Update of czech (cs) translation (#10503)
Just minor update (not whole)
This commit is contained in:
@@ -109,7 +109,7 @@ newgame = Nová hra
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none = <žádný>
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none.found = [lightgray]<nic nenalezeno>
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none.inmap = [lightgray]<nic v mapě>
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minimap = Mapička
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minimap = Mini mapa
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position = Pozice
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close = Zavřít
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website = Webové stránky
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@@ -354,7 +354,7 @@ open = Otevřít
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customize = Přizpůsobit pravidla
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cancel = Zrušit
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command = Velet
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command.queue = Queue
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command.queue = Dát do řady
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command.mine = Těžit
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command.repair = Opravovat
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command.rebuild = Přestavět
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@@ -1032,14 +1032,14 @@ stat.abilities = Schopnosti
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stat.canboost = Umí posilovat
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stat.flying = Létající
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stat.ammouse = Spotřeba Munice
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stat.ammocapacity = Ammo Capacity
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stat.damagemultiplier = Násobič Poškození
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stat.healthmultiplier = Násobič Životů
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stat.speedmultiplier = Násobič Rychlostí
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stat.reloadmultiplier = Násobič Přebití
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stat.ammocapacity = Kapacita nábojů
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stat.damagemultiplier = Násobitel Poškození
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stat.healthmultiplier = Násobitel Životů
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stat.speedmultiplier = Násobitel Rychlostí
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stat.reloadmultiplier = Násobitel Přebití
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stat.buildspeedmultiplier = Nasobič Rychlostí Stavby
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stat.reactive = Reaguje
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stat.immunities = Imunity
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stat.immunities = Imunita
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stat.healing = Léčí se
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stat.efficiency = [stat]{0}% Efficiency
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@@ -1062,11 +1062,11 @@ ability.shieldarc.description = Projects a force shield in an arc that absorbs b
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ability.suppressionfield = Pole potlačení regenerace
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ability.suppressionfield.description = Stops nearby repair buildings
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ability.energyfield = Energetické pole
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ability.energyfield.description = Zaps nearby enemies
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ability.energyfield.healdescription = Zaps nearby enemies and heals allies
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ability.energyfield.description = Odpráskne blízké nepřátele
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ability.energyfield.healdescription = Odpráskne blízké nepřátele a vyléří přátelské jednotky
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ability.regen = Regeneration
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ability.regen.description = Regenerates own health over time
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ability.regen = Regenerace
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ability.regen.description = Časem regeneruje svoje zdraví
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ability.liquidregen = Liquid Absorption
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ability.liquidregen.description = Absorbs liquid to heal itself
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ability.spawndeath = Death Spawns
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@@ -1228,7 +1228,7 @@ setting.console.name = Povolit Konzoli
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setting.smoothcamera.name = Plynulá kamera
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setting.vsync.name = Vertikální synchronizace
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setting.pixelate.name = Rozpixlovat
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setting.minimap.name = Ukázat mapičku
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setting.minimap.name = Ukázat Mini mapu
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setting.coreitems.name = Ukázat položky jádra
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setting.position.name = Ukázat pozici hráče
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setting.mouseposition.name = Zobrazit Pozici Myši
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@@ -1340,7 +1340,7 @@ keybind.menu.name = Hlavní nabídka
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keybind.pause.name = Pozastavení hry
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keybind.skip_wave.name = Skip Wave
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keybind.pause_building.name = Pozastavit nebo spustit stavění
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keybind.minimap.name = Mapička
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keybind.minimap.name = Mini mapa
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keybind.planet_map.name = Planetární mapa
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keybind.research.name = Výzkum
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keybind.block_info.name = Info o Bloku
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@@ -1367,7 +1367,7 @@ mode.pvp.description = Bojuj proti ostatním hráčům v lokální síti.\n[gray
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mode.attack.name = Útok
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mode.attack.description = Znič nepřátelskou základnu.\n[gray]Vyžaduje přítomnost červeného jádra na mapě.[]
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mode.custom = Vlastní pravidla
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rules.invaliddata = Invalid clipboard data.
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rules.invaliddata = Neplatná data ze schránky.
