Automatic bundle update
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@@ -1013,6 +1013,7 @@ stat.damage = 伤害
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stat.frequency = Frequency
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stat.targetsair = 攻击空中单位
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stat.targetsground = 攻击地面单位
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stat.crushdamage = Crush Damage
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stat.itemsmoved = 移动速度
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stat.launchtime = 发射间隔
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stat.shootrange = 范围
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@@ -1117,6 +1118,7 @@ ability.stat.regen = [stat]{0}/秒[lightgray] 生命恢复速度
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ability.stat.pulseregen = [stat]{0}[lightgray] 回盾/每次
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ability.stat.shield = [stat]{0}[lightgray] 护盾
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ability.stat.repairspeed = [stat]{0}/秒[lightgray] 修复速度
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ability.stat.deflectchance = [stat]{0}%[lightgray] deflect chance
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ability.stat.slurpheal = [stat]{0}[lightgray] 生命/液体单位
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ability.stat.cooldown = [stat]{0} 秒[lightgray] 冷却时间
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ability.stat.maxtargets = [stat]{0}[lightgray] 最大目标数
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