Commit Graph

142 Commits

Author SHA1 Message Date
Anuken
36964be6ac Fixed chat packets not being received properly 2018-01-08 20:38:29 -05:00
Anuken
30d06b9b08 Fixed crash when connecting to a multiplayer server 2018-01-08 20:04:24 -05:00
Anuken
530505c3a0 Made flak actually flak-like 2018-01-08 19:51:36 -05:00
Anuken
adba601256 New weapon factory sprites, ready to merge 2018-01-08 17:29:07 -05:00
Anuken
eba6c9bb8e Added new recipes, fixed some bugs, changed names 2018-01-08 16:38:03 -05:00
Anuken
0e82a4491f Implemented many new weapons (still broken) 2018-01-08 16:14:32 -05:00
Anuken
c5d13d26ea Fixed bundle settings, edited basic guns, removed weapon display 2018-01-08 11:39:18 -05:00
Anuken
8045c6afb8 Weapons are now displayed for players 2018-01-06 12:22:05 -05:00
Anuken
07bc8a04f6 Implemented dual wielding 2018-01-06 11:43:41 -05:00
Anuken
a4cc149aab Added weapon factory block, refactored recipes 2018-01-05 23:38:59 -05:00
Anuken
cccf4a7e38 Changed weapon to an upgrade 2018-01-05 21:04:12 -05:00
Anuken
d9c15a8599 Partial conversion done 2018-01-04 23:46:22 -05:00
Anuken
169b9cddc5 Improved Discord RPC, refactored Input and fixed net crash 2018-01-03 20:15:05 -05:00
Anuken
d22c682e5b Implemented player menu with kick option (untested) 2018-01-03 16:23:18 -05:00
Anuken
c3238008fd Fixed RPC lag, refactored enemy types 2018-01-03 14:47:58 -05:00
Anuken
6034b5ec79 Implemented new enemy system (largely untested) 2018-01-03 13:53:50 -05:00
Anuken
086652a9dc Added names for multiplayer 2018-01-02 22:31:12 -05:00
Anuken
2796ab9801 Added new save file format system, wall balancing 2018-01-02 15:47:08 -05:00
Anuken
20eea3b385 Switched to different Kryonet fork; full Android support 2018-01-01 16:09:17 -05:00
Anuken
62ae6dc159 More multiplayer setup, possible android support 2017-12-31 22:06:18 -05:00
Anuken
701c7f6e78 Implemented full multiplayer; block syncing still unfinished 2017-12-31 19:56:40 -05:00
Anuken
36e357819b Basic multiplayer placing/breaking/movement (broken) 2017-12-31 14:23:13 -05:00
Anuken
eecd0f6d02 Implemented sending of players to client (incomplete) 2017-12-30 23:06:43 -05:00
BeefEX
71af8d8df6 Changed Item to class. This required way more modifications than Liquids. 2017-12-29 23:50:42 +01:00
Anuken
a83e06f9cd Added basic controller support 2017-12-23 17:57:51 -05:00
Anuken
295ddc42aa Add line tool and undo tools 2017-12-21 13:40:57 -05:00
Anuken
f418d52160 Add things 2017-12-20 23:02:28 -05:00
Anuken
7b8de91b8c Add vSync, fix multiple bugs 2017-12-20 22:06:36 -05:00
Anuken
19ae53ae6a Add new more efficient block rendering system 2017-12-20 17:05:15 -05:00
Anuken
7953a21073 Scale waves based on difficulty; improve map editor 2017-12-18 17:37:14 -05:00
Anuken
1a8fdda421 Add basic map editor, change map system 2017-12-17 23:51:55 -05:00
Anuken
1b3d964b83 Fix invisible turret and broken RTG generators 2017-12-17 10:34:30 -05:00
Anuken
9f9f153125 Edit TODO, fix crashes 2017-12-16 23:27:02 -05:00
Anuken
ac17a2fcc4 Fix more bugs, add support for tablets 2017-12-16 18:30:55 -05:00
Anuken
7ecbd3afd0 Add Discord link and fix more placement bugs 2017-12-16 17:04:38 -05:00
Anuken
93f58bb458 Changes to break/place system 2017-12-16 10:47:06 -05:00
Anuken
97d1542ff4 Fix select bug, update TODO 2017-12-15 22:16:12 -05:00
Anuken
9c0d9f4e13 Finished new placement controls 2017-12-15 20:28:11 -05:00
Anuken
64439126a3 Major bugfix, new incomplete placemodes 2017-12-15 01:39:54 -05:00
Anuken
949288393b Refactor input, fix color crash bugs, prototype multi-block placement 2017-12-13 23:28:20 -05:00
Anuken
a100ee0e91 Fix Android invisible enemy bug 2017-12-13 14:11:49 -05:00
Anuken
66b068f5e0 Fix multiple crashes, add shader fallback 2017-12-13 13:13:22 -05:00
Anuken
ece7ad0fd3 Fix more bugs 2017-12-13 01:42:15 -05:00
Anuken
940d4b3980 Fix slew of bugfixes based on google play reports 2017-12-13 00:09:44 -05:00
Anuken
de6ccbbc88 Re-implement E/R controls, add toggle UI button for debugging 2017-12-12 14:28:51 -05:00
Anuken
b4852247d0 More enemy balancing 2017-12-11 23:48:37 -05:00
Anuken
2d9710c708 Fix #10, tweak tunnel range, change tunnel sprite 2017-12-11 18:53:28 -05:00
Anuken
5ea8f0b8e2 Added new SFX, dashing, made generation FPS-independent 2017-12-10 17:01:14 -05:00
Anuken
347cae23e5 Various optimizations; made healer enemies explode after a while 2017-12-10 15:06:33 -05:00
Anuken
9f70290c69 Optimization; fixed #9 2017-12-10 00:46:34 -05:00