Anuken
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1b4a8c83ae
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Added websocket support for no good reason
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2018-01-17 17:28:33 -05:00 |
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Anuken
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b266516fad
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Implemented new custom serialization
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2018-01-16 23:30:24 -05:00 |
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Anuken
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1e63236cc4
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Made friendly fire an option
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2018-01-16 15:00:46 -05:00 |
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Anuken
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cc45e5afca
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Implemented new syncing system
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2018-01-14 20:27:10 -05:00 |
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Anuken
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4fc2097c62
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Made server close when core is destroyed
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2018-01-13 14:13:04 -05:00 |
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Anuken
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d6a9b93f78
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Fixed connection issues
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2018-01-13 13:49:00 -05:00 |
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Anuken
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f4635b2882
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Added server browser
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2018-01-13 13:41:11 -05:00 |
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Anuken
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7c014de2c5
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Improved LAN discovery-- fixed #55
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2018-01-13 11:10:49 -05:00 |
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Anuken
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5e2173fc54
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Fixed crash when connnecting, improved error messages
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2018-01-12 20:03:52 -05:00 |
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Anuken
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597a883275
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Netcode changes, new pathfinding, fixed enemies jittering when stuck
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2018-01-12 14:01:57 -05:00 |
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Anuken
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1762af5d4c
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Network, UI, renderer fixes
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2018-01-11 23:15:53 -05:00 |
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Anuken
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e91aa62b4a
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Fixed duplication bug
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2018-01-11 16:15:33 -05:00 |
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Anuken
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804758b179
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Many bugfixes for multiplayer, QoL, balancing, new difficulties
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2018-01-11 13:46:32 -05:00 |
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Anuken
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d8f94384e0
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Implemented name colors
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2018-01-10 19:43:55 -05:00 |
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Anuken
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8d82639afc
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Implemented saving of weapons after disconnect
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2018-01-10 18:46:00 -05:00 |
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Anuken
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1820abe14f
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Fixed some network crashes and block config problems
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2018-01-10 17:22:19 -05:00 |
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Anuken
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c6dfe1775e
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Removed and added many TODOs
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2018-01-09 18:02:37 -05:00 |
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Anuken
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8e676494e3
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Changes to save importing, player sync fix, autosave on death fix
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2018-01-09 13:19:36 -05:00 |
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Anuken
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4c16011480
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More balancing, made door interacting sync properly
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2018-01-09 11:36:35 -05:00 |
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Anuken
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8045c6afb8
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Weapons are now displayed for players
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2018-01-06 12:22:05 -05:00 |
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Anuken
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a4cc149aab
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Added weapon factory block, refactored recipes
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2018-01-05 23:38:59 -05:00 |
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Anuken
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4cdddd9408
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Fixed bug with weapons not costing anything server-side
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2018-01-05 19:42:38 -05:00 |
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Anuken
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c435249c4f
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Renamed Table pad methods
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2018-01-04 19:58:42 -05:00 |
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Anuken
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4d44fc3855
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Minor UI changes for pause button
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2018-01-04 15:18:38 -05:00 |
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Anuken
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169b9cddc5
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Improved Discord RPC, refactored Input and fixed net crash
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2018-01-03 20:15:05 -05:00 |
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Anuken
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0063e32f6f
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Implemented LAN refreshing and kick reasons
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2018-01-03 16:50:13 -05:00 |
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Anuken
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d22c682e5b
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Implemented player menu with kick option (untested)
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2018-01-03 16:23:18 -05:00 |
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Anuken
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6034b5ec79
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Implemented new enemy system (largely untested)
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2018-01-03 13:53:50 -05:00 |
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Anuken
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7f8598f2bc
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Re-added sand, better teleporter/sorter UI
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2018-01-02 12:14:14 -05:00 |
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Anuken
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8a38160124
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Implemented LAN discovery
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2018-01-01 22:13:20 -05:00 |
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Anuken
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24248df4af
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Started working on discovery, implemented GWT saving
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2018-01-01 21:33:51 -05:00 |
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Anuken
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20eea3b385
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Switched to different Kryonet fork; full Android support
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2018-01-01 16:09:17 -05:00 |
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Anuken
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62ae6dc159
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More multiplayer setup, possible android support
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2017-12-31 22:06:18 -05:00 |
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Anuken
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701c7f6e78
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Implemented full multiplayer; block syncing still unfinished
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2017-12-31 19:56:40 -05:00 |
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Anuken
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36e357819b
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Basic multiplayer placing/breaking/movement (broken)
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2017-12-31 14:23:13 -05:00 |
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Anuken
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eecd0f6d02
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Implemented sending of players to client (incomplete)
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2017-12-30 23:06:43 -05:00 |
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Anuken
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7b1c8d5769
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Implemented server sending world data to client
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2017-12-30 22:02:23 -05:00 |
|
 AnukenandGitHub
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85ade1b346
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Merge branch 'master' into multiplayer
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2017-12-30 19:44:31 -05:00 |
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Anuken
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25488d00e6
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Slowly descending into a branchy mess
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2017-12-30 19:36:23 -05:00 |
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Anuken
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4a2b2dee72
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Added NetClient/NetServer classes
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2017-12-30 19:20:20 -05:00 |
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Anuken
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79e18f7f4d
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Implemented basic client/server connection and title font
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2017-12-30 18:40:02 -05:00 |
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Anuken
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c14e233723
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Basic server hosting done
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2017-12-30 13:39:37 -05:00 |
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Anuken
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e24179cd4c
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Added full Kryonet server/client implementation
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2017-12-30 12:28:17 -05:00 |
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