent]{0}[].
text.level.highscore = Рекорд\: [accent]{0} text.level.highscore = Рекорд: [accent]{0}
text.level.delete.title = Подтвердите удаление text.level.delete.title = Подтвердите удаление
text.map.delete = Вы действительно хотите удалить карту "[orange]{0}[]"? text.map.delete = Вы действительно хотите удалить карту "[orange]{0}[]"?
text.level.select = Выбор карты text.level.select = Выбор карты
text.level.mode = Режим игры\: text.level.mode = Режим игры:
text.construction.desktop = Чтобы отменить выбор блока или остановить строительство, [accent] используйте пробел[]. text.construction.desktop = Чтобы отменить выбор блока или остановить строительство, [accent] используйте пробел[].
text.construction.title = Руководство по размещению блоков text.construction.title = Руководство по размещению блоков
text.construction = Вы только что перешли в режим размещения[accent]блоков[].\n\nЧтобы начать размещение, просто коснитесь подходящего места рядом с вашим мехом.\nПосле того, как вы поставили несколько блоков, нажмите на галочку, чтобы подтвердить, и ваш мех начнет их строительство.\n\n- [accent]Удалите блоки [] из вашего плана строительства, нажав на них.n- [accent]Нажав Shift [] и, удерживая, перетащите любой выбранный блок.\n- [accent]Поместите блоки в линию [], нажимая и удерживая на пустое место, а затем перетаскивая в любом направлении.\n- [accent]Отмените размещение блоков [], нажав X в левом нижнем углу. text.construction = Вы только что перешли в режим размещения[accent]блоков[].\n\nЧтобы начать размещение, просто коснитесь подходящего места рядом с вашим мехом.\nПосле того, как вы поставили несколько блоков, нажмите на галочку, чтобы подтвердить, и ваш мех начнет их строительство.\n\n- [accent]Удалите блоки [] из вашего плана строительства, нажав на них.n- [accent]Нажав Shift [] и, удерживая, перетащите любой выбранный блок.\n- [accent]Поместите блоки в линию [], нажимая и удерживая на пустое место, а затем перетаскивая в любом направлении.\n- [accent]Отмените размещение блоков [], нажав X в левом нижнем углу.
text.deconstruction.title = Руководство по разрушению блоков text.deconstruction.title = Руководство по разрушению блоков
text.deconstruction = Вы только что перешли в режим сноса[accent] блоков.[].\n\nЧтобы начать удалять, просто нажмите на блок рядом с вашим мехом.\nПосле того как вы выбрали несколько блоков, нажмите на галочку, чтобы подтвердить, и ваш мех начнёт их сносить.\n\n- [accent]Уберите блоки [] из вашего выбора, нажав на них.\n- [accent]Удалите блоки в области [], нажав и удерживая на пустом месте, а затем перетаскивая в нужном направлении.\n- [accent]Отменить снос или выбор [] можно нажав X в левом нижнем углу. text.deconstruction = Вы только что перешли в режим сноса[accent] блоков.[].\n\nЧтобы начать удалять, просто нажмите на блок рядом с вашим мехом.\nПосле того как вы выбрали несколько блоков, нажмите на галочку, чтобы подтвердить, и ваш мех начнёт их сносить.\n\n- [accent]Уберите блоки [] из вашего выбора, нажав на них.\n- [accent]Удалите блоки в области [], нажав и удерживая на пустом месте, а затем перетаскивая в нужном направлении.\n- [accent]Отменить снос или выбор [] можно нажав X в левом нижнем углу.
text.showagain = Не показывать снова до следующей сессии text.showagain = Не показывать снова до следующей сессии
text.coreattack = < Ядро находится под атакой\! > text.coreattack = < Ядро находится под атакой! >
text.unlocks = Разблокированные text.unlocks = Разблокированные
text.savegame = Сохранить игру text.savegame = Сохранить игру
text.loadgame = Загрузить игру text.loadgame = Загрузить игру
@@ -36,32 +36,32 @@ text.joingame = Присоединиться
text.addplayers = Доб/удалить игроков text.addplayers = Доб/удалить игроков
text.customgame = Пользовательская игра text.customgame = Пользовательская игра
text.sectors = Секторы text.sectors = Секторы
text.sector = Выбранный сектор\: [LIGHT_GRAY]{0} text.sector = Выбранный сектор: [LIGHT_GRAY]{0}
text.sector.time = Время\: [LIGHT_GRAY]{0} text.sector.time = Время: [LIGHT_GRAY]{0}
text.sector.deploy = Высадиться text.sector.deploy = Высадиться
text.sector.abandon = Отступить text.sector.abandon = Отступить
text.sector.abandon.confirm = Вы уверены, что хотите отступить?\nЭто не может быть отменено\! text.sector.abandon.confirm = Вы уверены, что хотите отступить?\nЭто не может быть отменено!
text.sector.resume = Продолжить text.sector.resume = Продолжить
text.sector.locked = [scarlet][[Не завершён] text.sector.locked = [scarlet][[Не завершён]
text.sector.unexplored = [accent][[Неисследованный] text.sector.unexplored = [accent][[Неисследованный]
text.missions = Миссий\:[LIGHT_GRAY] {0} text.missions = Миссий:[LIGHT_GRAY] {0}
text.mission = Миссия\:[LIGHT_GRAY] {0} text.mission = Миссия:[LIGHT_GRAY] {0}
text.mission.main = Главная мисия\:[LIGHT_GRAY] {0} text.mission.main = Главная мисия:[LIGHT_GRAY] {0}
text.mission.info = Информация о миссии text.mission.info = Информация о миссии
text.mission.complete = Миссия выполнена\! text.mission.complete = Миссия выполнена!
text.mission.complete.body = Сектор {0},{1} был завоёван. text.mission.complete.body = Сектор {0},{1} был завоёван.
text.mission.wave = Пережить следующее количество волн\: [accent]{0}[]. text.mission.wave = Пережить следующее количество волн: [accent]{0}[].
text.mission.wave.enemies = Осталось волн\:[accent] {0}/{1}[]\n{2} враг. text.mission.wave.enemies = Осталось волн:[accent] {0}/{1}[]\n{2} враг.
text.mission.wave.enemy = Осталось волн\:[accent] {0}/{1}[]\n{2} враг text.mission.wave.enemy = Осталось волн:[accent] {0}/{1}[]\n{2} враг
text.mission.wave.menu = Пережить[accent] {0} []волн text.mission.wave.menu = Пережить[accent] {0} []волн
text.mission.battle = Уничтожьте ядро противника. text.mission.battle = Уничтожьте ядро противника.
text.mission.resource.menu = Добыть {0} х{1} text.mission.resource.menu = Добыть {0} х{1}
text.mission.resource = Добыть {0}\:\n[accent]{1}/{2}[] text.mission.resource = Добыть {0}:\n[accent]{1}/{2}[]
text.mission.block = Создать {0} text.mission.block = Создать {0}
text.mission.unit = Создать {0} боев. ед. text.mission.unit = Создать {0} боев. ед.
text.mission.command = Отправить команду {0} к боев. единицам text.mission.command = Отправить команду {0} к боев. единицам
text.mission.linknode = Соединить силовые узлы text.mission.linknode = Соединить силовые узлы
text.mission.display = [accent]Миссия\:\n[LIGHT_GRAY]{0} text.mission.display = [accent]Миссия:\n[LIGHT_GRAY]{0}
text.mission.mech = Переключиться на мех[accent] {0}[] text.mission.mech = Переключиться на мех[accent] {0}[]
text.mission.create = Создать[accent] {0}[] text.mission.create = Создать[accent] {0}[]
text.none = <нет> text.none = <нет>
@@ -70,29 +70,29 @@ text.quit = Выход
text.maps = Карты text.maps = Карты
text.continue = Продолжить text.continue = Продолжить
text.nextmission = Следующая миссия text.nextmission = Следующая миссия
text.maps.none = [LIGHT_GRAY]Карты не найдены\! text.maps.none = [LIGHT_GRAY]Карты не найдены!
text.about.button = Об игре text.about.button = Об игре
text.name = Ник\: text.name = Ник:
text.unlocked = Новый блок разблокирован\! text.filename = Имя файла:
text.unlocked.plural = Новые блоки разблокированы\! text.unlocked = Новый блок разблокирован!
text.players = Игроков на сервере\: {0} text.unlocked.plural = Новые блоки разблокированы!
text.players = Игроков на сервере: {0}
text.players.single = {0} игрок на сервере text.players.single = {0} игрок на сервере
text.server.mismatch = Ошибка пакета\: возможное несоответствие версии клиента/сервера. Убедитесь, что у вас и у создателя сервера установлена последняя версия Mindustry\!
text.server.closing = [accent]Закрытие сервера... text.server.closing = [accent]Закрытие сервера...
text.server.kicked.kick = Вас выгнали с сервера\! text.server.kicked.kick = Вас выгнали с сервера!
text.server.kicked.serverClose = Сервер закрыт. text.server.kicked.serverClose = Сервер закрыт.
text.server.kicked.sectorComplete = Сектор завоёван. text.server.kicked.sectorComplete = Сектор завоёван.
text.server.kicked.sectorComplete.text = Ваша миссия завершена.\nСервер продолжит работу и высадит вас в следующем секторе. text.server.kicked.sectorComplete.text = Ваша миссия завершена.\nСервер продолжит работу и высадит вас в следующем секторе.
text.server.kicked.clientOutdated = Устаревший клиент\! Обновите игру\! text.server.kicked.clientOutdated = Устаревший клиент! Обновите игру!
text.server.kicked.serverOutdated = Устаревший сервер\! Попросите хоста обновить сервер/игру\! text.server.kicked.serverOutdated = Устаревший сервер! Попросите хоста обновить сервер/игру!
text.server.kicked.banned = Вы заблокированы на этом сервере. text.server.kicked.banned = Вы заблокированы на этом сервере.
text.server.kicked.recentKick = Вы недавно были кикнуты.\n Подождите немного перед следующим подключением text.server.kicked.recentKick = Вы недавно были кикнуты.\n Подождите немного перед следующим подключением
text.server.kicked.nameInUse = На этом сервере есть кто-то с этим именем. text.server.kicked.nameInUse = На этом сервере есть кто-то с этим именем.
text.server.kicked.nameEmpty = Ваше имя должно содержать хотя бы один символ или цифру. text.server.kicked.nameEmpty = Ваше имя должно содержать хотя бы один символ или цифру.
text.server.kicked.idInUse = Вы уже на этом сервере\! Соединение с двумя учетными записями не разрешено. text.server.kicked.idInUse = Вы уже на этом сервере! Соединение с двумя учетными записями не разрешено.
text.server.kicked.customClient = Этот сервер не поддерживает пользовательские сборки. Загрузите официальную версию. text.server.kicked.customClient = Этот сервер не поддерживает пользовательские сборки. Загрузите официальную версию.
text.host.info = Кнопка [accent] Сервер [] размещает сервер на порт [accent]6567[].[]\nЛюбой пользователь в той же [LIGHT_GRAY]сети [] получет возможность видеть ваш сервер в своём списке серверов.\n\nЕсли вы хотите, чтобы люди могли подключаться из любого места по IP, то требуется переадресация(проброс) портов.[].\n\n[LIGHT_GRAY] Примечание. Если у кого-то возникают проблемы с подключением к вашей локальной сети, убедитесь, что вы разрешили Mindustry доступ к вашей локальной сети в настройках брандмауэра. text.host.info = Кнопка [accent] Сервер [] размещает сервер на порт [accent]6567[].[]\nЛюбой пользователь в той же [LIGHT_GRAY]сети [] получет возможность видеть ваш сервер в своём списке серверов.\n\nЕсли вы хотите, чтобы люди могли подключаться из любого места по IP, то требуется переадресация(проброс) портов.[].\n\n[LIGHT_GRAY] Примечание. Если у кого-то возникают проблемы с подключением к вашей локальной сети, убедитесь, что вы разрешили Mindustry доступ к вашей локальной сети в настройках брандмауэра.
text.join.info = Здесь вы можете ввести IP-адрес [accent]сервера[] для подключения или открыть [accent]локальную сеть [] для подключения к другим серверам.\nПоддерживается многопользовательский режим LAN и WAN.\n\n[LIGHT_GRAY] Примечание\: это не является автоматическим глобальным списком серверов; если вы хотите подключиться к кому-то по IP, вам нужно будет спросить у хоста его IP-адрес. text.join.info = Здесь вы можете ввести IP-адрес [accent]сервера[] для подключения или открыть [accent]локальную сеть [] для подключения к другим серверам.\nПоддерживается многопользовательский режим LAN и WAN.\n\n[LIGHT_GRAY] Примечание: это не является автоматическим глобальным списком серверов; если вы хотите подключиться к кому-то по IP, вам нужно будет спросить у хоста его IP-адрес.
text.hostserver = Запустить сервер text.hostserver = Запустить сервер
text.hostserver.mobile = Запустить\nсервер text.hostserver.mobile = Запустить\nсервер
text.host = Сервер text.host = Сервер
@@ -100,31 +100,31 @@ text.hosting = [accent]Открытие сервера...
text.hosts.refresh = Обновить text.hosts.refresh = Обновить
text.hosts.discovering = Поиск локальных игр text.hosts.discovering = Поиск локальных игр
text.server.refreshing = Обновление сервера text.server.refreshing = Обновление сервера
text.hosts.none = [lightgray]Локальных игр не обнаружено\! text.hosts.none = [lightgray]Локальных игр не обнаружено!
text.host.invalid = [scarlet] Не удается подключиться к хосту. text.host.invalid = [scarlet] Не удается подключиться к хосту.
text.trace = Слежка за игроком text.trace = Слежка за игроком
text.trace.playername = Имя игрока\: [accent]{0} text.trace.playername = Имя игрока: [accent]{0}
text.trace.ip = IP\: [accent]{0} text.trace.ip = IP: [accent]{0}
text.trace.id = ID\: [accent]{0} text.trace.id = ID: [accent]{0}
text.trace.android = Клиент Android\: [accent]{0} text.trace.android = Клиент Android: [accent]{0}
text.trace.modclient = Пользовательский клиент\: [accent]{0} text.trace.modclient = Пользовательский клиент: [accent]{0}
text.trace.totalblocksbroken = Всего разрушено блоков\: [accent]{0} text.trace.totalblocksbroken = Всего разрушено блоков: [accent]{0}
text.trace.structureblocksbroken = Структурных блоков сломано\: [accent]{0} text.trace.structureblocksbroken = Структурных блоков сломано: [accent]{0}
text.trace.lastblockbroken = Последний сломанный блок\:[accent]{0} text.trace.lastblockbroken = Последний сломанный блок:[accent]{0}
text.trace.totalblocksplaced = Всего размещено блоков\: [accent]{0} text.trace.totalblocksplaced = Всего размещено блоков: [accent]{0}
text.trace.lastblockplaced = Последний размещенный блок\: [accent]{0} text.trace.lastblockplaced = Последний размещенный блок: [accent]{0}
text.invalidid = Недопустимый ID клиента\! Отправьте отчёт об ошибке. text.invalidid = Недопустимый ID клиента! Отправьте отчёт об ошибке.
text.server.bans = Блокировки text.server.bans = Блокировки
text.server.bans.none = Заблокированных игроков нет\! text.server.bans.none = Заблокированных игроков нет!
text.server.admins = Администраторы text.server.admins = Администраторы
text.server.admins.none = Администраторов нет\! text.server.admins.none = Администраторов нет!
text.server.add = Добавить сервер text.server.add = Добавить сервер
text.server.delete = Вы действительно хотите удалить этот сервер? text.server.delete = Вы действительно хотите удалить этот сервер?
text.server.hostname = Хост\: {0} text.server.hostname = Хост: {0}
text.server.edit = Редактировать сервер text.server.edit = Редактировать сервер
text.server.outdated = [crimson]Устаревший сервер\![] text.server.outdated = [crimson]Устаревший сервер![]
text.server.outdated.client = [crimson]Устаревший клиент\![] text.server.outdated.client = [crimson]Устаревший клиент![]
text.server.version = [lightgray]Версия\: {0} {1} text.server.version = [lightgray]Версия: {0} {1}
text.server.custombuild = [yellow]Пользовательская сборка text.server.custombuild = [yellow]Пользовательская сборка
text.confirmban = Вы действительно хотите заблокировать этого игрока? text.confirmban = Вы действительно хотите заблокировать этого игрока?
text.confirmkick = Вы действительно хотите выгнать(кикнуть) этого игрока? text.confirmkick = Вы действительно хотите выгнать(кикнуть) этого игрока?
@@ -132,46 +132,45 @@ text.confirmunban = Вы действительно хотите разблок
text.confirmadmin = Вы уверены, что хотите сделать этого игрока администратором? text.confirmadmin = Вы уверены, что хотите сделать этого игрока администратором?
text.confirmunadmin = Вы действительно хотите убрать этого игрока из администраторов? text.confirmunadmin = Вы действительно хотите убрать этого игрока из администраторов?
text.joingame.title = Присоединиться к игре text.joingame.title = Присоединиться к игре
text.joingame.ip = IP\: text.joingame.ip = IP:
text.disconnect = Отключён text.disconnect = Отключён
text.disconnect.data = Не удалось загрузить данные мира\! text.disconnect.data = Не удалось загрузить данные мира!
text.connecting = [accent]Подключение... text.connecting = [accent]Подключение...
text.connecting.data = [accent]Загрузка данных мира... text.connecting.data = [accent]Загрузка данных мира...
text.connectfail = [crimson]Не удалось подключиться к серверу\: [orange] {0} text.server.port = Порт:
text.server.port = Порт\: text.server.addressinuse = Данный адрес уже используется!
text.server.addressinuse = Данный адрес уже используется\! text.server.invalidport = Неверный номер порта!
text.server.invalidport = Неверный номер порта\! text.server.error = [crimson]Ошибка создания сервера: [orange] {0}
text.server.error = [crimson]Ошибка создания сервера\: [orange] {0}
text.save.old = Это сохранение для более старой версии игры и больше не может использоваться.\n\n[LIGHT_GRAY]Совместимость сохранений будет реализована в полной версии 4.0. text.save.old = Это сохранение для более старой версии игры и больше не может использоваться.\n\n[LIGHT_GRAY]Совместимость сохранений будет реализована в полной версии 4.0.
text.save.new = Новое сохранение text.save.new = Новое сохранение
text.save.overwrite = Вы уверены,что хотите перезаписать этот слот для сохранения? text.save.overwrite = Вы уверены,что хотите перезаписать этот слот для сохранения?
text.overwrite = Перезаписать text.overwrite = Перезаписать
text.save.none = Сохранения не найдены\! text.save.none = Сохранения не найдены!
text.saveload = [accent]Сохранение... text.saveload = [accent]Сохранение...
text.savefail = Не удалось сохранить игру\! text.savefail = Не удалось сохранить игру!
text.save.delete.confirm = Вы уверены,что хотите удалить это сохранение? text.save.delete.confirm = Вы уверены,что хотите удалить это сохранение?
text.save.delete = Удалить text.save.delete = Удалить
text.save.export = Экспортировать сохранение text.save.export = Экспортировать сохранение
text.save.import.invalid = [orange]Это сохранение недействительно\! text.save.import.invalid = [orange]Это сохранение недействительно!
text.save.import.fail = [crimson]Не удалось импортировать сохранение\: [orange] {0} text.save.import.fail = [crimson]Не удалось импортировать сохранение: [orange] {0}
text.save.export.fail = [crimson]Не удалось экспортировать сохранение\: [orange] {0} text.save.export.fail = [crimson]Не удалось экспортировать сохранение: [orange] {0}
text.save.import = Импортировать сохранение text.save.import = Импортировать сохранение
text.save.newslot = Имя сохранения\: text.save.newslot = Имя сохранения:
text.save.rename = Переименовать text.save.rename = Переименовать
text.save.rename.text = Новое название\: text.save.rename.text = Новое название:
text.selectslot = Выберите сохранение. text.selectslot = Выберите сохранение.
text.slot = [accent]Слот {0} text.slot = [accent]Слот {0}
text.save.corrupted = [orange]Сохранённый файл повреждён или имеет недействительный формат\!\nЕсли вы только что обновили свою игру, это, вероятно, из-за изменение формата сохранения[scarlet], а не []ошибка. text.save.corrupted = [orange]Сохранённый файл повреждён или имеет недействительный формат!\nЕсли вы только что обновили свою игру, это, вероятно, из-за изменение формата сохранения[scarlet], а не []ошибка.
text.sector.corrupted = [orange] Файл сохранения для этого сектора был найден, но загрузка не удалась.\nСоздан новый файл. text.sector.corrupted = [orange] Файл сохранения для этого сектора был найден, но загрузка не удалась.\nСоздан новый файл.
text.empty = <Пусто> text.empty = <Пусто>
text.on = Вкл text.on = Вкл
text.off = Выкл text.off = Выкл
text.save.autosave = Автосохранение\: {0} text.save.autosave = Автосохранение: {0}
text.save.map = Карта\: {0} text.save.map = Карта: {0}
text.save.wave = Волна\: {0} text.save.wave = Волна: {0}
text.save.difficulty = Сложность\: {0} text.save.difficulty = Сложность: {0}
text.save.date = Последнее сохранение\: {0} text.save.date = Последнее сохранение: {0}
text.save.playtime = Время в игре\: {0} text.save.playtime = Время в игре: {0}
text.confirm = Подтверждение text.confirm = Подтверждение
text.delete = Удалить text.delete = Удалить
text.ok = ОК text.ok = ОК
@@ -183,9 +182,9 @@ text.back = Назад
text.quit.confirm = Вы уверены, что хотите выйти? text.quit.confirm = Вы уверены, что хотите выйти?
text.changelog.title = Список изменений text.changelog.title = Список изменений
text.changelog.loading = Получение изменений ... text.changelog.loading = Получение изменений ...
text.changelog.error.android = [orange]Обратите внимание, что журнал изменений иногда не работает на Android 4.4 и ниже\!\nЭто связано с внутренней ошибкой Android. text.changelog.error.android = [orange]Обратите внимание, что журнал изменений иногда не работает на Android 4.4 и ниже!\nЭто связано с внутренней ошибкой Android.
text.changelog.error.ios = [orange]В настоящее время журнал изменений не поддерживается iOS. text.changelog.error.ios = [orange]В настоящее время журнал изменений не поддерживается iOS.
text.changelog.error = [scarlet]Ошибка при получении изменений\!\nПроверьте подключение к Интернету. text.changelog.error = [scarlet]Ошибка при получении изменений!\nПроверьте подключение к Интернету.
text.changelog.current = [yellow][[Текущая версия] text.changelog.current = [yellow][[Текущая версия]
text.changelog.latest = [orange][[Последняя версия] text.changelog.latest = [orange][[Последняя версия]
text.loading = [accent] Загрузка... text.loading = [accent] Загрузка...
@@ -201,33 +200,32 @@ text.saveimage = Сохранить изображение
text.unknown = Неизвестно text.unknown = Неизвестно
text.custom = Пользовательская text.custom = Пользовательская
text.builtin = Встроенная text.builtin = Встроенная
text.map.delete.confirm = Вы действительно хотите удалить эту карту? Это действие не может быть отменено\! text.map.delete.confirm = Вы действительно хотите удалить эту карту? Это действие не может быть отменено!
text.map.random = [accent]Случайная карта text.map.random = [accent]Случайная карта
text.map.nospawn = Эта карта не имеет ядер, в которых игрок может появиться\! Добавьте[ROYAL] синее[] ядро на эту карту в редакторе карт. text.map.nospawn = Эта карта не имеет ядер, в которых игрок может появиться! Добавьте[ROYAL] синее[] ядро на эту карту в редакторе карт.
text.map.nospawn.pvp = У этой карты нет вражеских ядер, в которых игрок может появиться\! Добавьте[SCARLET] красные[] ядра к этой карте в редакторе. text.map.nospawn.pvp = У этой карты нет вражеских ядер, в которых игрок может появиться! Добавьте[SCARLET] красные[] ядра к этой карте в редакторе.
text.map.invalid = Ошибка загрузки карты\: повреждённый или недопустимый файл карты. text.map.invalid = Ошибка загрузки карты: повреждённый или недопустимый файл карты.
text.editor.brush = Кисть text.editor.brush = Кисть
text.editor.slope = \\ text.editor.slope = \\
text.editor.openin = Открыть в редакторе text.editor.openin = Открыть в редакторе
text.editor.oregen = Генерация Руд text.editor.oregen = Генерация Руд
text.editor.oregen.info = Генерация Руд\: text.editor.oregen.info = Генерация Руд:
text.editor.mapinfo = Информация о карте text.editor.mapinfo = Информация о карте
text.editor.author = Автор\: text.editor.author = Автор:
text.editor.description = Описание\: text.editor.description = Описание:
text.editor.name = Название\: text.editor.name = Название:
text.editor.teams = Команды text.editor.teams = Команды
text.editor.elevation = Возвышенность text.editor.elevation = Возвышенность
text.editor.badsize = [orange]Не правильный размер изображения\! [] \nДопустимый размер карты\: {0} text.editor.errorimageload = Ошибка загрузки изображения: [orange] {0}
text.editor.errorimageload = Ошибка загрузки изображения\: [orange] {0} text.editor.errorimagesave = Ошибка сохранения изображения: [orange] {0}
text.editor.errorimagesave = Ошибка сохранения изображения\: [orange] {0}
text.editor.generate = Создать text.editor.generate = Создать
text.editor.resize = Изменить \nразмер text.editor.resize = Изменить \nразмер
text.editor.loadmap = Загрузить\nкарту text.editor.loadmap = Загрузить\nкарту
text.editor.savemap = Сохранить\nкарту text.editor.savemap = Сохранить\nкарту
text.editor.saved = Сохранено\! text.editor.saved = Сохранено!
text.editor.save.noname = У Вашей карты нет названия\! Назовите её в меню «Информация о карте». text.editor.save.noname = У Вашей карты нет названия! Назовите её в меню «Информация о карте».
text.editor.save.overwrite = Ваша карта не может быть записана поверх встроенной карты\! Введите другое название в меню «Информация о карте» text.editor.save.overwrite = Ваша карта не может быть записана поверх встроенной карты! Введите другое название в меню «Информация о карте»
text.editor.import.exists = [scarlet]Не удалось импортировать\: []карта с данным именем уже существует '{0}'\! text.editor.import.exists = [scarlet]Не удалось импортировать: []карта с данным именем уже существует '{0}'!
text.editor.import = Импорт... text.editor.import = Импорт...
text.editor.importmap = Импортировать карту text.editor.importmap = Импортировать карту
text.editor.importmap.description = Импортировать уже существующую карту text.editor.importmap.description = Импортировать уже существующую карту
@@ -242,27 +240,34 @@ text.editor.exportimage = Экспортировать изображение л
text.editor.exportimage.description = Экспортировать файл с изображением карты text.editor.exportimage.description = Экспортировать файл с изображением карты
text.editor.loadimage = Загрузить \nизображение text.editor.loadimage = Загрузить \nизображение
text.editor.saveimage = Сохранить \nизображение text.editor.saveimage = Сохранить \nизображение
text.editor.unsaved = [scarlet]У вас есть несохранённые изменения\![] \nВы уверены, что хотите выйти? text.editor.unsaved = [scarlet]У вас есть несохранённые изменения![] \nВы уверены, что хотите выйти?
text.editor.resizemap = Изменить размер карты text.editor.resizemap = Изменить размер карты
text.editor.mapname = Название карты\: text.editor.mapname = Название карты:
text.editor.overwrite = [accent]Внимание\! \nЭто перезапишет уже существующую карту. text.editor.overwrite = [accent]Внимание! \nЭто перезапишет уже существующую карту.
text.editor.overwrite.confirm = [scarlet]Осторожно\![] Карта с таким названием уже существует. Вы действительно хотите её перезаписать? text.editor.overwrite.confirm = [scarlet]Осторожно![] Карта с таким названием уже существует. Вы действительно хотите её перезаписать?
text.editor.selectmap = Выберите карту для загрузки\: text.editor.selectmap = Выберите карту для загрузки:
text.width = Ширина\: text.width = Ширина:
text.height = Высота\: text.height = Высота:
text.menu = Меню text.menu = Меню
text.play = Играть text.play = Играть
text.load = Загрузить text.load = Загрузить
text.save = Сохранить text.save = Сохранить
text.fps = FPS\: {0} text.fps = FPS: {0}
text.tps = TPS\: {0} text.tps = TPS: {0}
text.ping = Пинг\: {0} мс text.ping = Пинг: {0} мс
text.language.restart = Перезагрузите игру, чтобы языковые настройки вступили в силу.\nPlease restart your game for the language settings to take effect. text.language.restart = Перезагрузите игру, чтобы языковые настройки вступили в силу.\nPlease restart your game for the language settings to take effect.
text.settings = Настройки text.settings = Настройки
text.tutorial = Обучение text.tutorial = Обучение
text.editor = Редактор text.editor = Редактор
text.mapeditor = Редактор карт text.mapeditor = Редактор карт
text.donate = Донат text.donate = Донат
text.connectfail = [crimson]Не удалось подключиться к серверу: [orange] {0}
text.error.unreachable = Server unreachable.
text.error.invalidaddress = Invalid address.
text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct!
text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry!
text.error.alreadyconnected = Already connected.
text.error.any = Unkown network error.
text.settings.language = Язык text.settings.language = Язык
text.settings.reset = Сбросить по умолчанию text.settings.reset = Сбросить по умолчанию
text.settings.rebind = Смена text.settings.rebind = Смена
@@ -271,8 +276,8 @@ text.settings.game = Игра
text.settings.sound = Звук text.settings.sound = Звук
text.settings.graphics = Графика text.settings.graphics = Графика
text.settings.cleardata = Очистить данные ... text.settings.cleardata = Очистить данные ...
text.settings.clear.confirm = Вы действительно хотите очистить свои данные?\nТо, что сделано, нельзя отменить\! text.settings.clear.confirm = Вы действительно хотите очистить свои данные?\nТо, что сделано, нельзя отменить!
text.settings.clearall.confirm = [scarlet]ОСТОРОЖНО\![]\nЭто уничтожит все данные, включая сохранения, карты, разблокированное и настройки управления.\nПосле того как вы нажмете ОК, игра уничтожит все данные и автоматически закроется. text.settings.clearall.confirm = [scarlet]ОСТОРОЖНО![]\nЭто уничтожит все данные, включая сохранения, карты, разблокированное и настройки управления.\nПосле того как вы нажмете ОК, игра уничтожит все данные и автоматически закроется.
text.settings.clearsectors = Очистить секторы text.settings.clearsectors = Очистить секторы
text.settings.clearunlocks = Очистить разблокированное text.settings.clearunlocks = Очистить разблокированное
text.settings.clearall = Очистить всё text.settings.clearall = Очистить всё
@@ -314,7 +319,7 @@ text.blocks.coolant = Охлаждающая жидкость
text.blocks.coolantuse = Охлажд. жидкости используется text.blocks.coolantuse = Охлажд. жидкости используется
text.blocks.inputliquidfuel = Жидкое топливо text.blocks.inputliquidfuel = Жидкое топливо
text.blocks.liquidfueluse = Жидкого топлива используется text.blocks.liquidfueluse = Жидкого топлива используется
text.blocks.explosive = Взрывоопасно\! text.blocks.explosive = Взрывоопасно!
text.blocks.health = Здоровье text.blocks.health = Здоровье
text.blocks.inaccuracy = Разброс text.blocks.inaccuracy = Разброс
text.blocks.shots = Выстрелы text.blocks.shots = Выстрелы
@@ -348,10 +353,8 @@ setting.difficulty.easy = легко
setting.difficulty.normal = нормально setting.difficulty.normal = нормально
setting.difficulty.hard = тяжело setting.difficulty.hard = тяжело
setting.difficulty.insane = безумно setting.difficulty.insane = безумно
setting.difficulty.purge = зачистка setting.difficulty.name = Сложность:
setting.difficulty.name = Сложность\:
setting.screenshake.name = Тряска экрана setting.screenshake.name = Тряска экрана
setting.indicators.name = Индикатор противника
setting.effects.name = Эффекты setting.effects.name = Эффекты
setting.sensitivity.name = Чувствительность контроллера setting.sensitivity.name = Чувствительность контроллера
setting.saveinterval.name = Интервал автосохранения setting.saveinterval.name = Интервал автосохранения
@@ -361,7 +364,6 @@ setting.multithread.name = Многопоточность (TPS)
setting.fps.name = Показывать FPS setting.fps.name = Показывать FPS
setting.vsync.name = Верт. синхронизация setting.vsync.name = Верт. синхронизация
setting.lasers.name = Показывать энергетические лазеры setting.lasers.name = Показывать энергетические лазеры
setting.healthbars.name = Показать полоски здоровья объекта
setting.minimap.name = Показать миникарту setting.minimap.name = Показать миникарту
setting.musicvol.name = Громкость музыки setting.musicvol.name = Громкость музыки
setting.mutemusic.name = Заглушить музыку setting.mutemusic.name = Заглушить музыку
@@ -403,7 +405,7 @@ mode.waves.description = В режиме "волны" ограниченные
mode.sandbox.name = Песочница mode.sandbox.name = Песочница
mode.sandbox.description = Бесконечные ресурсы и нет таймера для волн, но можно самим вызвать волну. mode.sandbox.description = Бесконечные ресурсы и нет таймера для волн, но можно самим вызвать волну.
mode.custom.warning = [scarlet]РАЗБЛОКИРОВАННОЕ В ПОЛЬЗОВАТЕЛЬСКИХ ИГРАХ ИЛИ НА СЕРВЕРАХ НЕ СОХРАНЯЕТСЯ[]\n\nИграйте в секторах для разблокировки чего-либо mode.custom.warning = [scarlet]РАЗБЛОКИРОВАННОЕ В ПОЛЬЗОВАТЕЛЬСКИХ ИГРАХ ИЛИ НА СЕРВЕРАХ НЕ СОХРАНЯЕТСЯ[]\n\nИграйте в секторах для разблокировки чего-либо
mode.custom.warning.read = Внимательно прочитайте это\!\:\n[scarlet]РАЗБЛОКИРОВАННОЕ В ПОЛЬЗОВАТЕЛЬСКИХ ИГРАХ ИЛИ ДРУГИХ РЕЖИМАХ ИГРЫ НЕ РАСПРОСТРАНЯЕТСЯ НА СЕКТОРА ИЛИ ДРУГИЕ РЕЖИМЫ ИГРЫ\!\n\n[LIGHT_GRAY](Я бы хотел, чтобы это не было необходимо, но, по-видимому, это так) mode.custom.warning.read = Внимательно прочитайте это!:\n[scarlet]РАЗБЛОКИРОВАННОЕ В ПОЛЬЗОВАТЕЛЬСКИХ ИГРАХ ИЛИ ДРУГИХ РЕЖИМАХ ИГРЫ НЕ РАСПРОСТРАНЯЕТСЯ НА СЕКТОРА ИЛИ ДРУГИЕ РЕЖИМЫ ИГРЫ!\n\n[LIGHT_GRAY](Я бы хотел, чтобы это не было необходимо, но, по-видимому, это так)
mode.freebuild.name = ободная\nстройка mode.freebuild.name = ободная\nстройка
mode.freebuild.description = ограниченные ресурсы и нет таймера для волн. mode.freebuild.description = ограниченные ресурсы и нет таймера для волн.
