Commit Graph
16769 Commits
Author SHA1 Message Date
Anuken 58b6c994d5 Fixed #11527 2026-01-02 18:12:56 -05:00
Anuken 189ee293d3 Fixed #11526 2026-01-01 20:47:04 -05:00
Anuken 9cc687efca Fixed #11522 2026-01-01 11:55:43 -05:00
Anuken ac95b2b9fa Merge remote-tracking branch 'origin/master' 2026-01-01 11:14:05 -05:00
Anuken 0bf2eea358 Disabled line rotation lock on mobile / Disabled command queue 'stealing' 2026-01-01 11:13:57 -05:00
Github Actions 4e00176c98 Automatic bundle update 2025-12-31 19:40:40 +00:00
4122a9d51d Reactivity and Assorted Changes (#11245)
* Implemented turretDepositCooldown (1)

* Implemented activationTime for Turrets (1)

* activationTime for Turrets Fixes (2)
readSync() line isn't needed,
Overdrive should not make the cooldown go faster, it stays as is unless there is a good argument against it.

* activationTime (3): Descriptions and SetBars()
Updated arc and lancer descriptions.
Added setBars() stuff for clearness.

* turretDepositCooldown (2):
now depositCooldown and is now on a per turret basis if needed... will potentially need further iteration

* turretDepositCooldown (3): made it opt in
added an internal gamerule (long name, need to reduce it later) to enable the balance (oriented for pvp)
depositCooldown = 0 by def
added depositCooldown entries in Blocks.java

* activationTime (4): Minor Adjustments to UI

* activitationTime (5): Implemented drawInactive() and inactiveColo, and arc/lancer sprite
Thinking if I should set the sprites to be white, then use Color.gray...

* turretDepositCooldown (4): Made the cooldown only affect turrets

* Reload Turret Coolant Fixes (1)
Made coolant and overdrive effects not get chopped off from Math.min when its too high

* activationTime (6): activationTime is now at the Base Turret Level
Also implemented the code for TractorBeamTurret thanks to the code changes
Parallax can have the feature if needed for future balancing.
Hopefully nothing was screwed up in the transition...

* Counterbalance (1): Swarmer 8 -> 7 firerate nerf, and Cyclone 7.5 -> 6 firerate nerf [First Attempt]

* Reload Turret Coolant Fixes (2): added a buffer if the excessReload exceeds more than 2 reloads.

* Reload Turret Coolant Fixes (3): hotfix, the buffer actually works this time

* turretDepositCooldown (5): Made the cooldown seperate from itemDepositCooldown

* Implemented armorMultiplier (1)

* fixing a merge

* (AT:7a) Reverted Saving Capability

* (AT:7b) Removed activation timer from lancer and arc as well as sprites

* (AT:7c) Removed visuals for activation timer
will be reimplemented via a greyscale effect if returned rather than via sprites

* (AT:7aa) oops

* Made the default value 0 when placed - Activation Timer (8)

* (depositCooldown : 6) Moved depositCooldown to Blocks.java, cleaned up canDepositItem(), removed enableTurretDepositCooldown

* armorMultiplier (2) - oops, made armorMultipler = 0 correspond to 100% armorPiercing

* Update core/src/mindustry/input/InputHandler.java

* Reload Turret Coolant Fixes (4): A bit too high

---------

Co-authored-by: Anuken <arnukren@gmail.com>
2025-12-31 14:39:22 -05:00
Anuken 87e2dc69a2 Merge remote-tracking branch 'origin/master' 2025-12-31 11:15:35 -05:00
Anuken d6619b9055 Fixed some tiled floor/wall bugs 2025-12-31 11:15:29 -05:00
EggleEggandGitHub d368a73464 scale most consumers with timescale (#11516) 2025-12-30 22:18:22 -05:00
EggleEggandGitHub 2906181f37 please no overrange (#11517) 2025-12-30 22:13:41 -05:00
Anuken 8db5ec0247 TiledFloor and TiledWall implementation classes 2025-12-30 19:19:23 -05:00
Anuken 4d57e9fbdb Block category rename 2025-12-30 01:10:53 -05:00
Github Actions 1beadcf73b Automatic bundle update 2025-12-30 06:09:00 +00:00
4981300476 Core Database Content Classification Subdivison (#11506)
* test

* test

* test

* Core database content subdivision

* Core database content subdivision

* undo some old change

* Revert "test"

This reverts commit ada9dca787.