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rules.hidebannedblocks = Schovat Zakázané Kostky
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rules.infiniteresources = Neomezeně surovin
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@@ -1796,7 +1796,7 @@ block.rhyolite-crater.name = Ryolitní Kráter
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block.rough-rhyolite.name = Hrubý Ryolit
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block.regolith.name = Regolit
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block.yellow-stone.name = Žlutý Kámen
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block.carbon-stone.name = Krabonový Kámen
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block.carbon-stone.name = Uhlíkový kámen
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block.ferric-stone.name = Ferric kámen
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block.ferric-craters.name = Ferric Craters
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block.beryllic-stone.name = Beryllic kámen
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@@ -1809,14 +1809,14 @@ block.red-ice.name = Červený Led
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block.arkycite-floor.name = Arkycite podlaha
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block.arkyic-stone.name = Arkyic kámen
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block.rhyolite-vent.name = Rhyolite díra
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block.carbon-vent.name = Carbon díra
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block.carbon-vent.name = Uhlíková díra
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block.arkyic-vent.name = Arkyic díra
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block.yellow-stone-vent.name = Yellow Stone díra
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block.red-stone-vent.name = Red Stone díra
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block.crystalline-vent.name = Crystalline díra
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block.redmat.name = Redmat
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block.bluemat.name = Bluemat
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block.core-zone.name = Jádrová Zona
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block.core-zone.name = Zóna pro jádro
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block.regolith-wall.name = Regolith zeď
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block.yellow-stone-wall.name = Yellow Stone zeď
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block.rhyolite-wall.name = Rhyolite zeď
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@@ -1831,7 +1831,7 @@ block.red-diamond-wall.name = Červená Diamantová Zeď
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block.redweed.name = Redweed
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block.pur-bush.name = Pur křoví
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block.yellowcoral.name = Žlutý Korál
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block.carbon-boulder.name = Carbon balvan
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block.carbon-boulder.name = Uhlíkový balvan
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block.ferric-boulder.name = Ferric balvan
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block.beryllic-boulder.name = Beryllic balvan
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block.yellow-stone-boulder.name = Yellow Stone balvan
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@@ -1862,10 +1862,10 @@ block.surge-crucible.name = Přepěťová nádoba
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block.cyanogen-synthesizer.name = Syntetizátor kyanogenu
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block.phase-synthesizer.name = Syntetizátor fáze
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block.heat-reactor.name = Tepelný Reaktor
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block.beryllium-wall.name = Beryllium zeď
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block.beryllium-wall-large.name = Velká Beryllium zeď
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block.beryllium-wall.name = Beryliová zeď
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block.beryllium-wall-large.name = Velká Beryliová zeď
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block.tungsten-wall.name = Wolframová Zeď
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block.tungsten-wall-large.name = Velká Tungsten zeď
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block.tungsten-wall-large.name = Velká Tungstenová zeď
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block.blast-door.name = Velké dveře
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block.carbide-wall.name = Karbidová stěna
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block.carbide-wall-large.name = Velká karbidová stěna
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@@ -2016,11 +2016,11 @@ gz.aa = Flying units cannot easily be dispatched with standard turrets.\n\uf860
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gz.scatterammo = Supply the Scatter turret with [accent]lead[], using conveyors.
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gz.supplyturret = [accent]Supply Turret
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gz.zone1 = This is the enemy drop zone.
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gz.zone2 = Anything built in the radius is destroyed when a wave starts.
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gz.zone2 = Vše, postaveno v tomto okruhu bude zničeno při začátku příětí vlny
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gz.zone3 = A wave will begin now.\nGet ready.
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gz.finish = Build more turrets, mine more resources,\nand defend against all the waves to [accent]capture the sector[].
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onset.mine = Click to mine \uf748 [accent]beryllium[] from walls.\n\nUse [accent][[WASD] to move.
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onset.mine.mobile = Tap to mine \uf748 [accent]beryllium[] from walls.
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onset.mine.mobile = Stiskni pro těžení :beryllium: [accent]beryllium[] ze stěn.
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onset.research = Open the \ue875 tech tree.\nResearch, then place a \uf73e [accent]turbine condenser[] on the vent.\nThis will generate [accent]power[].