mode.pvp.name = Противо-\nстояние mode.pvp.name = Противо-\nстояние
@@ -424,15 +426,17 @@ item.coal.description = Распространённое и легкодосту
item.dense-alloy.name = Плотный сплав item.dense-alloy.name = Плотный сплав
item.dense-alloy.description = Жёсткий сплав, изготовленный из свинца и меди. Используется в передовых транспортных блоках и высокоуровневых бурах. item.dense-alloy.description = Жёсткий сплав, изготовленный из свинца и меди. Используется в передовых транспортных блоках и высокоуровневых бурах.
item.titanium.name = Титан item.titanium.name = Титан
item.titanium.description = Редкий сверхлёгкий металл широко используется в производстве\: транспорта, буров и самолётов. item.titanium.description = Редкий сверхлёгкий металл широко используется в производстве: транспорта, буров и самолётов.
item.thorium.name = Торий item.thorium.name = Торий
item.thorium.description = Плотный радиоактивный металл используется в качестве структурной поддержки и ядерного топлива. item.thorium.description = Плотный радиоактивный металл используется в качестве структурной поддержки и ядерного топлива.
item.silicon.name = Кремень item.silicon.name = Кремень
item.silicon.description = Очень полезный полупроводник с применениями в солнечных батареях и множестве сложной электроники. item.silicon.description = Очень полезный полупроводник с применениями в солнечных батареях и множестве сложной электроники.
item.plastanium.name = Пластиний item.plastanium.name = Пластиний
item.plastanium.description = Легкий, пластичный материал, используемый в современных самолетах и боеприпасах для фрагментации. item.plastanium.description = Легкий, пластичный материал, используемый в современных самолетах и боеприпасах для фрагментации.
item.phase-matter.name = Фазовая материя item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = Высокопрочный сплав item.surge-alloy.name = Высокопрочный сплав
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.biomatter.name = Биоматерия item.biomatter.name = Биоматерия
item.biomatter.description = Скопление органической кашки; используется для переработки в нефть или в качестве топлива. item.biomatter.description = Скопление органической кашки; используется для переработки в нефть или в качестве топлива.
item.sand.name = Песок item.sand.name = Песок
@@ -474,28 +478,28 @@ mech.trident-ship.weapon = Грузовой отсек с бомбами
mech.glaive-ship.name = Копьё mech.glaive-ship.name = Копьё
mech.glaive-ship.description = Большой, хорошо бронированный боевой корабль. Оснащён зажигательным ретранслятором. Хорошее ускорение и максимальная скорость. mech.glaive-ship.description = Большой, хорошо бронированный боевой корабль. Оснащён зажигательным ретранслятором. Хорошее ускорение и максимальная скорость.
mech.glaive-ship.weapon = Огненный пулемёт mech.glaive-ship.weapon = Огненный пулемёт
text.item.explosiveness = [LIGHT_GRAY]Взрывоопасность\: {0}% text.item.explosiveness = [LIGHT_GRAY]Взрывоопасность: {0}%
text.item.flammability = [LIGHT_GRAY]Воспламеняемость\: {0}% text.item.flammability = [LIGHT_GRAY]Воспламеняемость: {0}%
text.item.radioactivity = [LIGHT_GRAY]Радиоактивность\: {0}% text.item.radioactivity = [LIGHT_GRAY]Радиоактивность: {0}%
text.item.fluxiness = [LIGHT_GRAY]Осадочность\: {0}% text.item.fluxiness = [LIGHT_GRAY]Осадочность: {0}%
text.unit.health = [LIGHT_GRAY]Здоровье\: {0} text.unit.health = [LIGHT_GRAY]Здоровье: {0}
text.unit.speed = [LIGHT_GRAY]Скорость\: {0} text.unit.speed = [LIGHT_GRAY]Скорость: {0}
text.mech.weapon = [LIGHT_GRAY]Оружие\: {0} text.mech.weapon = [LIGHT_GRAY]Оружие: {0}
text.mech.armor = [LIGHT_GRAY]Броня\: {0} text.mech.armor = [LIGHT_GRAY]Броня: {0}
text.mech.itemcapacity = [LIGHT_GRAY]Вместимость предметов\: {0} text.mech.itemcapacity = [LIGHT_GRAY]Вместимость предметов: {0}
text.mech.minespeed = [LIGHT_GRAY]Скорость добычи\: {0} text.mech.minespeed = [LIGHT_GRAY]Скорость добычи: {0}
text.mech.minepower = [LIGHT_GRAY]Мощность добычи\: {0} text.mech.minepower = [LIGHT_GRAY]Мощность добычи: {0}
text.mech.ability = [LIGHT_GRAY]Способность\: {0} text.mech.ability = [LIGHT_GRAY]Способность: {0}
text.liquid.heatcapacity = [LIGHT_GRAY]Теплоёмкость\: {0} text.liquid.heatcapacity = [LIGHT_GRAY]Теплоёмкость: {0}
text.liquid.viscosity = [LIGHT_GRAY]Вязкость\: {0} text.liquid.viscosity = [LIGHT_GRAY]Вязкость: {0}
text.liquid.temperature = [LIGHT_GRAY]Температура\: {0} text.liquid.temperature = [LIGHT_GRAY]Температура: {0}
block.spawn.name = Спаун врагов block.spawn.name = Спаун врагов
block.core.name = Ядро block.core.name = Ядро
block.metalfloor.name = Маличeский пoл block.metalfloor.name = Маличeский пoл
block.deepwater.name = Глубоководье block.deepwater.name = Глубоководье
block.water.name = Вода block.water.name = Вода
block.lava.name = Лава block.lava.name = Лава
block.oil.name = Нeфть block.tar.name = Tar
block.blackstone.name = Чёрный камень block.blackstone.name = Чёрный камень
block.stone.name = Камень block.stone.name = Камень
block.dirt.name = Земля block.dirt.name = Земля
@@ -525,15 +529,11 @@ block.conveyor.name = Конвейер
block.titanium-conveyor.name = Титановый конвейер block.titanium-conveyor.name = Титановый конвейер
block.junction.name = Перекрёсток block.junction.name = Перекрёсток
block.router.name = Маршрутизатор block.router.name = Маршрутизатор
block.router.description = Распределяет предметы в 4-х направления. Может хранить предметы.
block.distributor.name = Разветвитель block.distributor.name = Разветвитель
block.distributor.description = Разветвитель, который может распределять предметы в 8-ми направлениях.
block.sorter.name = Сортировщик block.sorter.name = Сортировщик
block.sorter.description = Сортирует предметы. Если предмет соответствует выбранному, то он проходит насквозь(прямо). В противном случае предмет выводится слева или справа. block.sorter.description = Сортирует предметы. Если предмет соответствует выбранному, то он проходит насквозь(прямо). В противном случае предмет выводится слева или справа.
block.overflow-gate.name = Избыточный затвор block.overflow-gate.name = Избыточный затвор
block.overflow-gate.description = Комбинированный разветвитель и маршрутизатор, который выводит только слева и справа, если передний путь заблокирован. block.overflow-gate.description = Комбинированный разветвитель и маршрутизатор, который выводит только слева и справа, если передний путь заблокирован.
block.bridgeconveyor.name = Мостовой конвейер
block.bridgeconveyor.description = Конвейер, который может переходить через любые возвышенности(блоки), до трёх блоков.
block.smelter.name = Плавильный завод block.smelter.name = Плавильный завод
block.arc-smelter.name = Дуговая печь block.arc-smelter.name = Дуговая печь
block.silicon-smelter.name = Кремниевый плавильный завод block.silicon-smelter.name = Кремниевый плавильный завод
@@ -572,7 +572,6 @@ block.liquidsource.name = Источник жидкостей
block.powervoid.name = Энергетический вакуум block.powervoid.name = Энергетический вакуум
block.powerinfinite.name = Источник энергии block.powerinfinite.name = Источник энергии
block.unloader.name = Разгрузчик block.unloader.name = Разгрузчик
block.sortedunloader.name = Сортирующий разгрузчик
block.vault.name = Хранилище block.vault.name = Хранилище
block.wave.name = Волна block.wave.name = Волна
block.swarmer.name = Роевик block.swarmer.name = Роевик
@@ -653,7 +652,7 @@ tutorial.morecopper = Требуется больше меди.\n\nЛибо до
tutorial.turret = Оборонительные сооружения должны быть созданы, чтобы отразить[LIGHT_GRAY] атаку противника[].Постройте двойную турель рядом с вашей базой. tutorial.turret = Оборонительные сооружения должны быть созданы, чтобы отразить[LIGHT_GRAY] атаку противника[].Постройте двойную турель рядом с вашей базой.
tutorial.drillturret = Двойные турели требуют[accent] патронов из меди[] для стрельбы.\nРазместите бур рядом с турелью, чтобы снабдить её добытой медью. tutorial.drillturret = Двойные турели требуют[accent] патронов из меди[] для стрельбы.\nРазместите бур рядом с турелью, чтобы снабдить её добытой медью.
tutorial.waves = [LIGHT_GRAY]Враг[] приближается.\n\nЗащитите своё ядро от 2-ух волн. Вам может понадобится больше турелей. tutorial.waves = [LIGHT_GRAY]Враг[] приближается.\n\nЗащитите своё ядро от 2-ух волн. Вам может понадобится больше турелей.
tutorial.lead = Осмотритесь\! Магическим образом появились новые руды. Добудьте [accent] свинец[].\n\nПеретащите ресурс из своего устройства(юнита) в ядро для переноса ресурсов. tutorial.lead = Осмотритесь! Магическим образом появились новые руды. Добудьте [accent] свинец[].\n\nПеретащите ресурс из своего устройства(юнита) в ядро для переноса ресурсов.
tutorial.smelter = Медь и свинец являются мягкими металлами.\nПревосходный[accent] плотный сплав[] может быть создан в плавильном заводе.\n\nПостройте один плавильный завод. tutorial.smelter = Медь и свинец являются мягкими металлами.\nПревосходный[accent] плотный сплав[] может быть создан в плавильном заводе.\n\nПостройте один плавильный завод.
tutorial.densealloy = Теперь плавильный завод производит плотный сплав.\nСоздайте немного.\nУлучшите производство, если это необходимо. tutorial.densealloy = Теперь плавильный завод производит плотный сплав.\nСоздайте немного.\nУлучшите производство, если это необходимо.
tutorial.siliconsmelter = Сейчас ядро создаст[accent] дрона[] для добычи и ремонта блоков. \n\nЗаводы для других единиц могут быть созданы с помощью кремния.\nСоздайте [accent]кремниевый завод[]. tutorial.siliconsmelter = Сейчас ядро создаст[accent] дрона[] для добычи и ремонта блоков. \n\nЗаводы для других единиц могут быть созданы с помощью кремния.\nСоздайте [accent]кремниевый завод[].
@@ -667,116 +666,114 @@ tutorial.daggerfactory = Постройте[accent] завод по произв
tutorial.router = Заводы нуждаются в ресурсах для работы.\nСоздайте маршрутизатор для разделения ресурсов конвейера. tutorial.router = Заводы нуждаются в ресурсах для работы.\nСоздайте маршрутизатор для разделения ресурсов конвейера.
tutorial.dagger = Соедините силовой узел с заводом.\nПосле выполнения требований будет создан мех. \n\nПри необходимости создайте дополнительные буры, генераторы и конвейеры. tutorial.dagger = Соедините силовой узел с заводом.\nПосле выполнения требований будет создан мех. \n\nПри необходимости создайте дополнительные буры, генераторы и конвейеры.
tutorial.battle = [LIGHT_GRAY] Враг[] показал своё ядро.\nУничтожьте его своим мехом и вашой новой боевой единицой. tutorial.battle = [LIGHT_GRAY] Враг[] показал своё ядро.\nУничтожьте его своим мехом и вашой новой боевой единицой.
liquid.water.description = Намного лучше чем [BLUE]монооксид дигидрогена[].\n\n Для получения воды используйте помпу(насос) на источнике(блоке) или экстрактор воды.\n\n Эту жидкость можно подвести к бурам для ускорения скорости добычи или к турелям для ускорения стрельбы.
liquid.lava.description = [ORANGE]Горячо...\nВещество расплавленное из горно-каменных пород.\nСлужит как топливо для термального генератора.
liquid.oil.description = Кто-то писал о добавлении золота в игру. Его добавили, правда оно какое-то чёрное...\nСмесь жидких углеводородов, выделяющаяся из природного газа в результате снижения температуры и пластового давления.\nСлужит для пластиенивого компрессора и т.д..
liquid.cryofluid.description = Жидкость с температурой ниже чем -273 градусов по цельсию. Может быть использована для ускорения стрельбы турелей или для охлаждения чего-то.
block.core.description = Самое главное здание в игре. block.core.description = Самое главное здание в игре.
block.copper-wall.description = Стена с самым маленьким запасом прочности.\n Хороша в начале игры для защиты. block.copper-wall.description = Стена с самым маленьким запасом прочности.\n Хороша в начале игры для защиты.
block.copper-wall-large.description = Большая стена самым маленьким запасом прочности.\n Хороша в начале игры. block.copper-wall-large.description = Большая стена самым маленьким запасом прочности.\n Хороша в начале игры.
block.dense-alloy-wall.description = Стена с показателем прочности "ниже среднего". block.dense-alloy-wall.description = Стена с показателем прочности "ниже среднего".
block.dense-alloy-wall-large.description = Большая стена с показателем прочности "ниже среднего". block.dense-alloy-wall-large.description = Большая стена с показателем прочности "ниже среднего".
block.phase-wall.description = Стена с средним показателем прочности .
block.phase-wall-large.description = Большая стена с средним показателем прочности.
block.thorium-wall.description = Стена с показателем прочности "выше среднего". block.thorium-wall.description = Стена с показателем прочности "выше среднего".
block.thorium-wall-large.description = Большая стена с показателем прочности "выше среднего". block.thorium-wall-large.description = Большая стена с показателем прочности "выше среднего".
block.phase-wall.description = Стена с средним показателем прочности .
block.phase-wall-large.description = Большая стена с средним показателем прочности.
block.surge-wall.description = Стена с самым большим запасом прочности.
block.surge-wall-large.description = Большая стена с самым большим запасом прочности.
block.door.description = Дверь в прямом смысле этого слова. Просто нажмите на неё. block.door.description = Дверь в прямом смысле этого слова. Просто нажмите на неё.
block.door-large.description = Для больших стен нужны большие двери.\n Для открытия или закрытия просто нажмите на неё. block.door-large.description = Для больших стен нужны большие двери.\n Для открытия или закрытия просто нажмите на неё.
block.mend-projector.description = Ремонтирует строения в небольшом радиусе. Потребляет энергию.
block.overdrive-projector.description = Ускоряет в небольшом радиусе все ваши действия.
block.force-projector.description = Создаёт в небольшом радиусе силовое поле, которое защищает от атак противника.
block.shock-mine.description = Поставьте её на землю. Она бьётся ЭЛЕКТРИЧЕСТВОМ О_О
block.duo.description = Хорошая турель начальная турель. Используйте стены для её зашиты.\n\nИспользует в качестве снарядов медь, плотный сплав, кремний и пиротит.\n\nМожно подвести воду и криогенную жидкость для ускорения стрельбы. block.duo.description = Хорошая турель начальная турель. Используйте стены для её зашиты.\n\nИспользует в качестве снарядов медь, плотный сплав, кремний и пиротит.\n\nМожно подвести воду и криогенную жидкость для ускорения стрельбы.
block.scorch.description = Огнемёт. Хорошая турель при наличии нефти, которую использует в качестве снарядов. block.arc.description = Турель с малым радиусом атаки. В качестве патронов требует воду или криогенную жидкость. Также нужна энергия.
block.hail.description = Дальнобойная начальная турель.\nИспользует в качестве снарядов плотный сплав, кремний и пиротит.\nДля ускорения стрельбы можно подвести воду и криогенную жидкость. block.hail.description = Дальнобойная начальная турель.\nИспользует в качестве снарядов плотный сплав, кремний и пиротит.\nДля ускорения стрельбы можно подвести воду и криогенную жидкость.
block.lancer.description = Турель, которая стреляет лазером на среднее расстояние.\nИспользует в качестве снарядов энергию.\nДля ускорения стрельбы можно подвести воду, нефть и криогенную жидкость. block.lancer.description = Турель, которая стреляет лазером на среднее расстояние.\nИспользует в качестве снарядов энергию.\nДля ускорения стрельбы можно подвести воду, нефть и криогенную жидкость.
block.wave.description = Турель с средним радиусом атаки, которая отталкивает противников в стороны. Использует в качестве снарядов воду, нефть, лаву или криогенную жидкость.
block.salvo.description = Турель с средним радиусом атаки. Использует в качестве снарядов медь, плотный сплав, торий, кремний и пиротит.\nТакже нужна какая-то жидкость:вода, нефть или криогенная.
block.swarmer.description = Турель с большим радиусом атаки. Использует в качестве снарядов высокопрочный сплав, пиротит и взрывоопасное соединение.\n Также нужна какая-то жидкость: вода, нефть или криогенная.
block.ripple.description = Первая турель 3х3.\nИспользует в качестве снарядов плотный сплав, кремний, взрывоопасное соединение и пиротит. \nТакже нужна какая-то жидкость: вода, нефть или криогенная.
block.cyclone.description = Турель с большой дальностью атаки. Использует в качестве снарядов пластиний, взрывоопасное соединение и высокопрочный сплав.\nТакже нужна какая-то жидкость:вода, нефть или криогенная.
block.fuse.description = Турель с малой дальностью атаки. Использует в качестве снарядов плотный сплав. \nТакже нужна какая-то жидкость: вода, нефть или криогенная.
block.spectre.description = Первая турель 4х4 с средним радиусом атаки. Использует в качестве снарядов плотный сплав, торий или пиротит.
block.meltdown.description = Турель с средним радиусом атаки. Для патронов требует воду или криогенную жидкость. Также нужна энергия.
block.conveyor.description = Перемещает ресурсы с маленькой скоростью. block.conveyor.description = Перемещает ресурсы с маленькой скоростью.
block.titanium-conveyor.description = Конвейер второго поколения. Увеличена скорость перемещения предметов и прочность конвейера. block.titanium-conveyor.description = Конвейер второго поколения. Увеличена скорость перемещения предметов и прочность конвейера.
block.phase-conveyor.description = Пока игра находится в 2D, этот конвейер уже в четырёхмерном пространстве(возможно, это ложь).\nТребует энергии и подключается как мостовой конвейер.
block.junction.description = Название говорит само за себя. С помощью него можно сделать две конвейерные ленты, которые проходят через друг друга и не смешиваются. block.junction.description = Название говорит само за себя. С помощью него можно сделать две конвейерные ленты, которые проходят через друг друга и не смешиваются.
block.mass-driver.description = При наличии энергии передают ресурсы на расстояние 100 блоков, стреляя в друг-друга.
block.smelter.description = Производит плотный сплав из меди и свинца. Можно подвести песок для ускорения производства. block.smelter.description = Производит плотный сплав из меди и свинца. Можно подвести песок для ускорения производства.
block.arc-smelter.description = Улучшенная версия плавильного завода. Требует энергию. Производит плотный сплав из угля, меди и свинца. \nМожно подвести песок для ускорения производства. block.arc-smelter.description = Улучшенная версия плавильного завода. Требует энергию. Производит плотный сплав из угля, меди и свинца. \nМожно подвести песок для ускорения производства.
block.silicon-smelter.description = С помощью песка, угля и энергии производит кремний. block.silicon-smelter.description = С помощью песка, угля и энергии производит кремний.
block.plastanium-compressor.description = Создаёт пластиний из титана и нефти. Требует энергии. Для ускорения производства можно добавить в компрессор песок.
block.phase-weaver.description = Производит фазовую материю с тория и песка. Требует большего количества энергии. block.phase-weaver.description = Производит фазовую материю с тория и песка. Требует большего количества энергии.
block.alloy-smelter.description = Создаёт высокопрочный сплав из титана, кремния, меди и свинца. Требует энергию.
block.pulverizer.description = Измельчает камень в песок. Требует энергии. block.pulverizer.description = Измельчает камень в песок. Требует энергии.
block.pyratite-mixer.description = Создаёт пиротит из угля, свинца и песка. Требует энергии.
block.blast-mixer.description = Создаёт взрывоопасное соединение из нефти и пиротита. Для ускорения производства можно добавить в мешалку песок.
block.cryofluidmixer.description = Производит криогенную жидкость из воды и титана. Требует энергии. block.cryofluidmixer.description = Производит криогенную жидкость из воды и титана. Требует энергии.
block.solidifer.description = Остужает лаву до камня. Требует энергию.
block.melter.description = Переплавляет камень в лаву. Требует энергию. block.melter.description = Переплавляет камень в лаву. Требует энергию.
block.incinerator.description = Если есть ненужные ресурсы, можно просто их сжечь.\n Требует энергии. block.incinerator.description = Если есть ненужные ресурсы, можно просто их сжечь.\n Требует энергии.
block.biomattercompressor.description = Производит нефть из биоматерии, биомусора и энергии. block.biomattercompressor.description = Производит нефть из биоматерии, биомусора и энергии.
block.separator.description = Ищет в камне различные ресурсы. Чем ценней ресурс, тем с меньшей вероятностью он "найдётся". block.separator.description = Ищет в камне различные ресурсы. Чем ценней ресурс, тем с меньшей вероятностью он "найдётся".
block.centrifuge.description = Улучшенная версия отделителя.\nИщет в камне различные ресурсы. Чем ценней ресурс, тем с меньшей вероятностью он "найдётся".\nТребует энергию. block.centrifuge.description = Улучшенная версия отделителя.\nИщет в камне различные ресурсы. Чем ценней ресурс, тем с меньшей вероятностью он "найдётся".\nТребует энергию.
block.power-node.description = Максимум допустимо 4 подключения.\n Чтобы соединить с каким-то блоком нужно следующее\:\n1. Чтобы он находился в радиусе действия\n2.Нажать на нужный силовой узел, а затем на другой силовой узел или блок. block.power-node.description = Максимум допустимо 4 подключения.\n Чтобы соединить с каким-то блоком нужно следующее:\n1. Чтобы он находился в радиусе действия\n2.Нажать на нужный силовой узел, а затем на другой силовой узел или блок.
block.power-node-large.description = Силовой узел второго поколения. Увеличен радиус действия и количество максимально допустимых подключений. block.power-node-large.description = Силовой узел второго поколения. Увеличен радиус действия и количество максимально допустимых подключений.
block.battery.description = Позволяет хранить энергию, но БАТАРЕЙКИ DURACELL ХРАНЯТ БОЛЬШЕ\!(скрытая реклама) block.battery.description = Позволяет хранить энергию, но БАТАРЕЙКИ DURACELL ХРАНЯТ БОЛЬШЕ!(скрытая реклама)
block.battery-large.description = Улучшенная версия малого аккумулятора. Наконец-то, хранит больше энергии чем какие-то там батарейки... block.battery-large.description = Улучшенная версия малого аккумулятора. Наконец-то, хранит больше энергии чем какие-то там батарейки...
block.combustion-generator.description = Начальный и дешёвый источник энергии. Для производства энергии использует нефть, уголь, пиротит, биоматерию и взрывоопасное соединение. block.combustion-generator.description = Начальный и дешёвый источник энергии. Для производства энергии использует нефть, уголь, пиротит, биоматерию и взрывоопасное соединение.
block.turbine-generator.description = Для производства энергии использует нефть, уголь, пиротит, биоматерию или взрывоопасное соединение.\nТакже обязательно нужна вода. block.turbine-generator.description = Для производства энергии использует нефть, уголь, пиротит, биоматерию или взрывоопасное соединение.\nТакже обязательно нужна вода.
block.thermal-generator.description = [ORANGE]Горячее воспринимает на ура. []\n Производит энергию из лавы.
block.solar-panel.description = Зелёная энергия. Бесконечный источник энергии.
block.solar-panel-large.description = Зелёная энергия. Большой и бесконечный источник энергии.
block.thorium-reactor.description = Производит энергию в большом количестве. Может взорваться. Требуется торий и жидкость для охлаждения (вода или криогенная).
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.unloader.description = Выгружает из ядра или хранилища верхний левый предмет.
block.container.description = Может хранить 500 ед. ресурсов. С помощью разгрузчика можно достать ресурсы из него.
block.vault.description = Хранит предметы в количестве до 2 000.
block.mechanical-drill.description = Самый первый доступный бур. Добывает медь, свинец, уголь, песок. Можно подвести к нему [BLUE] воду[] для увеличения скорости сверления. block.mechanical-drill.description = Самый первый доступный бур. Добывает медь, свинец, уголь, песок. Можно подвести к нему [BLUE] воду[] для увеличения скорости сверления.
block.pneumatic-drill.description = Улучшенная версия механического бура.\n\nДобывает тоже самое, что и механический бур. Также может добывать титан и камень.\n\nМожно подвести к нему[BLUE] воду[] для увеличения скорости сверления. block.pneumatic-drill.description = Улучшенная версия механического бура.\n\nДобывает тоже самое, что и механический бур. Также может добывать титан и камень.\n\nМожно подвести к нему[BLUE] воду[] для увеличения скорости сверления.
block.laser-drill.description = Улучшенная версия пневматического бура.\n\nДобывает тоже самое, что и пневматический бур. Также может добывать торий.\n\nМожно подвести к нему[BLUE] воду[] для увеличения скорости сверления. block.laser-drill.description = Улучшенная версия пневматического бура.\n\nДобывает тоже самое, что и пневматический бур. Также может добывать торий.\n\nМожно подвести к нему[BLUE] воду[] для увеличения скорости сверления.
block.blast-drill.description = Самый мощный бур.\n\n Добывает тоже самое, что и лазерный бур. Сверлит быстрей всех буров, но требует ещё больше энергии.\n\n Можно подвести к нему [BLUE]воду[] для увеличения скорости сверления.
block.water-extractor.description = Добывает воду из земли. Требует Энергию. block.water-extractor.description = Добывает воду из земли. Требует Энергию.
block.cultivator.description = Производит биоматерию из травы и воды. Требует энергии. block.cultivator.description = Производит биоматерию из травы и воды. Требует энергии.
block.alpha-mech-pad.description = Превращает вас в "Альфа". Требует энергию.\n Подробности про "Альфа" в "разблокированное".
block.dart-ship-pad.description = Превращает вас в дротиковый самолёт. Реконструктор требует энергию.\nПодробности про дротиковых самолётов в "разблокированное".
block.delta-mech-pad.description = Превращает вас в "Дельта". Реконструктор требует энергию.\nПодробности про "Дельта" в "разблокированное".
block.javelin-ship-pad.description = Превращает вас в Джавелин. Реконструктор требует энергию.\nПодробности про Джавелин в "разблокированное".
block.trident-ship-pad.description = Превращает вас в Трезубeц. Реконструктор требует энергию.\nПодробности про Трезубeц в "разблокированное".
block.glaive-ship-pad.description = Превращает вас в Копьё. Реконструктор требует энергию.\nПодробности про Копьё в "разблокированное".
block.omega-mech-pad.description = Превращает вас в Омега. Реконструктор требует энергию.\nПодробности про Омега в "разблокированное".
block.tau-mech-pad.description = Превращает вас в Тау. Реконструктор требует энергию.\nПодробности про Тау в "разблокированное".
block.conduit.description = Конвейер для жидкостей первого поколения. Медленная скорость передачи жидкости.
block.pulseconduit.description = Конвейер для жидкостей второго поколения. Средняя скорость передачи жидкости.
block.liquidrouter.description = Распределяет жидкости в 4 стороны.
block.bridge-conduit.description = Позволяет проходить над возвышенностями(блоками). Лучше всего подключать последовательно и в линию.
block.mechanical-pump.description = Качает только воду.
block.itemsource.description = Из этого блока можно получить любой предмет.
block.itemvoid.description = Предметы просто уходят в пустоту
block.liquidsource.description = Из этого блока можно получить любую жидкость.
block.powervoid.description = Жидкости просто уходят в пустоту
block.powerinfinite.description = Бесконечность — не предел.
block.unloader.description = Выгружает из ядра или хранилища верхний левый предмет.
block.sortedunloader.description = Выгружает из ядра или хранилища выбранный предмет.
block.vault.description = Хранит предметы в количестве до 2 000.
block.wave.description = Турель с средним радиусом атаки, которая отталкивает противников в стороны. Использует в качестве снарядов воду, нефть, лаву или криогенную жидкость.
block.swarmer.description = Турель с большим радиусом атаки. Использует в качестве снарядов высокопрочный сплав, пиротит и взрывоопасное соединение.\n Также нужна какая-то жидкость\: вода, нефть или криогенная.
block.salvo.description = Турель с средним радиусом атаки. Использует в качестве снарядов медь, плотный сплав, торий, кремний и пиротит.\nТакже нужна какая-то жидкость\:вода, нефть или криогенная.
block.ripple.description = Первая турель 3х3.\nИспользует в качестве снарядов плотный сплав, кремний, взрывоопасное соединение и пиротит. \nТакже нужна какая-то жидкость\: вода, нефть или криогенная.
block.phase-conveyor.description = Пока игра находится в 2D, этот конвейер уже в четырёхмерном пространстве(возможно, это ложь).\nТребует энергии и подключается как мостовой конвейер.
block.bridge-conveyor.description = Этот конвейер может сделать мост, который поможет обойти возвышенности. максимальная длина моста до 3-х блоков в сумме.
block.plastanium-compressor.description = Создаёт пластиний из титана и нефти. Требует энергии. Для ускорения производства можно добавить в компрессор песок.
block.pyratite-mixer.description = Создаёт пиротит из угля, свинца и песка. Требует энергии.
block.blast-mixer.description = Создаёт взрывоопасное соединение из нефти и пиротита. Для ускорения производства можно добавить в мешалку песок.
block.solidifer.description = Остужает лаву до камня. Требует энергию.
block.solar-panel.description = Зелёная энергия. Бесконечный источник энергии.
block.solar-panel-large.description = Зелёная энергия. Большой и бесконечный источник энергии.
block.oil-extractor.description = Производит нефть из динозавров(зачёркнуто), воды и песка. Требует энергии. block.oil-extractor.description = Производит нефть из динозавров(зачёркнуто), воды и песка. Требует энергии.
block.dart-ship-pad.description = Превращает вас в дротиковый самолёт. Реконструктор требует энергию.\nПодробности про дротиковых самолётов в "разблокированное".
block.trident-ship-pad.description = Превращает вас в Трезубeц. Реконструктор требует энергию.\nПодробности про Трезубeц в "разблокированное".
block.javelin-ship-pad.description = Превращает вас в Джавелин. Реконструктор требует энергию.\nПодробности про Джавелин в "разблокированное".
block.glaive-ship-pad.description = Превращает вас в Копьё. Реконструктор требует энергию.\nПодробности про Копьё в "разблокированное".
block.tau-mech-pad.description = Превращает вас в Тау. Реконструктор требует энергию.\nПодробности про Тау в "разблокированное".
block.delta-mech-pad.description = Превращает вас в "Дельта". Реконструктор требует энергию.\nПодробности про "Дельта" в "разблокированное".
block.omega-mech-pad.description = Превращает вас в Омега. Реконструктор требует энергию.\nПодробности про Омега в "разблокированное".
block.spirit-factory.description = Производит дронов типа "призрак" block.spirit-factory.description = Производит дронов типа "призрак"
block.phantom-factory.description = Производит дронов типа "фантом"\nПодробности в "разблокированное" block.phantom-factory.description = Производит дронов типа "фантом"\nПодробности в "разблокированное"
block.wraith-factory.description = Производит призрачных истребителей\nПодробности в "разблокированное" block.wraith-factory.description = Производит призрачных истребителей\nПодробности в "разблокированное"
block.fortress-factory.description = Огромный медленный мех обладающий такой-же огромной пушкой.
block.ghoul-factory.description = Производит гулевых бомбардировщиков\nПодробности в "разблокированное" block.ghoul-factory.description = Производит гулевых бомбардировщиков\nПодробности в "разблокированное"
block.dagger-factory.description = Производит\nПодробности в "разблокированное" block.dagger-factory.description = Производит\nПодробности в "разблокированное"
block.titan-factory.description = Производит мехов типа "Титан".\nПодробности в "разблокированное" block.titan-factory.description = Производит мехов типа "Титан".\nПодробности в "разблокированное"
block.fortress-factory.description = Огромный медленный мех обладающий такой-же огромной пушкой.
block.revenant-factory.description = Производит бомбардировщиков типа "Потусторонний убийца"\nПодробности в "разблокированное" block.revenant-factory.description = Производит бомбардировщиков типа "Потусторонний убийца"\nПодробности в "разблокированное"
block.repair-point.description = Может ремонтировать вас и ваши боевые единицы block.repair-point.description = Может ремонтировать вас и ваши боевые единицы
block.command-center.description = Позволяет управлять боевыми единицами.\nСтрелочка - атаковать\nЩит - отступать.
block.conduit.description = Конвейер для жидкостей первого поколения. Медленная скорость передачи жидкости.
block.pulse-conduit.description = Конвейер для жидкостей второго поколения. block.pulse-conduit.description = Конвейер для жидкостей второго поколения.
block.phase-conduit.description = Лучший трубопровод, требует энергию. Похоже, он из будущего. block.phase-conduit.description = Лучший трубопровод, требует энергию. Похоже, он из будущего.
block.liquid-router.description = Распределяет жидкость на 4 стороны. block.liquid-router.description = Распределяет жидкость на 4 стороны.
block.liquid-tank.description = Хранит жидкость. block.liquid-tank.description = Хранит жидкость.
block.liquid-junction.description = Название говорит само за себя. С помощью него можно сделать две трубы, которые проходят через друг-друга и не смешиваются. block.liquid-junction.description = Название говорит само за себя. С помощью него можно сделать две трубы, которые проходят через друг-друга и не смешиваются.
block.bridge-conduit.description = Позволяет проходить над возвышенностями(блоками). Лучше всего подключать последовательно и в линию.
block.mechanical-pump.description = Качает только воду.
block.rotary-pump.description = Качает воду и нефть. Требует энергии. block.rotary-pump.description = Качает воду и нефть. Требует энергии.
block.thorium-reactor.description = Производит энергию в большом количестве. Может взорваться. Требуется торий и жидкость для охлаждения (вода или криогенная).
block.command-center.description = Позволяет управлять боевыми единицами.\nСтрелочка - атаковать\nЩит - отступать.
block.mass-driver.description = При наличии энергии передают ресурсы на расстояние 100 блоков, стреляя в друг-друга.
block.blast-drill.description = Самый мощный бур.\n\n Добывает тоже самое, что и лазерный бур. Сверлит быстрей всех буров, но требует ещё больше энергии.\n\n Можно подвести к нему [BLUE]воду[] для увеличения скорости сверления.
block.thermal-pump.description = Позволяет качать лаву, воду и нефть. block.thermal-pump.description = Позволяет качать лаву, воду и нефть.
