Zenith item capacity revert (for now)
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@@ -1054,7 +1054,6 @@ public class UnitTypes{
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lowAltitude = true;
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lowAltitude = true;
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forceMultiTarget = true;
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forceMultiTarget = true;
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armor = 5f;
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armor = 5f;
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itemCapacity = 0;
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targetFlags = new BlockFlag[]{BlockFlag.launchPad, BlockFlag.storage, BlockFlag.battery, null};
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targetFlags = new BlockFlag[]{BlockFlag.launchPad, BlockFlag.storage, BlockFlag.battery, null};
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engineOffset = 12f;
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engineOffset = 12f;
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