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onset.bore = Research and place a \uf741 [accent]plasma bore[].\nThis automatically mines resources from walls.
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onset.power = To [accent]power[] the plasma bore, research and place a \uf73d [accent]beam node[].\nConnect the turbine condenser to the plasma bore.
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@@ -2038,7 +2038,7 @@ onset.turretammo = Supply the turret with [accent]beryllium ammo.[]
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onset.walls = [accent]Walls[] can prevent oncoming damage from reaching buildings.\nPlace some \uf6ee [accent]beryllium walls[] around the turret.
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onset.enemies = Enemy incoming, prepare to defend.
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onset.defenses = [accent]Set up defenses:[lightgray] {0}
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onset.attack = The enemy is vulnerable. Counter-attack.
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onset.attack = The enemy is vulnerable Nepřítel je zranitelný. Zahaj proti útok.
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onset.cores = New cores can be placed on [accent]core tiles[].\nNew cores function as forward bases and share a resource inventory with other cores.\nPlace a \uf725 core.
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onset.detect = The enemy will be able to detect you in 2 minutes.\nSet up defenses, mining, and production.
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onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
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@@ -2200,9 +2200,9 @@ block.vault.description = Ukládá velké množství předmětů od každého ty
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block.container.description = Ukládá menší množství předmětů od každého typu. K vyskladnění věcí z kontejneru je možné použít odbavovač.
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block.unloader.description = Vyskladňuje vybrané položky z okolních bloků.
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block.launch-pad.description = Vysílá dávky předmětů do přilehlých sektorů.
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block.advanced-launch-pad.description = Launches batches of items to selected sectors. Only accepts one item type at a time.
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block.advanced-launch-pad.details = Sub-orbital system for point-to-point transportation of resources.
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block.landing-pad.description = Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.
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block.advanced-launch-pad.description = Vysílá dávky předmětů do vybraných sektorů. Pouze jeden předmět v dávce.
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block.advanced-launch-pad.details = Suborbitální systém pro přepravu zdrojů z bodu do bodu.
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block.landing-pad.description = Přijmá předměty z launchpadů z jiných sektorů. Vyžaduje velké množství vody pro ochranu před dopady.
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block.duo.description = Střílí střídavé dávky kulek na nepřátele.
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block.scatter.description = Střílí kusy olova, pláty šrotu nebo střepy metaskla na nepřátelské letectvo.
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block.scorch.description = Sežehne pozemní jednotky blízkosti. Velmi efektivní na malé vzdálenosti.
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@@ -2244,17 +2244,17 @@ block.logic-display.description = Zobrazuje libovolnou grafiku z logického proc
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block.large-logic-display.description = Zobrazuje libovolnou grafiku z logického procesoru.
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block.interplanetary-accelerator.description = Masivní elektromagnetická věž. Urychlí jádro na únikovou rychlost pro meziplanetární vyslání.
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block.repair-turret.description = Nepřetržitě opravuje nejblížší poškozenou jednotku v jeho blízkosti. Lze volitelně dodávat chlazení pro jeho posílení.
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block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
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block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion core.
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block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel core.
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block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
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block.core-bastion.description = Jádro základny. Obrněné. Pokud je zničeno, sektor je ztracen.
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block.core-citadel.description = Jádro základny. Velmi dobře obrněné. Dokáže držet více předmětů než jádro bastion.
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block.core-acropolis.description = Jádro základny. Mimořádně obrněné. Dokáže držet více předmětů než jádro citadela.
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block.breach.description = Střílí průbojné beryllium nebo tungstenové náboje na nepřátele
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block.diffuse.description = Fires a burst of bullets in a wide cone. Pushes enemy targets back.
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block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
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block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
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block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
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block.disperse.description = Fires bursts of flak at aerial targets.
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block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
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block.scathe.description = Launches a powerful missile at ground targets over vast distances.
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block.scathe.description = Vysílá silné střely na pozemní cíle přes velké vzdálenosti.
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block.smite.description = Fires bursts of piercing, lightning-emitting bullets.
