Automatic bundle update
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@@ -1013,6 +1013,7 @@ stat.damage = 傷害
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stat.frequency = Frequency
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stat.targetsair = 攻擊空中目標
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stat.targetsground = 攻擊地面目標
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stat.crushdamage = Crush Damage
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stat.itemsmoved = 移動速度
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stat.launchtime = 發射間隔
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stat.shootrange = 範圍
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@@ -1117,6 +1118,7 @@ ability.stat.regen = [stat]{0}[lightgray]生命恢復/秒
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ability.stat.pulseregen = [stat]{0}[lightgray] health/pulse
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ability.stat.shield = [stat]{0}[lightgray]護盾
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ability.stat.repairspeed = [stat]{0}/秒[lightgray]修復速度
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ability.stat.deflectchance = [stat]{0}%[lightgray] deflect chance
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ability.stat.slurpheal = [stat]{0}[lightgray]生命/液體單位
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ability.stat.cooldown = [stat]{0}秒[lightgray]冷卻時間
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ability.stat.maxtargets = [stat]{0}[lightgray]最大目標數
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