* Revert "test"

This reverts commit d7c81185

* undo some old change

* cleanup

* Update core/assets/bundles/bundle.properties

* Format and Cleanup

* Format and Cleanup

* gradle toggle

* Update core/assets/bundles/bundle.properties

* Update core/assets/bundles/bundle.properties

* Update core/assets/bundles/bundle.properties

---------

Co-authored-by: Anuken <arnukren@gmail.com>
2025-12-30 01:08:00 -05:00
Anuken b143b05ad7 Possible texture packing hang fix 2025-12-29 19:55:58 -05:00
Anuken 91d4fcd2c3 Merge remote-tracking branch 'origin/master' 2025-12-29 19:46:41 -05:00
Anuken b5d77dc7cf Possible crash fix with editor saving 2025-12-29 19:46:35 -05:00
MarsandGitHub 3d91b63f1f Increase operations count even on headless (#11510) 2025-12-29 11:02:20 -05:00
Anuken c1058ec351 Fixed #11512 2025-12-29 11:00:47 -05:00
Anuken 7416bc3bb7 Fixed #11509 2025-12-29 10:45:19 -05:00
Anuken 90d32abd6b Fixed #11508 2025-12-29 10:38:11 -05:00
Anuken b7049f35e6 Merge remote-tracking branch 'origin/master' 2025-12-28 20:46:22 -05:00
Anuken 011713cd25 Minor fixes for markers and empty floor edges 2025-12-28 20:46:17 -05:00
The4codeblocksandGitHub 43a3c3a340 update translation placeholders (#11505)
* fix placeholder

* fix placeholder

* again

* again

* again

* again

* again

* Clarify graphicstype.image description

Updated the description for graphicstype.image to clarify usage examples.

* again

* again

* again
2025-12-28 10:46:27 -05:00
Anuken c0d0419016 Merge remote-tracking branch 'origin/master' 2025-12-28 10:45:58 -05:00
Anuken 4fa45154bb Fixed #11504 2025-12-28 10:45:53 -05:00
EggleEggandGitHub 54ea4acf22 Unloader fixed stupid bug (#11452)
* aaaaaaa

* unloader fixed stupid bug (check #development)

* a
2025-12-27 21:43:02 -05:00
Anuken 8fb7aa34e3 Cleanup 2025-12-27 21:42:22 -05:00
Redstonneur1256andGitHub 1a89fc9f8e Allow displays on draw image (#11140)
* Display on display drawing

* Update draw image description
2025-12-27 21:38:44 -05:00
59c3b18a6f Allow markers to use content/displays as textures (#11142)
* Allow markers to use content/displays as textures

* Don't process empty commands

* Allow canvases to be used as marker textures

* Proper Json serialization

---------

Co-authored-by: Anuken <arnukren@gmail.com>
2025-12-27 21:37:03 -05:00
blackberry2093andGitHub 7d3e3155f7 BuilderAI fixing/improving (#11502) 2025-12-27 12:43:24 -05:00
Anuken db3c4fd8f7 Fixed #11498 2025-12-27 10:48:18 -05:00
Anuken c3b8abf3e5 Made beam drills rotate on mobile again / Server player name regex blacklist 2025-12-26 15:09:17 -05:00
Anuken a226d98116 Fixed #11487 2025-12-25 19:05:55 -05:00
Anuken e3ed17e7e9 Merge remote-tracking branch 'origin/master' 2025-12-25 19:02:50 -05:00
Anuken 6cdc054446 Fixed #11493 2025-12-25 19:02:44 -05:00
EggleEggandGitHub 34d276ff43 Dont buff liquid capacity in turrets, this is cancerous (#11491)
* Dont buff liquid capacity in turrets, this is cancerous

* liquid capacity 120 spectre, 60 to fs and meltdown
2025-12-25 18:56:19 -05:00
EggleEggandGitHub fe8db2f978 Omura flare description change (#11492) 2025-12-25 18:55:51 -05:00
Anuken 7886e9fe52 AA turret placement overlap fix 2025-12-24 11:53:33 -05:00
Anuken 60eb3afb8d Play core destroy sound even when core capture is enabled 2025-12-23 21:52:50 -05:00
Anuken 383b793576 Merge remote-tracking branch 'origin/master' 2025-12-23 21:28:19 -05:00
Anuken 3c3b2dd7f1 Updated LZ4 library 2025-12-23 21:28:13 -05:00
EggleEggandGitHub fc8056343b maxheatefficiency display hotfix (#11486) 2025-12-23 14:50:56 -05:00
Anuken c425828f4e Merge remote-tracking branch 'origin/master' 2025-12-22 18:34:31 -05:00
Anuken f474d2b688 Java 25 packr JDK compatibility 2025-12-22 18:34:25 -05:00
Jakub JagielloandGitHub 1c917da75c Switch pathfinder refresh to timestamp-based interval (#11482) 2025-12-22 15:21:30 -05:00
Anuken d88c3f7f33 147 -> 154 in bundles 2025-12-22 10:24:10 -05:00
Anuken cab20173c2 Fixed #11479 2025-12-22 10:22:40 -05:00
Anuken 2545becb68 Merge remote-tracking branch 'origin/master' 2025-12-21 18:22:10 -05:00