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block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
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block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
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@@ -2285,12 +2285,12 @@ block.reinforced-liquid-tank.description = Stores a large amount of fluids.
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block.reinforced-liquid-container.description = Stores a sizeable amount of fluids.
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block.reinforced-bridge-conduit.description = Transports fluids over structures and terrain.
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block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
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block.beryllium-wall.description = Protects structures from enemy projectiles.
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block.beryllium-wall-large.description = Protects structures from enemy projectiles.
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block.tungsten-wall.description = Protects structures from enemy projectiles.
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block.tungsten-wall-large.description = Protects structures from enemy projectiles.
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block.carbide-wall.description = Protects structures from enemy projectiles.
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block.carbide-wall-large.description = Protects structures from enemy projectiles.
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block.beryllium-wall.description = Chrání struktury před nepřátelskými projektily.
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block.beryllium-wall-large.description = Chrání struktury před nepřátelskými projektily.
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block.tungsten-wall.description = Chrání struktury před nepřátelskými projektily.
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block.tungsten-wall-large.description = Chrání struktury před nepřátelskými projektily.
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block.carbide-wall.description = Chrání struktury před nepřátelskými projektily.
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block.carbide-wall-large.description = Chrání struktury před nepřátelskými projektily.
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block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
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block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
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block.shielded-wall.description = Protects structures from enemy projectiles. Deploys a shield that absorbs most projectiles when power is provided. Conducts power.
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@@ -2299,7 +2299,7 @@ block.duct.description = Moves items forward. Only capable of storing a single i
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block.armored-duct.description = Moves items forward. Does not accept non-duct inputs from the sides.
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block.duct-router.description = Distributes items equally across three directions. Only accepts items from the back side. Can be configured as an item sorter.
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block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
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block.duct-bridge.description = Moves items over structures and terrain.
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block.duct-bridge.description = Přesouvá předměty přes struktury a terén.
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block.duct-unloader.description = Unloads the selected item from the block behind it. Cannot unload from cores.
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block.underflow-duct.description = Opposite of an overflow duct. Outputs to the front if the left and right paths are blocked.
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block.reinforced-liquid-junction.description = Acts as a junction between two crossing conduits.
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@@ -2445,27 +2445,27 @@ lst.localeprint = Add map locale property value to the text buffer.\nTo set map
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lglobal.false = 0
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lglobal.true = 1
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lglobal.null = null
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lglobal.@pi = The mathematical constant pi (3.141...)
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lglobal.@e = The mathematical constant e (2.718...)
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lglobal.@pi = Matematická konstanta pi (3.141...)
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lglobal.@e = Matematická konstanta e (2.718...)
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lglobal.@degToRad = Multiply by this number to convert degrees to radians
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lglobal.@radToDeg = Multiply by this number to convert radians to degrees
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lglobal.@time = Playtime of current save, in milliseconds
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lglobal.@tick = Playtime of current save, in ticks (1 second = 60 ticks)
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lglobal.@second = Playtime of current save, in seconds
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lglobal.@minute = Playtime of current save, in minutes
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lglobal.@waveNumber = Current wave number, if waves are enabled
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lglobal.@waveTime = Countdown timer for waves, in seconds
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lglobal.@mapw = Map width in tiles
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lglobal.@maph = Map height in tiles
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lglobal.sectionMap = Map
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lglobal.sectionGeneral = General
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lglobal.@time = Odehraný čas stávající uložené hry, v milisekundách
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lglobal.@tick = Odehraný čas stávající uložené hry, v ticích (1 sekunda = 60 tiků)
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lglobal.@second = Odehraný čas stávající uložené hry, v sekundách
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lglobal.@minute = Odehraný čas stávající uložené hry, v minutách
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lglobal.@waveNumber = Aktuální číslo vlny, pokud jsou vlny povoleny
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lglobal.@waveTime = Odpočítávací časovač pro vlny, v sekundách
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lglobal.@mapw = Šířka mapy v dlaždicích
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lglobal.@maph = Výška mapy v dlaždicích
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lglobal.sectionMap = Mapa
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lglobal.sectionGeneral = Obecné
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lglobal.sectionNetwork = Network/Clientside [World Processor Only]
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lglobal.sectionProcessor = Processor
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lglobal.sectionLookup = Lookup
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lglobal.@this = The logic block executing the code
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lglobal.@thisx = X coordinate of block executing the code
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lglobal.@thisy = Y coordinate of block executing the code
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lglobal.@links = Total number of blocks linked to this processors
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lglobal.sectionProcessor = Procesor
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lglobal.sectionLookup = Vyhledat
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lglobal.@this = Logický blok vyvolávající kód
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lglobal.@thisx = souřadnice X bloku provádějícího kód
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lglobal.@thisy = souřadnice Y bloku provádějícího kód
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lglobal.@links = Celkový počet bloků propojených s tímto procesorem
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lglobal.@ipt = Execution speed of the processor in instructions per tick (60 ticks = 1 second)
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lglobal.@unitCount = Total number of types of unit content in the game; used with the lookup instruction
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lglobal.@blockCount = Total number of types of block content in the game; used with the lookup instruction
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@@ -2504,10 +2504,10 @@ lcategory.block = Ovládaní Bloku
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lcategory.block.description = Interaktovat s bloky.
