* Allow ulocate to output enemy buildings
Previously you would have to use ucontrol getblock to get the actual Building
that's weird and just confuses newbs
like me
* whoops, turns out ulocate doesn't have a range
* c o d e s t y l e
* Always return building object if on same team
* Correctly display ∞ in reconstructors
UnitFactory.java uses getStringCap, but Reconstructor uses getCap
this was probably missed in 8cabae1
* might as well fix formatting
same format as UnitFactory.java
* CoreBlock.playerSpawn: Set spawnedByCore first
* The call to unit.controller() calls player.unit(unit)
* That function fires UnitChangeEvent
* The unit in UnitChangeEvent has spawnedByCore incorrectly set to false
* This caused me to waste an hour of my life while making a plugin
* Might as well improve code readability