Fixed #7536
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@@ -1528,7 +1528,7 @@ block.constructor.name = Constructor
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block.constructor.description = Fabricates structures up to 2x2 tiles in size.
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block.large-constructor.name = Large Constructor
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block.large-constructor.description = Fabricates structures up to 4x4 tiles in size.
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block.deconstructor.name = Deconstructor
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block.deconstructor.name = Large Deconstructor
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block.deconstructor.description = Deconstructs structures and units. Returns 100% of build cost.
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block.payload-loader.name = Payload Loader
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block.payload-loader.description = Load liquids and items into blocks.
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@@ -1671,7 +1671,7 @@ block.mech-assembler.name = Mech Assembler
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block.reinforced-payload-conveyor.name = Reinforced Payload Conveyor
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block.reinforced-payload-router.name = Reinforced Payload Router
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block.payload-mass-driver.name = Payload Mass Driver
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block.small-deconstructor.name = Small Deconstructor
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block.small-deconstructor.name = Deconstructor
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block.canvas.name = Canvas
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block.world-processor.name = World Processor
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block.world-cell.name = World Cell
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@@ -623,7 +623,7 @@ public class Blocks{
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}};
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sandWall = new StaticWall("sand-wall"){{
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sandWater.asFloor().wall = water.asFloor().wall = deepwater.asFloor().wall = this;
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sandWater.asFloor().wall = water.asFloor().wall = deepwater.asFloor().wall = sand.asFloor().wall = this;
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attributes.set(Attribute.sand, 2f);
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}};
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@@ -25,4 +25,4 @@ org.gradle.caching=true
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#used for slow jitpack builds; TODO see if this actually works
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org.gradle.internal.http.socketTimeout=100000
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org.gradle.internal.http.connectionTimeout=100000
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archash=eae3c2dc59
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archash=667f7596c3
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