Commit Graph
43 Commits
Author SHA1 Message Date
Anuken 1b4a8c83ae Added websocket support for no good reason 2018-01-17 17:28:33 -05:00
Anuken b266516fad Implemented new custom serialization 2018-01-16 23:30:24 -05:00
Anuken 1e63236cc4 Made friendly fire an option 2018-01-16 15:00:46 -05:00
Anuken cc45e5afca Implemented new syncing system 2018-01-14 20:27:10 -05:00
Anuken 4fc2097c62 Made server close when core is destroyed 2018-01-13 14:13:04 -05:00
Anuken d6a9b93f78 Fixed connection issues 2018-01-13 13:49:00 -05:00
Anuken f4635b2882 Added server browser 2018-01-13 13:41:11 -05:00
Anuken 7c014de2c5 Improved LAN discovery-- fixed #55 2018-01-13 11:10:49 -05:00
Anuken 5e2173fc54 Fixed crash when connnecting, improved error messages 2018-01-12 20:03:52 -05:00
Anuken 597a883275 Netcode changes, new pathfinding, fixed enemies jittering when stuck 2018-01-12 14:01:57 -05:00
Anuken 1762af5d4c Network, UI, renderer fixes 2018-01-11 23:15:53 -05:00
Anuken e91aa62b4a Fixed duplication bug 2018-01-11 16:15:33 -05:00
Anuken 804758b179 Many bugfixes for multiplayer, QoL, balancing, new difficulties 2018-01-11 13:46:32 -05:00
Anuken d8f94384e0 Implemented name colors 2018-01-10 19:43:55 -05:00
Anuken 8d82639afc Implemented saving of weapons after disconnect 2018-01-10 18:46:00 -05:00
Anuken 1820abe14f Fixed some network crashes and block config problems 2018-01-10 17:22:19 -05:00
Anuken c6dfe1775e Removed and added many TODOs 2018-01-09 18:02:37 -05:00
Anuken 8e676494e3 Changes to save importing, player sync fix, autosave on death fix 2018-01-09 13:19:36 -05:00
Anuken 4c16011480 More balancing, made door interacting sync properly 2018-01-09 11:36:35 -05:00
Anuken 8045c6afb8 Weapons are now displayed for players 2018-01-06 12:22:05 -05:00
Anuken a4cc149aab Added weapon factory block, refactored recipes 2018-01-05 23:38:59 -05:00
Anuken 4cdddd9408 Fixed bug with weapons not costing anything server-side 2018-01-05 19:42:38 -05:00
Anuken c435249c4f Renamed Table pad methods 2018-01-04 19:58:42 -05:00
Anuken 4d44fc3855 Minor UI changes for pause button 2018-01-04 15:18:38 -05:00
Anuken 169b9cddc5 Improved Discord RPC, refactored Input and fixed net crash 2018-01-03 20:15:05 -05:00
Anuken 0063e32f6f Implemented LAN refreshing and kick reasons 2018-01-03 16:50:13 -05:00
Anuken d22c682e5b Implemented player menu with kick option (untested) 2018-01-03 16:23:18 -05:00
Anuken 6034b5ec79 Implemented new enemy system (largely untested) 2018-01-03 13:53:50 -05:00
Anuken 7f8598f2bc Re-added sand, better teleporter/sorter UI 2018-01-02 12:14:14 -05:00
Anuken 8a38160124 Implemented LAN discovery 2018-01-01 22:13:20 -05:00
Anuken 24248df4af Started working on discovery, implemented GWT saving 2018-01-01 21:33:51 -05:00
Anuken 20eea3b385 Switched to different Kryonet fork; full Android support 2018-01-01 16:09:17 -05:00
Anuken 62ae6dc159 More multiplayer setup, possible android support 2017-12-31 22:06:18 -05:00
Anuken 701c7f6e78 Implemented full multiplayer; block syncing still unfinished 2017-12-31 19:56:40 -05:00
Anuken 36e357819b Basic multiplayer placing/breaking/movement (broken) 2017-12-31 14:23:13 -05:00
Anuken eecd0f6d02 Implemented sending of players to client (incomplete) 2017-12-30 23:06:43 -05:00
Anuken 7b1c8d5769 Implemented server sending world data to client 2017-12-30 22:02:23 -05:00
AnukenandGitHub 85ade1b346 Merge branch 'master' into multiplayer 2017-12-30 19:44:31 -05:00
Anuken 25488d00e6 Slowly descending into a branchy mess 2017-12-30 19:36:23 -05:00
Anuken 4a2b2dee72 Added NetClient/NetServer classes 2017-12-30 19:20:20 -05:00
Anuken 79e18f7f4d Implemented basic client/server connection and title font 2017-12-30 18:40:02 -05:00
Anuken c14e233723 Basic server hosting done 2017-12-30 13:39:37 -05:00
Anuken e24179cd4c Added full Kryonet server/client implementation 2017-12-30 12:28:17 -05:00