Replaced '$' formatting with '@'

This commit is contained in:
Anuken
2020-08-04 10:18:01 -04:00
parent 8dd4839f53
commit f60afc39f1
68 changed files with 458 additions and 458 deletions

View File

@@ -96,36 +96,36 @@ public class SWorkshop implements SteamUGCCallback{
if(details.getResult() == SteamResult.OK){
if(details.getOwnerID().equals(SVars.user.user.getSteamID())){
BaseDialog dialog = new BaseDialog("$workshop.info");
BaseDialog dialog = new BaseDialog("@workshop.info");
dialog.setFillParent(false);
dialog.cont.add("$workshop.menu").pad(20f);
dialog.cont.add("@workshop.menu").pad(20f);
dialog.addCloseButton();
dialog.buttons.button("$view.workshop", Icon.link, () -> {
dialog.buttons.button("@view.workshop", Icon.link, () -> {
viewListingID(id);
dialog.hide();
}).size(210f, 64f);
dialog.buttons.button("$workshop.update", Icon.up, () -> {
new BaseDialog("$workshop.update"){{
dialog.buttons.button("@workshop.update", Icon.up, () -> {
new BaseDialog("@workshop.update"){{
setFillParent(false);
cont.margin(10).add("$changelog").padRight(6f);
cont.margin(10).add("@changelog").padRight(6f);
cont.row();
TextArea field = cont.area("", t -> {}).size(500f, 160f).get();
field.setMaxLength(400);
buttons.defaults().size(120, 54).pad(4);
buttons.button("$ok", () -> {
buttons.button("@ok", () -> {
if(!p.prePublish()){
Log.info("Rejecting due to pre-publish.");
return;
}
ui.loadfrag.show("$publishing");
ui.loadfrag.show("@publishing");
updateItem(p, field.getText().replace("\r", "\n"));
dialog.hide();
hide();
});
buttons.button("$cancel", this::hide);
buttons.button("@cancel", this::hide);
}}.show();
}).size(210f, 64f);
@@ -135,7 +135,7 @@ public class SWorkshop implements SteamUGCCallback{
}
}else if(details.getResult() == SteamResult.FileNotFound){
p.removeSteamID();
ui.showErrorMessage("$missing");
ui.showErrorMessage("@missing");
}else{
ui.showErrorMessage(Core.bundle.format("workshop.error", details.getResult().name()));
}
@@ -177,19 +177,19 @@ public class SWorkshop implements SteamUGCCallback{
}
void showPublish(Cons<SteamPublishedFileID> published){
BaseDialog dialog = new BaseDialog("$confirm");
BaseDialog dialog = new BaseDialog("@confirm");
dialog.setFillParent(false);
dialog.cont.add("$publish.confirm").width(600f).wrap();
dialog.cont.add("@publish.confirm").width(600f).wrap();
dialog.addCloseButton();
dialog.buttons.button("$eula", Icon.link,
dialog.buttons.button("@eula", Icon.link,
() -> SVars.net.friends.activateGameOverlayToWebPage("https://steamcommunity.com/sharedfiles/workshoplegalagreement"))
.size(210f, 64f);
dialog.buttons.button("$ok", Icon.ok, () -> {
dialog.buttons.button("@ok", Icon.ok, () -> {
Log.info("Accepted, publishing item...");
itemHandlers.add(published);
ugc.createItem(SVars.steamID, WorkshopFileType.Community);
ui.loadfrag.show("$publishing");
ui.loadfrag.show("@publishing");
dialog.hide();
}).size(170f, 64f);
dialog.show();
@@ -213,9 +213,9 @@ public class SWorkshop implements SteamUGCCallback{
ui.loadfrag.setProgress(() -> {
ItemUpdateStatus status = ugc.getItemUpdateProgress(h, info);
ui.loadfrag.setText("$" + status.name().toLowerCase());
ui.loadfrag.setText("@" + status.name().toLowerCase());
if(status == ItemUpdateStatus.Invalid){
ui.loadfrag.setText("$done");
ui.loadfrag.setText("@done");
return 1f;
}
return (float)status.ordinal() / (float)ItemUpdateStatus.values().length;