 Leonid SkorospelovandGitHub
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0b9483cffc
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Preserve conveyors end rotation on placement (#6496)
* Preserve conveyors end rotation on placement
* Formatting
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2022-01-27 14:57:43 -05:00 |
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 Leonid SkorospelovandGitHub
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d16739f86a
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Add event PlayerConnectionConfirmed (#6274)
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2021-10-31 09:31:53 -04:00 |
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 Leonid SkorospelovandGitHub
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2e036c6efe
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Fix MenuOptionChooseEvent not being fired from client (#6265)
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2021-10-30 09:23:30 -04:00 |
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 Leonid SkorospelovandGitHub
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bdcae408e6
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Added 2v2, 3v3 ranked gamemode servers to v6 (#5854)
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2021-08-24 17:45:14 -04:00 |
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 Leonid SkorospelovandGitHub
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760962c2b4
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Make CoreItemsDisplay not show up if nothing to show (#5263)
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2021-05-17 14:10:05 -04:00 |
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 Leonid SkorospelovandGitHub
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b11b087d53
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Do not reset mineTile of units to null client-side (#5252)
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2021-05-16 13:52:03 -04:00 |
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 Leonid SkorospelovandGitHub
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6eea8bebdf
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Actually sync ItemTurret's ammo (#5154)
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2021-04-25 09:06:45 -04:00 |
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 Leonid SkorospelovandGitHub
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f90f611a6d
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plastanium-wall-large schematicPriority should also be 10 (#4613)
plastanium-wall has it, makes sense to put for large one as well
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2021-02-07 09:14:19 -05:00 |
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 Leonid SkorospelovandGitHub
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47922834f9
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Update servers_v6.json
Ranked 1v1 gradually moving to v6
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2020-11-28 14:16:30 +02:00 |
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 Leonid SkorospelovandGitHub
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f30a3392d5
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Update servers.json
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2020-10-03 19:54:25 +03:00 |
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