Commit Graph
2171 Commits
Author SHA1 Message Date
SomeonesShadeandGitHub 1579a3b068 Merge branch 'Anuken:master' into balancing_burst-drill-optional-multiplier 2025-02-08 16:28:05 +08:00
Anuken 710895fab5 Closes #9664 2025-02-08 00:07:58 -05:00
Anuken 88cfb10621 Fixed #10474 2025-02-07 20:49:21 -05:00
Anuken e630f21aae Base part fixes 2025-02-06 20:44:25 -05:00
Anuken 5fca75734c Closes #9314 2025-02-06 17:15:40 -05:00
TwcashandGitHub 03ab78b3a1 crawling (#10110) 2025-02-06 16:35:49 -05:00
Anuken 9a8ae81af2 Allow landing pad config in more situations / Small power node build time increase 2025-02-05 20:22:19 -05:00
JasonandGitHub 457e5d71f4 Para buffs (#9705)
* para buffs?

Signed-off-by: Jason <131086642+JasonP01@users.noreply.github.com>

* para nerf

Signed-off-by: Jason <131086642+JasonP01@users.noreply.github.com>

---------

Signed-off-by: Jason <131086642+JasonP01@users.noreply.github.com>
2025-02-05 13:39:14 -05:00
Anuken c08ebc149a Revert "Make liquid production blocks dump as much output as possible"
This reverts commit 574ae0bf
2025-02-05 10:24:44 -05:00
Anuken 389195074c Erekir liquid block health increase 2025-02-04 22:41:05 -05:00
Anuken fbe071832f More liquid capacity adjustments 2025-02-04 22:31:55 -05:00
Anuken 8f0ce318b2 Increased capacity for most liquid transport blocks 2025-02-04 22:17:59 -05:00
FrolonovandGitHub 59b58f1645 Malign balancing (#10449)
* Malign balancing 

Significantly reduce resources to build to maintain Malign's value 
( build time remains long enough ) while units and turrets with new ammo could be much more cost effective than building Malign with its original requirement.

Slightly reduce heat consumption & offset by increasing power consumption because power would be more than abundant in late game but heat cannot be further condensed into smaller space, Malign need to gain some space efficiency.

Reload & range improvement to match turrets with new ammo in terms of space efficiency.

Much quicker warm up, less spread by shootSummon pattern to offer better missile defense ability.

* Update Blocks.java
2025-02-04 19:42:05 -05:00
coal deficitandGitHub 9643643d68 why are noisemesh seeds planet id dependent? (#10374)
* NoiseMesh and HexSkyMesh seed no longer based on planet id

* asteroid seed fix
2025-02-04 13:46:02 -05:00
SomeonesShadeandGitHub 0b4a7b3b16 Added scaleLifetimeOffset and Centered Ripple Projectiles (#10292)
* Added scaleLifetimeOffset
Changed ripple to have its shot centered, calculated by: (1 - velocityRnd/2)^-1

* unneccessary parenthesis

* Update Turret.java

one last adjustement, hopefully
2025-02-04 13:24:47 -05:00
Anuken 4e225f9190 Internal support for legacy launch pads (hidden) 2025-02-03 19:27:08 -05:00
Anuken 55e32f9580 Fixed some landing pad state not saving / Renamed pad 'heat' to 'cooldown' 2025-02-02 23:19:43 -05:00
Anuken ccda69bda0 Minor launch/landing pad tweaks/fixes 2025-02-02 20:33:12 -05:00
Anuken d337c91395 Merge branch 'master' of https://github.com/Anuken/Mindustry 2025-02-02 18:10:19 -05:00
Anuken 7aee34bafa Finalized launch pad mechanics 2025-02-02 18:10:15 -05:00
Anuken 18b78f4bf6 Launch pad rework progress, base mechanics done 2025-02-01 20:46:08 -05:00
AnukenandGitHub cd9614f913 Fixed #10452 2025-01-31 23:48:16 -05:00
Anuken ab65c9d29a WIP launch pad rework 2025-01-31 17:58:35 -05:00
Anuken 6c31853c11 WIP Interplanetary Accelerator animation 2025-01-28 21:30:38 -05:00
Anuken 22538840a1 Interplanetary Accelerator re-added with functionality (WIP) 2025-01-23 20:10:20 -05:00
SomeonesShadeandGitHub 2423d859cf Merge branch 'master' into balancing_burst-drill-optional-multiplier 2025-01-22 17:46:10 +08:00
Anuken 6c42b30309 Rotate unit with assemblers / Reduced impact drill water cost to 10/s 2025-01-19 23:06:27 -05:00
Anuken 224e74cc5f Closes Anuken/Mindustry-Suggestions/issues/5397 2025-01-19 14:59:27 -05:00
Anuken e3ad75f107 Carbide breach adjustment 2025-01-16 23:05:53 -05:00
Anuken 2c5bd4df6b Titan oxide ammo tweaks 2025-01-15 17:46:34 -05:00
Anuken 45dfc85d02 Turret bullet tweaks & fixes 2025-01-15 15:43:43 -05:00
Anuken d355ea9d0c Scathe inconsistency fix 2025-01-15 00:03:05 -05:00
Anuken bd19e39b04 Disperse surge ammo 2025-01-14 16:05:52 -05:00
Anuken 3acac7da98 Fixed #10329 by timing out when UDP snapshots are not received 2025-01-14 10:56:49 -05:00
Anuken 643506e39b Misc fixes 2025-01-13 23:46:44 -05:00
Anuken 59e64ab37c Fixed scathe bugs 2025-01-12 20:49:06 -05:00
Anuken ddd4de7b7b Scathe surge missiles 2025-01-12 17:08:51 -05:00
Anuken aadb994bdc Changed BlockPlan#block to Block 2025-01-12 09:01:14 -05:00
Anuken 3af562e624 WIP scathe phase ammo / Shield ability fixes 2025-01-11 17:35:38 -05:00
Anuken 5fc95b36a3 More disperse ammo 2025-01-11 00:32:58 -05:00
Anuken c5aefaae1f Equivalent coolant multipliers 2025-01-10 00:01:29 -05:00
Anuken d15a906402 Factor in ammo reload multiplier + liquid heat capacity in turret coolant calculations 2025-01-09 23:51:57 -05:00
Anuken a24dfedb68 Tileable displays nobody asked for 2025-01-08 17:10:05 -05:00
Anuken 84dc0027a8 Lustre tweak 2025-01-08 16:07:15 -05:00
Anuken da5f2f2d98 Advanced cliff crusher & breach carbide ammo tweaks 2025-01-08 10:34:36 -05:00
Anuken 291ddac78b Erekir tech tree entry for large cliff crusher 2025-01-07 20:37:27 -05:00
Anuken a84a99aed6 Large cliff crusher block / Erekir ammo tweaks / Android file chooser fixes 2025-01-07 20:35:35 -05:00
Anuken 6c1952c674 More ammo types for titan/diffuse 2025-01-05 21:15:08 -05:00
Anuken f28781dc00 Small heat redirector / Carbide ammo for breach 2025-01-04 17:46:50 -05:00
Anuken 37d3f4f509 Higher memory capacity for world cell 2024-12-04 16:54:12 -05:00