Commit Graph
100 Commits
Author SHA1 Message Date
Patrick 'Quezler' Mounier 2e3f7d8db2 Merge branch 'master' into crater 2020-01-27 18:40:51 +01:00
Patrick 'Quezler' Mounier 883a2a9b59 Bruteforce crater emoji 2020-01-27 18:40:40 +01:00
Patrick 'Quezler' Mounier 9a289c83e6 Fuse with conveyor optimization
# Conflicts:
#	core/src/mindustry/world/blocks/distribution/ItemConveyor.java
2020-01-27 18:06:48 +01:00
Patrick 'Quezler' Mounier 6e970cb84d Fix tech tree entry 2020-01-24 20:26:49 +01:00
Patrick 'Quezler' Mounier 58a79d8631 Update to v103
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
#	core/src/mindustry/content/Blocks.java
#	core/src/mindustry/content/TechTree.java
#	core/src/mindustry/world/blocks/distribution/ItemConveyor.java
2020-01-24 20:25:03 +01:00
Patrick 'Quezler' Mounier ed765ad10a Merge branch 'master' into crater
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
2020-01-10 12:02:07 +01:00
Patrick 'Quezler' MounierandAnuken 4a94a6c059 Update dutch localization (#1315)
* Run gradle tools:updatebundles for nl

* Update 🇳🇱 bundle

Wow this took several hours, didn’t expect that. 🙈

* Implement @TsjipTsjip’s review

* Oops

* 〃

* 〃

* 〃

* 〃

* 〃

* 〃

* 〃
2020-01-08 10:52:43 -05:00
Patrick 'Quezler' MounierandAnuken 406c11a14d Make rebuildable a block attribute (#1338) 2020-01-08 10:28:28 -05:00
Patrick 'Quezler' Mounier 5f047603bf Revert "Blend prototype"
This reverts commit 35afc94d34.

# Conflicts:
#	core/assets/sprites/sprites.png
2020-01-08 12:17:28 +01:00
Patrick 'Quezler' Mounier 5c485eff04 Ressurect OG corner 2020-01-08 10:58:05 +01:00
Patrick 'Quezler' Mounier 0f2f8f2411 Revert "Stash cursed loading dock"
This reverts commit 9bdf475049.
2020-01-08 10:42:34 +01:00
Patrick 'Quezler' Mounier 9bdf475049 Stash cursed loading dock 2020-01-08 10:41:09 +01:00
Patrick 'Quezler' Mounier 35afc94d34 Blend prototype 2020-01-08 10:27:06 +01:00
Patrick 'Quezler' Mounier 8fc84fad0a Scale foobar correctly with different capacities 2020-01-07 10:48:31 +01:00
Patrick 'Quezler' Mounier 12c3b22b7c Fix poofing ¬ working if conveyor was backed up 2020-01-07 10:44:37 +01:00
Patrick 'Quezler' Mounier 252817abb7 Bar 2020-01-07 10:33:58 +01:00
Patrick 'Quezler' Mounier 781fbb6255 Foo 2020-01-07 10:33:04 +01:00
Patrick 'Quezler' Mounier add19ed7f1 Start rotating 50% through reload 2020-01-07 10:17:24 +01:00
Patrick 'Quezler' Mounier ecae603f50 Prevent (world border) crash
Learned my lesson from the diode :)
2020-01-06 18:13:40 +01:00
Patrick 'Quezler' Mounier 0b3d4da92d Block trading 2020-01-06 18:12:10 +01:00
Patrick 'Quezler' Mounier 6e8ba927dd Final cleanup before the draft phase ends ❤️ 2020-01-06 18:09:19 +01:00
Patrick 'Quezler' Mounier 9b55eeaa38 Rename batches to something simpler 2020-01-06 18:04:56 +01:00
Patrick 'Quezler' Mounier 1a177ef239 Rephase dotted 2020-01-06 18:00:43 +01:00
Patrick 'Quezler' Mounier 207d95dbd8 Refractor away throughput stat 2020-01-06 17:57:14 +01:00
Patrick 'Quezler' Mounier 78951113d6 Remove maxunits stat entry 2020-01-06 17:55:02 +01:00
Patrick 'Quezler' Mounier 58e5931b83 Fix caveat of 〃 2020-01-06 17:51:12 +01:00
Patrick 'Quezler' Mounier 9891e971ea Only unload if its ¬ the tile it spawned on
¬ loading if it both start & end plays weird
¬ unloading if it both start & end plays weird
——
so only unloading if the origin tile is ¬ the unload tile is the only smooth option

