Bundle update

This commit is contained in:
Anuken
2019-03-19 15:27:19 -04:00
parent 94d9f04814
commit e2ea7f9b87
18 changed files with 162 additions and 0 deletions

View File

@@ -240,6 +240,7 @@ editor.mapname = 地圖名稱:
editor.overwrite = [accent]警告!這將會覆蓋現有的地圖。
editor.overwrite.confirm = [scarlet]警告![]同名地圖存在,確定要覆蓋現有地圖?
editor.selectmap = 選取要載入的地圖:
filters.empty = [LIGHT_GRAY]No filters! Add one with the button below.
filter.distort = Distort
filter.noise = Noise
filter.ore = Ore
@@ -247,6 +248,7 @@ filter.rivernoise = River Noise
filter.scatter = Scatter
filter.terrain = Terrain
filter.option.scale = Scale
filter.option.chance = Chance
filter.option.mag = Magnitude
filter.option.threshold = Threshold
filter.option.circle-scale = Circle Scale
@@ -255,6 +257,8 @@ filter.option.falloff = Falloff
filter.option.floor = Floor
filter.option.wall = Wall
filter.option.ore = Ore
filter.option.floor2 = Secondary Floor
filter.option.threshold2 = Secondary Threshold
width = 寬度:
height = 長度:
menu = 主選單
@@ -333,6 +337,7 @@ blocks.poweroutput = Power Output: {0}
blocks.powercapacity = 蓄電量
blocks.powershot = 能量/射擊
blocks.targetsair = 攻擊空中目標
blocks.targetsground = Targets Ground
blocks.items = Items: {0}
blocks.itemsmoved = Move Speed
blocks.shootrange = 範圍
@@ -402,6 +407,7 @@ setting.autotarget.name = 自動射擊
setting.fpscap.name = 最大FPS
setting.fpscap.none = 没有
setting.fpscap.text = {0}FPS
setting.swapdiagonal.name = Always Diagonal Placement
setting.difficulty.training = 訓練
setting.difficulty.easy = 簡單
setting.difficulty.normal = 普通
@@ -438,6 +444,7 @@ keybind.screenshot.name = 地圖截圖
keybind.move_x.name = 水平移動
keybind.move_y.name = 垂直移動
keybind.select.name = 選取
keybind.diagonal_placement.name = Diagonal Placement
keybind.pick.name = Pick Block
keybind.break_block.name = Break Block
keybind.deselect.name = 取消選取
@@ -555,6 +562,8 @@ block.grass.name = Grass
block.salt.name = Salt
block.sandrocks.name = Sand Rocks
block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks
block.rock.name = Rock
block.shale.name = Shale
block.shale-boulder.name = Shale Boulder
block.moss.name = Moss