Anuken
0cf2ad1cca
Naval Fortress map tweaks
2024-09-25 14:01:48 -04:00
Anuken
d6912b10d1
Removed Polar Aerodrome for now
2024-09-24 15:56:19 -04:00
Anuken
b2ef7f346f
Separate turret tracking range for malign/smite
2024-09-24 12:36:51 -04:00
Anuken
4f93a5c332
Separator output display
2024-09-20 14:04:07 -04:00
Anuken
bd1f750673
Minor fixes / Desktop detach camera hotkey
2024-09-19 20:37:22 -04:00
Anuken
4e19a3c4d0
Atolls map fixes / Extraction outpost edits / Option to hide objectives
2024-09-16 16:05:03 -04:00
Anuken
8ede0fa6f4
Fixed shields not blocking blast compound explosions
2024-09-15 19:21:24 -04:00
Anuken
9911e602a0
Quads+Horizons damage shields / RTS AI toggle for Serpulo
2024-09-15 17:20:34 -04:00
Anuken
20a7f3f300
Atolls sector map submission / Windswept Islands rework submission
2024-09-15 12:24:52 -04:00
Anuken
aafdd35796
Polar Aerodrome sector submission / Shields absorb unit wrecks
2024-09-15 11:36:09 -04:00
Anuken
5ac7f204e3
Added extra retusa weapon
2024-09-13 19:45:09 -04:00
Anuken
d8eabece7c
WIP campaign difficulty dialog
2024-09-13 17:58:11 -04:00
Anuken
375d0c76ea
Extraction outpost remake submission, untested
2024-09-11 17:32:12 -04:00
Anuken
aca84bbeff
WIP Infested Canyons map submission
2024-09-10 19:31:59 -04:00
Anuken
e82a0580e8
Crawler targeting change / Tar field edits
2024-09-06 15:19:26 -04:00
Anuken
ac8a38d98d
Many misc sector fixes
2024-09-06 15:07:54 -04:00
Anuken
5bff681096
Increased max wave simulation count
2024-09-05 14:46:45 -04:00
Anuken
05f7259b1f
WIP sector map submission - taintedWoods
2024-09-05 11:28:07 -04:00
Anuken
e1759adcfe
Fixed #10173
2024-09-04 21:44:45 -04:00
Anuken
6b15beceb7
Relocated sector preset
2024-09-03 13:48:40 -04:00
Anuken
0d8d73f9e6
WIP map submission
2024-09-03 13:36:46 -04:00
Anuken
ef4d515333
Minor Serpulo tech changes / Removed debug hidden keybind for map editor
2024-09-01 15:25:03 -04:00
Anuken
a6da8cb02f
Minor fixes, crawler coal research removed
2024-09-01 12:31:56 -04:00
Anuken
acbd8bb190
Added rule for editing world processors in-game
2024-08-30 12:40:47 -04:00
Anuken
f888b3b77e
Automatic planet detection for content
2024-08-22 06:54:07 -04:00
Anuken
8df50a67ec
Removed blacklist/whitelist-based planet item system
2024-08-22 04:51:37 -04:00
Anuken
2dbd9e5ea9
Added shownPlanets for content
2024-08-21 18:01:22 -04:00
Anuken
67fb9f6a94
Core database tabs
2024-08-21 15:25:51 -04:00
Anuken
1f900b52f8
Afflict building damage nerf
2024-07-26 23:44:37 -04:00
SomeonesShade
a184abb117
Flux Power and Heat Capacity Increase ( #9500 )
2024-07-07 11:52:58 -04:00
Anuken
2a95b0f8d2
Nova tree build speed nerfs
2024-06-22 16:19:38 -04:00
Anuken
4d2163d248
Less frequent Erekir turret retargeting when valid target is present
2024-05-27 18:12:21 -04:00
Anuken
fd81bf13dd
Closes Anuken/Mindustry-Suggestions/issues/4993
2024-05-06 17:11:00 -04:00
Anuken
179adabd56
Fixed #9804
2024-05-03 15:57:22 -04:00
Anuken
3a91a8eb00
Fixed #9771
2024-04-23 09:17:38 -04:00
Anuken
27e0eabec7
Merge branch 'master' of https://github.com/Anuken/Mindustry into new-pathfinding
2024-04-15 13:08:48 -04:00
Anuken
112a53c95b
Erekir turret range margin tweak
2024-04-12 19:41:09 -04:00
Anuken
24202dd20f
Fixed #9732
2024-04-10 19:24:28 -04:00
Anuken
43fba9b647
typo
2024-04-10 16:26:08 -04:00
Anuken
e280edac67
Fixed #9731
2024-04-10 15:31:09 -04:00
MEEPofFaith
2fb5bc56c6
Better Ability Stats ( #9654 )
...
* Fix armor plate multiplier + change Math.round to Strings.autoFixed
* Missing ability name bundles
* Center ability name
* SuppressionFieldAbility stats
* Is two per row is acceptable?
I can revert this commit if not.
* LiquidExplodeAbility stat display
* MoveLightningAbility stat display
* Better SpawnDeathAbility display
* Fix multiplier coloring inconsistencies
Some had [lightgray] before %/x, some had it after
* Consistent content name display
Match with bullet status effects
* Consistent stat formatting
Convert from some being "stat: #" and some being "# stat" to all being "# stat"
* Re-order stats
* Optimize Imports
* Add ability descriptions
* Apparently I forgot LiquidRegenAbility
* Mention healing allies if displayHeal = true
2024-03-30 00:11:39 -04:00
Jason
631e8a4fa4
fix poly ( #9662 )
...
Signed-off-by: Jason <131086642+JasonP01@users.noreply.github.com >
2024-03-25 16:42:14 -04:00
MEEPofFaith
60c6e03d32
Weather with World Logic ( #9621 )
...
* Weather sense
Honestly, doesn't seem game changing enough to warrant privileged restriction.
* Weather set
* Rename "snow" to "snowing"
Fix conflict with the snow floor block, though I don't know if this'll have negative repercussions on saves.
* Don't last forever
* Cleanup and bundle
* add space
2024-03-14 14:25:03 -04:00
Anuken
9bedc0bcd4
Added world switch to bundle
2024-03-02 22:49:54 -05:00
Anuken
f2c267fd75
Fixed #9520
2024-02-05 21:19:16 -05:00
MEEPofFaith
75ae76135f
targetUnderBlocks for units ( #8160 )
...
* targetUnderBlocks for units
You know, why don't units use the same targeting code as turrets?
* prioritize non-under blocks
2024-02-03 12:17:07 -05:00
Anuken
7d8aea77d8
Added hidden rule for environment deconstruction / Increased impact reactor liquid capacity
2024-01-20 20:45:15 -05:00
Anuken
3a485eb338
Fixed #9379
2023-12-13 22:37:31 -05:00
Anuken
b189bfdf44
Closes Anuken/Mindustry-Suggestions/issues/4780 (dumping neoplasm from tanks)
2023-11-19 19:09:15 -05:00
Anuken
12bcc050a6
Merge branch 'master' of https://github.com/Anuken/Mindustry into new-pathfinding
2023-11-19 18:32:14 -05:00