sadly this does block player feeding the conveyor at the last tile in the chain
2020-01-06 17:47:22 +01:00
Patrick 'Quezler' Mounier 6b3dc669eb Merge branch 'master' into crater 2020-01-06 17:37:47 +01:00
Patrick 'Quezler' MounierandAnuken dd3c4d06ac Mass driver place range assist (#1331) 2020-01-06 11:32:18 -05:00
Patrick 'Quezler' Mounier c6299c8f2c Add throughput stat entry 2020-01-05 15:28:28 +01:00
Patrick 'Quezler' Mounier 76fa8bef81 Add fixme 2020-01-05 10:37:32 +01:00
Patrick 'Quezler' Mounier 2ce30ece6c Prevent smoke while placing 2020-01-05 10:35:15 +01:00
Patrick 'Quezler' Mounier 2b4401c753 Prevent accepting items from the front 2020-01-05 10:32:58 +01:00
Patrick 'Quezler' Mounier 4494503e6b Get rid of computed boolean 2020-01-05 10:31:51 +01:00
Patrick 'Quezler' Mounier 2948738e33 Refractor away overhead 2020-01-05 10:28:43 +01:00
Patrick 'Quezler' Mounier 095c65f36c Remove crater from bundle 2020-01-04 21:10:09 +01:00
Patrick 'Quezler' Mounier 7adf8cfdef Merge branch 'master' into crater 2020-01-04 20:05:50 +01:00
Patrick 'Quezler' MounierandAnuken eb70283355 Use current directory explicitly for bundle updator (#1316) 2020-01-04 12:40:12 -05:00
Patrick 'Quezler' Mounier 2666b564c2 Revamp comment 2020-01-03 20:19:44 +01:00
Patrick 'Quezler' Mounier 0ae627c56b Revert "Tweak next tile treshold"
This reverts commit a629aeef75.
2020-01-03 19:03:34 +01:00
Patrick 'Quezler' Mounier 81de3d2c7d Fix typo 2020-01-03 18:49:33 +01:00
Patrick 'Quezler' Mounier 57cd03c0c2 Remove crater inactivity 2020-01-03 18:43:06 +01:00
Patrick 'Quezler' Mounier a629aeef75 Tweak next tile treshold 2020-01-03 18:35:51 +01:00
Patrick 'Quezler' Mounier b8e32304a3 Purge newline 2020-01-03 17:45:29 +01:00
Patrick 'Quezler' Mounier e2d0ab5161 Move bundle entries around 2020-01-03 17:42:05 +01:00
Patrick 'Quezler' Mounier 73040de839 Change bundle description 2020-01-03 17:41:05 +01:00
Patrick 'Quezler' Mounier 097334726d Change respawn & idle from frames to integers 2020-01-03 17:36:05 +01:00
Patrick 'Quezler' Mounier 6efcbe69a0 Get rid of compressable 2020-01-03 17:29:08 +01:00
Patrick 'Quezler' Mounier f6af699428 Revert "🎩"
This reverts commit 10e4268dd5.

# Conflicts:
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
2020-01-03 17:26:19 +01:00
Patrick 'Quezler' Mounier 5a21387762 Add inb4 2020-01-03 17:23:57 +01:00
Patrick 'Quezler' Mounier 1f6d3dca0e Give craters surfboards to stream 2020-01-03 17:18:48 +01:00
Patrick 'Quezler' Mounier 0b0007502f Revert "Differentiate texture from armored conveyor"
This reverts commit 59451fcc0b.
2020-01-03 17:09:13 +01:00
Patrick 'Quezler' Mounier 59451fcc0b Differentiate texture from armored conveyor
By removing the turtleshell it looks less armored while still somewhat high-tech (ish)
2020-01-03 17:09:06 +01:00
Patrick 'Quezler' Mounier 12b034d16b Tweak default conveyor stats 2020-01-03 16:47:37 +01:00
Patrick 'Quezler' Mounier 68dca82ab8 Refractor for readability 2020-01-03 16:42:28 +01:00
Patrick 'Quezler' Mounier edbe50d8c4 Get rid of track enum 2020-01-03 16:20:23 +01:00
Patrick 'Quezler' Mounier 644d54c3f1 Move drawer back from crater to tile 2020-01-03 16:12:38 +01:00
Patrick 'Quezler' Mounier f4a7f98b0b Fix blending 2020-01-03 16:00:58 +01:00
Patrick 'Quezler' Mounier 315bb483f2 Replace headless check with inactivity 2020-01-03 12:30:55 +01:00
Patrick 'Quezler' Mounier d843f29e09 Make crater speed configurable 2020-01-03 12:19:33 +01:00
Patrick 'Quezler' Mounier 0807e1bd25 List boostable item capacity in stats 2020-01-03 12:13:33 +01:00
Patrick 'Quezler' Mounier 4aaaf3292e Add cooldown after crater moved 2020-01-03 11:56:29 +01:00
Patrick 'Quezler' Mounier 8c7d8abddd Inflate crater properties 2020-01-03 11:40:45 +01:00
Patrick 'Quezler' Mounier aa64dcfe27 Update target before launch
So it has the chance to make room before it receives the crater from the caller.
2020-01-03 11:28:46 +01:00
Patrick 'Quezler' Mounier f94c7e6105 Move launch checks 2020-01-03 11:23:47 +01:00
Patrick 'Quezler' Mounier 7b0456a227 Launch only when full 2020-01-03 11:11:54 +01:00
Patrick 'Quezler' Mounier cad13b61bb Merge branch 'master' into crater
# Conflicts:
#	core/src/mindustry/mod/ClassAccess.java
2020-01-03 08:01:22 +01:00
Patrick 'Quezler' Mounier 4a238cff77 Begone 🔭 2020-01-02 22:09:12 +01:00
Patrick 'Quezler' Mounier 3f754116d8 Tweak crater movement 2020-01-02 22:06:41 +01:00
Patrick 'Quezler' Mounier 13e378c7d3 Birth base conveyor class 2020-01-02 22:06:18 +01:00
Patrick 'Quezler' Mounier e289f13d27 - newline 2020-01-02 21:40:04 +01:00
Patrick 'Quezler' Mounier f0bfe24008 Remove crater bundle entry 2020-01-02 21:34:56 +01:00
Patrick 'Quezler' Mounier 0ae6527584 Sacrifice hivemind to convert craters to drawings
Sad, yes, but crater units would never sync well over the net in its current state, so faking them unto conveyors is the only real option.