block.thermal-generator.description = [ORANGE]Горячее воспринимает на ура. []\n Производит энергию из лавы. block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.alloy-smelter.description = Создаёт высокопрочный сплав из титана, кремния, меди и свинца. Требует энергию. block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.mend-projector.description = Ремонтирует строения в небольшом радиусе. Потребляет энергию. block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.surge-wall.description = Стена с самым большим запасом прочности. block.alpha-mech-pad.description = Превращает вас в "Альфа". Требует энергию.\n Подробности про "Альфа" в "разблокированное".
block.surge-wall-large.description = Большая стена с самым большим запасом прочности. block.itemsource.description = Из этого блока можно получить любой предмет.
block.cyclone.description = Турель с большой дальностью атаки. Использует в качестве снарядов пластиний, взрывоопасное соединение и высокопрочный сплав.\nТакже нужна какая-то жидкость\:вода, нефть или криогенная. block.liquidsource.description = Из этого блока можно получить любую жидкость.
block.fuse.description = Турель с малой дальностью атаки. Использует в качестве снарядов плотный сплав. \nТакже нужна какая-то жидкость\: вода, нефть или криогенная. block.itemvoid.description = Предметы просто уходят в пустоту
block.shock-mine.description = Поставьте её на землю. Она бьётся ЭЛЕКТРИЧЕСТВОМ О_О block.powerinfinite.description = Бесконечность — не предел.
block.overdrive-projector.description = Ускоряет в небольшом радиусе все ваши действия. block.powervoid.description = Жидкости просто уходят в пустоту
block.force-projector.description = Создаёт в небольшом радиусе силовое поле, которое защищает от атак противника. liquid.water.description = Намного лучше чем [BLUE]монооксид дигидрогена[].\n\n Для получения воды используйте помпу(насос) на источнике(блоке) или экстрактор воды.\n\n Эту жидкость можно подвести к бурам для ускорения скорости добычи или к турелям для ускорения стрельбы.
block.arc.description = Турель с малым радиусом атаки. В качестве патронов требует воду или криогенную жидкость. Также нужна энергия. liquid.lava.description = [ORANGE]Горячо...\nВещество расплавленное из горно-каменных пород.\nСлужит как топливо для термального генератора.
block.spectre.description = Первая турель 4х4 с средним радиусом атаки. Использует в качестве снарядов плотный сплав, торий или пиротит. liquid.oil.description = Кто-то писал о добавлении золота в игру. Его добавили, правда оно какое-то чёрное...\nСмесь жидких углеводородов, выделяющаяся из природного газа в результате снижения температуры и пластового давления.\nСлужит для пластиенивого компрессора и т.д..
block.meltdown.description = Турель с средним радиусом атаки. Для патронов требует воду или криогенную жидкость. Также нужна энергия. liquid.cryofluid.description = Жидкость с температурой ниже чем -273 градусов по цельсию. Может быть использована для ускорения стрельбы турелей или для охлаждения чего-то.
block.container.description = Может хранить 500 ед. ресурсов. С помощью разгрузчика можно достать ресурсы из него.
text.filename = Имя файла\:

View File

@@ -1,6 +1,6 @@
text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet\!) text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!)
text.credits = Emegi gecenler text.credits = Emegi gecenler
text.discord = Mindustry'in Discord'una katilin\! text.discord = Mindustry'in Discord'una katilin!
text.link.discord.description = Orjinal Mindustry'in Discord Konusma Odasi text.link.discord.description = Orjinal Mindustry'in Discord Konusma Odasi
text.link.github.description = Oyunun Kodu text.link.github.description = Oyunun Kodu
text.link.dev-builds.description = Bitirilmemis Yapim Surumu text.link.dev-builds.description = Bitirilmemis Yapim Surumu
@@ -8,27 +8,27 @@ text.link.trello.description = Planlanmis Hersey icin Tablo
text.link.itch.io.description = Bilgisayar ve Site versiyonunun bulundugu Site text.link.itch.io.description = Bilgisayar ve Site versiyonunun bulundugu Site
text.link.google-play.description = Google Play magaza sayfasi text.link.google-play.description = Google Play magaza sayfasi
text.link.wiki.description = Orjinal Mindustry Bilgilendirme Sayfasi text.link.wiki.description = Orjinal Mindustry Bilgilendirme Sayfasi
text.linkfail = Link Acilamadi\!\nLink sizin icin kopyalandi. text.linkfail = Link Acilamadi!\nLink sizin icin kopyalandi.
text.editor.web = The web version does not support the editor\!\nDownload the game to use it. text.editor.web = The web version does not support the editor!\nDownload the game to use it.
text.web.unsupported = Site versiyonu bunu desteklemiyor\! Bilgisayar versiyonunu indirmeniz gerek. text.web.unsupported = Site versiyonu bunu desteklemiyor! Bilgisayar versiyonunu indirmeniz gerek.
text.gameover = Cekirdegin yok edildi. text.gameover = Cekirdegin yok edildi.
text.gameover.pvp = The[accent] {0}[] team is victorious\! text.gameover.pvp = The[accent] {0}[] team is victorious!
text.sector.gameover = Sektor kaybedildi. Geri gitmek ister misin? text.sector.gameover = Sektor kaybedildi. Geri gitmek ister misin?
text.sector.retry = Gene dene text.sector.retry = Gene dene
text.highscore = [accent]Yeni Yuksek skor\! text.highscore = [accent]Yeni Yuksek skor!
text.wave.lasted = Su dalgaya kadar dayandin\: [accent]{0}[]. text.wave.lasted = Su dalgaya kadar dayandin: [accent]{0}[].
text.level.highscore = Yuksek Skor\: [accent]{0} text.level.highscore = Yuksek Skor: [accent]{0}
text.level.delete.title = Silmeyi onayla text.level.delete.title = Silmeyi onayla
text.map.delete = Su haritayi silmek istediginden emin misin? "[orange]{0}[]"? text.map.delete = Su haritayi silmek istediginden emin misin? "[orange]{0}[]"?
text.level.select = Seviye secimi text.level.select = Seviye secimi
text.level.mode = Oyun Modu\: text.level.mode = Oyun Modu:
text.construction.desktop = Bilgisayar kontrolleri degisti.\nEsyayi secmeyi birakmak istiyorsan [accent]bosluga bas[]. text.construction.desktop = Bilgisayar kontrolleri degisti.\nEsyayi secmeyi birakmak istiyorsan [accent]bosluga bas[].
text.construction.title = Esya Insaat Egitimi text.construction.title = Esya Insaat Egitimi
text.construction = Sen su anda [accent]insaat moduna[]girdin.\n\nYerlestirbeye baslamadan once, kendine bos ve gecerli bir arazi sec ve tikla\nBiraz Yapi yerlestirdikten sonra, onaylamak icin tikla,, ve geminle beraber yapmaya baslayacaksin.\n\n- [accent]Yapi secimini kaldirmak[] icin yandan uzerlerine tikla.\n- [accent]Yapi yonunu degistimek[] icin farenin tekerlegini kullan \n- [accent]Cizgi biciminde Yapi yerlestirmek[] icin bos bir yete tikla ve surukle\n- [accent]Yapi yapmayi iptal etmek icin[] kosedeki X tusuna bas text.construction = Sen su anda [accent]insaat moduna[]girdin.\n\nYerlestirbeye baslamadan once, kendine bos ve gecerli bir arazi sec ve tikla\nBiraz Yapi yerlestirdikten sonra, onaylamak icin tikla,, ve geminle beraber yapmaya baslayacaksin.\n\n- [accent]Yapi secimini kaldirmak[] icin yandan uzerlerine tikla.\n- [accent]Yapi yonunu degistimek[] icin farenin tekerlegini kullan \n- [accent]Cizgi biciminde Yapi yerlestirmek[] icin bos bir yete tikla ve surukle\n- [accent]Yapi yapmayi iptal etmek icin[] kosedeki X tusuna bas
text.deconstruction.title = Yapi yikma egitimi text.deconstruction.title = Yapi yikma egitimi
text.deconstruction = Daha demin sen[accent]Yapi yikmak icin yikma moduna girdin..[].\n\nkirmak icin, unitinin cevresindeki bir yapiya/yapilara tikla.\nisin bitince, tamamlama tusuna tikla ve gemin onlari lirbaya basliyacak\n\n- [accent]Yapi yikmak [] icin uzerlerine tikla.\n- [accent]bir arazideki yapilari yikmak[] icin bir arazi sec ve tamamlama tusuna bas\n- [accent]yikma modundan cikmak[] icin kosedeki X tusuna bas text.deconstruction = Daha demin sen[accent]Yapi yikmak icin yikma moduna girdin..[].\n\nkirmak icin, unitinin cevresindeki bir yapiya/yapilara tikla.\nisin bitince, tamamlama tusuna tikla ve gemin onlari lirbaya basliyacak\n\n- [accent]Yapi yikmak [] icin uzerlerine tikla.\n- [accent]bir arazideki yapilari yikmak[] icin bir arazi sec ve tamamlama tusuna bas\n- [accent]yikma modundan cikmak[] icin kosedeki X tusuna bas
text.showagain = Don't show again next session text.showagain = Don't show again next session
text.coreattack = < Cekirdek Saldiri altinda\! > text.coreattack = < Cekirdek Saldiri altinda! >
text.unlocks = Oduller text.unlocks = Oduller
text.savegame = Oyunu kaydet text.savegame = Oyunu kaydet
text.loadgame = Devam et text.loadgame = Devam et
@@ -36,19 +36,19 @@ text.joingame = Oyuna katil
text.addplayers = Oyuncu ekle/cikar text.addplayers = Oyuncu ekle/cikar
text.customgame = Ozel oyun text.customgame = Ozel oyun
text.sectors = Sektorler text.sectors = Sektorler
text.sector = Sector\: [LIGHT_GRAY]{0} text.sector = Sector: [LIGHT_GRAY]{0}
text.sector.time = Time\: [LIGHT_GRAY]{0} text.sector.time = Time: [LIGHT_GRAY]{0}
text.sector.deploy = Yukle text.sector.deploy = Yukle
text.sector.abandon = Abandon text.sector.abandon = Abandon
text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone\! text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone!
text.sector.resume = Devam et text.sector.resume = Devam et
text.sector.locked = [scarlet][[Incomplete] text.sector.locked = [scarlet][[Incomplete]
text.sector.unexplored = [accent][[Unexplored] text.sector.unexplored = [accent][[Unexplored]
text.missions = Missions\:[LIGHT_GRAY] {0} text.missions = Missions:[LIGHT_GRAY] {0}
text.mission = Mission\:[LIGHT_GRAY] {0} text.mission = Mission:[LIGHT_GRAY] {0}
text.mission.main = Main Mission\:[LIGHT_GRAY] {0} text.mission.main = Main Mission:[LIGHT_GRAY] {0}
text.mission.info = Mission Info text.mission.info = Mission Info
text.mission.complete = Gorev tamamlandi\! text.mission.complete = Gorev tamamlandi!
text.mission.complete.body = Sektor {0},{1} ele gecirildi text.mission.complete.body = Sektor {0},{1} ele gecirildi
text.mission.wave = [accent]{0}[] Dalga hayatta kal text.mission.wave = [accent]{0}[] Dalga hayatta kal
text.mission.wave.enemies = Survive[accent] {0}/{1} []waves\n{2} Enemies text.mission.wave.enemies = Survive[accent] {0}/{1} []waves\n{2} Enemies
@@ -61,7 +61,7 @@ text.mission.block = Create {0}
text.mission.unit = Create {0} Unit text.mission.unit = Create {0} Unit
text.mission.command = Send Command {0} To Units text.mission.command = Send Command {0} To Units
text.mission.linknode = Link Power Node text.mission.linknode = Link Power Node
text.mission.display = [accent]Mission\:\n[LIGHT_GRAY]{0} text.mission.display = [accent]Mission:\n[LIGHT_GRAY]{0}
text.mission.mech = Switch to mech[accent] {0}[] text.mission.mech = Switch to mech[accent] {0}[]
text.mission.create = Create[accent] {0}[] text.mission.create = Create[accent] {0}[]
text.none = <none> text.none = <none>
@@ -70,29 +70,29 @@ text.quit = Cik
text.maps = Haritalar text.maps = Haritalar
text.continue = Devam et text.continue = Devam et
text.nextmission = Yeni gorev text.nextmission = Yeni gorev
text.maps.none = [LIGHT_GRAY]Harita bulunamadi\! text.maps.none = [LIGHT_GRAY]Harita bulunamadi!
text.about.button = Hakkinda text.about.button = Hakkinda
text.name = isim\: text.name = isim:
text.unlocked = Yeni yapi acildi\!\! text.filename = File Name:
text.unlocked.plural = Yeni yapilar acildi\! text.unlocked = Yeni yapi acildi!!
text.unlocked.plural = Yeni yapilar acildi!
text.players = {0} oyuncu cevrimici text.players = {0} oyuncu cevrimici
text.players.single = {0} oyuncu cevrimici text.players.single = {0} oyuncu cevrimici
text.server.mismatch = Bir Sorun olustu\: Oyunun versiyonundan dolayi hata olustu.\nOyunun en son surumune sahip\nolduguna emin ol\!
text.server.closing = [accent]Oyun kapaniyor. text.server.closing = [accent]Oyun kapaniyor.
text.server.kicked.kick = Oyundan cikarildin text.server.kicked.kick = Oyundan cikarildin
text.server.kicked.serverClose = Oyun kapandi text.server.kicked.serverClose = Oyun kapandi
text.server.kicked.sectorComplete = Sektor tamamlandi text.server.kicked.sectorComplete = Sektor tamamlandi
text.server.kicked.sectorComplete.text = Gorev Tamamlandi.\nOyun siradaki sektorden devam edecek text.server.kicked.sectorComplete.text = Gorev Tamamlandi.\nOyun siradaki sektorden devam edecek
text.server.kicked.clientOutdated = Yeni bir versiyon mevcut\! Hemen indir\! text.server.kicked.clientOutdated = Yeni bir versiyon mevcut! Hemen indir!
text.server.kicked.serverOutdated = Eski oyun\! Yapimciya guncellemesini soyle\! text.server.kicked.serverOutdated = Eski oyun! Yapimciya guncellemesini soyle!
text.server.kicked.banned = Oyundan kalici olarak cikarildin. text.server.kicked.banned = Oyundan kalici olarak cikarildin.
text.server.kicked.recentKick = Oyundan cikarilmistin.\nBaglanmadn once biraz bekle. text.server.kicked.recentKick = Oyundan cikarilmistin.\nBaglanmadn once biraz bekle.
text.server.kicked.nameInUse = Oyunda bu isimde bir\nkisi zaten var. text.server.kicked.nameInUse = Oyunda bu isimde bir\nkisi zaten var.
text.server.kicked.nameEmpty = ismin gecerli degil. text.server.kicked.nameEmpty = ismin gecerli degil.
text.server.kicked.idInUse = Zaten oyundasin\! iki ayri hesapla oyuna katilamazsin\! text.server.kicked.idInUse = Zaten oyundasin! iki ayri hesapla oyuna katilamazsin!
text.server.kicked.customClient = Bu oyun ayarlanmis vesiyonlara izin vermiyor. Orijinal bir versiyon dene\! text.server.kicked.customClient = Bu oyun ayarlanmis vesiyonlara izin vermiyor. Orijinal bir versiyon dene!
text.host.info = [accent]host[] su linkte bir oyun acti\! [scarlet]6567[]. \nSeninle [LIGHT_GRAY]ayni internete[] sahip olan kisiler oyunu gorebilir.\n\neger baska yerlerden kisilerind de gelmesini istiyorsan, [accent]oyun acmak[]zorunludur.\n\n[LIGHT_GRAY]Not\: eger baglanmakta gucluk cekiliyorsa, antivirusunun internetine baglanmasini izin vermesini sagla. text.host.info = [accent]host[] su linkte bir oyun acti! [scarlet]6567[]. \nSeninle [LIGHT_GRAY]ayni internete[] sahip olan kisiler oyunu gorebilir.\n\neger baska yerlerden kisilerind de gelmesini istiyorsan, [accent]oyun acmak[]zorunludur.\n\n[LIGHT_GRAY]Not: eger baglanmakta gucluk cekiliyorsa, antivirusunun internetine baglanmasini izin vermesini sagla.
text.join.info = Buradan,[accent]Oyunun linkini[] kullanarak katilabilir, yada, [accent]internetinle[] baglanacak oyun bulabilirsin\ninternetli ve Linkli oyunlar desteklenir.\n\n[LIGHT_GRAY]Not\: Otomatik bir oyun listesi goruntulenemez. Yapimcidan linkini iste. text.join.info = Buradan,[accent]Oyunun linkini[] kullanarak katilabilir, yada, [accent]internetinle[] baglanacak oyun bulabilirsin\ninternetli ve Linkli oyunlar desteklenir.\n\n[LIGHT_GRAY]Not: Otomatik bir oyun listesi goruntulenemez. Yapimcidan linkini iste.
text.hostserver = Oyun ac text.hostserver = Oyun ac
text.hostserver.mobile = Host\nGame text.hostserver.mobile = Host\nGame
text.host = Oyun ac text.host = Oyun ac
@@ -100,31 +100,31 @@ text.hosting = [accent]Oyun aciliyor
text.hosts.refresh = Yenile text.hosts.refresh = Yenile
text.hosts.discovering = internet oyunu araniyor text.hosts.discovering = internet oyunu araniyor
text.server.refreshing = liste yenileniyor text.server.refreshing = liste yenileniyor
text.hosts.none = [lightgray]internet oyunu bulunamadi\! text.hosts.none = [lightgray]internet oyunu bulunamadi!
text.host.invalid = [scarlet]Oyuna baglanilamadi. text.host.invalid = [scarlet]Oyuna baglanilamadi.
text.trace = Oyuncu isaretle text.trace = Oyuncu isaretle
text.trace.playername = Player name\: [accent]{0} text.trace.playername = Player name: [accent]{0}
text.trace.ip = IP\: [accent]{0} text.trace.ip = IP: [accent]{0}
text.trace.id = Unik ID\: [accent]{0} text.trace.id = Unik ID: [accent]{0}
text.trace.android = Android Kullanicisi\: [accent]{0} text.trace.android = Android Kullanicisi: [accent]{0}
text.trace.modclient = Ozel islemci Kullanicisi\: [accent]{0} text.trace.modclient = Ozel islemci Kullanicisi: [accent]{0}
text.trace.totalblocksbroken = kirilan yapilar\: [accent]{0} text.trace.totalblocksbroken = kirilan yapilar: [accent]{0}
text.trace.structureblocksbroken = kirilan esyalar\: [accent]{0} text.trace.structureblocksbroken = kirilan esyalar: [accent]{0}
text.trace.lastblockbroken = Son kirilan yapilar\: [accent]{0} text.trace.lastblockbroken = Son kirilan yapilar: [accent]{0}
text.trace.totalblocksplaced = yerlestirilen yapilar\: [accent]{0} text.trace.totalblocksplaced = yerlestirilen yapilar: [accent]{0}
text.trace.lastblockplaced = son yerlestirilen yapilar\: [accent]{0} text.trace.lastblockplaced = son yerlestirilen yapilar: [accent]{0}
text.invalidid = Yanlis islemci Linki\! Sorunu bildir text.invalidid = Yanlis islemci Linki! Sorunu bildir
text.server.bans = Yasaklamalar text.server.bans = Yasaklamalar
text.server.bans.none = Yasaklananlar bulunamadi\! text.server.bans.none = Yasaklananlar bulunamadi!
text.server.admins = Yetkililer text.server.admins = Yetkililer
text.server.admins.none = Yetkili bulunamadi\! text.server.admins.none = Yetkili bulunamadi!
text.server.add = Oyun ekle text.server.add = Oyun ekle
text.server.delete = Oyunu silmek istedigine emin misin? text.server.delete = Oyunu silmek istedigine emin misin?
text.server.hostname = Oyun yarat\: {0} text.server.hostname = Oyun yarat: {0}
text.server.edit = Oyunu ayarla text.server.edit = Oyunu ayarla
text.server.outdated = [crimson]Eski Oyun\![] text.server.outdated = [crimson]Eski Oyun![]
text.server.outdated.client = [crimson]eski islemci\![] text.server.outdated.client = [crimson]eski islemci![]
text.server.version = [lightgray]Versiyon\: {0} text.server.version = [lightgray]Versiyon: {0}
text.server.custombuild = [yellow]ozel yapi text.server.custombuild = [yellow]ozel yapi
text.confirmban = Bu oyuncuyu kalici olarak atmak istedigine emin misin? text.confirmban = Bu oyuncuyu kalici olarak atmak istedigine emin misin?
text.confirmkick = Are you sure you want to kick this player? text.confirmkick = Are you sure you want to kick this player?
@@ -132,46 +132,45 @@ text.confirmunban = Bu oyuncunun yasagini geri almak ister misin?
text.confirmadmin = Bu oyuncuyu yetkili yapmak istedigine emin misin? text.confirmadmin = Bu oyuncuyu yetkili yapmak istedigine emin misin?
text.confirmunadmin = Bu oyuncunun yetkisini almak istedigine emin misin? text.confirmunadmin = Bu oyuncunun yetkisini almak istedigine emin misin?
text.joingame.title = Oyuna katil text.joingame.title = Oyuna katil
text.joingame.ip = Link\: text.joingame.ip = Link:
text.disconnect = Cikildi text.disconnect = Cikildi
text.disconnect.data = Oyunun geri yuklenemedi\! text.disconnect.data = Oyunun geri yuklenemedi!
text.connecting = [accent]Baglaniliyor text.connecting = [accent]Baglaniliyor
text.connecting.data = [accent]Loading world data... text.connecting.data = [accent]Loading world data...
text.connectfail = [crimson]Su Oyuna baglanilamadi\: [orange]{0} text.server.port = Link:
text.server.port = Link\: text.server.addressinuse = Addres zaten kullaniliyor!
text.server.addressinuse = Addres zaten kullaniliyor\! text.server.invalidport = Geçersiz Oyun numarasi!
text.server.invalidport = Geçersiz Oyun numarasi\! text.server.error = [crimson]Oyun acarkes sorun olustu: [orange]{0}
text.server.error = [crimson]Oyun acarkes sorun olustu\: [orange]{0}
text.save.old = Bu oyun su anda kullanilamaz.\n\n[LIGHT_GRAY]geri alma oyunun 4.0 surumunde eklenecektir. text.save.old = Bu oyun su anda kullanilamaz.\n\n[LIGHT_GRAY]geri alma oyunun 4.0 surumunde eklenecektir.
text.save.new = Yeni Kayit Dosyasi text.save.new = Yeni Kayit Dosyasi
text.save.overwrite = Bu oyunun uzerinden\ngecmek istedigine emin\nmisin? text.save.overwrite = Bu oyunun uzerinden\ngecmek istedigine emin\nmisin?
text.overwrite = uzerinden gec text.overwrite = uzerinden gec
text.save.none = Kayitli oyun bulunamadi text.save.none = Kayitli oyun bulunamadi
text.saveload = [accent]Kaydediliyor... text.saveload = [accent]Kaydediliyor...
text.savefail = Kaydedilemedi\! text.savefail = Kaydedilemedi!
text.save.delete.confirm = Bu Kayiti silmek istedigine emin misin? text.save.delete.confirm = Bu Kayiti silmek istedigine emin misin?
text.save.delete = Sil text.save.delete = Sil
text.save.export = Kayiti tasi text.save.export = Kayiti tasi
text.save.import.invalid = [orange]Kayit gecersiz\! text.save.import.invalid = [orange]Kayit gecersiz!
text.save.import.fail = [crimson]Failed to import save\: [orange]{0} text.save.import.fail = [crimson]Failed to import save: [orange]{0}
text.save.export.fail = [crimson]Failed to export save\: [orange]{0} text.save.export.fail = [crimson]Failed to export save: [orange]{0}
text.save.import = Kayit al text.save.import = Kayit al
text.save.newslot = Kayit ismi\: text.save.newslot = Kayit ismi:
text.save.rename = Yeniden adlandir text.save.rename = Yeniden adlandir
text.save.rename.text = Yeni isim\: text.save.rename.text = Yeni isim:
text.selectslot = Kayitli bir dosya sec. text.selectslot = Kayitli bir dosya sec.
text.slot = [accent]Slot {0} text.slot = [accent]Slot {0}
text.save.corrupted = [orange]Kayit gecersiz\!\nOyunu guncellediysen, bu buyuk ihtimalle degistirilecek vebu bir [scarlet]sorun degildir.[] text.save.corrupted = [orange]Kayit gecersiz!\nOyunu guncellediysen, bu buyuk ihtimalle degistirilecek vebu bir [scarlet]sorun degildir.[]
text.sector.corrupted = [orange]Yeni dosyalar bulundu, ama yuklenemedi.\nYeni bir tane yapildi. text.sector.corrupted = [orange]Yeni dosyalar bulundu, ama yuklenemedi.\nYeni bir tane yapildi.
text.empty = <empty> text.empty = <empty>
text.on = Acik text.on = Acik
text.off = Kapali text.off = Kapali
text.save.autosave = Otomatik kayit\: {0} text.save.autosave = Otomatik kayit: {0}
text.save.map = Harita\: {0} text.save.map = Harita: {0}
text.save.wave = Dalga {0} text.save.wave = Dalga {0}
text.save.difficulty = Zorluk\: {0} text.save.difficulty = Zorluk: {0}
text.save.date = En sonki kayit\: {0} text.save.date = En sonki kayit: {0}
text.save.playtime = Oyun Zamani\!\: {0} text.save.playtime = Oyun Zamani!: {0}
text.confirm = Onayla text.confirm = Onayla
text.delete = Sil text.delete = Sil
text.ok = Tamam text.ok = Tamam
@@ -183,7 +182,7 @@ text.back = Geri don
text.quit.confirm = Cikmak istedigine emin misin? text.quit.confirm = Cikmak istedigine emin misin?
text.changelog.title = Degisimler text.changelog.title = Degisimler
text.changelog.loading = Degisimler yukleniyor... text.changelog.loading = Degisimler yukleniyor...
text.changelog.error.android = [orange]Not\: Degisimler bazen androidde calismaz.\nBu bir degistirilemez sorundan kaynakli. text.changelog.error.android = [orange]Not: Degisimler bazen androidde calismaz.\nBu bir degistirilemez sorundan kaynakli.
text.changelog.error.ios = [orange]Degisimler IOS'da su anda desteklenmiyor. text.changelog.error.ios = [orange]Degisimler IOS'da su anda desteklenmiyor.
text.changelog.error = [scarlet]Degisimler alinamadi.\nInternet baglantini kontrol et text.changelog.error = [scarlet]Degisimler alinamadi.\nInternet baglantini kontrol et
text.changelog.current = [yellow][[Current version] text.changelog.current = [yellow][[Current version]
@@ -191,7 +190,7 @@ text.changelog.latest = [orange][[Latest version]
text.loading = [accent]Yukleniyor... text.loading = [accent]Yukleniyor...
text.saving = [accent]Kaydediliyor... text.saving = [accent]Kaydediliyor...
text.wave = [orange]Dalga {0} text.wave = [orange]Dalga {0}
text.wave.waiting = Dalganin baslamasina\: {0} text.wave.waiting = Dalganin baslamasina: {0}
text.waiting = Bekleniyor... text.waiting = Bekleniyor...
text.waiting.players = Waiting for players... text.waiting.players = Waiting for players...
text.wave.enemies = [LIGHT_GRAY]{0} Enemies Remaining text.wave.enemies = [LIGHT_GRAY]{0} Enemies Remaining
@@ -201,33 +200,32 @@ text.saveimage = Resimi kaydet
text.unknown = Bilinmeyen text.unknown = Bilinmeyen
text.custom = Ozel text.custom = Ozel
text.builtin = Yapilandirilmis text.builtin = Yapilandirilmis
text.map.delete.confirm = Haritayi silmek istedigine emin misin? Bu geri alinamaz\! text.map.delete.confirm = Haritayi silmek istedigine emin misin? Bu geri alinamaz!
text.map.random = [accent]Rasgele harita text.map.random = [accent]Rasgele harita
text.map.nospawn = Haritada Oyncularin cikmasi icin cekirdek yok\! Haritaya[ROYAL]Mavi[] cekirdek ekle. text.map.nospawn = Haritada Oyncularin cikmasi icin cekirdek yok! Haritaya[ROYAL]Mavi[] cekirdek ekle.
text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into\! Add[SCARLET] red[] cores to this map in the editor. text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] red[] cores to this map in the editor.
text.map.invalid = Harita yuklenemedi. Gecersiz yada bozuk dosya. text.map.invalid = Harita yuklenemedi. Gecersiz yada bozuk dosya.
text.editor.brush = Firca text.editor.brush = Firca
text.editor.slope = \\ text.editor.slope = \\
text.editor.openin = Editorde ac text.editor.openin = Editorde ac
text.editor.oregen = Maden Yaratilma hizi text.editor.oregen = Maden Yaratilma hizi
text.editor.oregen.info = Maden Yaratilmasi\: text.editor.oregen.info = Maden Yaratilmasi:
text.editor.mapinfo = Harita bilgisi\: text.editor.mapinfo = Harita bilgisi:
text.editor.author = Yapimci\: text.editor.author = Yapimci:
text.editor.description = Yorum\: text.editor.description = Yorum:
text.editor.name = isim\: text.editor.name = isim:
text.editor.teams = Takimlar text.editor.teams = Takimlar
text.editor.elevation = Yukseklik text.editor.elevation = Yukseklik
text.editor.badsize = [orange]Yanlis harita Yukeskligi[]\nDogru harita Yuksekligi sayisi\: {0} text.editor.errorimageload = Dosya yuklenemedi:\n[orange]{0}
text.editor.errorimageload = Dosya yuklenemedi\:\n[orange]{0} text.editor.errorimagesave = Dosya kaydedilemedi.:\n[orange]{0}
text.editor.errorimagesave = Dosya kaydedilemedi.\:\n[orange]{0}
text.editor.generate = Yarat text.editor.generate = Yarat
text.editor.resize = Boyutunu degistir text.editor.resize = Boyutunu degistir
text.editor.loadmap = Harita yukle text.editor.loadmap = Harita yukle
text.editor.savemap = Haritayi kaydet text.editor.savemap = Haritayi kaydet
text.editor.saved = Kaydedildi\! text.editor.saved = Kaydedildi!
text.editor.save.noname = Haritanin ismi yok\! 'Harita bilgisinden' bi tane ekle text.editor.save.noname = Haritanin ismi yok! 'Harita bilgisinden' bi tane ekle
text.editor.save.overwrite = Haritanin ismi varolan bir haritanin ismi ile ayni\! 'Harita bilgisinden' degisik bir isim sec text.editor.save.overwrite = Haritanin ismi varolan bir haritanin ismi ile ayni! 'Harita bilgisinden' degisik bir isim sec
text.editor.import.exists = [scarlet]Tasinamadi.\:[] ayni isimi tasiyan bir harita '{0}' zaten var\!\! text.editor.import.exists = [scarlet]Tasinamadi.:[] ayni isimi tasiyan bir harita '{0}' zaten var!!
text.editor.import = Bilgisayara kaydet text.editor.import = Bilgisayara kaydet
text.editor.importmap = Bilgisayardan harita al text.editor.importmap = Bilgisayardan harita al
text.editor.importmap.description = Varolan bir harita al text.editor.importmap.description = Varolan bir harita al
@@ -242,27 +240,34 @@ text.editor.exportimage = Haritanin resmini disari cikart
text.editor.exportimage.description = Haritanin resmini disari aktar text.editor.exportimage.description = Haritanin resmini disari aktar
text.editor.loadimage = Araziyi yukle text.editor.loadimage = Araziyi yukle
text.editor.saveimage = Araziyi disari aktar text.editor.saveimage = Araziyi disari aktar
text.editor.unsaved = [scarlet]Kaydedilmemis verileriniz var\![]\ncikmak istedigine emin misin? text.editor.unsaved = [scarlet]Kaydedilmemis verileriniz var![]\ncikmak istedigine emin misin?
text.editor.resizemap = Haritanin boyutunu degistir text.editor.resizemap = Haritanin boyutunu degistir
text.editor.mapname = Harita ismi\: text.editor.mapname = Harita ismi:
text.editor.overwrite = [accent]Dikkat et\!\nBu bir haritanin uzerinden cececek. text.editor.overwrite = [accent]Dikkat et!\nBu bir haritanin uzerinden cececek.
text.editor.overwrite.confirm = [scarlet]uyari\![] bu isimde bir harita zaten var. Uzerinden gececek misin? text.editor.overwrite.confirm = [scarlet]uyari![] bu isimde bir harita zaten var. Uzerinden gececek misin?
text.editor.selectmap = Yukleyecek bir harita sec\: text.editor.selectmap = Yukleyecek bir harita sec:
text.width = Genislik\: text.width = Genislik:
text.height = Yukseklik\: text.height = Yukseklik:
text.menu = Menu text.menu = Menu
text.play = Oyna text.play = Oyna
text.load = Yukle text.load = Yukle
text.save = Kaydet text.save = Kaydet
text.fps = FPS\: {0} text.fps = FPS: {0}
text.tps = TPS\: {0} text.tps = TPS: {0}
text.ping = Ping\: {0}ms text.ping = Ping: {0}ms
text.language.restart = Lutfen dil degisiminin etkin olmasi icin oyunu yeniden baslatin text.language.restart = Lutfen dil degisiminin etkin olmasi icin oyunu yeniden baslatin
text.settings = ayarlar text.settings = ayarlar
text.tutorial = Tutorial text.tutorial = Tutorial
text.editor = Editor text.editor = Editor
text.mapeditor = Harita yaraticisi text.mapeditor = Harita yaraticisi
text.donate = Bagis yap text.donate = Bagis yap
text.connectfail = [crimson]Su Oyuna baglanilamadi: [orange]{0}
text.error.unreachable = Server unreachable.
text.error.invalidaddress = Invalid address.
text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct!
text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry!
text.error.alreadyconnected = Already connected.
text.error.any = Unkown network error.
text.settings.language = Dil text.settings.language = Dil
text.settings.reset = ilk ayarlara geri al text.settings.reset = ilk ayarlara geri al
text.settings.rebind = Geri al text.settings.rebind = Geri al
@@ -271,8 +276,8 @@ text.settings.game = Oyun
text.settings.sound = Ses text.settings.sound = Ses
text.settings.graphics = Grafikler text.settings.graphics = Grafikler
text.settings.cleardata = Clear Game Data... text.settings.cleardata = Clear Game Data...
text.settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone\! text.settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
text.settings.clearall.confirm = [scarlet]WARNING\![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit. text.settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
text.settings.clearsectors = Clear Sectors text.settings.clearsectors = Clear Sectors
text.settings.clearunlocks = Clear Unlocks text.settings.clearunlocks = Clear Unlocks
text.settings.clearall = Clear All text.settings.clearall = Clear All
@@ -314,7 +319,7 @@ text.blocks.coolant = Sogutma sivisi
text.blocks.coolantuse = Sogutma sivi kullanimi text.blocks.coolantuse = Sogutma sivi kullanimi
text.blocks.inputliquidfuel = Yakit sivisi text.blocks.inputliquidfuel = Yakit sivisi
text.blocks.liquidfueluse = Sivi yakit kullanimi text.blocks.liquidfueluse = Sivi yakit kullanimi
text.blocks.explosive = Patlayici\! text.blocks.explosive = Patlayici!
