Anuken
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36964be6ac
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Fixed chat packets not being received properly
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2018-01-08 20:38:29 -05:00 |
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Anuken
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30d06b9b08
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Fixed crash when connecting to a multiplayer server
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2018-01-08 20:04:24 -05:00 |
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Anuken
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530505c3a0
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Made flak actually flak-like
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2018-01-08 19:51:36 -05:00 |
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Anuken
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adba601256
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New weapon factory sprites, ready to merge
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2018-01-08 17:29:07 -05:00 |
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Anuken
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eba6c9bb8e
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Added new recipes, fixed some bugs, changed names
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2018-01-08 16:38:03 -05:00 |
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Anuken
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0e82a4491f
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Implemented many new weapons (still broken)
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2018-01-08 16:14:32 -05:00 |
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Anuken
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c5d13d26ea
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Fixed bundle settings, edited basic guns, removed weapon display
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2018-01-08 11:39:18 -05:00 |
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Anuken
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8045c6afb8
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Weapons are now displayed for players
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2018-01-06 12:22:05 -05:00 |
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Anuken
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07bc8a04f6
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Implemented dual wielding
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2018-01-06 11:43:41 -05:00 |
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Anuken
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a4cc149aab
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Added weapon factory block, refactored recipes
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2018-01-05 23:38:59 -05:00 |
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Anuken
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cccf4a7e38
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Changed weapon to an upgrade
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2018-01-05 21:04:12 -05:00 |
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Anuken
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d9c15a8599
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Partial conversion done
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2018-01-04 23:46:22 -05:00 |
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Anuken
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169b9cddc5
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Improved Discord RPC, refactored Input and fixed net crash
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2018-01-03 20:15:05 -05:00 |
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Anuken
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d22c682e5b
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Implemented player menu with kick option (untested)
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2018-01-03 16:23:18 -05:00 |
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Anuken
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c3238008fd
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Fixed RPC lag, refactored enemy types
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2018-01-03 14:47:58 -05:00 |
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Anuken
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6034b5ec79
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Implemented new enemy system (largely untested)
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2018-01-03 13:53:50 -05:00 |
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Anuken
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086652a9dc
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Added names for multiplayer
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2018-01-02 22:31:12 -05:00 |
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Anuken
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2796ab9801
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Added new save file format system, wall balancing
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2018-01-02 15:47:08 -05:00 |
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Anuken
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20eea3b385
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Switched to different Kryonet fork; full Android support
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2018-01-01 16:09:17 -05:00 |
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Anuken
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62ae6dc159
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More multiplayer setup, possible android support
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2017-12-31 22:06:18 -05:00 |
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Anuken
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701c7f6e78
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Implemented full multiplayer; block syncing still unfinished
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2017-12-31 19:56:40 -05:00 |
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Anuken
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36e357819b
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Basic multiplayer placing/breaking/movement (broken)
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2017-12-31 14:23:13 -05:00 |
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Anuken
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eecd0f6d02
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Implemented sending of players to client (incomplete)
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2017-12-30 23:06:43 -05:00 |
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BeefEX
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71af8d8df6
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Changed Item to class. This required way more modifications than Liquids.
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2017-12-29 23:50:42 +01:00 |
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Anuken
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a83e06f9cd
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Added basic controller support
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2017-12-23 17:57:51 -05:00 |
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Anuken
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295ddc42aa
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Add line tool and undo tools
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2017-12-21 13:40:57 -05:00 |
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Anuken
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f418d52160
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Add things
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2017-12-20 23:02:28 -05:00 |
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Anuken
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7b8de91b8c
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Add vSync, fix multiple bugs
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2017-12-20 22:06:36 -05:00 |
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Anuken
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19ae53ae6a
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Add new more efficient block rendering system
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2017-12-20 17:05:15 -05:00 |
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Anuken
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7953a21073
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Scale waves based on difficulty; improve map editor
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2017-12-18 17:37:14 -05:00 |
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Anuken
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1a8fdda421
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Add basic map editor, change map system
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2017-12-17 23:51:55 -05:00 |
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Anuken
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1b3d964b83
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Fix invisible turret and broken RTG generators
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2017-12-17 10:34:30 -05:00 |
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Anuken
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9f9f153125
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Edit TODO, fix crashes
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2017-12-16 23:27:02 -05:00 |
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Anuken
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ac17a2fcc4
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Fix more bugs, add support for tablets
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2017-12-16 18:30:55 -05:00 |
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Anuken
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7ecbd3afd0
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Add Discord link and fix more placement bugs
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2017-12-16 17:04:38 -05:00 |
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Anuken
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93f58bb458
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Changes to break/place system
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2017-12-16 10:47:06 -05:00 |
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Anuken
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97d1542ff4
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Fix select bug, update TODO
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2017-12-15 22:16:12 -05:00 |
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Anuken
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9c0d9f4e13
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Finished new placement controls
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2017-12-15 20:28:11 -05:00 |
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Anuken
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64439126a3
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Major bugfix, new incomplete placemodes
|
2017-12-15 01:39:54 -05:00 |
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Anuken
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949288393b
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Refactor input, fix color crash bugs, prototype multi-block placement
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2017-12-13 23:28:20 -05:00 |
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Anuken
|
a100ee0e91
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Fix Android invisible enemy bug
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2017-12-13 14:11:49 -05:00 |
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Anuken
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66b068f5e0
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Fix multiple crashes, add shader fallback
|
2017-12-13 13:13:22 -05:00 |
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Anuken
|
ece7ad0fd3
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Fix more bugs
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2017-12-13 01:42:15 -05:00 |
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Anuken
|
940d4b3980
|
Fix slew of bugfixes based on google play reports
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2017-12-13 00:09:44 -05:00 |
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Anuken
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de6ccbbc88
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Re-implement E/R controls, add toggle UI button for debugging
|
2017-12-12 14:28:51 -05:00 |
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Anuken
|
b4852247d0
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More enemy balancing
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2017-12-11 23:48:37 -05:00 |
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Anuken
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2d9710c708
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Fix #10, tweak tunnel range, change tunnel sprite
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2017-12-11 18:53:28 -05:00 |
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Anuken
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5ea8f0b8e2
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Added new SFX, dashing, made generation FPS-independent
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2017-12-10 17:01:14 -05:00 |
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Anuken
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347cae23e5
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Various optimizations; made healer enemies explode after a while
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2017-12-10 15:06:33 -05:00 |
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Anuken
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9f70290c69
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Optimization; fixed #9
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2017-12-10 00:46:34 -05:00 |
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