Forgive me future ai overlord <3
2020-01-02 21:29:19 +01:00
Patrick 'Quezler' Mounier 10e4268dd5 🎩
Leaving this here until it gets merged or something :)
2020-01-02 09:02:37 +01:00
Patrick 'Quezler' Mounier 317f40eecd Use tree score instead of looping each crater twice 2020-01-02 08:51:49 +01:00
Patrick 'Quezler' Mounier ec32f65646 Avoid recursion 2020-01-02 08:11:37 +01:00
Patrick 'Quezler' Mounier f1a455d7f1 Uproot the way the update order works 2020-01-02 07:57:32 +01:00
Patrick 'Quezler' Mounier 481c5753e7 Fixes a crash somehow 2020-01-01 22:23:10 +01:00
Patrick 'Quezler' Mounier 7f434fb625 ❤️
https://youtu.be/gzkItR1jkKY?t=105
2020-01-01 20:55:20 +01:00
Patrick 'Quezler' Mounier 5c31009495 Remove unused alteration 2020-01-01 20:54:29 +01:00
Patrick 'Quezler' Mounier 549efa472a Always keep moving towards its purpose 2020-01-01 20:51:26 +01:00
Patrick 'Quezler' Mounier 70b43ee31c Keep unloading if it succeeds 2020-01-01 20:45:22 +01:00
Patrick 'Quezler' Mounier 2fcdae4c7e Dirty, but works even better <3 2020-01-01 20:32:09 +01:00
Patrick 'Quezler' Mounier 15311fa4ed This looks acceptable 2020-01-01 20:31:01 +01:00
Patrick 'Quezler' Mounier 0ce1164ffa Brainstorm dibs logic 2020-01-01 20:29:14 +01:00
Patrick 'Quezler' Mounier 12f51d477e Purge anti collision 2020-01-01 20:17:52 +01:00
Patrick 'Quezler' Mounier 00933f0e30 Merge branch 'master' into crater 2020-01-01 20:13:21 +01:00
Patrick 'Quezler' Mounier 197118e16e Doesn’t really close the gap 2020-01-01 20:13:07 +01:00
Patrick 'Quezler' Mounier b8cede1cf5 Start reworking tile assigner 2020-01-01 20:07:22 +01:00
Patrick 'Quezler' Mounier 163bf15930 Rework dibs into hivemind
Imperfect, will require tweaking.
2020-01-01 20:06:47 +01:00
Patrick 'Quezler' Mounier 1bcfc69206 Tweak stat pages 2020-01-01 14:01:54 +01:00
Patrick 'Quezler' Mounier c3186b63ce Rename compression to plastanium
Breaking change.
2020-01-01 13:43:14 +01:00
Patrick 'Quezler' Mounier 8cd03c8a06 Add techtree entry 2020-01-01 13:34:08 +01:00
Patrick 'Quezler' Mounier fd5f914845 Holy sh*t this looks smooth 2020-01-01 11:47:36 +01:00
Patrick 'Quezler' Mounier 07d23b4489 Merge branch 'master' into crater 2020-01-01 11:40:55 +01:00
Patrick 'Quezler' Mounier 6f2dd3b708 Make its movement a bit more robotic
Far from smooth, but its better than a mass suicide orgy.
2019-12-31 22:32:41 +01:00
Patrick 'Quezler' Mounier c6c3357979 Stash revised 〃 2019-12-31 21:28:59 +01:00
Patrick 'Quezler' Mounier ed0809515e Revert "Experiment with reserving tiles"
This reverts commit b46455642a.
2019-12-31 21:10:17 +01:00
Patrick 'Quezler' Mounier b46455642a Experiment with reserving tiles 2019-12-31 21:10:12 +01:00
Patrick 'Quezler' Mounier 9c1eca6d31 Merge remote-tracking branch 'anuken/master' into crater 2019-12-31 18:55:06 +01:00