text.blocks.health = Can text.blocks.health = Can
text.blocks.inaccuracy = sekme text.blocks.inaccuracy = sekme
text.blocks.shots = vuruslar text.blocks.shots = vuruslar
@@ -348,10 +353,8 @@ setting.difficulty.easy = kolay
setting.difficulty.normal = orta setting.difficulty.normal = orta
setting.difficulty.hard = zor setting.difficulty.hard = zor
setting.difficulty.insane = cok zor setting.difficulty.insane = cok zor
setting.difficulty.purge = imkansiz setting.difficulty.name = Zorluk derecesi:
setting.difficulty.name = Zorluk derecesi\:
setting.screenshake.name = Ekran sallanmasi setting.screenshake.name = Ekran sallanmasi
setting.indicators.name = Dusman gostergeleri
setting.effects.name = Efekleri goster setting.effects.name = Efekleri goster
setting.sensitivity.name = Kumanda hassasligi setting.sensitivity.name = Kumanda hassasligi
setting.saveinterval.name = Otomatik kaydetme suresi setting.saveinterval.name = Otomatik kaydetme suresi
@@ -361,7 +364,6 @@ setting.multithread.name = Parcaciklar
setting.fps.name = FPS'i goster setting.fps.name = FPS'i goster
setting.vsync.name = VSync setting.vsync.name = VSync
setting.lasers.name = Guc lazerlerini goster setting.lasers.name = Guc lazerlerini goster
setting.healthbars.name = Yapi canlarini goster
setting.minimap.name = Haritayi goster setting.minimap.name = Haritayi goster
setting.musicvol.name = Ses yuksekligi setting.musicvol.name = Ses yuksekligi
setting.mutemusic.name = Sesi kapat setting.mutemusic.name = Sesi kapat
@@ -403,7 +405,7 @@ mode.waves.description = Klasik mod. Dalgalara karsi cekirdegi koru.
mode.sandbox.name = Serbest mode.sandbox.name = Serbest
mode.sandbox.description = Sonsuz esyalar ve Dalga suresi yok mode.sandbox.description = Sonsuz esyalar ve Dalga suresi yok
mode.custom.warning = Note that blocks cannot be used in custom games until they are unlocked in sectors.\n\n[LIGHT_GRAY]If you have not unlocked any blocks, none will appear. mode.custom.warning = Note that blocks cannot be used in custom games until they are unlocked in sectors.\n\n[LIGHT_GRAY]If you have not unlocked any blocks, none will appear.
mode.custom.warning.read = Just to make sure you've read it\:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES\!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is) mode.custom.warning.read = Just to make sure you've read it:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is)
mode.freebuild.name = Yapi Yapma mode.freebuild.name = Yapi Yapma
mode.freebuild.description = Sinirli esyalar ama dalga suresi yok. mode.freebuild.description = Sinirli esyalar ama dalga suresi yok.
mode.pvp.name = PvP mode.pvp.name = PvP
@@ -431,8 +433,10 @@ item.silicon.name = Silikon
item.silicon.description = Gunes panellerinde ve gelismis materallerde kullanilan bir materyal item.silicon.description = Gunes panellerinde ve gelismis materallerde kullanilan bir materyal
item.plastanium.name = Plastanyum item.plastanium.name = Plastanyum
item.plastanium.description = hafif bir madde, hava makinelerinde ve silahlara kursun olarak kullanilir. item.plastanium.description = hafif bir madde, hava makinelerinde ve silahlara kursun olarak kullanilir.
item.phase-matter.name = Faz maddesi item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = Kabarma karisimi item.surge-alloy.name = Kabarma karisimi
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.biomatter.name = Biomatter item.biomatter.name = Biomatter
item.biomatter.description = basit bir yakit olarak kullanilan organik bir madde item.biomatter.description = basit bir yakit olarak kullanilan organik bir madde
item.sand.name = Kum item.sand.name = Kum
@@ -474,28 +478,28 @@ mech.trident-ship.weapon = mini atomlar
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = Guzel, buyuk bir unit. Hiz limiti ve kapesitesi iyidir mech.glaive-ship.description = Guzel, buyuk bir unit. Hiz limiti ve kapesitesi iyidir
mech.glaive-ship.weapon = Orman yakici mech.glaive-ship.weapon = Orman yakici
text.item.explosiveness = [LIGHT_GRAY]Patlayicilik\: {0} text.item.explosiveness = [LIGHT_GRAY]Patlayicilik: {0}
text.item.flammability = [LIGHT_GRAY]Yanbilirlik\: {0} text.item.flammability = [LIGHT_GRAY]Yanbilirlik: {0}
text.item.radioactivity = [LIGHT_GRAY]Radyoaktivite\: {0} text.item.radioactivity = [LIGHT_GRAY]Radyoaktivite: {0}
text.item.fluxiness = [LIGHT_GRAY]akis gucu\: {0} text.item.fluxiness = [LIGHT_GRAY]akis gucu: {0}
text.unit.health = [LIGHT_GRAY]Can\: {0} text.unit.health = [LIGHT_GRAY]Can: {0}
text.unit.speed = [LIGHT_GRAY]hiz\: {0} text.unit.speed = [LIGHT_GRAY]hiz: {0}
text.mech.weapon = [LIGHT_GRAY]silah\: {0} text.mech.weapon = [LIGHT_GRAY]silah: {0}
text.mech.armor = [LIGHT_GRAY]zirh\: {0} text.mech.armor = [LIGHT_GRAY]zirh: {0}
text.mech.itemcapacity = [LIGHT_GRAY]esya kapasitesi\: {0} text.mech.itemcapacity = [LIGHT_GRAY]esya kapasitesi: {0}
text.mech.minespeed = [LIGHT_GRAY]kazma hizi\: {0} text.mech.minespeed = [LIGHT_GRAY]kazma hizi: {0}
text.mech.minepower = [LIGHT_GRAY]kazma gucu\: {0} text.mech.minepower = [LIGHT_GRAY]kazma gucu: {0}
text.mech.ability = [LIGHT_GRAY]yetenek gucu\: {0} text.mech.ability = [LIGHT_GRAY]yetenek gucu: {0}
text.liquid.heatcapacity = [LIGHT_GRAY]isinma kapasitesi\: {0} text.liquid.heatcapacity = [LIGHT_GRAY]isinma kapasitesi: {0}
text.liquid.viscosity = [LIGHT_GRAY]Yari sivilik\: {0} text.liquid.viscosity = [LIGHT_GRAY]Yari sivilik: {0}
text.liquid.temperature = [LIGHT_GRAY]isi\: {0} text.liquid.temperature = [LIGHT_GRAY]isi: {0}
block.spawn.name = Enemy Spawn block.spawn.name = Enemy Spawn
block.core.name = cekirdek block.core.name = cekirdek
block.metalfloor.name = metal zemin block.metalfloor.name = metal zemin
block.deepwater.name = su alti block.deepwater.name = su alti
block.water.name = su block.water.name = su
block.lava.name = magma block.lava.name = magma
block.oil.name = benzin block.tar.name = Tar
block.blackstone.name = kara tas block.blackstone.name = kara tas
block.stone.name = tas block.stone.name = tas
block.dirt.name = cimen block.dirt.name = cimen
@@ -525,15 +529,11 @@ block.conveyor.name = konvenyor
block.titanium-conveyor.name = Titanyum konvenyor block.titanium-conveyor.name = Titanyum konvenyor
block.junction.name = ayirici block.junction.name = ayirici
block.router.name = dagitici block.router.name = dagitici
block.router.description = esyalari 4 farkli yere dagatir
block.distributor.name = yayici block.distributor.name = yayici
block.distributor.description = esyalari 8 farkli yere gonderen bir dagitici
block.sorter.name = secici block.sorter.name = secici
block.sorter.description = esyalari secer. rengi ayni olan esya ileriden, digerleri sagdan ve soldan devam eder block.sorter.description = esyalari secer. rengi ayni olan esya ileriden, digerleri sagdan ve soldan devam eder
block.overflow-gate.name = Kapali dagatici block.overflow-gate.name = Kapali dagatici
block.overflow-gate.description = sadece saga ve sola dagatir. onu kapalidir block.overflow-gate.description = sadece saga ve sola dagatir. onu kapalidir
block.bridgeconveyor.name = Yer alti konvenyoru
block.bridgeconveyor.description = 2 kutuya kadar gecebilen bit yer alti konvenyoru
block.smelter.name = eritici block.smelter.name = eritici
block.arc-smelter.name = elektrik eritici block.arc-smelter.name = elektrik eritici
block.silicon-smelter.name = Silikon eritici block.silicon-smelter.name = Silikon eritici
@@ -572,7 +572,6 @@ block.liquidsource.name = sivi kaynagi
block.powervoid.name = guc deligi block.powervoid.name = guc deligi
block.powerinfinite.name = sonsuz guc block.powerinfinite.name = sonsuz guc
block.unloader.name = bekletici block.unloader.name = bekletici
block.sortedunloader.name = kisaltilmis bekletici
block.vault.name = kasa block.vault.name = kasa
block.wave.name = Dalga block.wave.name = Dalga
block.swarmer.name = Swarmer block.swarmer.name = Swarmer
@@ -667,3 +666,114 @@ tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will
tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources.
tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary.
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
block.core.description = The most important building in the game.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.dense-alloy-wall.description = A standard defensive block.\nAdequate protection from enemies.
block.dense-alloy-wall-large.description = A standard defensive block.\nAdequate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles.
block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.
block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles.
block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.
block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles.
block.mend-projector.description = Periodically heals buildings in its vicinity.
block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets.
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.duo.description = A small, cheap turret.
block.arc.description = A small turret which shoots electricity in a random arc towards the enemy.
block.hail.description = A small artillery turret.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable.
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.smelter.description = Burns coal for smelting copper and lead into dense alloy.
block.arc-smelter.description = Smelts copper and lead into dense alloy by using an external power source.
block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
block.solidifer.description = Cools lava to stone at a fast pace.
block.melter.description = Heats up stone to very high temperatures to obtain lava.
block.incinerator.description = Gets rid of any excess item or liquid.
block.biomattercompressor.description = Compresses biomatter in order to retrieve oil.
block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone.
block.centrifuge.description = More efficient than the separator, but also more expensive to build and requires power.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
block.battery-large.description = Stores much more power than a regular battery.
block.combustion-generator.description = Generates power by burning oil or flammable materials.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.thermal-generator.description = Generates a large amount of power from lava.
block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
block.blast-drill.description = The ultimate drill. Requires large amounts of power.
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates the soil with water in order to obtain biomatter.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.dart-ship-pad.description = Leave your current vessel and change into a basic fighter aircraft.\nUse the pad by double tapping while standing on it.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
block.ghoul-factory.description = Produces heavy carpet bombers.
block.dagger-factory.description = Produces basic ground units.
block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser ground units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.command-center.description = Allows changing friendly AI behavior. Currently, attack, retreat and patrol commands are supported.
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks.
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.rotary-pump.description = An advanced pump which doubles up speed by using power.
block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech.
block.itemsource.description = Infinitely outputs items. Sandbox only.
block.liquidsource.description = Infinitely outputs liquids. Sandbox only.
block.itemvoid.description = Destroys any items which go into it without using power. Sandbox only.
block.powerinfinite.description = Infinitely outputs power. Sandbox only.
block.powervoid.description = Voids all power inputted into it. Sandbox only.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.

View File

@@ -1,6 +1,6 @@
text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet\!) text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!)
text.credits = Yapımcılar text.credits = Yapımcılar
text.discord = Mindustry Discord'una katılın\! text.discord = Mindustry Discord'una katılın!
text.link.discord.description = Resmi Mindustry Discord iletişim kanalı text.link.discord.description = Resmi Mindustry Discord iletişim kanalı
text.link.github.description = Oyunun kaynak kodu text.link.github.description = Oyunun kaynak kodu
text.link.dev-builds.description = Geliştirme altında olan sürüm text.link.dev-builds.description = Geliştirme altında olan sürüm
@@ -8,16 +8,16 @@ text.link.trello.description = Planlanan özellikler için resmi Trello Bülteni
text.link.itch.io.description = PC yüklemeleri ve web sürümü ile itch.io sayfası text.link.itch.io.description = PC yüklemeleri ve web sürümü ile itch.io sayfası
text.link.google-play.description = Google Play mağaza sayfası text.link.google-play.description = Google Play mağaza sayfası
text.link.wiki.description = Resmi Mindustry Wikipedi'si text.link.wiki.description = Resmi Mindustry Wikipedi'si
text.linkfail = Bağlantıılamadı\! URL, yazı tahtanıza kopyalandı. text.linkfail = Bağlantıılamadı! URL, yazı tahtanıza kopyalandı.
text.editor.web = Web sürümü editörü desteklemiyor\! Editörü kullanmak için oyunu indirin. text.editor.web = Web sürümü editörü desteklemiyor! Editörü kullanmak için oyunu indirin.
text.web.unsupported = The web version does not support this feature\! Download the game to use it. text.web.unsupported = The web version does not support this feature! Download the game to use it.
text.gameover = Çekirdek yok edildi. text.gameover = Çekirdek yok edildi.
text.gameover.pvp = The[accent] {0}[] team is victorious\! text.gameover.pvp = The[accent] {0}[] team is victorious!
text.sector.gameover = This sector has been lost. Re-deploy? text.sector.gameover = This sector has been lost. Re-deploy?
text.sector.retry = Retry text.sector.retry = Retry
text.highscore = [SARI] Yeni yüksek puan\! text.highscore = [SARI] Yeni yüksek puan!
text.wave.lasted = You lasted until wave [accent]{0}[]. text.wave.lasted = You lasted until wave [accent]{0}[].
text.level.highscore = Yüksek Puan\: [accent] {0} text.level.highscore = Yüksek Puan: [accent] {0}
text.level.delete.title = Silmeyi onaylayın text.level.delete.title = Silmeyi onaylayın
text.map.delete = Are you sure you want to delete the map "[orange]{0}[]"? text.map.delete = Are you sure you want to delete the map "[orange]{0}[]"?
text.level.select = Seviye Seç text.level.select = Seviye Seç
@@ -28,7 +28,7 @@ text.construction = You've just selected [accent]block construction mode[].\n\nT
text.deconstruction.title = Block Deconstruction Guide text.deconstruction.title = Block Deconstruction Guide
text.deconstruction = You've just selected [accent]block deconstruction mode[].\n\nTo begin breaking, simply tap a block near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin de-constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Remove blocks in an area[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel deconstruction or selection[] by pressing the X at the bottom left. text.deconstruction = You've just selected [accent]block deconstruction mode[].\n\nTo begin breaking, simply tap a block near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin de-constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Remove blocks in an area[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel deconstruction or selection[] by pressing the X at the bottom left.
text.showagain = Don't show again next session text.showagain = Don't show again next session
text.coreattack = < Core is under attack\! > text.coreattack = < Core is under attack! >
text.unlocks = Unlocks text.unlocks = Unlocks
text.savegame = Oyunu Kaydet text.savegame = Oyunu Kaydet
text.loadgame = Oyunu yükle text.loadgame = Oyunu yükle
@@ -36,19 +36,19 @@ text.joingame = Oyuna katıl
text.addplayers = Add/Remove Players text.addplayers = Add/Remove Players
text.customgame = Custom Game text.customgame = Custom Game
text.sectors = Sectors text.sectors = Sectors
text.sector = Selected Sector\: [LIGHT_GRAY]{0} text.sector = Selected Sector: [LIGHT_GRAY]{0}
text.sector.time = Time\: [LIGHT_GRAY]{0} text.sector.time = Time: [LIGHT_GRAY]{0}
text.sector.deploy = Deploy text.sector.deploy = Deploy
text.sector.abandon = Abandon text.sector.abandon = Abandon
text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone\! text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone!
text.sector.resume = Resume text.sector.resume = Resume
text.sector.locked = [scarlet][[Incomplete] text.sector.locked = [scarlet][[Incomplete]
text.sector.unexplored = [accent][[Unexplored] text.sector.unexplored = [accent][[Unexplored]
text.missions = Missions\:[LIGHT_GRAY] {0} text.missions = Missions:[LIGHT_GRAY] {0}
text.mission = Mission\:[LIGHT_GRAY] {0} text.mission = Mission:[LIGHT_GRAY] {0}
text.mission.main = Main Mission\:[LIGHT_GRAY] {0} text.mission.main = Main Mission:[LIGHT_GRAY] {0}
text.mission.info = Mission Info text.mission.info = Mission Info
text.mission.complete = Mission complete\! text.mission.complete = Mission complete!
text.mission.complete.body = Sector {0},{1} has been conquered. text.mission.complete.body = Sector {0},{1} has been conquered.
text.mission.wave = Survive [accent]{0}[] waves. text.mission.wave = Survive [accent]{0}[] waves.
text.mission.wave.enemies = Survive[accent] {0}/{1} []waves\n{2} Enemies text.mission.wave.enemies = Survive[accent] {0}/{1} []waves\n{2} Enemies
@@ -56,12 +56,12 @@ text.mission.wave.enemy = Survive[accent] {0}/{1} []waves\n{2} Enemy
text.mission.wave.menu = Survive[accent] {0} []waves text.mission.wave.menu = Survive[accent] {0} []waves
text.mission.battle = Destroy the enemy base. text.mission.battle = Destroy the enemy base.
text.mission.resource.menu = Obtain {0} x{1} text.mission.resource.menu = Obtain {0} x{1}
text.mission.resource = Obtain {0}\:\n[accent]{1}/{2}[] text.mission.resource = Obtain {0}:\n[accent]{1}/{2}[]
text.mission.block = Create {0} text.mission.block = Create {0}
text.mission.unit = Create {0} Unit text.mission.unit = Create {0} Unit
text.mission.command = Send Command {0} To Units text.mission.command = Send Command {0} To Units
text.mission.linknode = Link Power Node text.mission.linknode = Link Power Node
text.mission.display = [accent]Mission\:\n[LIGHT_GRAY]{0} text.mission.display = [accent]Mission:\n[LIGHT_GRAY]{0}
text.mission.mech = Switch to mech[accent] {0}[] text.mission.mech = Switch to mech[accent] {0}[]
text.mission.create = Create[accent] {0}[] text.mission.create = Create[accent] {0}[]
text.none = <none> text.none = <none>
@@ -70,29 +70,29 @@ text.quit = Çık
text.maps = Maps text.maps = Maps
text.continue = Continue text.continue = Continue
text.nextmission = Next Mission text.nextmission = Next Mission
text.maps.none = [LIGHT_GRAY]No maps found\! text.maps.none = [LIGHT_GRAY]No maps found!
text.about.button = Hakkında text.about.button = Hakkında
text.name = Adı\: text.name = Adı:
text.unlocked = New Block Unlocked\! text.filename = File Name:
text.unlocked.plural = New Blocks Unlocked\! text.unlocked = New Block Unlocked!
text.unlocked.plural = New Blocks Unlocked!
text.players = 1090 oyuncu çevrimiçi text.players = 1090 oyuncu çevrimiçi
text.players.single = {0} Oyuncu Çevrimiçi text.players.single = {0} Oyuncu Çevrimiçi
text.server.mismatch = Paket hatası\: olası istemci / sunucu sürümü uyuşmazlığı. Siz ve ev sahibi Mindustry'nin en son sürümüne sahip olduğunuzdan emin olun\!
text.server.closing = [accent] Sunucu kapatılıyor ... text.server.closing = [accent] Sunucu kapatılıyor ...
text.server.kicked.kick = Sunucudan kovuldun\! text.server.kicked.kick = Sunucudan kovuldun!
text.server.kicked.serverClose = Server closed. text.server.kicked.serverClose = Server closed.
text.server.kicked.sectorComplete = Sector completed. text.server.kicked.sectorComplete = Sector completed.
text.server.kicked.sectorComplete.text = Your mission is complete.\nThe server will now continue at the next sector. text.server.kicked.sectorComplete.text = Your mission is complete.\nThe server will now continue at the next sector.
text.server.kicked.clientOutdated = Oyun sürümünüz geçerli değil. Oyununu güncelleyin\! text.server.kicked.clientOutdated = Oyun sürümünüz geçerli değil. Oyununu güncelleyin!
text.server.kicked.serverOutdated = Eski sunucu\! Ev sahibinden güncellemesini isteyin\! text.server.kicked.serverOutdated = Eski sunucu! Ev sahibinden güncellemesini isteyin!
text.server.kicked.banned = Bu sunucudan yasaklandınız. text.server.kicked.banned = Bu sunucudan yasaklandınız.
text.server.kicked.recentKick = Son zamanlarda tekmelendin. Tekrar bağlanmadan önce bekleyin. text.server.kicked.recentKick = Son zamanlarda tekmelendin. Tekrar bağlanmadan önce bekleyin.
text.server.kicked.nameInUse = There is someone with that name\nalready on this server. text.server.kicked.nameInUse = There is someone with that name\nalready on this server.
text.server.kicked.nameEmpty = Your name must contain at least one character or number. text.server.kicked.nameEmpty = Your name must contain at least one character or number.
text.server.kicked.idInUse = You are already on this server\! Connecting with two accounts is not permitted. text.server.kicked.idInUse = You are already on this server! Connecting with two accounts is not permitted.
text.server.kicked.customClient = This server does not support custom builds. Download an official version. text.server.kicked.customClient = This server does not support custom builds. Download an official version.
text.host.info = [Vurgu] ana bilgisayarı [] düğmesi, [657] [65] [65] ve [65] [6568] bağlantı noktalarında bir sunucuyu barındırır. [] Aynı [LIGHT_GRAY] wifi veya yerel ağ [] üzerindeki herkes sunucunuzu sunucularında görebilir. liste. Kişilerin IP tarafından herhangi bir yerden bağlanabilmesini istiyorsanız [vurgu] bağlantı noktası iletme [] gereklidir. [LIGHT_GRAY] Not\: Birisi LAN oyununuza bağlanırken sorun yaşıyorsa, güvenlik duvarı ayarlarınızda Mindustry'e yerel ağınıza erişebildiğinizden emin olun. text.host.info = [Vurgu] ana bilgisayarı [] düğmesi, [657] [65] [65] ve [65] [6568] bağlantı noktalarında bir sunucuyu barındırır. [] Aynı [LIGHT_GRAY] wifi veya yerel ağ [] üzerindeki herkes sunucunuzu sunucularında görebilir. liste. Kişilerin IP tarafından herhangi bir yerden bağlanabilmesini istiyorsanız [vurgu] bağlantı noktası iletme [] gereklidir. [LIGHT_GRAY] Not: Birisi LAN oyununuza bağlanırken sorun yaşıyorsa, güvenlik duvarı ayarlarınızda Mindustry'e yerel ağınıza erişebildiğinizden emin olun.
text.join.info = Burada, bağlanmak için yerel ağ [] sunucularına bağlanmak ya da [aksan] sunucularını bulmak için bir [vurgu] sunucunun IP [] girebilirsiniz. Hem LAN hem de WAN çok oyunculu desteklenir. [LIGHT_GRAY] Not\: Otomatik bir global sunucu listesi yoktur; Birisine IP ile bağlanmak isterseniz, ana bilgisayardan kendi IP adreslerini sormanız gerekir. text.join.info = Burada, bağlanmak için yerel ağ [] sunucularına bağlanmak ya da [aksan] sunucularını bulmak için bir [vurgu] sunucunun IP [] girebilirsiniz. Hem LAN hem de WAN çok oyunculu desteklenir. [LIGHT_GRAY] Not: Otomatik bir global sunucu listesi yoktur; Birisine IP ile bağlanmak isterseniz, ana bilgisayardan kendi IP adreslerini sormanız gerekir.
text.hostserver = Oyunu Sun text.hostserver = Oyunu Sun
text.hostserver.mobile = Host\nGame text.hostserver.mobile = Host\nGame
text.host = evsahibi text.host = evsahibi
@@ -100,31 +100,31 @@ text.hosting = [accent] Sunucu açılıyor ...
text.hosts.refresh = Yenile text.hosts.refresh = Yenile
text.hosts.discovering = LAN oyunlarını keşfetme text.hosts.discovering = LAN oyunlarını keşfetme
text.server.refreshing = Canlandırıcı sunucu text.server.refreshing = Canlandırıcı sunucu
text.hosts.none = [lightgray] Hayır LAN oyunları bulundu\! text.hosts.none = [lightgray] Hayır LAN oyunları bulundu!
text.host.invalid = [scarlet] Ana bilgisayara bağlanılamıyor. text.host.invalid = [scarlet] Ana bilgisayara bağlanılamıyor.
text.trace = Oyuncuyu Takip Et text.trace = Oyuncuyu Takip Et
text.trace.playername = Oyuncu adı\: [accent] {0} text.trace.playername = Oyuncu adı: [accent] {0}
text.trace.ip = IP\: [vurgu] {0} text.trace.ip = IP: [vurgu] {0}
text.trace.id = Benzersiz kimlik\: [accent] {0} text.trace.id = Benzersiz kimlik: [accent] {0}
text.trace.android = Android \: [accent] {0} text.trace.android = Android : [accent] {0}
text.trace.modclient = Özel Alıcı\: [accent] {0} text.trace.modclient = Özel Alıcı: [accent] {0}
text.trace.totalblocksbroken = Toplam kırık blok\: [accent] {0} text.trace.totalblocksbroken = Toplam kırık blok: [accent] {0}
text.trace.structureblocksbroken = Kırılan yapı blokları\: [accent] {0} text.trace.structureblocksbroken = Kırılan yapı blokları: [accent] {0}
text.trace.lastblockbroken = Kırılan son blok\: [accent] {0} text.trace.lastblockbroken = Kırılan son blok: [accent] {0}
text.trace.totalblocksplaced = Toplam blok yerleştirildi\: [accent] {0} text.trace.totalblocksplaced = Toplam blok yerleştirildi: [accent] {0}
text.trace.lastblockplaced = Konulan son blok\: [accent] {0} text.trace.lastblockplaced = Konulan son blok: [accent] {0}
text.invalidid = Geçersiz alıcı kimliği\! Bir hata raporu gönderin. text.invalidid = Geçersiz alıcı kimliği! Bir hata raporu gönderin.
text.server.bans = yasaklar text.server.bans = yasaklar
text.server.bans.none = Yasaklanmış oyuncu bulunamadı\! text.server.bans.none = Yasaklanmış oyuncu bulunamadı!
text.server.admins = Yöneticiler text.server.admins = Yöneticiler
text.server.admins.none = Yönetici bulunamadı\! text.server.admins.none = Yönetici bulunamadı!
text.server.add = Sunucu ekle text.server.add = Sunucu ekle
text.server.delete = Bu sunucuyu silmek istediğinizden emin misiniz? text.server.delete = Bu sunucuyu silmek istediğinizden emin misiniz?
text.server.hostname = Sun text.server.hostname = Sun
text.server.edit = Sunucuyu Düzenle text.server.edit = Sunucuyu Düzenle
text.server.outdated = [crimson] Eski Sunucu\! text.server.outdated = [crimson] Eski Sunucu!
text.server.outdated.client = [crimson] Eski Alıcı\! text.server.outdated.client = [crimson] Eski Alıcı!
text.server.version = [lightgray] Sürüm\: {0} text.server.version = [lightgray] Sürüm: {0}
text.server.custombuild = [sarı] Özel Yapım text.server.custombuild = [sarı] Özel Yapım
text.confirmban = Bu oyuncuyu yasaklamak istediğinizden emin misiniz? text.confirmban = Bu oyuncuyu yasaklamak istediğinizden emin misiniz?
text.confirmkick = Are you sure you want to kick this player? text.confirmkick = Are you sure you want to kick this player?
@@ -132,46 +132,45 @@ text.confirmunban = Bu oyuncunun yasağını kaldırmak istediğinden emin misin
text.confirmadmin = Bu oyuncunun yönetici yapmak istediğinden emin misin? text.confirmadmin = Bu oyuncunun yönetici yapmak istediğinden emin misin?
text.confirmunadmin = Bu oyuncudan yönetici durumunu kaldırmak istediğinizden emin misiniz? text.confirmunadmin = Bu oyuncudan yönetici durumunu kaldırmak istediğinizden emin misiniz?
text.joingame.title = Oyuna katılmak text.joingame.title = Oyuna katılmak
text.joingame.ip = IP\: text.joingame.ip = IP:
text.disconnect = Bağlantı Kesildi text.disconnect = Bağlantı Kesildi
text.disconnect.data = Dünya verileri yüklenemedi\! text.disconnect.data = Dünya verileri yüklenemedi!
text.connecting = [Vurgu] bağlanıyor ... text.connecting = [Vurgu] bağlanıyor ...
text.connecting.data = [accent] Dünya verileri yükleniyor ... text.connecting.data = [accent] Dünya verileri yükleniyor ...
text.connectfail = [crimson] Sunucuya bağlanılamadı\: [orange] {0}
text.server.port = Liman text.server.port = Liman
text.server.addressinuse = Adres çoktan kullanımda\! text.server.addressinuse = Adres çoktan kullanımda!
text.server.invalidport = Bağlantı noktası numarası geçersiz. text.server.invalidport = Bağlantı noktası numarası geçersiz.
text.server.error = [crimson] Sunucu barındırma hatası\: [orange] {0} text.server.error = [crimson] Sunucu barındırma hatası: [orange] {0}
text.save.old = This save is for an older version of the game, and can no longer be used.\n\n[LIGHT_GRAY]Save backwards compatibility will be implemented in the full 4.0 release. text.save.old = This save is for an older version of the game, and can no longer be used.\n\n[LIGHT_GRAY]Save backwards compatibility will be implemented in the full 4.0 release.
text.save.new = 6349,Yeni Kayıt text.save.new = 6349,Yeni Kayıt
text.save.overwrite = Bu kayıt yuvasının üzerine yazmak istediğinizden emin misiniz? text.save.overwrite = Bu kayıt yuvasının üzerine yazmak istediğinizden emin misiniz?
text.overwrite = Üzerine Yaz text.overwrite = Üzerine Yaz
text.save.none = Hiçbir kayıt bulunamadı\! text.save.none = Hiçbir kayıt bulunamadı!
text.saveload = [Vurgu] Kaydediliyor ... text.saveload = [Vurgu] Kaydediliyor ...
text.savefail = Oyun kaydedilemedi\! text.savefail = Oyun kaydedilemedi!
text.save.delete.confirm = Bu kaydı silmek istediğinizden emin misiniz? text.save.delete.confirm = Bu kaydı silmek istediğinizden emin misiniz?
text.save.delete = Sil text.save.delete = Sil
text.save.export = Dışa Aktar text.save.export = Dışa Aktar
text.save.import.invalid = [turuncu] Bu kayıt geçersiz\! text.save.import.invalid = [turuncu] Bu kayıt geçersiz!
text.save.import.fail = [crimson] Kayıt oyuna aktarılamadı \: [orange] {0} text.save.import.fail = [crimson] Kayıt oyuna aktarılamadı : [orange] {0}
text.save.export.fail = [crimson] Kayıt dışa aktarılamadı\: [orange] {0} text.save.export.fail = [crimson] Kayıt dışa aktarılamadı: [orange] {0}
text.save.import = İçe Aktar text.save.import = İçe Aktar
text.save.newslot = İsmi kaydet\: text.save.newslot = İsmi kaydet:
text.save.rename = Yeniden Adlandır text.save.rename = Yeniden Adlandır
text.save.rename.text = Yeni İsim\: text.save.rename.text = Yeni İsim:
text.selectslot = Bir kayıt seçin. text.selectslot = Bir kayıt seçin.
text.slot = [accent] Yuva {0} text.slot = [accent] Yuva {0}
text.save.corrupted = [orange] Kayıt dosyası bozuk veya geçersiz\! text.save.corrupted = [orange] Kayıt dosyası bozuk veya geçersiz!
text.sector.corrupted = [orange]A save file for this sector was found, but loading failed.\nA new one has been created. text.sector.corrupted = [orange]A save file for this sector was found, but loading failed.\nA new one has been created.
text.empty = <Boş> text.empty = <Boş>
text.on = ık text.on = ık
text.off = Kapalı text.off = Kapalı
text.save.autosave = Otomatik kaydetme\: {0} text.save.autosave = Otomatik kaydetme: {0}
text.save.map = harita text.save.map = harita
text.save.wave = Dalga text.save.wave = Dalga
text.save.difficulty = zorluk text.save.difficulty = zorluk
text.save.date = Son Kaydedilen\: {0} text.save.date = Son Kaydedilen: {0}
text.save.playtime = Playtime\: {0} text.save.playtime = Playtime: {0}
text.confirm = Onayla text.confirm = Onayla
text.delete = Sil text.delete = Sil
text.ok = Tamam text.ok = Tamam
@@ -185,7 +184,7 @@ text.changelog.title = Değişiklik listesi
text.changelog.loading = Değişiklik listesi yükleniyor text.changelog.loading = Değişiklik listesi yükleniyor
text.changelog.error.android = [turuncu] Android'da olan hata nedeniyle değişiklik listesi görüntülenemiyor. text.changelog.error.android = [turuncu] Android'da olan hata nedeniyle değişiklik listesi görüntülenemiyor.
text.changelog.error.ios = [orange]The changelog is currently not supported in iOS. text.changelog.error.ios = [orange]The changelog is currently not supported in iOS.
text.changelog.error = [scarlet] Değişiklik listesi alma hatası\! İnternet bağlantınızı kontrol edin. text.changelog.error = [scarlet] Değişiklik listesi alma hatası! İnternet bağlantınızı kontrol edin.
text.changelog.current = [sarı] [[Güncel versiyon] text.changelog.current = [sarı] [[Güncel versiyon]
text.changelog.latest = [turuncu] [[Son sürüm] text.changelog.latest = [turuncu] [[Son sürüm]
text.loading = [Vurgu] Yükleniyor ... text.loading = [Vurgu] Yükleniyor ...
