Bundle update

This commit is contained in:
Anuken
2019-03-19 15:27:19 -04:00
parent 94d9f04814
commit e2ea7f9b87
18 changed files with 162 additions and 0 deletions

View File

@@ -240,6 +240,7 @@ editor.mapname = 맵 이름:
editor.overwrite = [accept]경고!이 명령은 기존 맵을 덮어씌우게 됩니다.
editor.overwrite.confirm = [scarlet]경고![] 이 이름을 가진 맵이 이미 있습니다. 덮어 쓰시겠습니까?
editor.selectmap = 불러올 맵 선택:
filters.empty = [LIGHT_GRAY]No filters! Add one with the button below.
filter.distort = Distort
filter.noise = Noise
filter.ore = Ore
@@ -247,6 +248,7 @@ filter.rivernoise = River Noise
filter.scatter = Scatter
filter.terrain = Terrain
filter.option.scale = Scale
filter.option.chance = Chance
filter.option.mag = Magnitude
filter.option.threshold = Threshold
filter.option.circle-scale = Circle Scale
@@ -255,6 +257,8 @@ filter.option.falloff = Falloff
filter.option.floor = Floor
filter.option.wall = Wall
filter.option.ore = Ore
filter.option.floor2 = Secondary Floor
filter.option.threshold2 = Secondary Threshold
width = 넓이:
height = 높이:
menu = 메뉴
@@ -333,6 +337,7 @@ blocks.poweroutput = 전력 출력: {0}
blocks.powercapacity = 전력 용량
blocks.powershot = 1발당 전력 소모량
blocks.targetsair = 공중공격 가능
blocks.targetsground = Targets Ground
blocks.items = Items: {0}
blocks.itemsmoved = 이동 속도
blocks.shootrange = 사거리
@@ -402,6 +407,7 @@ setting.autotarget.name = 자동 조준
setting.fpscap.name = 최대 FPS
setting.fpscap.none = 없음
setting.fpscap.text = FPS
setting.swapdiagonal.name = Always Diagonal Placement
setting.difficulty.training = 훈련
setting.difficulty.easy = 쉬움
setting.difficulty.normal = 보통
@@ -438,6 +444,7 @@ keybind.screenshot.name = 맵 스크린샷
keybind.move_x.name = 오른쪽/왼쪽 이동
keybind.move_y.name = 위 / 아래 중간
keybind.select.name = 선택
keybind.diagonal_placement.name = Diagonal Placement
keybind.pick.name = 블록 선택
keybind.break_block.name = 블록 파괴
keybind.deselect.name = 선택해제
@@ -555,6 +562,8 @@ block.grass.name = Grass
block.salt.name = Salt
block.sandrocks.name = Sand Rocks
block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks
block.rock.name = Rock
block.shale.name = Shale
block.shale-boulder.name = Shale Boulder
block.moss.name = Moss