Anuken
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90d589939a
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PR cleanup
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2021-10-12 14:15:28 -04:00 |
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Anuken
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da225d15c7
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Merge branch 'master' of https://github.com/Anuken/Mindustry
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2021-10-12 14:14:56 -04:00 |
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Ilya246
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21549d2518
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Add new fx (#6136)
* Update Fx.java
* Update Fx.java
* Update Fx.java
* Update NetClient.java
* Update Fx.java
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2021-10-12 14:14:51 -04:00 |
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Anuken
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25c8623e30
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router
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2021-10-12 12:35:46 -04:00 |
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Anuken
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d5f7fc842c
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Fixed #6140
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2021-10-12 08:25:00 -04:00 |
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Anuken
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da0fea5186
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Merge remote-tracking branch 'origin/master'
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2021-10-11 10:30:44 -04:00 |
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Anuken
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6abb458c27
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Increased world stream chunk size
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2021-10-11 10:30:40 -04:00 |
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GlennFolker
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9cc738d867
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order (#6137)
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2021-10-11 09:03:42 -04:00 |
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Matthew Peng
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4030e71b31
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Customizable Force Projector Absorb Effect (#6102)
* Customizable Force Projector Absorb Effect
* Fix everything
* Custom shield break effect
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2021-10-10 17:06:59 -04:00 |
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Anuken
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9f070323c2
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a
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2021-10-10 14:11:12 -04:00 |
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Anuken
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c60bd6f0dc
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Customizable chat formatting (Closes #5387)
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2021-10-10 12:37:07 -04:00 |
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GlennFolker
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758921c077
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Added 2 versatile trigger event types (#6130)
* t
* oops
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2021-10-10 08:08:04 -04:00 |
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buthed010203
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c5ed535519
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add javaPath variable (#6126)
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2021-10-09 14:07:56 -04:00 |
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Anuken
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f5d6313399
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Redundant effect paren cleanup
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2021-10-09 12:54:20 -04:00 |
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Anuken
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04df23b88a
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Generation tweaks
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2021-10-07 14:35:09 -04:00 |
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Anuken
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00be5b7fa5
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Converted soundtrack to ogg
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2021-10-07 12:07:26 -04:00 |
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Anuken
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d43157fd22
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Fixed negative recoil
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2021-10-06 13:29:31 -04:00 |
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Anuken
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60a430025a
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Merge remote-tracking branch 'origin/master'
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2021-10-06 13:09:53 -04:00 |
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Anuken
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3f53315a07
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Proper implementation of #6099 (untested)
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2021-10-06 13:09:45 -04:00 |
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Matthew Peng
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a4963f351d
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Fix negative recoil (#6107)
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2021-10-05 23:05:33 -04:00 |
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Anuken
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785ba7910d
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Merge remote-tracking branch 'origin/master'
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2021-10-05 17:06:17 -04:00 |
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Anuken
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3030308f09
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Make naval units only slow down on "shallow" water
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2021-10-05 17:06:09 -04:00 |
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Matthew Peng
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bc3da30d45
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Allow for dynamic laser absorption and insulation (#5047)
* Allow for dynamic laser absorption
* Might as well do insulated as well
* null checks are important
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2021-10-05 12:36:29 -04:00 |
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way-zer
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6d49bd39be
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Fix #5702 (#6098)
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2021-10-04 09:21:02 -04:00 |
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Anuken
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0d0fe394d3
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Serpulo water tweaks
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2021-10-03 13:12:20 -04:00 |
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Anuken
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aed57aaac3
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Added InputHandler lock system
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2021-10-03 11:21:53 -04:00 |
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Anuken
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b20cdb97c5
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Reset chat font cache color
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2021-10-02 13:01:54 -04:00 |
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Anuken
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d95662233c
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Fixed #6090
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2021-10-02 12:05:02 -04:00 |
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Anuken
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db6b8abce6
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Fixed #6089
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2021-10-02 08:42:07 -04:00 |
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Anuken
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ee26f51d7a
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Cleanup
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2021-09-30 18:32:31 -04:00 |
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Anuken
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0483e3f900
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Serpulo naval wave support
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2021-09-30 18:22:50 -04:00 |
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Anuken
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9939d6065a
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Merge remote-tracking branch 'origin/master'
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2021-09-30 17:33:23 -04:00 |
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Anuken
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c226127648
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Display jump statement destination
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2021-09-30 17:33:17 -04:00 |
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Matthew Peng
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e0b1c49e0b
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Fix weapon recoiling (#6083)
Weapons recoil when the begin charging
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2021-09-30 17:01:24 -04:00 |
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buthed010203
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78a4572388
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Add "infotable" name to hudfrag (#6082)
In another attempt to make my client more compatible with mods, I am adding this so it can be found by name rather than by index
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2021-09-30 13:01:52 -04:00 |
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Anuken
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6f6590d5bb
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chargeShootEffect / Effect startDelay
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2021-09-29 22:39:33 -04:00 |
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EyeOfDarkness
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efb9df7b1b
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Recoil Time and Improved Alternating (#6073)
* Revamped recoil, and improved alternating
* i might have to make this more complicated later
* hhhhhhhhh
* proper description.
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2021-09-29 19:35:47 -04:00 |
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Matthew Peng
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a04b385f56
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Fix spread + burst turrets (#6069)
* Fix spread + burst turrets
* spread is 4 by default
set salvo spread to 0
* damnit
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2021-09-29 08:38:51 -04:00 |
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Anuken
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71543f2ab2
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Improved Serpulo water edge generation
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2021-09-28 17:20:20 -04:00 |
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Anuken
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7f415588f4
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Cleaned up duplicate SettingsMenuDialog code
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2021-09-28 14:41:35 -04:00 |
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Anuken
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c6c374f672
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Merge remote-tracking branch 'origin/master'
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2021-09-28 11:28:58 -04:00 |
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Anuken
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d226ffe633
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Fixed #6071
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2021-09-28 11:28:53 -04:00 |
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Matthew Peng
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182dfc5f38
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delta in reload for a LaserTurret isn't properly calculated (#6068)
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2021-09-28 08:41:40 -04:00 |
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Anuken
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c814ef0012
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Slightly increased item charge damage
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2021-09-27 21:11:21 -04:00 |
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Anuken
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f5a0528c73
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Merge remote-tracking branch 'origin/master'
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2021-09-27 19:02:10 -04:00 |
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Anuken
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f5a2ed900d
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Make hint.presetLaunch more likely to show up
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2021-09-27 19:02:06 -04:00 |
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Matthew Peng
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2f9bf6e13f
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collideTerrain (#6059)
* collideTerrain
* Combine code
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2021-09-27 15:11:36 -04:00 |
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Anuken
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61a28aca91
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Cryofluid floor tweaks
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2021-09-27 15:07:10 -04:00 |
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TranquillyUnpleasant
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dbd31b9031
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Cryo tiles (#6054)
* Cryo tile
* tile name
* Shader
* Icon and property
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2021-09-27 14:46:28 -04:00 |
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Matthew Peng
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083c21ea3f
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Effect Rotate With Parent (#5999)
* Effect Rotate With Parent
* Use Rotc
* Wording
* Base Rotation
* Rotate effect rotation with parent.
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2021-09-27 11:55:56 -04:00 |
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