@@ -201,33 +200,32 @@ text.saveimage = Resmi Kaydet
text.unknown = Unknown text.unknown = Unknown
text.custom = Custom text.custom = Custom
text.builtin = Built-In text.builtin = Built-In
text.map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone\! text.map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone!
text.map.random = [accent]Random Map text.map.random = [accent]Random Map
text.map.nospawn = This map does not have any cores for the player to spawn in\! Add a [ROYAL]blue[] core to this map in the editor. text.map.nospawn = This map does not have any cores for the player to spawn in! Add a [ROYAL]blue[] core to this map in the editor.
text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into\! Add[SCARLET] red[] cores to this map in the editor. text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] red[] cores to this map in the editor.
text.map.invalid = Error loading map\: corrupted or invalid map file. text.map.invalid = Error loading map: corrupted or invalid map file.
text.editor.brush = Brush text.editor.brush = Brush
text.editor.slope = \\ text.editor.slope = \\
text.editor.openin = Open In Editor text.editor.openin = Open In Editor
text.editor.oregen = Ore Generation text.editor.oregen = Ore Generation
text.editor.oregen.info = Ore Generation\: text.editor.oregen.info = Ore Generation:
text.editor.mapinfo = Map Info text.editor.mapinfo = Map Info
text.editor.author = Author\: text.editor.author = Author:
text.editor.description = Description\: text.editor.description = Description:
text.editor.name = Name\: text.editor.name = Name:
text.editor.teams = Teams text.editor.teams = Teams
text.editor.elevation = Elevation text.editor.elevation = Elevation
text.editor.badsize = [orange] Resim boyutları geçersiz\! [] Geçerli harita boyutları\: {0} text.editor.errorimageload = Resim dosyası yüklenirken hata oluştu: [orange] {0}
text.editor.errorimageload = Resim dosyası yüklenirken hata oluştu\: [orange] {0} text.editor.errorimagesave = Resim dosyası kaydedilirken hata oluştu: [orange] {0}
text.editor.errorimagesave = Resim dosyası kaydedilirken hata oluştu\: [orange] {0}
text.editor.generate = Üretmek text.editor.generate = Üretmek
text.editor.resize = Yeniden Boyutlandırma text.editor.resize = Yeniden Boyutlandırma
text.editor.loadmap = Harita Yükle text.editor.loadmap = Harita Yükle
text.editor.savemap = Harita Kaydet text.editor.savemap = Harita Kaydet
text.editor.saved = Saved\! text.editor.saved = Saved!
text.editor.save.noname = Your map does not have a name\! Set one in the 'map info' menu. text.editor.save.noname = Your map does not have a name! Set one in the 'map info' menu.
text.editor.save.overwrite = Your map overwrites a built-in map\! Pick a different name in the 'map info' menu. text.editor.save.overwrite = Your map overwrites a built-in map! Pick a different name in the 'map info' menu.
text.editor.import.exists = [scarlet]Unable to import\:[] a built-in map named '{0}' already exists\! text.editor.import.exists = [scarlet]Unable to import:[] a built-in map named '{0}' already exists!
text.editor.import = Import... text.editor.import = Import...
text.editor.importmap = Import Map text.editor.importmap = Import Map
text.editor.importmap.description = Import an already existing map text.editor.importmap.description = Import an already existing map
@@ -242,27 +240,34 @@ text.editor.exportimage = Export Terrain Image
text.editor.exportimage.description = Export a map image file text.editor.exportimage.description = Export a map image file
text.editor.loadimage = Resmi yükle text.editor.loadimage = Resmi yükle
text.editor.saveimage = Resmi Kaydet text.editor.saveimage = Resmi Kaydet
text.editor.unsaved = [scarlet] Kaydedilmemiş değişiklikleriniz var\! [] Çıkmak istediğinizden emin misiniz? text.editor.unsaved = [scarlet] Kaydedilmemiş değişiklikleriniz var! [] Çıkmak istediğinizden emin misiniz?
text.editor.resizemap = Haritayı Yeniden Boyutlandır text.editor.resizemap = Haritayı Yeniden Boyutlandır
text.editor.mapname = Harita Adı text.editor.mapname = Harita Adı
text.editor.overwrite = [Vurgu] Uyarı\! Bu mevcut bir haritanın üzerine yazar. text.editor.overwrite = [Vurgu] Uyarı! Bu mevcut bir haritanın üzerine yazar.
text.editor.overwrite.confirm = [scarlet]Warning\![] A map with this name already exists. Are you sure you want to overwrite it? text.editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
text.editor.selectmap = Yüklenecek bir harita seçin\: text.editor.selectmap = Yüklenecek bir harita seçin:
text.width = Genişliği\: text.width = Genişliği:
text.height = Boy\: text.height = Boy:
text.menu = Menü text.menu = Menü
text.play = Oyna text.play = Oyna
text.load = Yükle text.load = Yükle
text.save = Kaydet text.save = Kaydet
text.fps = FPS\: {0} text.fps = FPS: {0}
text.tps = TPS\: {0} text.tps = TPS: {0}
text.ping = Ping\: {0}ms text.ping = Ping: {0}ms
text.language.restart = Lütfen dil ayarlarının etkili olması için oyununuzu yeniden başlatın. text.language.restart = Lütfen dil ayarlarının etkili olması için oyununuzu yeniden başlatın.
text.settings = Ayarlar text.settings = Ayarlar
text.tutorial = Eğitim text.tutorial = Eğitim
text.editor = Editör text.editor = Editör
text.mapeditor = Harita Editörü text.mapeditor = Harita Editörü
text.donate = Bağışlamak text.donate = Bağışlamak
text.connectfail = [crimson] Sunucuya bağlanılamadı: [orange] {0}
text.error.unreachable = Server unreachable.
text.error.invalidaddress = Invalid address.
text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct!
text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry!
text.error.alreadyconnected = Already connected.
text.error.any = Unkown network error.
text.settings.language = Dil text.settings.language = Dil
text.settings.reset = Varsayılanlara Dön text.settings.reset = Varsayılanlara Dön
text.settings.rebind = Rebind text.settings.rebind = Rebind
@@ -271,8 +276,8 @@ text.settings.game = Oyun
text.settings.sound = Ses text.settings.sound = Ses
text.settings.graphics = Grafik text.settings.graphics = Grafik
text.settings.cleardata = Clear Game Data... text.settings.cleardata = Clear Game Data...
text.settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone\! text.settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
text.settings.clearall.confirm = [scarlet]WARNING\![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit. text.settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
text.settings.clearsectors = Clear Sectors text.settings.clearsectors = Clear Sectors
text.settings.clearunlocks = Clear Unlocks text.settings.clearunlocks = Clear Unlocks
text.settings.clearall = Clear All text.settings.clearall = Clear All
@@ -314,7 +319,7 @@ text.blocks.coolant = Coolant
text.blocks.coolantuse = Coolant Use text.blocks.coolantuse = Coolant Use
text.blocks.inputliquidfuel = Fuel Liquid text.blocks.inputliquidfuel = Fuel Liquid
text.blocks.liquidfueluse = Liquid Fuel Use text.blocks.liquidfueluse = Liquid Fuel Use
text.blocks.explosive = Çok patlayıcı\! text.blocks.explosive = Çok patlayıcı!
text.blocks.health = Can text.blocks.health = Can
text.blocks.inaccuracy = yanlışlık text.blocks.inaccuracy = yanlışlık
text.blocks.shots = atışlar text.blocks.shots = atışlar
@@ -348,10 +353,8 @@ setting.difficulty.easy = kolay
setting.difficulty.normal = orta setting.difficulty.normal = orta
setting.difficulty.hard = zor setting.difficulty.hard = zor
setting.difficulty.insane = deli setting.difficulty.insane = deli
setting.difficulty.purge = tasfiye setting.difficulty.name = Zorluk:
setting.difficulty.name = Zorluk\:
setting.screenshake.name = Ekran Sallamak setting.screenshake.name = Ekran Sallamak
setting.indicators.name = Düşman Göstergeleri
setting.effects.name = Görüntü Efektleri setting.effects.name = Görüntü Efektleri
setting.sensitivity.name = Denetleyici hassasiyeti setting.sensitivity.name = Denetleyici hassasiyeti
setting.saveinterval.name = Otomatik Kaydetme Aralığı setting.saveinterval.name = Otomatik Kaydetme Aralığı
@@ -361,7 +364,6 @@ setting.multithread.name = Çok iş parçacığı
setting.fps.name = Saniyede ... Kare göstermek setting.fps.name = Saniyede ... Kare göstermek
setting.vsync.name = VSync setting.vsync.name = VSync
setting.lasers.name = Güç Lazerleri Göster setting.lasers.name = Güç Lazerleri Göster
setting.healthbars.name = Varlık Sağlık çubuklarını göster
setting.minimap.name = Show Minimap setting.minimap.name = Show Minimap
setting.musicvol.name = Müzik sesi setting.musicvol.name = Müzik sesi
setting.mutemusic.name = Müziği Kapat setting.mutemusic.name = Müziği Kapat
@@ -403,7 +405,7 @@ mode.waves.description = normal mod. sınırlı kaynaklar ve otomatik gelen dalg
mode.sandbox.name = Limitsiz Oynama mode.sandbox.name = Limitsiz Oynama
mode.sandbox.description = sonsuz kaynaklar ve dalgalar için zamanlayıcı yok. mode.sandbox.description = sonsuz kaynaklar ve dalgalar için zamanlayıcı yok.
mode.custom.warning = Note that blocks cannot be used in custom games until they are unlocked in sectors.\n\n[LIGHT_GRAY]If you have not unlocked any blocks, none will appear. mode.custom.warning = Note that blocks cannot be used in custom games until they are unlocked in sectors.\n\n[LIGHT_GRAY]If you have not unlocked any blocks, none will appear.
mode.custom.warning.read = Just to make sure you've read it\:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES\!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is) mode.custom.warning.read = Just to make sure you've read it:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is)
mode.freebuild.name = Özgür Oynama mode.freebuild.name = Özgür Oynama
mode.freebuild.description = sınırlı kaynaklar ve dalgalar için zamanlayıcı yok. mode.freebuild.description = sınırlı kaynaklar ve dalgalar için zamanlayıcı yok.
mode.pvp.name = PvP mode.pvp.name = PvP
@@ -431,8 +433,10 @@ item.silicon.name = Silicon
item.silicon.description = An extremely useful semiconductor, with applications in solar panels and many complex electronics. item.silicon.description = An extremely useful semiconductor, with applications in solar panels and many complex electronics.
item.plastanium.name = Plastanium item.plastanium.name = Plastanium
item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition. item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition.
item.phase-matter.name = Phase Matter item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = Surge Alloy item.surge-alloy.name = Surge Alloy
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.biomatter.name = Biomatter item.biomatter.name = Biomatter
item.biomatter.description = A clump of organic mush; used for conversion into oil or as a basic fuel. item.biomatter.description = A clump of organic mush; used for conversion into oil or as a basic fuel.
item.sand.name = kum item.sand.name = kum
@@ -474,28 +478,28 @@ mech.trident-ship.weapon = Bomb Bay
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed. mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed.
mech.glaive-ship.weapon = Flame Repeater mech.glaive-ship.weapon = Flame Repeater
text.item.explosiveness = [LIGHT_GRAY]Explosiveness\: {0} text.item.explosiveness = [LIGHT_GRAY]Explosiveness: {0}
text.item.flammability = [LIGHT_GRAY]Flammability\: {0} text.item.flammability = [LIGHT_GRAY]Flammability: {0}
text.item.radioactivity = [LIGHT_GRAY]Radioactivity\: {0} text.item.radioactivity = [LIGHT_GRAY]Radioactivity: {0}
text.item.fluxiness = [LIGHT_GRAY]Flux Power\: {0} text.item.fluxiness = [LIGHT_GRAY]Flux Power: {0}
text.unit.health = [LIGHT_GRAY]Health\: {0} text.unit.health = [LIGHT_GRAY]Health: {0}
text.unit.speed = [LIGHT_GRAY]Speed\: {0} text.unit.speed = [LIGHT_GRAY]Speed: {0}
text.mech.weapon = [LIGHT_GRAY]Weapon\: {0} text.mech.weapon = [LIGHT_GRAY]Weapon: {0}
text.mech.armor = [LIGHT_GRAY]Armor\: {0} text.mech.armor = [LIGHT_GRAY]Armor: {0}
text.mech.itemcapacity = [LIGHT_GRAY]Item Capacity\: {0} text.mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0}
text.mech.minespeed = [LIGHT_GRAY]Mining Speed\: {0} text.mech.minespeed = [LIGHT_GRAY]Mining Speed: {0}
text.mech.minepower = [LIGHT_GRAY]Mining Power\: {0} text.mech.minepower = [LIGHT_GRAY]Mining Power: {0}
text.mech.ability = [LIGHT_GRAY]Ability\: {0} text.mech.ability = [LIGHT_GRAY]Ability: {0}
text.liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity\: {0} text.liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0}
text.liquid.viscosity = [LIGHT_GRAY]Viscosity\: {0} text.liquid.viscosity = [LIGHT_GRAY]Viscosity: {0}
text.liquid.temperature = [LIGHT_GRAY]Temperature\: {0} text.liquid.temperature = [LIGHT_GRAY]Temperature: {0}
block.spawn.name = Enemy Spawn block.spawn.name = Enemy Spawn
block.core.name = Core block.core.name = Core
block.metalfloor.name = Metal Floor block.metalfloor.name = Metal Floor
block.deepwater.name = deepwater block.deepwater.name = deepwater
block.water.name = water block.water.name = water
block.lava.name = lava block.lava.name = lava
block.oil.name = oil block.tar.name = Tar
block.blackstone.name = blackstone block.blackstone.name = blackstone
block.stone.name = stone block.stone.name = stone
block.dirt.name = dirt block.dirt.name = dirt
@@ -525,15 +529,11 @@ block.conveyor.name = konveyör
block.titanium-conveyor.name = Titanium Conveyor block.titanium-conveyor.name = Titanium Conveyor
block.junction.name = Kavşak noktası block.junction.name = Kavşak noktası
block.router.name = yönlendirici block.router.name = yönlendirici
block.router.description = Splits items into all 4 directions. Can store items as a buffer.
block.distributor.name = Distributor block.distributor.name = Distributor
block.distributor.description = A splitter that can split items into 8 directions.
block.sorter.name = ayrıştırıcı block.sorter.name = ayrıştırıcı
block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right. block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
block.overflow-gate.name = Overflow Gate block.overflow-gate.name = Overflow Gate
block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked. block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked.
block.bridgeconveyor.name = Bridge Conveyor
block.bridgeconveyor.description = A conveyor that can go over other blocks, for up to two total blocks.
block.smelter.name = dökümcü block.smelter.name = dökümcü
block.arc-smelter.name = Arc Smelter block.arc-smelter.name = Arc Smelter
block.silicon-smelter.name = Silicon Smelter block.silicon-smelter.name = Silicon Smelter
@@ -572,7 +572,6 @@ block.liquidsource.name = Liquid Source
block.powervoid.name = Power Void block.powervoid.name = Power Void
block.powerinfinite.name = Power Infinite block.powerinfinite.name = Power Infinite
block.unloader.name = Unloader block.unloader.name = Unloader
block.sortedunloader.name = Sorted Unloader
block.vault.name = Vault block.vault.name = Vault
block.wave.name = Wave block.wave.name = Wave
block.swarmer.name = Swarmer block.swarmer.name = Swarmer
@@ -667,3 +666,114 @@ tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will
tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources.
tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary.
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
block.core.description = The most important building in the game.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.dense-alloy-wall.description = A standard defensive block.\nAdequate protection from enemies.
block.dense-alloy-wall-large.description = A standard defensive block.\nAdequate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles.
block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.
block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles.
block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.
block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles.
block.mend-projector.description = Periodically heals buildings in its vicinity.
block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets.
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.duo.description = A small, cheap turret.
block.arc.description = A small turret which shoots electricity in a random arc towards the enemy.
block.hail.description = A small artillery turret.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable.
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.smelter.description = Burns coal for smelting copper and lead into dense alloy.
block.arc-smelter.description = Smelts copper and lead into dense alloy by using an external power source.
block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
block.solidifer.description = Cools lava to stone at a fast pace.
block.melter.description = Heats up stone to very high temperatures to obtain lava.
block.incinerator.description = Gets rid of any excess item or liquid.
block.biomattercompressor.description = Compresses biomatter in order to retrieve oil.
block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone.
block.centrifuge.description = More efficient than the separator, but also more expensive to build and requires power.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
block.battery-large.description = Stores much more power than a regular battery.
block.combustion-generator.description = Generates power by burning oil or flammable materials.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.thermal-generator.description = Generates a large amount of power from lava.
block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
block.blast-drill.description = The ultimate drill. Requires large amounts of power.
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates the soil with water in order to obtain biomatter.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.dart-ship-pad.description = Leave your current vessel and change into a basic fighter aircraft.\nUse the pad by double tapping while standing on it.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
block.ghoul-factory.description = Produces heavy carpet bombers.
block.dagger-factory.description = Produces basic ground units.
block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser ground units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.command-center.description = Allows changing friendly AI behavior. Currently, attack, retreat and patrol commands are supported.
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks.
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.rotary-pump.description = An advanced pump which doubles up speed by using power.
block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech.
block.itemsource.description = Infinitely outputs items. Sandbox only.
block.liquidsource.description = Infinitely outputs liquids. Sandbox only.
block.itemvoid.description = Destroys any items which go into it without using power. Sandbox only.
block.powerinfinite.description = Infinitely outputs power. Sandbox only.
block.powervoid.description = Voids all power inputted into it. Sandbox only.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.

View File

@@ -1,6 +1,6 @@
text.credits.text = Створив [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\nПерекладачі\:\n[YELLOW]Prosta4ok_ua[]\n[GREEN]xga\n\n[] Є питання по грі або проблеми с перекладом? Іди в офіційний сервер discord Mindustry в канал \#український. text.credits.text = Створив [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\nПерекладачі:\n[YELLOW]Prosta4ok_ua[]\n[GREEN]xga\n\n[] Є питання по грі або проблеми с перекладом? Іди в офіційний сервер discord Mindustry в канал #український.
text.credits = Автори text.credits = Автори
text.discord = Приєднуйтесь до нашого Discord\! text.discord = Приєднуйтесь до нашого Discord!
text.link.discord.description = Офіційний сервер discord Mindustry text.link.discord.description = Офіційний сервер discord Mindustry
text.link.github.description = Вихідний код гри text.link.github.description = Вихідний код гри
text.link.dev-builds.description = Нестабільні версії text.link.dev-builds.description = Нестабільні версії
@@ -8,27 +8,27 @@ text.link.trello.description = Офіційна дошка trello для зап
text.link.itch.io.description = Itch.io сторінка з веб-версією та завантаженням для ПК text.link.itch.io.description = Itch.io сторінка з веб-версією та завантаженням для ПК
text.link.google-play.description = Скачати з Google Play для Android text.link.google-play.description = Скачати з Google Play для Android
text.link.wiki.description = Офіційна Mindustry вікі (англ.) text.link.wiki.description = Офіційна Mindustry вікі (англ.)
text.linkfail = Не вдалося відкрити посилання\!\nURL-адреса скопійовано у ваш буфер обміну. text.linkfail = Не вдалося відкрити посилання!\nURL-адреса скопійовано у ваш буфер обміну.
text.editor.web = Веб-версія не підтримує редактора\! \nЗавантажте гру, щоб використовувати його. text.editor.web = Веб-версія не підтримує редактора! \nЗавантажте гру, щоб використовувати його.
text.web.unsupported = Веб-версія не підтримує цю функцію\! Завантажте гру, щоб використовувати її. text.web.unsupported = Веб-версія не підтримує цю функцію! Завантажте гру, щоб використовувати її.
text.gameover = Гру закінчено text.gameover = Гру закінчено
text.gameover.pvp = [accent] {0}[] команда перемогла\! text.gameover.pvp = [accent] {0}[] команда перемогла!
text.sector.gameover = Цей сектор було втрачено. Повторно висадитися? text.sector.gameover = Цей сектор було втрачено. Повторно висадитися?
text.sector.retry = Повторити спробу text.sector.retry = Повторити спробу
text.highscore = [YELLOW]Новий рекорд\! text.highscore = [YELLOW]Новий рекорд!
text.wave.lasted = Ви проіснували до [accent]{0}[]-ої хвилі. text.wave.lasted = Ви проіснували до [accent]{0}[]-ої хвилі.
text.level.highscore = Рекорд\: [accent]{0} text.level.highscore = Рекорд: [accent]{0}
text.level.delete.title = Підтвердьте видалення text.level.delete.title = Підтвердьте видалення
text.map.delete = Ви впевнені, що хочете видалити карту "[orange]{0}[]"? text.map.delete = Ви впевнені, що хочете видалити карту "[orange]{0}[]"?
text.level.select = Вибір мапи text.level.select = Вибір мапи
text.level.mode = Ігровий режим\: text.level.mode = Ігровий режим:
text.construction.desktop = Щоб скасувати вибір блоку або припинити будівництво, [accent] скористайтеся пробілом[]. text.construction.desktop = Щоб скасувати вибір блоку або припинити будівництво, [accent] скористайтеся пробілом[].
text.construction.title = Інструкція з будівництва блоків text.construction.title = Інструкція з будівництва блоків
text.construction = Ви тільки що перешли в [accent]режим будівництва блоків[].\n\nЩоб розпочати розміщення, просто торкніться відповідного розташування поруч із вашим кораблем.\nПісля вибору деяких блоків натисніть прапорець, щоб підтвердити, і ваш корабель почне будувати їх.\n\n- [accent]Вилучіть блоки[] з вашого вибору, торкнувшись їх.\n- [accent]Перемістіть виділення[] утримуючи та перетягнувши будь-який блок у виділенні.\n- [accent]Розташуйте блоки у лінію[], торкнувшись і утримуючи порожнє місце, а потім перетягуючи в потрібному напрямку.\n- [accent]Скасуйте конструкцію або виділення[] натиснувши X внизу ліворуч. text.construction = Ви тільки що перешли в [accent]режим будівництва блоків[].\n\nЩоб розпочати розміщення, просто торкніться відповідного розташування поруч із вашим кораблем.\nПісля вибору деяких блоків натисніть прапорець, щоб підтвердити, і ваш корабель почне будувати їх.\n\n- [accent]Вилучіть блоки[] з вашого вибору, торкнувшись їх.\n- [accent]Перемістіть виділення[] утримуючи та перетягнувши будь-який блок у виділенні.\n- [accent]Розташуйте блоки у лінію[], торкнувшись і утримуючи порожнє місце, а потім перетягуючи в потрібному напрямку.\n- [accent]Скасуйте конструкцію або виділення[] натиснувши X внизу ліворуч.
text.deconstruction.title = Інструкція з деконструкції блоків text.deconstruction.title = Інструкція з деконструкції блоків
text.deconstruction = Ви тільки що перешли в [accent] режим деконструкції блоків[].\n\nЩоб почати руйнувати, просто торкніться блоку поруч із вашим кораблем.\nПісля вибору деяких блоків натисніть прапорець, щоб підтвердити, і ваш корабель почне їх деконструювати.\n\n- [accent]Вилучіть блоки[] з вашого вибору, торкнувшись їх.\n- [accent]Вилучіть блоки в зоні[] , торкнувшись і утримуючи порожнє місце, потім перетягніть у потрібному напрямку.\n- [accent]Скасуйте деконструкцію або виділення[] натиснувши X внизу ліворуч. text.deconstruction = Ви тільки що перешли в [accent] режим деконструкції блоків[].\n\nЩоб почати руйнувати, просто торкніться блоку поруч із вашим кораблем.\nПісля вибору деяких блоків натисніть прапорець, щоб підтвердити, і ваш корабель почне їх деконструювати.\n\n- [accent]Вилучіть блоки[] з вашого вибору, торкнувшись їх.\n- [accent]Вилучіть блоки в зоні[] , торкнувшись і утримуючи порожнє місце, потім перетягніть у потрібному напрямку.\n- [accent]Скасуйте деконструкцію або виділення[] натиснувши X внизу ліворуч.
text.showagain = Не показувати знову до наступного сеансу text.showagain = Не показувати знову до наступного сеансу
text.coreattack = < Ядро під атакою\! > text.coreattack = < Ядро під атакою! >
text.unlocks = Розблоковане text.unlocks = Розблоковане
text.savegame = Зберегти гру text.savegame = Зберегти гру
text.loadgame = Завантажити гру text.loadgame = Завантажити гру
@@ -36,21 +36,21 @@ text.joingame = Приєднатися\nдо гри
text.addplayers = Дод/Видалити гравців text.addplayers = Дод/Видалити гравців
text.customgame = Індивідуальна гра text.customgame = Індивідуальна гра
text.sectors = Сектори text.sectors = Сектори
text.sector = Сектор\: [LIGHT_GRAY]{0} text.sector = Сектор: [LIGHT_GRAY]{0}
text.sector.time = Час\: [LIGHT_GRAY]{0} text.sector.time = Час: [LIGHT_GRAY]{0}
text.sector.deploy = Висадитися text.sector.deploy = Висадитися
text.sector.abandon = Відступити text.sector.abandon = Відступити
text.sector.abandon.confirm = Ви впевнені, що хочете відступити?\nЦе не може бути скасовано\! text.sector.abandon.confirm = Ви впевнені, що хочете відступити?\nЦе не може бути скасовано!
text.sector.resume = Продовжити text.sector.resume = Продовжити
text.sector.locked = [scarlet][[Незавершений] text.sector.locked = [scarlet][[Незавершений]
text.sector.unexplored = [accent][[Недосліджений] text.sector.unexplored = [accent][[Недосліджений]
text.missions = Місії\:[LIGHT_GRAY] {0} text.missions = Місії:[LIGHT_GRAY] {0}
text.mission = Місія\:[LIGHT_GRAY] {0} text.mission = Місія:[LIGHT_GRAY] {0}
text.mission.main = Головна місія\:[LIGHT_GRAY] {0} text.mission.main = Головна місія:[LIGHT_GRAY] {0}
text.mission.info = Інформація про місії text.mission.info = Інформація про місії
text.mission.complete = Місія завершена\! text.mission.complete = Місія завершена!
text.mission.complete.body = Сектор {0},{1} був завойований. text.mission.complete.body = Сектор {0},{1} був завойований.
text.mission.wave = Пережити наступну кількість хвиль\:[accent]{0}[] . text.mission.wave = Пережити наступну кількість хвиль:[accent]{0}[] .
text.mission.wave.enemies = Пережити [accent] {0}/{1} []хвиль\n{2} Ворог. text.mission.wave.enemies = Пережити [accent] {0}/{1} []хвиль\n{2} Ворог.
text.mission.wave.enemy = Пережити[accent] {0}/{1} []хвиль\n{2} Ворог text.mission.wave.enemy = Пережити[accent] {0}/{1} []хвиль\n{2} Ворог
text.mission.wave.menu = Пережити[accent] {0} []хвиль text.mission.wave.menu = Пережити[accent] {0} []хвиль
@@ -61,7 +61,7 @@ text.mission.block = Створити {0}
text.mission.unit = Створити {0} бой.од. text.mission.unit = Створити {0} бой.од.
text.mission.command = Надіслати команду {0} до боїв. одиниць text.mission.command = Надіслати команду {0} до боїв. одиниць
text.mission.linknode = З'єднати силові вузли text.mission.linknode = З'єднати силові вузли
text.mission.display = [accent]Місія\:\n[LIGHT_GRAY]{0} text.mission.display = [accent]Місія:\n[LIGHT_GRAY]{0}
text.mission.mech = Переключитися на мех[accent] {0}[] text.mission.mech = Переключитися на мех[accent] {0}[]
text.mission.create = Створити[accent] {0} [] text.mission.create = Створити[accent] {0} []
text.none = <нічого> text.none = <нічого>
@@ -70,26 +70,26 @@ text.quit = Вийти
text.maps = Карти text.maps = Карти
text.continue = Продовжити text.continue = Продовжити
text.nextmission = Наступна місія text.nextmission = Наступна місія
text.maps.none = [LIGHT_GRAY]Карт не знайдено\! text.maps.none = [LIGHT_GRAY]Карт не знайдено!
text.about.button = Про гру text.about.button = Про гру
text.name = Нік\: text.name = Нік:
text.unlocked = Новий блок розблоковано\! text.filename = Ім'я файлу:
text.unlocked.plural = Нові блоки розблоковано\! text.unlocked = Новий блок розблоковано!
text.unlocked.plural = Нові блоки розблоковано!
text.players = {0} гравців онлайн text.players = {0} гравців онлайн
text.players.single = {0} гравець онлайн text.players.single = {0} гравець онлайн
text.server.mismatch = Пакетна помилка\: невідповідність версії клієнта / сервера. \nПереконайтеся, що у вас та у хоста стоїть остання версію Mindustry\!
text.server.closing = [accent]Закриття серверу... text.server.closing = [accent]Закриття серверу...
text.server.kicked.kick = Ви були вигнані(кікнуті) з сервера\! text.server.kicked.kick = Ви були вигнані(кікнуті) з сервера!
text.server.kicked.serverClose = Сервер закритий. text.server.kicked.serverClose = Сервер закритий.
text.server.kicked.sectorComplete = Сектор завойован. text.server.kicked.sectorComplete = Сектор завойован.
text.server.kicked.sectorComplete.text = Ваша місія завершена. \nСервер продовжить роботу в наступному секторі. text.server.kicked.sectorComplete.text = Ваша місія завершена. \nСервер продовжить роботу в наступному секторі.
text.server.kicked.clientOutdated = Застарілий клієнт\! Оновіть свою гру\! text.server.kicked.clientOutdated = Застарілий клієнт! Оновіть свою гру!
text.server.kicked.serverOutdated = Застарілий сервер\! Попросіть хост оновити сервер/гру\! text.server.kicked.serverOutdated = Застарілий сервер! Попросіть хост оновити сервер/гру!
text.server.kicked.banned = Ви були заблоковані на цьому сервері. text.server.kicked.banned = Ви були заблоковані на цьому сервері.
text.server.kicked.recentKick = Нещодавно вас вигнали(кікнули). \nПочекайте, перш ніж підключитися знову. text.server.kicked.recentKick = Нещодавно вас вигнали(кікнули). \nПочекайте, перш ніж підключитися знову.
text.server.kicked.nameInUse = На цьому сервері є хтось \nз таким ніком. text.server.kicked.nameInUse = На цьому сервері є хтось \nз таким ніком.
text.server.kicked.nameEmpty = Ваш нікнейм має містити принаймні один символ або цифру. text.server.kicked.nameEmpty = Ваш нікнейм має містити принаймні один символ або цифру.
text.server.kicked.idInUse = Ви вже на цьому сервері\! Підключення двох облікових записів не допускається. text.server.kicked.idInUse = Ви вже на цьому сервері! Підключення двох облікових записів не допускається.
text.server.kicked.customClient = Цей сервер не підтримує користувальницькі збірки. Завантажте офіційну версію. text.server.kicked.customClient = Цей сервер не підтримує користувальницькі збірки. Завантажте офіційну версію.
text.host.info = Кнопка [accent]Сервер[] розміщує сервер на порті [scarlet]6567[]. \nКористувачі, які знаходяться у тій же [LIGHT_GRAY] WiFi або локальній мережі [] повинні бачити ваш сервер у своєму списку серверів.\n\nЯкщо ви хочете, щоб люди могли приєднуватися з будь-якої точки через IP, то [accent] переадресація портів [] обов'язкова.\n\n[LIGHT_GRAY] Примітка. Якщо у вас виникли проблеми з підключенням до вашої локальної гри, переконайтеся, що ви дозволили Mindustry доступ до вашої локальної мережі в налаштуваннях брандмауера. text.host.info = Кнопка [accent]Сервер[] розміщує сервер на порті [scarlet]6567[]. \nКористувачі, які знаходяться у тій же [LIGHT_GRAY] WiFi або локальній мережі [] повинні бачити ваш сервер у своєму списку серверів.\n\nЯкщо ви хочете, щоб люди могли приєднуватися з будь-якої точки через IP, то [accent] переадресація портів [] обов'язкова.\n\n[LIGHT_GRAY] Примітка. Якщо у вас виникли проблеми з підключенням до вашої локальної гри, переконайтеся, що ви дозволили Mindustry доступ до вашої локальної мережі в налаштуваннях брандмауера.
text.join.info = Тут ви можете ввести [accent]IP серверу[] для підключення або знайти сервери у [accent]локальній мережі[] для підключення до них.\nПідтримується локальна мережа(LAN) і широкосмугова мережа(WAN).\n\n[LIGHT_GRAY] Примітка. Там немає автоматичного глобального списку серверів; якщо ви хочете підключитися до когось через IP, вам доведеться попросити хазяїна серверу дати свій ip. text.join.info = Тут ви можете ввести [accent]IP серверу[] для підключення або знайти сервери у [accent]локальній мережі[] для підключення до них.\nПідтримується локальна мережа(LAN) і широкосмугова мережа(WAN).\n\n[LIGHT_GRAY] Примітка. Там немає автоматичного глобального списку серверів; якщо ви хочете підключитися до когось через IP, вам доведеться попросити хазяїна серверу дати свій ip.
@@ -103,28 +103,28 @@ text.server.refreshing = Оновлення серверу
text.hosts.none = [lightgray]Локальних ігр не знайдено text.hosts.none = [lightgray]Локальних ігр не знайдено
text.host.invalid = [scarlet]Не вдалося підключитися до хосту. text.host.invalid = [scarlet]Не вдалося підключитися до хосту.
text.trace = Стежити за гравцем text.trace = Стежити за гравцем
text.trace.playername = Ім'я гравця\: [accent]{0} text.trace.playername = Ім'я гравця: [accent]{0}
text.trace.ip = IP\: [accent]{0} text.trace.ip = IP: [accent]{0}
text.trace.id = Унікальний ідентифікатор\: [accent]{0} text.trace.id = Унікальний ідентифікатор: [accent]{0}
text.trace.android = Клієнт Android\: [accent]{0} text.trace.android = Клієнт Android: [accent]{0}
text.trace.modclient = Користувацький клієнт\: [accent]{0} text.trace.modclient = Користувацький клієнт: [accent]{0}
text.trace.totalblocksbroken = Всього зруйновано блоків\: [accent]{0} text.trace.totalblocksbroken = Всього зруйновано блоків: [accent]{0}
text.trace.structureblocksbroken = Структурних блоків зруйновано\: [accent]{0} text.trace.structureblocksbroken = Структурних блоків зруйновано: [accent]{0}
text.trace.lastblockbroken = Останній зруйнований блок\: [accent]{0} text.trace.lastblockbroken = Останній зруйнований блок: [accent]{0}
text.trace.totalblocksplaced = Всього встановлено блоків\: [accent]{0} text.trace.totalblocksplaced = Всього встановлено блоків: [accent]{0}
text.trace.lastblockplaced = Останній встановлений блок\: [accent]{0} text.trace.lastblockplaced = Останній встановлений блок: [accent]{0}
text.invalidid = Невірний ідентифікатор клієнта\! Надішліть звіт про помилку. text.invalidid = Невірний ідентифікатор клієнта! Надішліть звіт про помилку.
text.server.bans = Блокування text.server.bans = Блокування
text.server.bans.none = Нема заблокованих гравців\! text.server.bans.none = Нема заблокованих гравців!
text.server.admins = Адміністратори text.server.admins = Адміністратори
text.server.admins.none = Адміністраторів нема\! text.server.admins.none = Адміністраторів нема!
text.server.add = Додати сервер text.server.add = Додати сервер
text.server.delete = Ви впевнені, що хочете видалити цей сервер? text.server.delete = Ви впевнені, що хочете видалити цей сервер?
text.server.hostname = Хост\: {0} text.server.hostname = Хост: {0}
text.server.edit = Редагувати сервер text.server.edit = Редагувати сервер
text.server.outdated = [crimson]Застарілий сервер\![] text.server.outdated = [crimson]Застарілий сервер![]
text.server.outdated.client = [crimson]Застарілий клієнт\![] text.server.outdated.client = [crimson]Застарілий клієнт![]
text.server.version = [lightgray]Версія\: {0} text.server.version = [lightgray]Версія: {0}
text.server.custombuild = [yellow]Користувацький білд text.server.custombuild = [yellow]Користувацький білд
text.confirmban = Ви впевнені, що хочете заблокувати(забанити) цього гравця? text.confirmban = Ви впевнені, що хочете заблокувати(забанити) цього гравця?
text.confirmkick = Ви впевнені, що хочете викинути(кікнути) цього гравця? text.confirmkick = Ви впевнені, що хочете викинути(кікнути) цього гравця?
