Replaced '$' formatting with '@'
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@@ -47,7 +47,7 @@ public class MapPlayDialog extends BaseDialog{
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rules = map.applyRules(selectedGamemode);
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Table selmode = new Table();
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selmode.add("$level.mode").colspan(4);
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selmode.add("@level.mode").colspan(4);
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selmode.row();
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int i = 0;
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@@ -67,7 +67,7 @@ public class MapPlayDialog extends BaseDialog{
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cont.add(selmode);
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cont.row();
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cont.button("$customize", Icon.settings, () -> dialog.show(rules, () -> rules = map.applyRules(selectedGamemode))).width(230);
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cont.button("@customize", Icon.settings, () -> dialog.show(rules, () -> rules = map.applyRules(selectedGamemode))).width(230);
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cont.row();
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cont.add(new BorderImage(map.safeTexture(), 3f)).size(mobile && !Core.graphics.isPortrait() ? 150f : 250f).get().setScaling(Scaling.fit);
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//only maps with survival are valid for high scores
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@@ -79,7 +79,7 @@ public class MapPlayDialog extends BaseDialog{
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buttons.clearChildren();
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addCloseButton();
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buttons.button("$play", Icon.play, () -> {
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buttons.button("@play", Icon.play, () -> {
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control.playMap(map, rules);
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hide();
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ui.custom.hide();
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@@ -103,7 +103,7 @@ public class MapPlayDialog extends BaseDialog{
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}
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d.cont.add(pane);
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d.buttons.button("$ok", d::hide).size(110, 50).pad(10f);
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d.buttons.button("@ok", d::hide).size(110, 50).pad(10f);
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d.show();
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}
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}
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