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lcategory.operation = Operace
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lcategory.operation.description = Logické operace.
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lcategory.control = Flow Control
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lcategory.control.description = Manage execution order.
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lcategory.unit = Unit Control
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lcategory.unit.description = Give units commands.
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lcategory.control = Kontrola proudu
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lcategory.control.description = Spravovat pořadí vyvolávání
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lcategory.unit = Kontrola jednotky
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lcategory.unit.description = Dát jednotkám příkazy
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lcategory.world = Svět
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lcategory.world.description = Ovládá, jak se svět chová.
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@@ -2531,8 +2531,8 @@ lenum.mod = Modulo (Vydělí 2 hodnoty a vrací zbytek).
|
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lenum.equal = Stejné. Vynucuje typy.\nNon-null objekty porovnané s čísly se stanou 1, jinak 0.
|
||||
lenum.notequal = Není stejné. Vynucuje typy.
|
||||
lenum.strictequal = Přísná rovnost. Nevynucuje typy.\nMůže být použít, jestli je [accent]null[].
|
||||
lenum.shl = Bitový-shift vlevo.
|
||||
lenum.shr = Bitový-shift vpravo.
|
||||
lenum.shl = Bitový posun vlevo.
|
||||
lenum.shr = Bitový posun vpravo.
|
||||
lenum.or = Bitový OR.
|
||||
lenum.land = Logický AND.
|
||||
lenum.and = Bitový AND.
|
||||
@@ -2654,14 +2654,14 @@ lenum.buildspeed = Multiplier for building speed.
|
||||
lenum.unithealth = How much health units start with.
|
||||
lenum.unitbuildspeed = How fast unit factories build units.
|
||||
lenum.unitcost = Multiplier of resources that units take to build.
|
||||
lenum.unitdamage = How much damage units deal.
|
||||
lenum.unitdamage = Kolik poškození jednotky vydávají
|
||||
lenum.blockhealth = How much health blocks start with.
|
||||
lenum.blockdamage = How much damage blocks (turrets) deal.
|
||||
lenum.rtsminweight = Minimum "advantage" needed for a squad to attack. Higher -> more cautious.
|
||||
lenum.rtsminsquad = Minimum size of attack squads.
|
||||
lenum.maparea = Playable map area. Anything outside the area will not be interactable.
|
||||
lenum.ambientlight = Ambient light color. Used when lighting is enabled.
|
||||
lenum.solarmultiplier = Multiplies power output of solar panels.
|
||||
lenum.solarmultiplier = Násobí výstup energie z solárních panelů.
|
||||
lenum.dragmultiplier = Environment drag multiplier.
|
||||
lenum.ban = Blocks or units that cannot be placed or built.
|
||||
lenum.unban = Unban a unit or block.
|
||||
lenum.ban = Bloky nebo jednotky, které nemohou být umístěny nebo postaveny.
|
||||
lenum.unban = Povolit jednotku nebo blok.
|
||||
|
||||
Reference in New Issue
Block a user