@@ -132,46 +132,45 @@ text.confirmunban = Ви впевнені, що хочете розблокув
text.confirmadmin = Ви впевнені, що хочете зробити цього гравця адміністратором? text.confirmadmin = Ви впевнені, що хочете зробити цього гравця адміністратором?
text.confirmunadmin = Ви впевнені, що хочете видалити статус адміністратора з цього гравця? text.confirmunadmin = Ви впевнені, що хочете видалити статус адміністратора з цього гравця?
text.joingame.title = Приєднатися до гри text.joingame.title = Приєднатися до гри
text.joingame.ip = IP\: text.joingame.ip = IP:
text.disconnect = Відключено. text.disconnect = Відключено.
text.disconnect.data = Не вдалося завантажити світові дані\! text.disconnect.data = Не вдалося завантажити світові дані!
text.connecting = [accent]Підключення... text.connecting = [accent]Підключення...
text.connecting.data = [accent]Завантаження даних світу... text.connecting.data = [accent]Завантаження даних світу...
text.connectfail = [crimson]Не вдалося підключитися до сервера\: [orange]{0} text.server.port = Порт:
text.server.port = Порт\: text.server.addressinuse = Адреса вже використовується!
text.server.addressinuse = Адреса вже використовується\! text.server.invalidport = Недійсний номер порту!
text.server.invalidport = Недійсний номер порту\! text.server.error = [crimson]Помилка хостингу сервера: [orange]{0}
text.server.error = [crimson]Помилка хостингу сервера\: [orange]{0}
text.save.old = Це збереження для старої версії гри, і його більше не можна використовувати.\n\n [LIGHT_GRAY]Зберігати зворотну сумісність буде реалізовано у повній версії 4.0. text.save.old = Це збереження для старої версії гри, і його більше не можна використовувати.\n\n [LIGHT_GRAY]Зберігати зворотну сумісність буде реалізовано у повній версії 4.0.
text.save.new = Нове збереження text.save.new = Нове збереження
text.save.overwrite = Ви впевнені, що хочете перезаписати цей слот для збереження? text.save.overwrite = Ви впевнені, що хочете перезаписати цей слот для збереження?
text.overwrite = Перезаписати text.overwrite = Перезаписати
text.save.none = Збережень не знайдено\! text.save.none = Збережень не знайдено!
text.saveload = [accent]Збереження... text.saveload = [accent]Збереження...
text.savefail = Не вдалося зберегти гру\! text.savefail = Не вдалося зберегти гру!
text.save.delete.confirm = Ви впевнені, що хочете видалити це збереження? text.save.delete.confirm = Ви впевнені, що хочете видалити це збереження?
text.save.delete = Видалити text.save.delete = Видалити
text.save.export = Экспортувати збереження text.save.export = Экспортувати збереження
text.save.import.invalid = [orange]Це збереження недійсне\! text.save.import.invalid = [orange]Це збереження недійсне!
text.save.import.fail = [crimson]Не вдалося імпортувати збереження\: [orange]{0} text.save.import.fail = [crimson]Не вдалося імпортувати збереження: [orange]{0}
text.save.export.fail = [crimson]Не вдалося экспортувати збереження\: [orange]{0} text.save.export.fail = [crimson]Не вдалося экспортувати збереження: [orange]{0}
text.save.import = Імпорт збереження text.save.import = Імпорт збереження
text.save.newslot = Зберегти ім'я\: text.save.newslot = Зберегти ім'я:
text.save.rename = Перейменувати text.save.rename = Перейменувати
text.save.rename.text = Нова назва\: text.save.rename.text = Нова назва:
text.selectslot = Виберіть збереження. text.selectslot = Виберіть збереження.
text.slot = [accent]Слот {0} text.slot = [accent]Слот {0}
text.save.corrupted = [orange]Збережений файл пошкоджений або недійсний\! \nЯкщо ви щойно оновили свою гру, це, мабуть, є зміною формату збереження та [scarlet] не []є помилкою. text.save.corrupted = [orange]Збережений файл пошкоджений або недійсний! \nЯкщо ви щойно оновили свою гру, це, мабуть, є зміною формату збереження та [scarlet] не []є помилкою.
text.sector.corrupted = [orange]Знайдено файл збереження для цього сектора, але завантаження не вдалося. \n Буде створено новий. text.sector.corrupted = [orange]Знайдено файл збереження для цього сектора, але завантаження не вдалося. \n Буде створено новий.
text.empty = <порожній> text.empty = <порожній>
text.on = Вкл text.on = Вкл
text.off = Викл text.off = Викл
text.save.autosave = Автозбереження\: {0} text.save.autosave = Автозбереження: {0}
text.save.map = Карта\: {0} text.save.map = Карта: {0}
text.save.wave = Хвиля {0} text.save.wave = Хвиля {0}
text.save.difficulty = Рівень складності\: {0} text.save.difficulty = Рівень складності: {0}
text.save.date = Останне збереження\: {0} text.save.date = Останне збереження: {0}
text.save.playtime = Час гри\: {0} text.save.playtime = Час гри: {0}
text.confirm = Підтвердити text.confirm = Підтвердити
text.delete = Видалити text.delete = Видалити
text.ok = ОК text.ok = ОК
@@ -183,9 +182,9 @@ text.back = Назад
text.quit.confirm = Ти впевнений що хочеш вийти? text.quit.confirm = Ти впевнений що хочеш вийти?
text.changelog.title = Журнал змін text.changelog.title = Журнал змін
text.changelog.loading = Отримання журналу змін... text.changelog.loading = Отримання журналу змін...
text.changelog.error.android = [orange]Зверніть увагу, що іноді журнал змін не працює на ОС Android 4.4 або на нижчій версії\!\nЦе пов'язано з внутрішньою помилкою Android. text.changelog.error.android = [orange]Зверніть увагу, що іноді журнал змін не працює на ОС Android 4.4 або на нижчій версії!\nЦе пов'язано з внутрішньою помилкою Android.
text.changelog.error.ios = [orange]Журнал змін наразі не підтримується в iOS. text.changelog.error.ios = [orange]Журнал змін наразі не підтримується в iOS.
text.changelog.error = [scarlet]Помилка отримання журналу змін\!\nПеревірте підключення до Інтернету. text.changelog.error = [scarlet]Помилка отримання журналу змін!\nПеревірте підключення до Інтернету.
text.changelog.current = [yellow][[Поточна версія] text.changelog.current = [yellow][[Поточна версія]
text.changelog.latest = [orange][[Остання версія] text.changelog.latest = [orange][[Остання версія]
text.loading = [accent]Завантаження... text.loading = [accent]Завантаження...
@@ -201,33 +200,32 @@ text.saveimage = Зберегти зображення
text.unknown = Невідомо text.unknown = Невідомо
text.custom = Користувальницька text.custom = Користувальницька
text.builtin = Bбудована text.builtin = Bбудована
text.map.delete.confirm = Ви впевнені, що хочете видалити цю карту? Цю дію не можна скасувати\! text.map.delete.confirm = Ви впевнені, що хочете видалити цю карту? Цю дію не можна скасувати!
text.map.random = [accent]Випадкова карта text.map.random = [accent]Випадкова карта
text.map.nospawn = Ця карта не має жодного ядра для спавну гравця\! Додайте[ROYAL] сине[] ядро в цю карту в редакторі. text.map.nospawn = Ця карта не має жодного ядра для спавну гравця! Додайте[ROYAL] сине[] ядро в цю карту в редакторі.
text.map.nospawn.pvp = У цій карти немає ворожих ядер, в яких гравець може з'явитися\! Додайте[SCARLET] червоні[] ядра до цієї карті в редакторі. text.map.nospawn.pvp = У цій карти немає ворожих ядер, в яких гравець може з'явитися! Додайте[SCARLET] червоні[] ядра до цієї карті в редакторі.
text.map.invalid = Помилка завантаження карти\: пошкоджений або невірний файл карти. text.map.invalid = Помилка завантаження карти: пошкоджений або невірний файл карти.
text.editor.brush = Пензлик text.editor.brush = Пензлик
text.editor.slope = \\ text.editor.slope = \\
text.editor.openin = Відкрити в редакторі text.editor.openin = Відкрити в редакторі
text.editor.oregen = Генерація руд text.editor.oregen = Генерація руд
text.editor.oregen.info = Генерація руд\: text.editor.oregen.info = Генерація руд:
text.editor.mapinfo = Інформація про карту text.editor.mapinfo = Інформація про карту
text.editor.author = Автор\: text.editor.author = Автор:
text.editor.description = Опис\: text.editor.description = Опис:
text.editor.name = Назва\: text.editor.name = Назва:
text.editor.teams = Команди text.editor.teams = Команди
text.editor.elevation = Высота височини text.editor.elevation = Высота височини
text.editor.badsize = [orange]Недійсні розміри зображення\! [] \n Дійсні розміри карти\: {0} text.editor.errorimageload = Помилка завантаження файлу:\n[orange]{0}
text.editor.errorimageload = Помилка завантаження файлу\:\n[orange]{0} text.editor.errorimagesave = Помилка збереження файлу:\n[orange]{0}
text.editor.errorimagesave = Помилка збереження файлу\:\n[orange]{0}
text.editor.generate = Генерувати text.editor.generate = Генерувати
text.editor.resize = Змінити розмір text.editor.resize = Змінити розмір
text.editor.loadmap = Завантажити карту text.editor.loadmap = Завантажити карту
text.editor.savemap = Зберегти карту text.editor.savemap = Зберегти карту
text.editor.saved = Збережено\! text.editor.saved = Збережено!
text.editor.save.noname = Ваша карта не має назви\! Встановіть його в меню "інформація про карту". text.editor.save.noname = Ваша карта не має назви! Встановіть його в меню "інформація про карту".
text.editor.save.overwrite = Ваша карта перезаписує вбудовану карту\! Виберіть інше ім'я в меню "інформація про карту". text.editor.save.overwrite = Ваша карта перезаписує вбудовану карту! Виберіть інше ім'я в меню "інформація про карту".
text.editor.import.exists = [scarlet]Неможливо імпортувати\: [] вбудована карта з назвою "{0}" вже існує\! text.editor.import.exists = [scarlet]Неможливо імпортувати: [] вбудована карта з назвою "{0}" вже існує!
text.editor.import = Імпорт... text.editor.import = Імпорт...
text.editor.importmap = Імпортувати карту text.editor.importmap = Імпортувати карту
text.editor.importmap.description = Імпортуйте вже існуючої карти text.editor.importmap.description = Імпортуйте вже існуючої карти
@@ -242,27 +240,34 @@ text.editor.exportimage = Експорт зображення місцевост
text.editor.exportimage.description = Експорт файла з зображенням карти text.editor.exportimage.description = Експорт файла з зображенням карти
text.editor.loadimage = Імпорт місцевості text.editor.loadimage = Імпорт місцевості
text.editor.saveimage = Екпорт місцевості text.editor.saveimage = Екпорт місцевості
text.editor.unsaved = [scarlet]У вас є незбережені зміни\![]\nВи впевнені, що хочете вийти? text.editor.unsaved = [scarlet]У вас є незбережені зміни![]\nВи впевнені, що хочете вийти?
text.editor.resizemap = Змінити розмір карти text.editor.resizemap = Змінити розмір карти
text.editor.mapname = Назва карти\: text.editor.mapname = Назва карти:
text.editor.overwrite = [accent]Попередження\!\nЦе перезаписує існуючу карту. text.editor.overwrite = [accent]Попередження!\nЦе перезаписує існуючу карту.
text.editor.overwrite.confirm = [scarlet]Попередження\![] Карта з такою назвою вже існує. Ви впевнені, що хочете переписати її? text.editor.overwrite.confirm = [scarlet]Попередження![] Карта з такою назвою вже існує. Ви впевнені, що хочете переписати її?
text.editor.selectmap = Виберіть карту для завантаження\: text.editor.selectmap = Виберіть карту для завантаження:
text.width = Ширина\: text.width = Ширина:
text.height = Висота\: text.height = Висота:
text.menu = Меню text.menu = Меню
text.play = Грати text.play = Грати
text.load = Завантаження text.load = Завантаження
text.save = Зберегти text.save = Зберегти
text.fps = FPS\: {0} text.fps = FPS: {0}
text.tps = TPS\: {0} text.tps = TPS: {0}
text.ping = Пінг\: {0} мс text.ping = Пінг: {0} мс
text.language.restart = Будь ласка, перезапустіть свою гру, щоб налаштування мови набули чинності. text.language.restart = Будь ласка, перезапустіть свою гру, щоб налаштування мови набули чинності.
text.settings = Налаштування text.settings = Налаштування
text.tutorial = Навчання text.tutorial = Навчання
text.editor = Редактор text.editor = Редактор
text.mapeditor = Редактор карт text.mapeditor = Редактор карт
text.donate = Пожертвувати text.donate = Пожертвувати
text.connectfail = [crimson]Не вдалося підключитися до сервера: [orange]{0}
text.error.unreachable = Server unreachable.
text.error.invalidaddress = Invalid address.
text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct!
text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry!
text.error.alreadyconnected = Already connected.
text.error.any = Unkown network error.
text.settings.language = Мова text.settings.language = Мова
text.settings.reset = Скинути до стандартних text.settings.reset = Скинути до стандартних
text.settings.rebind = Змінити text.settings.rebind = Змінити
@@ -271,8 +276,8 @@ text.settings.game = Гра
text.settings.sound = Звук text.settings.sound = Звук
text.settings.graphics = Графіка text.settings.graphics = Графіка
text.settings.cleardata = Очистити ігрові дані... text.settings.cleardata = Очистити ігрові дані...
text.settings.clear.confirm = Ви впевнені, що хочете очистити ці дані?\nЩо робиться, не може бути скасовано\! text.settings.clear.confirm = Ви впевнені, що хочете очистити ці дані?\nЩо робиться, не може бути скасовано!
text.settings.clearall.confirm = [scarlet]УВАГА\![]\nЦе очистить всі дані, включаючи збереження, карти, розблокування та призначенні клавіші.\nПісля того, як ви натиснете "ОК", гра видалить усі дані та автоматично вийде. text.settings.clearall.confirm = [scarlet]УВАГА![]\nЦе очистить всі дані, включаючи збереження, карти, розблокування та призначенні клавіші.\nПісля того, як ви натиснете "ОК", гра видалить усі дані та автоматично вийде.
text.settings.clearsectors = Очистити сектори text.settings.clearsectors = Очистити сектори
text.settings.clearunlocks = Очистити розблоковане text.settings.clearunlocks = Очистити розблоковане
text.settings.clearall = Очистити все text.settings.clearall = Очистити все
@@ -314,7 +319,7 @@ text.blocks.coolant = Охолоджуюча рідина
text.blocks.coolantuse = Охолодж. рідини використовуеться text.blocks.coolantuse = Охолодж. рідини використовуеться
text.blocks.inputliquidfuel = Рідке паливо text.blocks.inputliquidfuel = Рідке паливо
text.blocks.liquidfueluse = Рідкого палива використовуеться text.blocks.liquidfueluse = Рідкого палива використовуеться
text.blocks.explosive = Вибухонебезпечний\! text.blocks.explosive = Вибухонебезпечний!
text.blocks.health = Здоров'я text.blocks.health = Здоров'я
text.blocks.inaccuracy = Розкид text.blocks.inaccuracy = Розкид
text.blocks.shots = Постріли text.blocks.shots = Постріли
@@ -348,10 +353,8 @@ setting.difficulty.easy = легкий
setting.difficulty.normal = нормальний setting.difficulty.normal = нормальний
setting.difficulty.hard = важкий setting.difficulty.hard = важкий
setting.difficulty.insane = божевільний setting.difficulty.insane = божевільний
setting.difficulty.purge = зачистка setting.difficulty.name = Рівень складності:
setting.difficulty.name = Рівень складності\:
setting.screenshake.name = Тряска екрану setting.screenshake.name = Тряска екрану
setting.indicators.name = Індикатор ворога
setting.effects.name = Ефекти setting.effects.name = Ефекти
setting.sensitivity.name = Чутливість контролера setting.sensitivity.name = Чутливість контролера
setting.saveinterval.name = Інтервал автозбереження setting.saveinterval.name = Інтервал автозбереження
@@ -361,7 +364,6 @@ setting.multithread.name = Багатопотоковість (TPS)
setting.fps.name = Показати FPS setting.fps.name = Показати FPS
setting.vsync.name = Вертикальна синхронізація setting.vsync.name = Вертикальна синхронізація
setting.lasers.name = Показати енергетичні лазери setting.lasers.name = Показати енергетичні лазери
setting.healthbars.name = Показати смужки здоров'я об'єкта
setting.minimap.name = Показати мінікарту setting.minimap.name = Показати мінікарту
setting.musicvol.name = Гучність музики setting.musicvol.name = Гучність музики
setting.mutemusic.name = Заглушити музику setting.mutemusic.name = Заглушити музику
@@ -403,7 +405,7 @@ mode.waves.description = Нормальний режим. Обмежені ре
mode.sandbox.name = Пісочниця mode.sandbox.name = Пісочниця
mode.sandbox.description = Нескінченні ресурси і нема таймера для хвиль. mode.sandbox.description = Нескінченні ресурси і нема таймера для хвиль.
mode.custom.warning = [scarlet]РОЗБЛОКОВАНЕ В КОРИСТУВАЛЬНИЦЬКИХ ІГРАХ АБО НА СЕРВЕРАХ НЕ ЗБЕРІГАЄТЬСЯ.\n\nГрайте у секторах для розблокування. mode.custom.warning = [scarlet]РОЗБЛОКОВАНЕ В КОРИСТУВАЛЬНИЦЬКИХ ІГРАХ АБО НА СЕРВЕРАХ НЕ ЗБЕРІГАЄТЬСЯ.\n\nГрайте у секторах для розблокування.
mode.custom.warning.read = Уважно прочитайте це\!\:\n[scarlet]РОЗБЛОКОВАНЕ В КОРИСТУВАЛЬНИЦЬКИХ ІГРАХ АБО В ІНШИХ РЕЖИМАХ ГРИ НЕ ПОШИРЮЄТЬСЯ НА СЕКТОРИ ТА ІНШІ РЕЖИМИ ГРИ\!\n\n[LIGHT_GRAY](Я б хотів, щоб це не було необхідно, але, мабуть, це так) mode.custom.warning.read = Уважно прочитайте це!:\n[scarlet]РОЗБЛОКОВАНЕ В КОРИСТУВАЛЬНИЦЬКИХ ІГРАХ АБО В ІНШИХ РЕЖИМАХ ГРИ НЕ ПОШИРЮЄТЬСЯ НА СЕКТОРИ ТА ІНШІ РЕЖИМИ ГРИ!\n\n[LIGHT_GRAY](Я б хотів, щоб це не було необхідно, але, мабуть, це так)
mode.freebuild.name = Вільний режим mode.freebuild.name = Вільний режим
mode.freebuild.description = обмежені ресурси і немає таймера для хвиль. mode.freebuild.description = обмежені ресурси і немає таймера для хвиль.
mode.pvp.name = PvP mode.pvp.name = PvP
@@ -431,8 +433,10 @@ item.silicon.name = Кремній
item.silicon.description = Надзвичайно корисний напівпровідник з застосуванням в сонячних батареях та багатьох складних електроніках. item.silicon.description = Надзвичайно корисний напівпровідник з застосуванням в сонячних батареях та багатьох складних електроніках.
item.plastanium.name = Пластиній item.plastanium.name = Пластиній
item.plastanium.description = Легкий, пластичний матеріал, що використовується в сучасних літальних апаратах, та боєприпаси для фрагментації. item.plastanium.description = Легкий, пластичний матеріал, що використовується в сучасних літальних апаратах, та боєприпаси для фрагментації.
item.phase-matter.name = Фазова матерія item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = Хвилястий сплав item.surge-alloy.name = Хвилястий сплав
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.biomatter.name = Біоматерія item.biomatter.name = Біоматерія
item.biomatter.description = Скупчення органічної муси; використовується для перетворення в нафту або як основне паливо. item.biomatter.description = Скупчення органічної муси; використовується для перетворення в нафту або як основне паливо.
item.sand.name = Пісок item.sand.name = Пісок
@@ -474,28 +478,28 @@ mech.trident-ship.weapon = Вантажний відсік з бомбами
mech.glaive-ship.name = Спис mech.glaive-ship.name = Спис
mech.glaive-ship.description = Великий, добре броньований бойовий корабель. Оснащений запальним ретранслятором. Гарне прискорення і максимальна швидкість. mech.glaive-ship.description = Великий, добре броньований бойовий корабель. Оснащений запальним ретранслятором. Гарне прискорення і максимальна швидкість.
mech.glaive-ship.weapon = Вогняний кулемет mech.glaive-ship.weapon = Вогняний кулемет
text.item.explosiveness = [LIGHT_GRAY]Вибухонебезпечність\: {0} text.item.explosiveness = [LIGHT_GRAY]Вибухонебезпечність: {0}
text.item.flammability = [LIGHT_GRAY]Вогненебезпечність\: {0} text.item.flammability = [LIGHT_GRAY]Вогненебезпечність: {0}
text.item.radioactivity = [LIGHT_GRAY]Радіоактивність\: {0} text.item.radioactivity = [LIGHT_GRAY]Радіоактивність: {0}
text.item.fluxiness = [LIGHT_GRAY]Осадковість\: {0} text.item.fluxiness = [LIGHT_GRAY]Осадковість: {0}
text.unit.health = [LIGHT_GRAY]Здоров'я\: {0} text.unit.health = [LIGHT_GRAY]Здоров'я: {0}
text.unit.speed = [LIGHT_GRAY]Швидкість\: {0} text.unit.speed = [LIGHT_GRAY]Швидкість: {0}
text.mech.weapon = [LIGHT_GRAY]Зброя\: {0} text.mech.weapon = [LIGHT_GRAY]Зброя: {0}
text.mech.armor = [LIGHT_GRAY]Броня\: {0} text.mech.armor = [LIGHT_GRAY]Броня: {0}
text.mech.itemcapacity = [LIGHT_GRAY] Ємність елементів\: {0} text.mech.itemcapacity = [LIGHT_GRAY] Ємність елементів: {0}
text.mech.minespeed = [LIGHT_GRAY]Швидкість видобутку\: {0} text.mech.minespeed = [LIGHT_GRAY]Швидкість видобутку: {0}
text.mech.minepower = [LIGHT_GRAY]Потужність видобутку\: {0} text.mech.minepower = [LIGHT_GRAY]Потужність видобутку: {0}
text.mech.ability = [LIGHT_GRAY]Здібність\: {0} text.mech.ability = [LIGHT_GRAY]Здібність: {0}
text.liquid.heatcapacity = [LIGHT_GRAY]Теплоємність\: {0} text.liquid.heatcapacity = [LIGHT_GRAY]Теплоємність: {0}
text.liquid.viscosity = [LIGHT_GRAY]В'язкість\: {0} text.liquid.viscosity = [LIGHT_GRAY]В'язкість: {0}
text.liquid.temperature = [LIGHT_GRAY]Температура\: {0} text.liquid.temperature = [LIGHT_GRAY]Температура: {0}
block.spawn.name = Спавн ворога block.spawn.name = Спавн ворога
block.core.name = Ядро block.core.name = Ядро
block.metalfloor.name = Металічна підлога block.metalfloor.name = Металічна підлога
block.deepwater.name = Глибоководдя block.deepwater.name = Глибоководдя
block.water.name = Вода block.water.name = Вода
block.lava.name = Лава block.lava.name = Лава
block.oil.name = Нафта block.tar.name = Tar
block.blackstone.name = Чорний камінь block.blackstone.name = Чорний камінь
block.stone.name = Камінь block.stone.name = Камінь
block.dirt.name = Земля block.dirt.name = Земля
@@ -525,15 +529,11 @@ block.conveyor.name = Конвеєр
block.titanium-conveyor.name = Титановий конвеєр block.titanium-conveyor.name = Титановий конвеєр
block.junction.name = Перехрестя block.junction.name = Перехрестя
block.router.name = Маршрутизатор block.router.name = Маршрутизатор
block.router.description = Розбиває елементи на всі 4 напрямки. Можна зберігати елементи як буфер.
block.distributor.name = Розподілювач block.distributor.name = Розподілювач
block.distributor.description = Розгалужувач, який може виводити елементи на 8 напрямків.
block.sorter.name = Сортувальник block.sorter.name = Сортувальник
block.sorter.description = Сортує предмети. Якщо товар відповідає виділенню, йому можна пройти. В іншому випадку предмет виводиться ліворуч і праворуч. block.sorter.description = Сортує предмети. Якщо товар відповідає виділенню, йому можна пройти. В іншому випадку предмет виводиться ліворуч і праворуч.
block.overflow-gate.name = Надмірний затвор block.overflow-gate.name = Надмірний затвор
block.overflow-gate.description = Комбінований розподілювач і маршрутизатор, який виводить тільки вліво та вправо, якщо передній шлях заблоковано. block.overflow-gate.description = Комбінований розподілювач і маршрутизатор, який виводить тільки вліво та вправо, якщо передній шлях заблоковано.
block.bridgeconveyor.name = Мостовий конвеєр
block.bridgeconveyor.description = Конвеєр, який може пройти повз інші блоки, до двох блоків усього.
block.smelter.name = Плавильний завод block.smelter.name = Плавильний завод
block.arc-smelter.name = Дуговий плавильний завод block.arc-smelter.name = Дуговий плавильний завод
block.silicon-smelter.name = Кремнієвий завод block.silicon-smelter.name = Кремнієвий завод
@@ -572,7 +572,6 @@ block.liquidsource.name = Рідке джерело
block.powervoid.name = Енергетичний вакуум block.powervoid.name = Енергетичний вакуум
block.powerinfinite.name = Нескінченна енергія block.powerinfinite.name = Нескінченна енергія
block.unloader.name = Розвантажувач block.unloader.name = Розвантажувач
block.sortedunloader.name = Сортований розвантажувач
block.vault.name = Сховище block.vault.name = Сховище
block.wave.name = Хвиля block.wave.name = Хвиля
block.swarmer.name = Ройевик block.swarmer.name = Ройевик
@@ -667,116 +666,114 @@ tutorial.daggerfactory = Побудуйте[accent] завод "Розвідни
tutorial.router = Фабрики потребують ресурсів для функціонування.\\nСтворіть маршрутизатор для розподілення ресурсів з конвейера. tutorial.router = Фабрики потребують ресурсів для функціонування.\\nСтворіть маршрутизатор для розподілення ресурсів з конвейера.
tutorial.dagger = Зв'яжіть силовий вузол з заводом.\nЯк тільки вимоги будуть виконані, буде створено мех.\n\nЯкщо необхідно, то створіть ще бурів, генераторів та конвейерів tutorial.dagger = Зв'яжіть силовий вузол з заводом.\nЯк тільки вимоги будуть виконані, буде створено мех.\n\nЯкщо необхідно, то створіть ще бурів, генераторів та конвейерів
tutorial.battle = [LIGHT_GRAY] Супротивник[] показав своє ядро.\\nЗнищьте його з вашим мехом та бойовою одиницею. tutorial.battle = [LIGHT_GRAY] Супротивник[] показав своє ядро.\\nЗнищьте його з вашим мехом та бойовою одиницею.
liquid.water.description = Набагато краще ніж[BLUE] монооксид дігідрогена[].\n\nДля отримання води використовуйте помпу(насос) на джерел(блоці) або екстрактор води.\n\nЦю рідину можна підвести до бурів для прискорення швидкості видобутку або до турелям для прискорення стрільби.
liquid.lava.description = [ORANGE]Гаряче...\nРечовина розплавлене з гірничо-кам'яних пород.\nСлужить як паливо для термального генератора.
liquid.oil.description = Хтось писав про додавання золота в гру. Його додали, правда воно якесь чорне ...\nСуміш рідких вуглеводнів, що виділяється з природного газу в результаті зниження температури і пластового тиску.\nСлугує для пластіенівого компресора і т.д ..
liquid.cryofluid.description = Рідина з температурою нижче ніж -273 градусів за Цельсієм. Може бути використана для прискорення стрільби турелей або для охолодження чогось.
block.core.description = Найголовніша будівля в грі. block.core.description = Найголовніша будівля в грі.
block.copper-wall.description = Стіна з найменшим запасом міцності.\nДуж на початку гри для захисту. block.copper-wall.description = Стіна з найменшим запасом міцності.\nДуж на початку гри для захисту.
block.copper-wall-large.description = Велика стіна найменшим запасом міцності.\nХороша на початку гри. block.copper-wall-large.description = Велика стіна найменшим запасом міцності.\nХороша на початку гри.
block.dense-alloy-wall.description = Стіна з показником міцності "нижче середнього". block.dense-alloy-wall.description = Стіна з показником міцності "нижче середнього".
block.dense-alloy-wall-large.description = Велика стіна з показником міцності "нижче середнього". block.dense-alloy-wall-large.description = Велика стіна з показником міцності "нижче середнього".
block.phase-wall.description = Стіна з середнім показником міцності.
block.phase-wall-large.description = Велика стіна з середнім показником міцності.
block.thorium-wall.description = Стіна з показником міцності "вище середнього". block.thorium-wall.description = Стіна з показником міцності "вище середнього".
block.thorium-wall-large.description = Велика стіна з показником міцності "вище середнього". block.thorium-wall-large.description = Велика стіна з показником міцності "вище середнього".
block.phase-wall.description = Стіна з середнім показником міцності.
block.phase-wall-large.description = Велика стіна з середнім показником міцності.
block.surge-wall.description = Стіна з найбільшим запасом міцності.
block.surge-wall-large.description = Велика стіна з найбільшим запасом міцності.
block.door.description = Через ці двері не пройдуть вороги, якщо вона закрита. Щоб відкрити / закрити просто натисніть на неї. block.door.description = Через ці двері не пройдуть вороги, якщо вона закрита. Щоб відкрити / закрити просто натисніть на неї.
block.door-large.description = Для великих стін потрібні великі двері. Щоб відкрити / закрити просто натисніть на неї. block.door-large.description = Для великих стін потрібні великі двері. Щоб відкрити / закрити просто натисніть на неї.
block.mend-projector.description = Ремонтує будівлі в невеликому радіусі. Споживає енергію.
block.overdrive-projector.description = Прискорює в невеликому радіусі всі ваші дії.
block.force-projector.description = Створює в невеликому радіусі силове поле, яке захищає від противника.
block.shock-mine.description = Поставте її. Вона б'є електрикою О_О
block.duo.description = Хороша турель початкова турель. Використовуйте стіни для її захисту.\n\n Використовує як снаряди мідь, щільний сплав, кремній і піротит.\n\nМожно підвести воду і криогенну рідина для прискорення стрільби. block.duo.description = Хороша турель початкова турель. Використовуйте стіни для її захисту.\n\n Використовує як снаряди мідь, щільний сплав, кремній і піротит.\n\nМожно підвести воду і криогенну рідина для прискорення стрільби.
block.scorch.description = Вогнемет. Хороша турель при наявності нафти, яку використовує в якості снарядів. block.arc.description = Турель з малим радіусом атаки. Для патронів треба воду або кріогенну рідина. Також потрібна енергія.
block.hail.description = Далекобійна початкова турель.\nВикористовує як снаряди щільний сплав, кремній і піротит.\nДля прискорення стрільби можна підвести воду і криогенну рідину. block.hail.description = Далекобійна початкова турель.\nВикористовує як снаряди щільний сплав, кремній і піротит.\nДля прискорення стрільби можна підвести воду і криогенну рідину.
block.lancer.description = Турель, яка стріляє лазером на середню відстань.\nВикористовує як снаряди енергію.\nДля прискорення стрільби можна підвести воду, нафту і криогенну рідину. block.lancer.description = Турель, яка стріляє лазером на середню відстань.\nВикористовує як снаряди енергію.\nДля прискорення стрільби можна підвести воду, нафту і криогенну рідину.
block.wave.description = Турель з середнім радіусом атаки, яка відштовхує супротивників в сторони. Використовує в якості снарядів воду, нафту, лаву або кріогенну рідину.
block.salvo.description = Турель з середнім радіусом атаки. Використовує в якості снарядів мідь, щільний сплав, торій, кремній і піротит.\nТакож потрібна якась рідина: вода, нафта або кріогенна.
block.swarmer.description = Навіть Керріган в захваті від такого.\nВикористовує в якості снарядів високоміцний сплав, піротит і вибухонебезпечне з'єднання.\nТакож потрібна якась рідина: вода, нафта або кріогенна.
block.ripple.description = Перша турель 3х3.\nВикористовує в якості снарядів щільний сплав, кремній, піротит, вибухонебезпечне з'єднання.\nТакож потрібна якась рідина: вода, нафта або кріогенна.
block.cyclone.description = Турель з великою дальністю. Використовує в якості снарядів пластиній, вибухонебезпечне з'єднання і високоміцний сплав.\nТакож потрібна якась рідина: вода, нафта або кріогенна.
block.fuse.description = Турель з малою дальністю атаки. Використовує в якості снарядів щільний сплав.\nТакож потрібна якась рідина: вода, нафта або кріогенна.
block.spectre.description = Перша турель 4х4 з середнім радіусом атаки. Використовує в якості снарядів щільний сплав, торій і піротит.
block.meltdown.description = Турель з середнім радіусом атаки. Для патронів треба воду або кріогенну рідину. Також потрібна енергія.
block.conveyor.description = Переміщує ресурси з малою швидкістю. block.conveyor.description = Переміщує ресурси з малою швидкістю.
block.titanium-conveyor.description = Конвеєр другого покоління. Збільшена швидкість переміщення предметів і міцність. block.titanium-conveyor.description = Конвеєр другого покоління. Збільшена швидкість переміщення предметів і міцність.
block.phase-conveyor.description = Поки гра знаходиться в 2D, цей конвеєр вже в чотиривимірному просторі. Вимагає енергії.
block.junction.description = Назва говорить сама за себе. За допомогою нього можна зробити дві конвеєрні стрічки, які проходять через один одного і не змішуються. block.junction.description = Назва говорить сама за себе. За допомогою нього можна зробити дві конвеєрні стрічки, які проходять через один одного і не змішуються.
block.mass-driver.description = При наявності енергії передають ресурси на відстань 100 блоків, стріляючи в один-одного.
block.smelter.description = Виробляє щільний сплав з міді і свинцю. Можна підвести пісок для прискорення виробництва. block.smelter.description = Виробляє щільний сплав з міді і свинцю. Можна підвести пісок для прискорення виробництва.
block.arc-smelter.description = Покращена версія плавильного заводу. Вимагає енергію. Виробляє щільний сплав з вугілля, міді і свинцю.\nМожно підвести пісок для прискорення виробництва. block.arc-smelter.description = Покращена версія плавильного заводу. Вимагає енергію. Виробляє щільний сплав з вугілля, міді і свинцю.\nМожно підвести пісок для прискорення виробництва.
