* Added ability to read content of messages and sensing the length of the content.
Also some bundle changes for read/write
* this commit will make mindustry unable to compile trust
* oop missed a space
* Text/ShapeText marker text alignment
* Allow `draw print` to use a dynamic align
* Highlight currently selected value when possible
* Fix alignment with newlines
* Add `lineAlign`
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Co-authored-by: Anuken <arnukren@gmail.com>
* quell changes version 1 (draft)
* Quell Homing Workaround and Stat Display Working
* Quell, 16 close range instead of 19
* final color adjustment
* quell description attempt 1
* quell desc attempt 2
* e
* oop
* Added Homing to Quell Plasma Shielding
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Co-authored-by: EggleEgg <125359838+EggleEgg@users.noreply.github.com>
- If a sector had both a launch and landing pad of the same resource, when clicking "Redirect Launch Pads" to make other sectors' launch pads to send theirs to that sector, the prompt would remain enabled due to the disable check not considering self sending that same resource, making it seem it did nothing.
Implementation details:
- Refactored some variable names and code blocks for easier reading.
- Created ``canRedirectExports`` method which determines if the provided sector's launch pads can be redirected to the player's current sector. This method is used in both the button's disabled attribute and during execution of redirecting sectors.
Testing details:
- Utilized Windows instructions for compilation and running the application;
- Used save file from Steam's "v8-beta" branch;
- Selected a sector which contained both a launch and landing pad of the same resource. Before the changes, the button would remain enabled after pressing it. After the changes, the button now remains disabled (as all other sectors were already exporting to that sector).