block.silicon-smelter.description = За допомогою піску, вугілля і енергії виробляє кремній.\n[RED]НЕ СИЛІКОН[] block.silicon-smelter.description = За допомогою піску, вугілля і енергії виробляє кремній.\n[RED]НЕ СИЛІКОН[]
block.plastanium-compressor.description = Створює пластини з титану і нафти. Вимагає енергії. Для прискорення виробництва можна додати в компресор пісок.
block.phase-weaver.description = Виробляє фазову матерію з торію і піску. Вимагає багато енергії. block.phase-weaver.description = Виробляє фазову матерію з торію і піску. Вимагає багато енергії.
block.alloy-smelter.description = Створює високоміцний сплав з титану, кремнію, міді і свинцю. Вимагає енергію.
block.pulverizer.description = Подрібнює камінь в пісок. Вимагає енергії. block.pulverizer.description = Подрібнює камінь в пісок. Вимагає енергії.
block.pyratite-mixer.description = Створює піротит з вугілля, свинцю і піску. Вимагає енергії.
block.blast-mixer.description = Створює вибухонебезпечне з'єднання з нафти і піротіта. Для прискорення виробництва можна додати в мішалку пісок.
block.cryofluidmixer.description = Виробляє криогенну рідина з води і титану. Вимагає енергії. block.cryofluidmixer.description = Виробляє криогенну рідина з води і титану. Вимагає енергії.
block.solidifer.description = Остуджує лаву до каменя. Вимагає енергію.
block.melter.description = Переплавляє камінь в лаву. Вимагає енергію. block.melter.description = Переплавляє камінь в лаву. Вимагає енергію.
block.incinerator.description = Спалює сміття за допомогою енергії. block.incinerator.description = Спалює сміття за допомогою енергії.
block.biomattercompressor.description = Робить біоматерію з біосміття і енергії. block.biomattercompressor.description = Робить біоматерію з біосміття і енергії.
block.separator.description = Шукає в камені різні ресурси. Чим цінніше ресурс, тим з меншою ймовірністю він "знайдеться". block.separator.description = Шукає в камені різні ресурси. Чим цінніше ресурс, тим з меншою ймовірністю він "знайдеться".
block.centrifuge.description = Покращена версія отделителя.\nШукає в камені різні ресурси. Чим цінніше ресурс, тим з меншою ймовірністю він "знайдеться".\nВимагає енергію. block.centrifuge.description = Покращена версія отделителя.\nШукає в камені різні ресурси. Чим цінніше ресурс, тим з меншою ймовірністю він "знайдеться".\nВимагає енергію.
block.power-node.description = Максимум допустимо 4 підключення. Щоб з'єднати з якимось блоком потрібно наступне\:\n1. Щоб він знаходився в радіусі дії\n2.Нажать на потрібний блок. block.power-node.description = Максимум допустимо 4 підключення. Щоб з'єднати з якимось блоком потрібно наступне:\n1. Щоб він знаходився в радіусі дії\n2.Нажать на потрібний блок.
block.power-node-large.description = Силовий вузол другого покоління. Збільшено розмір вузла, кількість максимально допустимих підключень і інше. block.power-node-large.description = Силовий вузол другого покоління. Збільшено розмір вузла, кількість максимально допустимих підключень і інше.
block.battery.description = Зберігає енергію, але батарейки DURACELL зберігають в 10 разів більше.(прихована реклама) block.battery.description = Зберігає енергію, але батарейки DURACELL зберігають в 10 разів більше.(прихована реклама)
block.battery-large.description = Зберігає енергію, але батарейки DURACELL все одно зберігають більше\!(прихована реклама) block.battery-large.description = Зберігає енергію, але батарейки DURACELL все одно зберігають більше!(прихована реклама)
block.combustion-generator.description = Початкове і дешевийе джерело енергії. Для виробництва енергії використовує нафту, вугілля, піротит, біоматерію і вибухонебезпечне з'єднання. block.combustion-generator.description = Початкове і дешевийе джерело енергії. Для виробництва енергії використовує нафту, вугілля, піротит, біоматерію і вибухонебезпечне з'єднання.
block.turbine-generator.description = Для виробництва енергії використовує нафту, вугілля, Піроте, біоматерію і вибухонебезпечне з'єднання.\nТакже обов'язково потрібна вода. block.turbine-generator.description = Для виробництва енергії використовує нафту, вугілля, Піроте, біоматерію і вибухонебезпечне з'єднання.\nТакже обов'язково потрібна вода.
block.thermal-generator.description = Гаряче сприймає на ура.
block.solar-panel.description = Зелена енергія
block.solar-panel-large.description = Зелена енергія. Велике і нескінченне джерело енергії.
block.thorium-reactor.description = Найбільше виробляє енергію. Може вибухнути. Потрібно рідина (вода, нафта або кріогенна) і торій.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.unloader.description = Вивантажує з ядра або сховища верхній лівий предмет.
block.container.description = Зберігає ресурси. Спробуй звідти їх дістати :)
block.vault.description = Зберігає предмети як ядро до 2 000.
block.mechanical-drill.description = Найперший доступний бур. Видобуває мідь, свинець, вугілля, пісок.Можна підвести до нього воду для збільшення швидкості свердління. block.mechanical-drill.description = Найперший доступний бур. Видобуває мідь, свинець, вугілля, пісок.Можна підвести до нього воду для збільшення швидкості свердління.
block.pneumatic-drill.description = Покращена версія механічного бура.\n\nВидобуває теж саме, що і механічний бур. Також може добувати титан і камінь.\n\nМожно підвести до нього[BLUE] воду [] для збільшення швидкості свердління. block.pneumatic-drill.description = Покращена версія механічного бура.\n\nВидобуває теж саме, що і механічний бур. Також може добувати титан і камінь.\n\nМожно підвести до нього[BLUE] воду [] для збільшення швидкості свердління.
block.laser-drill.description = Покращена версія пневматичного бура.\n\nВидобуває теж саме, що і пневматичний бур. Також може добувати торій.\n\nМожно підвести до нього[BLUE] воду[] для збільшення швидкості свердління. block.laser-drill.description = Покращена версія пневматичного бура.\n\nВидобуває теж саме, що і пневматичний бур. Також може добувати торій.\n\nМожно підвести до нього[BLUE] воду[] для збільшення швидкості свердління.
block.blast-drill.description = Найкрутіший бур.\n\nШукає вона теж саме, що і лазерний бур. Свердлить швидше всіх бурів, але вимагає ще більше енергії. N n Можна підвести до нього [BLUE] воду [] для збільшення швидкості свердління.
block.water-extractor.description = Видобуває воду з землі. Вимагає енергію. block.water-extractor.description = Видобуває воду з землі. Вимагає енергію.
block.cultivator.description = Виробляє біоматерію з трави і води. Вимагає енергії. block.cultivator.description = Виробляє біоматерію з трави і води. Вимагає енергії.
block.alpha-mech-pad.description = Перетворює вас в Альфа. Вимагає енергію.Подробиці про Джавелін в "розблоковане"
block.dart-ship-pad.description = Перетворює вас в дротіковий літак. Реконструктор вимагає енергію.\nПодробиці про дротікових літаків в "розблоковане".
block.delta-mech-pad.description = Перетворює вас в "Дельта". Реконструктор вимагає енергію.\nПодробиці про "Дельта" в "розблоковане".
block.javelin-ship-pad.description = Перетворює вас в Джавелін. Вимагає енергію. Подробиці про Джавелін в "розблоковане"
block.trident-ship-pad.description = Перетворює вас в Тризуб. Вимагає енергію. Подробиці про Тризуб в "розблоковане"
block.glaive-ship-pad.description = Перетворює вас в Спис. Вимагає енергію. Подробиці про Спис в "розблоковане"
block.omega-mech-pad.description = Перетворює вас в Омега. Вимагає енергію.Подробиці про Омега в "розблоковане"
block.tau-mech-pad.description = Перетворює вас в Тау. Вимагає енергію. N Подробиці про Тау в "розблоковане"
block.conduit.description = Конвеєр для рідин першого покоління.
block.pulseconduit.description = Конвеєр для рідин другого покоління. Середня швидкість передачі рідини.
block.liquidrouter.description = Розподіляє рідини в 4 сторони.
block.bridge-conduit.description = Дозволяє проходити над височинами (блоками). Найкраще підключати послідовно і в лінію.
block.mechanical-pump.description = Качає тільки воду.
block.itemsource.description = З цього блоку можна отримати будь-який предмет.
block.itemvoid.description = Предмети просто йдуть в порожнечу
block.liquidsource.description = З цього блоку можна отримати будь-яку рідину.
block.powervoid.description = Рідини просто йдуть в порожнечу
block.powerinfinite.description = Ти не повинен це бачити\!\n[RED]WARNING[]
block.unloader.description = Вивантажує з ядра або сховища верхній лівий предмет.
block.sortedunloader.description = Вивантажує з ядра або сховища обраний предмет.
block.vault.description = Зберігає предмети як ядро до 2 000.
block.wave.description = Турель з середнім радіусом атаки, яка відштовхує супротивників в сторони. Використовує в якості снарядів воду, нафту, лаву або кріогенну рідину.
block.swarmer.description = Навіть Керріган в захваті від такого.\nВикористовує в якості снарядів високоміцний сплав, піротит і вибухонебезпечне з'єднання.\nТакож потрібна якась рідина\: вода, нафта або кріогенна.
block.salvo.description = Турель з середнім радіусом атаки. Використовує в якості снарядів мідь, щільний сплав, торій, кремній і піротит.\nТакож потрібна якась рідина\: вода, нафта або кріогенна.
block.ripple.description = Перша турель 3х3.\nВикористовує в якості снарядів щільний сплав, кремній, піротит, вибухонебезпечне з'єднання.\nТакож потрібна якась рідина\: вода, нафта або кріогенна.
block.phase-conveyor.description = Поки гра знаходиться в 2D, цей конвеєр вже в чотиривимірному просторі. Вимагає енергії.
block.bridge-conveyor.description = Він може зробити "тунель", що допомагає обходити перешкоди.
block.plastanium-compressor.description = Створює пластини з титану і нафти. Вимагає енергії. Для прискорення виробництва можна додати в компресор пісок.
block.pyratite-mixer.description = Створює піротит з вугілля, свинцю і піску. Вимагає енергії.
block.blast-mixer.description = Створює вибухонебезпечне з'єднання з нафти і піротіта. Для прискорення виробництва можна додати в мішалку пісок.
block.solidifer.description = Остуджує лаву до каменя. Вимагає енергію.
block.solar-panel.description = Зелена енергія
block.solar-panel-large.description = Зелена енергія. Велике і нескінченне джерело енергії.
block.oil-extractor.description = Виробляє нафту з динозаврів (закреслено), грунту (закреслено), води і піску. Вимагає енергії. block.oil-extractor.description = Виробляє нафту з динозаврів (закреслено), грунту (закреслено), води і піску. Вимагає енергії.
block.dart-ship-pad.description = Перетворює вас в дротіковий літак. Реконструктор вимагає енергію.\nПодробиці про дротікових літаків в "розблоковане".
block.trident-ship-pad.description = Перетворює вас в Тризуб. Вимагає енергію. Подробиці про Тризуб в "розблоковане"
block.javelin-ship-pad.description = Перетворює вас в Джавелін. Вимагає енергію. Подробиці про Джавелін в "розблоковане"
block.glaive-ship-pad.description = Перетворює вас в Спис. Вимагає енергію. Подробиці про Спис в "розблоковане"
block.tau-mech-pad.description = Перетворює вас в Тау. Вимагає енергію. N Подробиці про Тау в "розблоковане"
block.delta-mech-pad.description = Перетворює вас в "Дельта". Реконструктор вимагає енергію.\nПодробиці про "Дельта" в "розблоковане".
block.omega-mech-pad.description = Перетворює вас в Омега. Вимагає енергію.Подробиці про Омега в "розблоковане"
block.spirit-factory.description = Виробляє дронів типу "привид" block.spirit-factory.description = Виробляє дронів типу "привид"
block.phantom-factory.description = Виробляє дронів типу "фантом" \nПодробиці в "розблоковане" block.phantom-factory.description = Виробляє дронів типу "фантом" \nПодробиці в "розблоковане"
block.wraith-factory.description = Виробляє примарних винищувачів\nПодробиці в "розблоковане" block.wraith-factory.description = Виробляє примарних винищувачів\nПодробиці в "розблоковане"
block.fortress-factory.description = Величезний повільний мех володіє такою-ж величезною гарматою.
block.ghoul-factory.description = Виробляє Гулев бомбардувальників\nПодробиці в "розблоковане" block.ghoul-factory.description = Виробляє Гулев бомбардувальників\nПодробиці в "розблоковане"
block.dagger-factory.description = Виробляє "Розвідник\nПодробиці в "розблоковане" block.dagger-factory.description = Виробляє "Розвідник\nПодробиці в "розблоковане"
block.titan-factory.description = Виробляє меха типу "Титан".\nПодробиці в "розблоковане". block.titan-factory.description = Виробляє меха типу "Титан".\nПодробиці в "розблоковане".
block.fortress-factory.description = Величезний повільний мех володіє такою-ж величезною гарматою.
block.revenant-factory.description = Виробляє бомбардувальників типу "Потойбічний вбивця"\nПодробиці в "розблоковане" block.revenant-factory.description = Виробляє бомбардувальників типу "Потойбічний вбивця"\nПодробиці в "розблоковане"
block.repair-point.description = За допомогою енергії лікує тебе. block.repair-point.description = За допомогою енергії лікує тебе.
block.command-center.description = Дозволяє управляти бойовими одиницями. Або атакувати, або стояти на місці, або застрявати в блоках ...
block.conduit.description = Конвеєр для рідин першого покоління.
block.pulse-conduit.description = "Конвеєр" для рідин другого покоління. block.pulse-conduit.description = "Конвеєр" для рідин другого покоління.
block.phase-conduit.description = Кращий трубопровід, вимагає енергію. Схоже, він з майбутнього. block.phase-conduit.description = Кращий трубопровід, вимагає енергію. Схоже, він з майбутнього.
block.liquid-router.description = Розподіляє рідину на 4 сторони. block.liquid-router.description = Розподіляє рідину на 4 сторони.
block.liquid-tank.description = Зберігає рідину. block.liquid-tank.description = Зберігає рідину.
block.liquid-junction.description = Назва говорить сама за себе. За допомогою нього можна зробити дві труби, які проходять через один-одного і не змішуються. block.liquid-junction.description = Назва говорить сама за себе. За допомогою нього можна зробити дві труби, які проходять через один-одного і не змішуються.
block.bridge-conduit.description = Дозволяє проходити над височинами (блоками). Найкраще підключати послідовно і в лінію.
block.mechanical-pump.description = Качає тільки воду.
block.rotary-pump.description = Качає воду і нафту. Вимагає енергії. block.rotary-pump.description = Качає воду і нафту. Вимагає енергії.
block.thorium-reactor.description = Найбільше виробляє енергію. Може вибухнути. Потрібно рідина (вода, нафта або кріогенна) і торій.
block.command-center.description = Дозволяє управляти бойовими одиницями. Або атакувати, або стояти на місці, або застрявати в блоках ...
block.mass-driver.description = При наявності енергії передають ресурси на відстань 100 блоків, стріляючи в один-одного.
block.blast-drill.description = Найкрутіший бур.\n\nШукає вона теж саме, що і лазерний бур. Свердлить швидше всіх бурів, але вимагає ще більше енергії. N n Можна підвести до нього [BLUE] воду [] для збільшення швидкості свердління.
block.thermal-pump.description = Дозволяє качати лаву, воду і нафту. block.thermal-pump.description = Дозволяє качати лаву, воду і нафту.
block.thermal-generator.description = Гаряче сприймає на ура. block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.alloy-smelter.description = Створює високоміцний сплав з титану, кремнію, міді і свинцю. Вимагає енергію. block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.mend-projector.description = Ремонтує будівлі в невеликому радіусі. Споживає енергію. block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.surge-wall.description = Стіна з найбільшим запасом міцності. block.alpha-mech-pad.description = Перетворює вас в Альфа. Вимагає енергію.Подробиці про Джавелін в "розблоковане"
block.surge-wall-large.description = Велика стіна з найбільшим запасом міцності. block.itemsource.description = З цього блоку можна отримати будь-який предмет.
block.cyclone.description = Турель з великою дальністю. Використовує в якості снарядів пластиній, вибухонебезпечне з'єднання і високоміцний сплав.\nТакож потрібна якась рідина\: вода, нафта або кріогенна. block.liquidsource.description = З цього блоку можна отримати будь-яку рідину.
block.fuse.description = Турель з малою дальністю атаки. Використовує в якості снарядів щільний сплав.\nТакож потрібна якась рідина\: вода, нафта або кріогенна. block.itemvoid.description = Предмети просто йдуть в порожнечу
block.shock-mine.description = Поставте її. Вона б'є електрикою О_О block.powerinfinite.description = Ти не повинен це бачити!\n[RED]WARNING[]
block.overdrive-projector.description = Прискорює в невеликому радіусі всі ваші дії. block.powervoid.description = Рідини просто йдуть в порожнечу
block.force-projector.description = Створює в невеликому радіусі силове поле, яке захищає від противника. liquid.water.description = Набагато краще ніж[BLUE] монооксид дігідрогена[].\n\nДля отримання води використовуйте помпу(насос) на джерел(блоці) або екстрактор води.\n\nЦю рідину можна підвести до бурів для прискорення швидкості видобутку або до турелям для прискорення стрільби.
block.arc.description = Турель з малим радіусом атаки. Для патронів треба воду або кріогенну рідина. Також потрібна енергія. liquid.lava.description = [ORANGE]Гаряче...\nРечовина розплавлене з гірничо-кам'яних пород.\nСлужить як паливо для термального генератора.
block.spectre.description = Перша турель 4х4 з середнім радіусом атаки. Використовує в якості снарядів щільний сплав, торій і піротит. liquid.oil.description = Хтось писав про додавання золота в гру. Його додали, правда воно якесь чорне ...\nСуміш рідких вуглеводнів, що виділяється з природного газу в результаті зниження температури і пластового тиску.\nСлугує для пластіенівого компресора і т.д ..
block.meltdown.description = Турель з середнім радіусом атаки. Для патронів треба воду або кріогенну рідину. Також потрібна енергія. liquid.cryofluid.description = Рідина з температурою нижче ніж -273 градусів за Цельсієм. Може бути використана для прискорення стрільби турелей або для охолодження чогось.
block.container.description = Зберігає ресурси. Спробуй звідти їх дістати \:)
text.filename = Ім'я файлу\:

View File

@@ -1,6 +1,6 @@
text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet\!) text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!)
text.credits = 致谢 text.credits = 致谢
text.discord = 加入 Mindustry 的 Discord\! text.discord = 加入 Mindustry 的 Discord!
text.link.discord.description = 官方 Mindustry discord 聊天室 text.link.discord.description = 官方 Mindustry discord 聊天室
text.link.github.description = 游戏源码 text.link.github.description = 游戏源码
text.link.dev-builds.description = 不稳定开发版 text.link.dev-builds.description = 不稳定开发版
@@ -12,7 +12,7 @@ text.linkfail = 打开链接失败!\nURL 已经复制到剪贴板。
text.editor.web = 网页版不支持地图编辑器!\n下载以使用编辑器。 text.editor.web = 网页版不支持地图编辑器!\n下载以使用编辑器。
text.web.unsupported = 网页版不支持此功能,请下载以使用此功能。 text.web.unsupported = 网页版不支持此功能,请下载以使用此功能。
text.gameover = 你的核心被摧毁了! text.gameover = 你的核心被摧毁了!
text.gameover.pvp = The[accent] {0}[] team is victorious\! text.gameover.pvp = The[accent] {0}[] team is victorious!
text.sector.gameover = 这个区域失守了,要重新部署吗? text.sector.gameover = 这个区域失守了,要重新部署吗?
text.sector.retry = 重试 text.sector.retry = 重试
text.highscore = [accent]新纪录! text.highscore = [accent]新纪录!
@@ -36,17 +36,17 @@ text.joingame = 加入游戏
text.addplayers = 增加/删除玩家 text.addplayers = 增加/删除玩家
text.customgame = 自定义游戏 text.customgame = 自定义游戏
text.sectors = 区域 text.sectors = 区域
text.sector = 区域\: [LIGHT_GRAY]{0} text.sector = 区域: [LIGHT_GRAY]{0}
text.sector.time = 时间\: [LIGHT_GRAY]{0} text.sector.time = 时间: [LIGHT_GRAY]{0}
text.sector.deploy = 部署 text.sector.deploy = 部署
text.sector.abandon = Abandon text.sector.abandon = Abandon
text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone\! text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone!
text.sector.resume = 继续 text.sector.resume = 继续
text.sector.locked = [scarlet][[Incomplete] text.sector.locked = [scarlet][[Incomplete]
text.sector.unexplored = [accent][[Unexplored] text.sector.unexplored = [accent][[Unexplored]
text.missions = Missions\:[LIGHT_GRAY] {0} text.missions = Missions:[LIGHT_GRAY] {0}
text.mission = 任务[LIGHT_GRAY] {0} text.mission = 任务[LIGHT_GRAY] {0}
text.mission.main = Main Mission\:[LIGHT_GRAY] {0} text.mission.main = Main Mission:[LIGHT_GRAY] {0}
text.mission.info = Mission Info text.mission.info = Mission Info
text.mission.complete = 任务完成! text.mission.complete = 任务完成!
text.mission.complete.body = 区域 {0},攻占了 {1} 个 text.mission.complete.body = 区域 {0},攻占了 {1} 个
@@ -56,12 +56,12 @@ text.mission.wave.enemy = Survive[accent] {0}/{1} []waves\n{2} Enemy
text.mission.wave.menu = Survive[accent] {0} []waves text.mission.wave.menu = Survive[accent] {0} []waves
text.mission.battle = 摧毁敌方基地。 text.mission.battle = 摧毁敌方基地。
text.mission.resource.menu = Obtain {0} x{1} text.mission.resource.menu = Obtain {0} x{1}
text.mission.resource = 获得 {0}\:\n[accent]{1}/{2}[] text.mission.resource = 获得 {0}:\n[accent]{1}/{2}[]
text.mission.block = Create {0} text.mission.block = Create {0}
text.mission.unit = Create {0} Unit text.mission.unit = Create {0} Unit
text.mission.command = Send Command {0} To Units text.mission.command = Send Command {0} To Units
text.mission.linknode = Link Power Node text.mission.linknode = Link Power Node
text.mission.display = [accent]Mission\:\n[LIGHT_GRAY]{0} text.mission.display = [accent]Mission:\n[LIGHT_GRAY]{0}
text.mission.mech = Switch to mech[accent] {0}[] text.mission.mech = Switch to mech[accent] {0}[]
text.mission.create = Create[accent] {0}[] text.mission.create = Create[accent] {0}[]
text.none = <none> text.none = <none>
@@ -72,14 +72,14 @@ text.continue = 继续
text.nextmission = 下一个任务 text.nextmission = 下一个任务
text.maps.none = [LIGHT_GRAY]未发现地图! text.maps.none = [LIGHT_GRAY]未发现地图!
text.about.button = 关于 text.about.button = 关于
text.name = 名字\: text.name = 名字:
text.filename = File Name:
text.unlocked = 新方块解锁! text.unlocked = 新方块解锁!
text.unlocked.plural = 新方块解锁! text.unlocked.plural = 新方块解锁!
text.players = {0} 玩家在线 text.players = {0} 玩家在线
text.players.single = {0} 玩家在线 text.players.single = {0} 玩家在线
text.server.mismatch = Packet error\: 可能是客户端/服务器版本不匹配\n请确保你和房主\n都安装了最新版 Mindustry
text.server.closing = [accent]正在关闭服务器... text.server.closing = [accent]正在关闭服务器...
text.server.kicked.kick = 你被踢出服务器了\! text.server.kicked.kick = 你被踢出服务器了!
text.server.kicked.serverClose = 服务器已关闭 text.server.kicked.serverClose = 服务器已关闭
text.server.kicked.sectorComplete = 区域已完成 text.server.kicked.sectorComplete = 区域已完成
text.server.kicked.sectorComplete.text = 任务已完成。\n服务器将在下一个区域继续。 text.server.kicked.sectorComplete.text = 任务已完成。\n服务器将在下一个区域继续。
@@ -105,7 +105,7 @@ text.host.invalid = [scarlet]无法连接服务器。
text.trace = 跟踪玩家 text.trace = 跟踪玩家
text.trace.playername = 玩家名字: [accent]{0} text.trace.playername = 玩家名字: [accent]{0}
text.trace.ip = IP地址 [accent]{0} text.trace.ip = IP地址 [accent]{0}
text.trace.id = ID\: [accent]{0} text.trace.id = ID: [accent]{0}
text.trace.android = 安卓客户端: [accent]{0} text.trace.android = 安卓客户端: [accent]{0}
text.trace.modclient = 修改版客户端: [accent]{0} text.trace.modclient = 修改版客户端: [accent]{0}
text.trace.totalblocksbroken = 总共破坏了 [accent]{0} 个方块。 text.trace.totalblocksbroken = 总共破坏了 [accent]{0} 个方块。
@@ -120,7 +120,7 @@ text.server.admins = 管理员
text.server.admins.none = 没有管理员! text.server.admins.none = 没有管理员!
text.server.add = 添加服务器 text.server.add = 添加服务器
text.server.delete = 确定要删除这个服务器吗? text.server.delete = 确定要删除这个服务器吗?
text.server.hostname = 主机\: {0} text.server.hostname = 主机: {0}
text.server.edit = 编辑服务器 text.server.edit = 编辑服务器
text.server.outdated = [crimson]服务器过旧![] text.server.outdated = [crimson]服务器过旧![]
text.server.outdated.client = [crimson]客户端过旧![] text.server.outdated.client = [crimson]客户端过旧![]
@@ -132,13 +132,12 @@ text.confirmunban = 确认要取消拉黑这个玩家吗?
text.confirmadmin = 确认要添加这个玩家为管理员吗? text.confirmadmin = 确认要添加这个玩家为管理员吗?
text.confirmunadmin = 确认要取消这个玩家的管理员身份吗? text.confirmunadmin = 确认要取消这个玩家的管理员身份吗?
text.joingame.title = 加入游戏 text.joingame.title = 加入游戏
text.joingame.ip = IP\: text.joingame.ip = IP:
text.disconnect = 已断开 text.disconnect = 已断开
text.disconnect.data = 载入世界失败! text.disconnect.data = 载入世界失败!
text.connecting = [accent]连接中... text.connecting = [accent]连接中...
text.connecting.data = [accent]加载世界中... text.connecting.data = [accent]加载世界中...
text.connectfail = [crimson]服务器连接失败: [orange]{0} text.server.port = 端口:
text.server.port = 端口\:
text.server.addressinuse = 地址已经使用! text.server.addressinuse = 地址已经使用!
text.server.invalidport = 无效的端口! text.server.invalidport = 无效的端口!
text.server.error = [crimson]创建服务器错误:[orange]{0} text.server.error = [crimson]创建服务器错误:[orange]{0}
@@ -204,7 +203,7 @@ text.builtin = 内建的
text.map.delete.confirm = 确认要删除地图吗?这个操作无法撤销! text.map.delete.confirm = 确认要删除地图吗?这个操作无法撤销!
text.map.random = [accent]随机地图 text.map.random = [accent]随机地图
text.map.nospawn = 这个地图没有核心!请在编辑器中添加一个[ROYAL]蓝色[]的核心。 text.map.nospawn = 这个地图没有核心!请在编辑器中添加一个[ROYAL]蓝色[]的核心。
text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into\! Add[SCARLET] red[] cores to this map in the editor. text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] red[] cores to this map in the editor.
text.map.invalid = 地图载入错误:地图文件可能已经损坏。 text.map.invalid = 地图载入错误:地图文件可能已经损坏。
text.editor.brush = 笔刷 text.editor.brush = 笔刷
text.editor.slope = \\ text.editor.slope = \\
@@ -217,7 +216,6 @@ text.editor.description = 描述:
text.editor.name = 名字: text.editor.name = 名字:
text.editor.teams = 团队 text.editor.teams = 团队
text.editor.elevation = 高度 text.editor.elevation = 高度
text.editor.badsize = [orange]图片尺寸无效![]\n正确的尺寸{0}
text.editor.errorimageload = 载入文件出错:\n[orange]{0} text.editor.errorimageload = 载入文件出错:\n[orange]{0}
text.editor.errorimagesave = 保存文件出错:\n[orange]{0} text.editor.errorimagesave = 保存文件出错:\n[orange]{0}
text.editor.generate = 生成 text.editor.generate = 生成
@@ -227,7 +225,7 @@ text.editor.savemap = 保存地图
text.editor.saved = 已保存! text.editor.saved = 已保存!
text.editor.save.noname = 你的地图还没有名字!在“地图信息”菜单里设置一个名字。 text.editor.save.noname = 你的地图还没有名字!在“地图信息”菜单里设置一个名字。
text.editor.save.overwrite = 你的地图覆盖了一个内建的地图!在“地图信息”菜单里重新设置一个。 text.editor.save.overwrite = 你的地图覆盖了一个内建的地图!在“地图信息”菜单里重新设置一个。
text.editor.import.exists = [scarlet]无法导入\:[] 一个叫 '{0}' 的内建地图已经存在。 text.editor.import.exists = [scarlet]无法导入:[] 一个叫 '{0}' 的内建地图已经存在。
text.editor.import = 导入... text.editor.import = 导入...
text.editor.importmap = 导入地图 text.editor.importmap = 导入地图
text.editor.importmap.description = 导入一个已经存在的地图 text.editor.importmap.description = 导入一个已经存在的地图
@@ -254,15 +252,22 @@ text.menu = 菜单
text.play = 开始游戏 text.play = 开始游戏
text.load = 载入游戏 text.load = 载入游戏
text.save = 保存 text.save = 保存
text.fps = FPS\: {0} text.fps = FPS: {0}
text.tps = TPS\: {0} text.tps = TPS: {0}
text.ping = Ping\: {0}ms text.ping = Ping: {0}ms
text.language.restart = 为了使语言设置生效请重启游戏。 text.language.restart = 为了使语言设置生效请重启游戏。
text.settings = 设置 text.settings = 设置
text.tutorial = 教程 text.tutorial = 教程
text.editor = 编辑器 text.editor = 编辑器
text.mapeditor = 地图编辑器 text.mapeditor = 地图编辑器
text.donate = 捐赠 text.donate = 捐赠
text.connectfail = [crimson]服务器连接失败: [orange]{0}
text.error.unreachable = Server unreachable.
text.error.invalidaddress = Invalid address.
text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct!
text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry!
text.error.alreadyconnected = Already connected.
text.error.any = Unkown network error.
text.settings.language = 语言 text.settings.language = 语言
text.settings.reset = 恢复默认 text.settings.reset = 恢复默认
text.settings.rebind = 重新绑定 text.settings.rebind = 重新绑定
@@ -271,8 +276,8 @@ text.settings.game = 游戏
text.settings.sound = 声音 text.settings.sound = 声音
text.settings.graphics = 图像 text.settings.graphics = 图像
text.settings.cleardata = 清除游戏数据... text.settings.cleardata = 清除游戏数据...
text.settings.clear.confirm = 您确定要清除此数据吗?\n你无法撤销这个\! text.settings.clear.confirm = 您确定要清除此数据吗?\n你无法撤销这个!
text.settings.clearall.confirm = [scarlet]报警\![]\n这将清除所有数据包括已保存解锁和见帮定.\n按“OK”后游戏将删除所有并自动推出. text.settings.clearall.confirm = [scarlet]报警![]\n这将清除所有数据包括已保存解锁和见帮定.\n按“OK”后游戏将删除所有并自动推出.
text.settings.clearsectors = 清楚任务 text.settings.clearsectors = 清楚任务
text.settings.clearunlocks = 清除未锁定的快 text.settings.clearunlocks = 清除未锁定的快
text.settings.clearall = 清除所有 text.settings.clearall = 清除所有
@@ -348,10 +353,8 @@ setting.difficulty.easy = 简单
setting.difficulty.normal = 普通 setting.difficulty.normal = 普通
setting.difficulty.hard = 困难 setting.difficulty.hard = 困难
setting.difficulty.insane = 疯狂 setting.difficulty.insane = 疯狂
setting.difficulty.purge = 清除 setting.difficulty.name = 难度:
setting.difficulty.name = 难度\:
setting.screenshake.name = 屏幕抖动 setting.screenshake.name = 屏幕抖动
setting.indicators.name = 指出敌人
setting.effects.name = 显示效果 setting.effects.name = 显示效果
setting.sensitivity.name = 控制器灵敏度 setting.sensitivity.name = 控制器灵敏度
setting.saveinterval.name = 自动保存间隔 setting.saveinterval.name = 自动保存间隔
@@ -361,7 +364,6 @@ setting.multithread.name = 多线程
setting.fps.name = 显示 FPS setting.fps.name = 显示 FPS
setting.vsync.name = 帧同步 setting.vsync.name = 帧同步
setting.lasers.name = 显示能量射线 setting.lasers.name = 显示能量射线
setting.healthbars.name = 显示生命值
setting.minimap.name = 显示小地图 setting.minimap.name = 显示小地图
setting.musicvol.name = 音乐音量 setting.musicvol.name = 音乐音量
setting.mutemusic.name = 静音 setting.mutemusic.name = 静音
@@ -403,7 +405,7 @@ mode.waves.description = 普通模式,有限的资源和自动生成敌人。
mode.sandbox.name = 沙盒 mode.sandbox.name = 沙盒
mode.sandbox.description = 无限的资源,不会自动生成敌人。 mode.sandbox.description = 无限的资源,不会自动生成敌人。
mode.custom.warning = 请注意,在区域内解锁之前,区块不能用于自定义游戏.\n\n[LIGHT_GRAY]如果您没有解锁任何块,则不会出现任何块. mode.custom.warning = 请注意,在区域内解锁之前,区块不能用于自定义游戏.\n\n[LIGHT_GRAY]如果您没有解锁任何块,则不会出现任何块.
mode.custom.warning.read = Just to make sure you've read it\:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES\!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is) mode.custom.warning.read = Just to make sure you've read it:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is)
mode.freebuild.name = 自由建造 mode.freebuild.name = 自由建造
mode.freebuild.description = 有限的资源,不会自动生成敌人。 mode.freebuild.description = 有限的资源,不会自动生成敌人。
mode.pvp.name = PvP mode.pvp.name = PvP
@@ -431,8 +433,10 @@ item.silicon.name = 硅
item.silicon.description = 非常有用的半导体,被用于太阳能电池板和很多复杂的电子设备。 item.silicon.description = 非常有用的半导体,被用于太阳能电池板和很多复杂的电子设备。
item.plastanium.name = 塑料 item.plastanium.name = 塑料
item.plastanium.description = 一种轻质,可延展的材料,用于高级的飞机和碎片弹药。 item.plastanium.description = 一种轻质,可延展的材料,用于高级的飞机和碎片弹药。
item.phase-matter.name = 相位问题 item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = 巨浪合金 item.surge-alloy.name = 巨浪合金
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.biomatter.name = 生物质 item.biomatter.name = 生物质
item.biomatter.description = 一种有机糊;用于转化为油或作为基本燃料。 item.biomatter.description = 一种有机糊;用于转化为油或作为基本燃料。
item.sand.name = 沙子 item.sand.name = 沙子
@@ -478,14 +482,14 @@ text.item.explosiveness = [LIGHT_GRAY]爆炸威力:{0}
text.item.flammability = [LIGHT_GRAY]易燃性:{0} text.item.flammability = [LIGHT_GRAY]易燃性:{0}
text.item.radioactivity = [LIGHT_GRAY]放射性:{0} text.item.radioactivity = [LIGHT_GRAY]放射性:{0}
text.item.fluxiness = [LIGHT_GRAY]流通力:{0} text.item.fluxiness = [LIGHT_GRAY]流通力:{0}
text.unit.health = [LIGHT_GRAY]生命值\: {0} text.unit.health = [LIGHT_GRAY]生命值: {0}
text.unit.speed = [LIGHT_GRAY]速度\: {0} text.unit.speed = [LIGHT_GRAY]速度: {0}
text.mech.weapon = [LIGHT_GRAY]武器\: {0} text.mech.weapon = [LIGHT_GRAY]武器: {0}
text.mech.armor = [LIGHT_GRAY]装甲\: {0} text.mech.armor = [LIGHT_GRAY]装甲: {0}
text.mech.itemcapacity = [LIGHT_GRAY]物品容量\: {0} text.mech.itemcapacity = [LIGHT_GRAY]物品容量: {0}
text.mech.minespeed = [LIGHT_GRAY]采矿速度\: {0} text.mech.minespeed = [LIGHT_GRAY]采矿速度: {0}
text.mech.minepower = [LIGHT_GRAY]采矿能量\: {0} text.mech.minepower = [LIGHT_GRAY]采矿能量: {0}
text.mech.ability = [LIGHT_GRAY]能力\: {0} text.mech.ability = [LIGHT_GRAY]能力: {0}
text.liquid.heatcapacity = [LIGHT_GRAY]热容量:{0} text.liquid.heatcapacity = [LIGHT_GRAY]热容量:{0}
text.liquid.viscosity = [LIGHT_GRAY]粘度:{0} text.liquid.viscosity = [LIGHT_GRAY]粘度:{0}
text.liquid.temperature = [LIGHT_GRAY]温度:{0} text.liquid.temperature = [LIGHT_GRAY]温度:{0}
@@ -495,7 +499,7 @@ block.metalfloor.name = 金属地板
block.deepwater.name = 深水 block.deepwater.name = 深水
block.water.name = block.water.name =
block.lava.name = 岩浆 block.lava.name = 岩浆
block.oil.name = 石油 block.tar.name = Tar
block.blackstone.name = 黑石 block.blackstone.name = 黑石
block.stone.name = 石头 block.stone.name = 石头
block.dirt.name = 泥土 block.dirt.name = 泥土
@@ -525,15 +529,11 @@ block.conveyor.name = 传送带
block.titanium-conveyor.name = 钛传送带 block.titanium-conveyor.name = 钛传送带
block.junction.name = 连接点 block.junction.name = 连接点
block.router.name = 路由器 block.router.name = 路由器
block.router.description = 将物品分配到 4 个方向。可以作为缓冲区储存物品。
block.distributor.name = 分配器 block.distributor.name = 分配器
block.distributor.description = 把物品分到 8 个方向的分配器。
block.sorter.name = 分类器 block.sorter.name = 分类器
block.sorter.description = 对物品进行分类。如果物品与所选种类,则允许其通过。否则,物品将从左边和右边输出。 block.sorter.description = 对物品进行分类。如果物品与所选种类,则允许其通过。否则,物品将从左边和右边输出。
block.overflow-gate.name = 溢流门 block.overflow-gate.name = 溢流门
block.overflow-gate.description = 分离器和路由器的组合,如果前面被挡住,则向从左和右输出。 block.overflow-gate.description = 分离器和路由器的组合,如果前面被挡住,则向从左和右输出。
block.bridgeconveyor.name = 传送桥
block.bridgeconveyor.description = 一种传送带,可以越过其他方块,最多两个方块。
block.smelter.name = 冶炼厂 block.smelter.name = 冶炼厂
block.arc-smelter.name = 电弧冶炼厂 block.arc-smelter.name = 电弧冶炼厂
block.silicon-smelter.name = 硅冶炼厂 block.silicon-smelter.name = 硅冶炼厂
@@ -572,7 +572,6 @@ block.liquidsource.name = 液体源
block.powervoid.name = Power Void block.powervoid.name = Power Void
block.powerinfinite.name = 无限能源 block.powerinfinite.name = 无限能源
block.unloader.name = 装卸器 block.unloader.name = 装卸器
block.sortedunloader.name = 分类装卸器
block.vault.name = 仓库 block.vault.name = 仓库
block.wave.name = 波浪 block.wave.name = 波浪
block.swarmer.name = 蜂群 block.swarmer.name = 蜂群
@@ -667,3 +666,114 @@ tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will
tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources.
tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary.
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
block.core.description = The most important building in the game.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.dense-alloy-wall.description = A standard defensive block.\nAdequate protection from enemies.
block.dense-alloy-wall-large.description = A standard defensive block.\nAdequate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles.
block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.
block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles.
block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.
block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles.
block.mend-projector.description = Periodically heals buildings in its vicinity.
block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets.
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.duo.description = A small, cheap turret.
block.arc.description = A small turret which shoots electricity in a random arc towards the enemy.
block.hail.description = A small artillery turret.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable.
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.smelter.description = Burns coal for smelting copper and lead into dense alloy.
block.arc-smelter.description = Smelts copper and lead into dense alloy by using an external power source.
block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
block.solidifer.description = Cools lava to stone at a fast pace.
block.melter.description = Heats up stone to very high temperatures to obtain lava.
block.incinerator.description = Gets rid of any excess item or liquid.
block.biomattercompressor.description = Compresses biomatter in order to retrieve oil.
block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone.
block.centrifuge.description = More efficient than the separator, but also more expensive to build and requires power.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
block.battery-large.description = Stores much more power than a regular battery.
block.combustion-generator.description = Generates power by burning oil or flammable materials.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.thermal-generator.description = Generates a large amount of power from lava.
block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
block.blast-drill.description = The ultimate drill. Requires large amounts of power.
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates the soil with water in order to obtain biomatter.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.dart-ship-pad.description = Leave your current vessel and change into a basic fighter aircraft.\nUse the pad by double tapping while standing on it.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
block.ghoul-factory.description = Produces heavy carpet bombers.
block.dagger-factory.description = Produces basic ground units.
block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser ground units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.command-center.description = Allows changing friendly AI behavior. Currently, attack, retreat and patrol commands are supported.
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks.
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.rotary-pump.description = An advanced pump which doubles up speed by using power.
block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech.
block.itemsource.description = Infinitely outputs items. Sandbox only.
block.liquidsource.description = Infinitely outputs liquids. Sandbox only.
block.itemvoid.description = Destroys any items which go into it without using power. Sandbox only.
block.powerinfinite.description = Infinitely outputs power. Sandbox only.
block.powervoid.description = Voids all power inputted into it. Sandbox only.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.

View File

@@ -1,4 +1,4 @@
text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet\!) text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!)
text.credits = 致謝名單 text.credits = 致謝名單
text.discord = 加入 Mindustry 的 Discord 聊天室 text.discord = 加入 Mindustry 的 Discord 聊天室
text.link.discord.description = 官方 Mindustry Discord 聊天室 text.link.discord.description = 官方 Mindustry Discord 聊天室
@@ -10,9 +10,9 @@ text.link.google-play.description = Google Play 商店頁面
text.link.wiki.description = 官方 Mindustry 維基 text.link.wiki.description = 官方 Mindustry 維基
text.linkfail = 無法打開連結!我們已將該網址複製到您的剪貼簿。 text.linkfail = 無法打開連結!我們已將該網址複製到您的剪貼簿。
text.editor.web = 線上版本不支援地圖編輯器!請下載遊戲已使用這項功能。 text.editor.web = 線上版本不支援地圖編輯器!請下載遊戲已使用這項功能。
text.web.unsupported = The web version does not support this feature\! Download the game to use it. text.web.unsupported = The web version does not support this feature! Download the game to use it.
text.gameover = 核心已被摧毀。 text.gameover = 核心已被摧毀。
text.gameover.pvp = The[accent] {0}[] team is victorious\! text.gameover.pvp = The[accent] {0}[] team is victorious!
text.sector.gameover = This sector has been lost. Re-deploy? text.sector.gameover = This sector has been lost. Re-deploy?
text.sector.retry = Retry text.sector.retry = Retry
text.highscore = [YELLOW]新的高分紀錄! text.highscore = [YELLOW]新的高分紀錄!
@@ -28,7 +28,7 @@ text.construction = You've just selected [accent]block construction mode[].\n\nT
text.deconstruction.title = Block Deconstruction Guide text.deconstruction.title = Block Deconstruction Guide
text.deconstruction = You've just selected [accent]block deconstruction mode[].\n\nTo begin breaking, simply tap a block near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin de-constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Remove blocks in an area[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel deconstruction or selection[] by pressing the X at the bottom left. text.deconstruction = You've just selected [accent]block deconstruction mode[].\n\nTo begin breaking, simply tap a block near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin de-constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Remove blocks in an area[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel deconstruction or selection[] by pressing the X at the bottom left.
text.showagain = Don't show again next session text.showagain = Don't show again next session
text.coreattack = < Core is under attack\! > text.coreattack = < Core is under attack! >
text.unlocks = Unlocks text.unlocks = Unlocks
text.savegame = 儲存遊戲 text.savegame = 儲存遊戲
text.loadgame = 載入遊戲 text.loadgame = 載入遊戲
@@ -36,19 +36,19 @@ text.joingame = 多人連線
text.addplayers = Add/Remove Players text.addplayers = Add/Remove Players
text.customgame = Custom Game text.customgame = Custom Game
text.sectors = Sectors text.sectors = Sectors
text.sector = Selected Sector\: [LIGHT_GRAY]{0} text.sector = Selected Sector: [LIGHT_GRAY]{0}
text.sector.time = Time\: [LIGHT_GRAY]{0} text.sector.time = Time: [LIGHT_GRAY]{0}
text.sector.deploy = Deploy text.sector.deploy = Deploy
text.sector.abandon = Abandon text.sector.abandon = Abandon
text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone\! text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone!
text.sector.resume = Resume text.sector.resume = Resume
text.sector.locked = [scarlet][[Incomplete] text.sector.locked = [scarlet][[Incomplete]
text.sector.unexplored = [accent][[Unexplored] text.sector.unexplored = [accent][[Unexplored]
text.missions = Missions\:[LIGHT_GRAY] {0} text.missions = Missions:[LIGHT_GRAY] {0}
text.mission = Mission\:[LIGHT_GRAY] {0} text.mission = Mission:[LIGHT_GRAY] {0}
text.mission.main = Main Mission\:[LIGHT_GRAY] {0} text.mission.main = Main Mission:[LIGHT_GRAY] {0}
text.mission.info = Mission Info text.mission.info = Mission Info
text.mission.complete = Mission complete\! text.mission.complete = Mission complete!
text.mission.complete.body = Sector {0},{1} has been conquered. text.mission.complete.body = Sector {0},{1} has been conquered.
text.mission.wave = Survive [accent]{0}[] waves. text.mission.wave = Survive [accent]{0}[] waves.
text.mission.wave.enemies = Survive[accent] {0}/{1} []waves\n{2} Enemies text.mission.wave.enemies = Survive[accent] {0}/{1} []waves\n{2} Enemies
@@ -56,12 +56,12 @@ text.mission.wave.enemy = Survive[accent] {0}/{1} []waves\n{2} Enemy
text.mission.wave.menu = Survive[accent] {0} []waves text.mission.wave.menu = Survive[accent] {0} []waves
text.mission.battle = Destroy the enemy base. text.mission.battle = Destroy the enemy base.
text.mission.resource.menu = Obtain {0} x{1} text.mission.resource.menu = Obtain {0} x{1}
text.mission.resource = Obtain {0}\:\n[accent]{1}/{2}[] text.mission.resource = Obtain {0}:\n[accent]{1}/{2}[]
text.mission.block = Create {0} text.mission.block = Create {0}
text.mission.unit = Create {0} Unit text.mission.unit = Create {0} Unit
text.mission.command = Send Command {0} To Units text.mission.command = Send Command {0} To Units
text.mission.linknode = Link Power Node text.mission.linknode = Link Power Node
text.mission.display = [accent]Mission\:\n[LIGHT_GRAY]{0} text.mission.display = [accent]Mission:\n[LIGHT_GRAY]{0}
text.mission.mech = Switch to mech[accent] {0}[] text.mission.mech = Switch to mech[accent] {0}[]
text.mission.create = Create[accent] {0}[] text.mission.create = Create[accent] {0}[]
text.none = <none> text.none = <none>
@@ -70,14 +70,14 @@ text.quit = 退出
text.maps = Maps text.maps = Maps
text.continue = Continue text.continue = Continue
text.nextmission = Next Mission text.nextmission = Next Mission
text.maps.none = [LIGHT_GRAY]No maps found\! text.maps.none = [LIGHT_GRAY]No maps found!
text.about.button = 關於 text.about.button = 關於
text.name = 姓名: text.name = 姓名:
text.unlocked = New Block Unlocked\! text.filename = File Name:
text.unlocked.plural = New Blocks Unlocked\! text.unlocked = New Block Unlocked!
text.unlocked.plural = New Blocks Unlocked!
text.players = {0} 個線上玩家 text.players = {0} 個線上玩家
text.players.single = {0} 個線上玩家 text.players.single = {0} 個線上玩家
text.server.mismatch = 封包錯誤:客戶端與伺服器版本可能不相符。確保您和伺服主都有最新版本的 Mindustry
text.server.closing = [accent] 正在關閉伺服器... text.server.closing = [accent] 正在關閉伺服器...
text.server.kicked.kick = 您已被踢出伺服器! text.server.kicked.kick = 您已被踢出伺服器!
text.server.kicked.serverClose = Server closed. text.server.kicked.serverClose = Server closed.
@@ -89,7 +89,7 @@ text.server.kicked.banned = 您已經從這個伺服器被封禁。
text.server.kicked.recentKick = 您已經從伺服器被踢除。\n請稍後再進行連線。 text.server.kicked.recentKick = 您已經從伺服器被踢除。\n請稍後再進行連線。
text.server.kicked.nameInUse = There is someone with that name\nalready on this server. text.server.kicked.nameInUse = There is someone with that name\nalready on this server.
text.server.kicked.nameEmpty = Your name must contain at least one character or number. text.server.kicked.nameEmpty = Your name must contain at least one character or number.
text.server.kicked.idInUse = You are already on this server\! Connecting with two accounts is not permitted. text.server.kicked.idInUse = You are already on this server! Connecting with two accounts is not permitted.
text.server.kicked.customClient = This server does not support custom builds. Download an official version. text.server.kicked.customClient = This server does not support custom builds. Download an official version.
text.host.info = 目前伺服器監聽於連接埠 [scarlet]6567[] 與 [scarlet]6568[]。\n所有跟您在同一個[LIGHT_GRAY]無線網路或區域網路[]環境的玩家應該能在他們的伺服器清單中找到您的伺服器。\n如果您希望網際網路上的玩家透過 IP 位址連線到您的伺服器,您必須設定[accent]連接埠轉發[]。\n\n[LIGHT_GRAY]注意:如果區域網路內有玩家無法連線至您的伺服器,請務必確認您已於防火牆設定中開放 Mindustry 存取您的區域網路。 text.host.info = 目前伺服器監聽於連接埠 [scarlet]6567[] 與 [scarlet]6568[]。\n所有跟您在同一個[LIGHT_GRAY]無線網路或區域網路[]環境的玩家應該能在他們的伺服器清單中找到您的伺服器。\n如果您希望網際網路上的玩家透過 IP 位址連線到您的伺服器,您必須設定[accent]連接埠轉發[]。\n\n[LIGHT_GRAY]注意:如果區域網路內有玩家無法連線至您的伺服器,請務必確認您已於防火牆設定中開放 Mindustry 存取您的區域網路。
text.join.info = 您可以在此輸入欲連線的伺服器[accent] IP 位址[],或尋找[accent]區域網路[]內的伺服器。目前支援區域網路與網際網路連線。\n\n [LIGHT_GRAY]注意:這裡沒有網際網路伺服器清單,如果您想透過 IP 位址連線到某人的伺服器,您必須向他們詢問 IP 位址。 text.join.info = 您可以在此輸入欲連線的伺服器[accent] IP 位址[],或尋找[accent]區域網路[]內的伺服器。目前支援區域網路與網際網路連線。\n\n [LIGHT_GRAY]注意:這裡沒有網際網路伺服器清單,如果您想透過 IP 位址連線到某人的伺服器,您必須向他們詢問 IP 位址。
@@ -137,7 +137,6 @@ text.disconnect = 已中斷連線。
text.disconnect.data = 無法載入地圖資料! text.disconnect.data = 無法載入地圖資料!
text.connecting = [accent]連線中... text.connecting = [accent]連線中...
text.connecting.data = [accent]正在載入地圖資料... text.connecting.data = [accent]正在載入地圖資料...
text.connectfail = [crimson]無法連線到伺服器: [orange]{0}
text.server.port = 連接埠: text.server.port = 連接埠:
text.server.addressinuse = 該位址已使用中! text.server.addressinuse = 該位址已使用中!
text.server.invalidport = 無效的連接埠! text.server.invalidport = 無效的連接埠!
@@ -171,7 +170,7 @@ text.save.map = 地圖: {0}
text.save.wave = 波次: {0} text.save.wave = 波次: {0}
text.save.difficulty = 難度: {0} text.save.difficulty = 難度: {0}
text.save.date = 最後存檔時間:{0} text.save.date = 最後存檔時間:{0}
text.save.playtime = Playtime\: {0} text.save.playtime = Playtime: {0}
text.confirm = 確認 text.confirm = 確認
text.delete = 刪除 text.delete = 刪除
text.ok = 確定 text.ok = 確定
@@ -201,33 +200,32 @@ text.saveimage = 儲存圖像
text.unknown = Unknown text.unknown = Unknown
text.custom = Custom text.custom = Custom
text.builtin = Built-In text.builtin = Built-In
text.map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone\! text.map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone!
text.map.random = [accent]Random Map text.map.random = [accent]Random Map
text.map.nospawn = This map does not have any cores for the player to spawn in\! Add a [ROYAL]blue[] core to this map in the editor. text.map.nospawn = This map does not have any cores for the player to spawn in! Add a [ROYAL]blue[] core to this map in the editor.
text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into\! Add[SCARLET] red[] cores to this map in the editor. text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] red[] cores to this map in the editor.
text.map.invalid = Error loading map\: corrupted or invalid map file. text.map.invalid = Error loading map: corrupted or invalid map file.
text.editor.brush = Brush text.editor.brush = Brush
text.editor.slope = \\ text.editor.slope = \\
text.editor.openin = Open In Editor text.editor.openin = Open In Editor
text.editor.oregen = Ore Generation text.editor.oregen = Ore Generation
text.editor.oregen.info = Ore Generation\: text.editor.oregen.info = Ore Generation:
text.editor.mapinfo = Map Info text.editor.mapinfo = Map Info
text.editor.author = Author\: text.editor.author = Author:
text.editor.description = Description\: text.editor.description = Description:
text.editor.name = Name\: text.editor.name = Name:
text.editor.teams = Teams text.editor.teams = Teams
text.editor.elevation = Elevation text.editor.elevation = Elevation
text.editor.badsize = [orange]無效的圖像尺寸![]\n正確的圖像尺寸為 {0}
text.editor.errorimageload = 載入圖像檔時發生錯誤:[orange] {0} text.editor.errorimageload = 載入圖像檔時發生錯誤:[orange] {0}
text.editor.errorimagesave = 儲存圖像檔時發生錯誤:[橙色] {0} text.editor.errorimagesave = 儲存圖像檔時發生錯誤:[橙色] {0}
text.editor.generate = 產生 text.editor.generate = 產生
text.editor.resize = 調整大小 text.editor.resize = 調整大小
text.editor.loadmap = 載入地圖 text.editor.loadmap = 載入地圖
text.editor.savemap = 儲存地圖 text.editor.savemap = 儲存地圖
text.editor.saved = Saved\! text.editor.saved = Saved!
text.editor.save.noname = Your map does not have a name\! Set one in the 'map info' menu. text.editor.save.noname = Your map does not have a name! Set one in the 'map info' menu.
text.editor.save.overwrite = Your map overwrites a built-in map\! Pick a different name in the 'map info' menu. text.editor.save.overwrite = Your map overwrites a built-in map! Pick a different name in the 'map info' menu.
text.editor.import.exists = [scarlet]Unable to import\:[] a built-in map named '{0}' already exists\! text.editor.import.exists = [scarlet]Unable to import:[] a built-in map named '{0}' already exists!
text.editor.import = Import... text.editor.import = Import...
text.editor.importmap = Import Map text.editor.importmap = Import Map
text.editor.importmap.description = Import an already existing map text.editor.importmap.description = Import an already existing map
@@ -246,7 +244,7 @@ text.editor.unsaved = [scarlet]尚未儲存變更![]\n您確定要退出嗎
text.editor.resizemap = 調整地圖大小 text.editor.resizemap = 調整地圖大小
text.editor.mapname = 地圖名稱: text.editor.mapname = 地圖名稱:
text.editor.overwrite = [accent]警告!這將會覆蓋現有的地圖。 text.editor.overwrite = [accent]警告!這將會覆蓋現有的地圖。
text.editor.overwrite.confirm = [scarlet]Warning\![] A map with this name already exists. Are you sure you want to overwrite it? text.editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
text.editor.selectmap = 選取要載入的地圖: text.editor.selectmap = 選取要載入的地圖:
text.width = 寬度: text.width = 寬度:
text.height = 長度: text.height = 長度:
@@ -254,15 +252,22 @@ text.menu = 主選單
text.play = 開始 text.play = 開始
text.load = 載入 text.load = 載入
text.save = 儲存 text.save = 儲存
text.fps = FPS\: {0} text.fps = FPS: {0}
text.tps = TPS\: {0} text.tps = TPS: {0}
text.ping = Ping\: {0}ms text.ping = Ping: {0}ms
text.language.restart = 請重新啟動遊戲以使選取的語言生效。 text.language.restart = 請重新啟動遊戲以使選取的語言生效。
text.settings = 設定 text.settings = 設定
text.tutorial = 教學 text.tutorial = 教學
text.editor = 地圖編輯器 text.editor = 地圖編輯器
text.mapeditor = 地圖編輯器 text.mapeditor = 地圖編輯器
text.donate = 贊助 text.donate = 贊助
text.connectfail = [crimson]無法連線到伺服器: [orange]{0}
text.error.unreachable = Server unreachable.
text.error.invalidaddress = Invalid address.
text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct!
text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry!
text.error.alreadyconnected = Already connected.
text.error.any = Unkown network error.
text.settings.language = 語言 text.settings.language = 語言
text.settings.reset = 重設為預設設定 text.settings.reset = 重設為預設設定
text.settings.rebind = Rebind text.settings.rebind = Rebind
@@ -271,8 +276,8 @@ text.settings.game = 遊戲
text.settings.sound = 音效 text.settings.sound = 音效
text.settings.graphics = 圖形 text.settings.graphics = 圖形
text.settings.cleardata = Clear Game Data... text.settings.cleardata = Clear Game Data...
text.settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone\! text.settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
text.settings.clearall.confirm = [scarlet]WARNING\![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit. text.settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
text.settings.clearsectors = Clear Sectors text.settings.clearsectors = Clear Sectors
text.settings.clearunlocks = Clear Unlocks text.settings.clearunlocks = Clear Unlocks
text.settings.clearall = Clear All text.settings.clearall = Clear All
@@ -348,10 +353,8 @@ setting.difficulty.easy = 簡單
setting.difficulty.normal = 普通 setting.difficulty.normal = 普通
setting.difficulty.hard = 困難 setting.difficulty.hard = 困難
setting.difficulty.insane = 瘋狂 setting.difficulty.insane = 瘋狂
setting.difficulty.purge = 屠殺
setting.difficulty.name = 難度: setting.difficulty.name = 難度:
setting.screenshake.name = 畫面抖動 setting.screenshake.name = 畫面抖動
setting.indicators.name = 顯示敵方方位
setting.effects.name = 顯示特效 setting.effects.name = 顯示特效
setting.sensitivity.name = 控制器靈敏度 setting.sensitivity.name = 控制器靈敏度
setting.saveinterval.name = 自動存檔間隔 setting.saveinterval.name = 自動存檔間隔
@@ -361,7 +364,6 @@ setting.multithread.name = 多執行緒
setting.fps.name = 顯示螢幕刷新率 setting.fps.name = 顯示螢幕刷新率
setting.vsync.name = 垂直同步 setting.vsync.name = 垂直同步
setting.lasers.name = 顯示雷射光束 setting.lasers.name = 顯示雷射光束
setting.healthbars.name = 顯示血量條
setting.minimap.name = Show Minimap setting.minimap.name = Show Minimap
setting.musicvol.name = 音樂音量 setting.musicvol.name = 音樂音量
setting.mutemusic.name = 靜音 setting.mutemusic.name = 靜音
@@ -403,7 +405,7 @@ mode.waves.description = 一般模式,有限的資源與自動來襲的波次
mode.sandbox.name = 沙盒 mode.sandbox.name = 沙盒
mode.sandbox.description = 無限的資源,與不倒數計時的波次。 mode.sandbox.description = 無限的資源,與不倒數計時的波次。
mode.custom.warning = Note that blocks cannot be used in custom games until they are unlocked in sectors.\n\n[LIGHT_GRAY]If you have not unlocked any blocks, none will appear. mode.custom.warning = Note that blocks cannot be used in custom games until they are unlocked in sectors.\n\n[LIGHT_GRAY]If you have not unlocked any blocks, none will appear.
mode.custom.warning.read = Just to make sure you've read it\:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES\!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is) mode.custom.warning.read = Just to make sure you've read it:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is)
mode.freebuild.name = 自由建造 mode.freebuild.name = 自由建造
mode.freebuild.description = 有限的資源,與不倒數計時的波次。 mode.freebuild.description = 有限的資源,與不倒數計時的波次。
mode.pvp.name = PvP mode.pvp.name = PvP
@@ -431,8 +433,10 @@ item.silicon.name = Silicon
item.silicon.description = An extremely useful semiconductor, with applications in solar panels and many complex electronics. item.silicon.description = An extremely useful semiconductor, with applications in solar panels and many complex electronics.
item.plastanium.name = Plastanium item.plastanium.name = Plastanium
item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition. item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition.
item.phase-matter.name = Phase Matter item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = Surge Alloy item.surge-alloy.name = Surge Alloy
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.biomatter.name = Biomatter item.biomatter.name = Biomatter
item.biomatter.description = A clump of organic mush; used for conversion into oil or as a basic fuel. item.biomatter.description = A clump of organic mush; used for conversion into oil or as a basic fuel.
item.sand.name = item.sand.name =
@@ -474,28 +478,28 @@ mech.trident-ship.weapon = Bomb Bay
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed. mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed.
mech.glaive-ship.weapon = Flame Repeater mech.glaive-ship.weapon = Flame Repeater
text.item.explosiveness = [LIGHT_GRAY]Explosiveness\: {0} text.item.explosiveness = [LIGHT_GRAY]Explosiveness: {0}
text.item.flammability = [LIGHT_GRAY]Flammability\: {0} text.item.flammability = [LIGHT_GRAY]Flammability: {0}
text.item.radioactivity = [LIGHT_GRAY]Radioactivity\: {0} text.item.radioactivity = [LIGHT_GRAY]Radioactivity: {0}
text.item.fluxiness = [LIGHT_GRAY]Flux Power\: {0} text.item.fluxiness = [LIGHT_GRAY]Flux Power: {0}
text.unit.health = [LIGHT_GRAY]Health\: {0} text.unit.health = [LIGHT_GRAY]Health: {0}
text.unit.speed = [LIGHT_GRAY]Speed\: {0} text.unit.speed = [LIGHT_GRAY]Speed: {0}
text.mech.weapon = [LIGHT_GRAY]Weapon\: {0} text.mech.weapon = [LIGHT_GRAY]Weapon: {0}
text.mech.armor = [LIGHT_GRAY]Armor\: {0} text.mech.armor = [LIGHT_GRAY]Armor: {0}
text.mech.itemcapacity = [LIGHT_GRAY]Item Capacity\: {0} text.mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0}
text.mech.minespeed = [LIGHT_GRAY]Mining Speed\: {0} text.mech.minespeed = [LIGHT_GRAY]Mining Speed: {0}
text.mech.minepower = [LIGHT_GRAY]Mining Power\: {0} text.mech.minepower = [LIGHT_GRAY]Mining Power: {0}
text.mech.ability = [LIGHT_GRAY]Ability\: {0} text.mech.ability = [LIGHT_GRAY]Ability: {0}
text.liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity\: {0} text.liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0}
text.liquid.viscosity = [LIGHT_GRAY]Viscosity\: {0} text.liquid.viscosity = [LIGHT_GRAY]Viscosity: {0}
text.liquid.temperature = [LIGHT_GRAY]Temperature\: {0} text.liquid.temperature = [LIGHT_GRAY]Temperature: {0}
block.spawn.name = Enemy Spawn block.spawn.name = Enemy Spawn
block.core.name = Core block.core.name = Core
block.metalfloor.name = Metal Floor block.metalfloor.name = Metal Floor
block.deepwater.name = deepwater block.deepwater.name = deepwater
block.water.name = water block.water.name = water
block.lava.name = lava block.lava.name = lava
block.oil.name = oil block.tar.name = Tar
block.blackstone.name = blackstone block.blackstone.name = blackstone
block.stone.name = stone block.stone.name = stone
block.dirt.name = dirt block.dirt.name = dirt
@@ -525,15 +529,11 @@ block.conveyor.name = 輸送帶
block.titanium-conveyor.name = Titanium Conveyor block.titanium-conveyor.name = Titanium Conveyor
block.junction.name = 樞紐 block.junction.name = 樞紐
block.router.name = 分配器 block.router.name = 分配器
block.router.description = Splits items into all 4 directions. Can store items as a buffer.
block.distributor.name = Distributor block.distributor.name = Distributor
block.distributor.description = A splitter that can split items into 8 directions.
block.sorter.name = 分類器 block.sorter.name = 分類器
block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right. block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
block.overflow-gate.name = Overflow Gate block.overflow-gate.name = Overflow Gate
block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked. block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked.
block.bridgeconveyor.name = Bridge Conveyor
block.bridgeconveyor.description = A conveyor that can go over other blocks, for up to two total blocks.
block.smelter.name = 煉鋼廠 block.smelter.name = 煉鋼廠
block.arc-smelter.name = Arc Smelter block.arc-smelter.name = Arc Smelter
block.silicon-smelter.name = Silicon Smelter block.silicon-smelter.name = Silicon Smelter
@@ -572,7 +572,6 @@ block.liquidsource.name = Liquid Source
block.powervoid.name = Power Void block.powervoid.name = Power Void
block.powerinfinite.name = Power Infinite block.powerinfinite.name = Power Infinite
block.unloader.name = Unloader block.unloader.name = Unloader
block.sortedunloader.name = Sorted Unloader
block.vault.name = Vault block.vault.name = Vault
block.wave.name = Wave block.wave.name = Wave
block.swarmer.name = Swarmer block.swarmer.name = Swarmer
@@ -667,3 +666,114 @@ tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will
tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources.
tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary.
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
block.core.description = The most important building in the game.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.dense-alloy-wall.description = A standard defensive block.\nAdequate protection from enemies.
block.dense-alloy-wall-large.description = A standard defensive block.\nAdequate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles.
block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.
block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles.
block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.
block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles.
block.mend-projector.description = Periodically heals buildings in its vicinity.
block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets.
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.duo.description = A small, cheap turret.
block.arc.description = A small turret which shoots electricity in a random arc towards the enemy.
block.hail.description = A small artillery turret.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable.
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.smelter.description = Burns coal for smelting copper and lead into dense alloy.
block.arc-smelter.description = Smelts copper and lead into dense alloy by using an external power source.
block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
block.solidifer.description = Cools lava to stone at a fast pace.
block.melter.description = Heats up stone to very high temperatures to obtain lava.
block.incinerator.description = Gets rid of any excess item or liquid.
block.biomattercompressor.description = Compresses biomatter in order to retrieve oil.
block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone.
block.centrifuge.description = More efficient than the separator, but also more expensive to build and requires power.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
block.battery-large.description = Stores much more power than a regular battery.
block.combustion-generator.description = Generates power by burning oil or flammable materials.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.thermal-generator.description = Generates a large amount of power from lava.
block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
block.blast-drill.description = The ultimate drill. Requires large amounts of power.
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates the soil with water in order to obtain biomatter.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.dart-ship-pad.description = Leave your current vessel and change into a basic fighter aircraft.\nUse the pad by double tapping while standing on it.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
block.ghoul-factory.description = Produces heavy carpet bombers.
block.dagger-factory.description = Produces basic ground units.
block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser ground units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.command-center.description = Allows changing friendly AI behavior. Currently, attack, retreat and patrol commands are supported.
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks.
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.rotary-pump.description = An advanced pump which doubles up speed by using power.
block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech.
block.itemsource.description = Infinitely outputs items. Sandbox only.
block.liquidsource.description = Infinitely outputs liquids. Sandbox only.
block.itemvoid.description = Destroys any items which go into it without using power. Sandbox only.
block.powerinfinite.description = Infinitely outputs power. Sandbox only.
block.powervoid.description = Voids all power inputted into it. Sandbox only.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.

View File

@@ -1,7 +1,6 @@
package io.anuke.mindustry; package io.anuke.mindustry;
import com.badlogic.gdx.utils.Array; import com.badlogic.gdx.utils.Array;
import com.badlogic.gdx.utils.ObjectMap;
import com.badlogic.gdx.utils.OrderedMap; import com.badlogic.gdx.utils.OrderedMap;
import com.badlogic.gdx.utils.PropertiesUtils; import com.badlogic.gdx.utils.PropertiesUtils;
import io.anuke.ucore.function.BiFunction; import io.anuke.ucore.function.BiFunction;
@@ -35,7 +34,7 @@ public class BundleLauncher {
removals.clear(); removals.clear();
for(String key : other.orderedKeys()){ for(String key : other.orderedKeys()){
if(!base.containsKey(key) && !key.contains(".description")){ if(!base.containsKey(key)){
removals.add(key); removals.add(key);
Log.info("&lr- Removing unused key '{0}'...", key); Log.info("&lr- Removing unused key '{0}'...", key);
} }
@@ -69,12 +68,6 @@ public class BundleLauncher {
other.remove(key); other.remove(key);
} }
result.append("\n#Additional Entries\n\n");
for(ObjectMap.Entry<String, String> e : other.entries()){
result.append(processor.get(e.key, e.value));
}
Files.write(child, result.toString().getBytes(StandardCharsets.UTF_8)); Files.write(child, result.toString().getBytes(StandardCharsets.UTF_8));
}catch (IOException e){ }catch (IOException e){