Commit Graph

500 Commits

Author SHA1 Message Date
Anuken
0fe8836db4 Fixed #2360 2020-08-16 23:30:49 -04:00
Anuken
91c1c004c7 Formation tweaks 2020-08-16 18:51:17 -04:00
Anuken
8dd4e9feb0 Formation cleanup 2020-08-16 15:54:41 -04:00
Anuken
925b1e3057 Simple mining AI 2020-08-12 00:08:23 -04:00
Anuken
55903576b6 Fixed #2312 2020-08-04 17:18:19 -04:00
Anuken
2466267b1c Multi-target AI 2020-08-03 22:53:35 -04:00
Anuken
9bf3074aee AI bugfixes / Balance 2020-07-29 21:09:58 -04:00
Anuken
6547a38567 Cached Block#offset() 2020-07-19 16:34:06 -04:00
Anuken
a074010eb7 Time.delta cleanup / Basic mobile input 2020-07-19 12:21:21 -04:00
Anuken
c772e1fcc6 Bugfixes 2020-07-18 22:50:05 -04:00
Anuken
6b3039dba2 Modifier reordering 2020-07-17 19:00:39 -04:00
Anuken
add0d0cd86 Unit naming / Fixed #2209 2020-07-04 23:53:22 -04:00
Anuken
8576d535bd Removed "on" prefix from all remote methods 2020-07-03 18:48:31 -04:00
Anuken
7ff2e98420 Cleanup 2020-07-03 16:41:06 -04:00
Anuken
843a8c3e56 Fixed crashes with team IDs above 127 2020-07-03 12:36:12 -04:00
Anuken
cecb5cf4b4 Added tractor beam turret 2020-07-02 14:02:33 -04:00
Anuken
bf5dd7386e Reduced garbage allocation 2020-06-29 15:58:48 -04:00
Anuken
80332e37d5 Upgradeable cores 2020-06-27 19:16:39 -04:00
Anuken
0df4e26736 Cleanup 2020-06-26 15:59:54 -04:00
Anuken
fdf7c88083 argh 2020-06-26 14:27:26 -04:00
Anuken
843be42568 More multiplayer bugfixes 2020-06-23 22:46:28 -04:00
Anuken
fc8e1d5b6d Bugfixes 2020-06-23 16:27:32 -04:00
Anuken
d38abe95f9 Editor bugfixes / Arbitrary map resizing 2020-06-18 14:24:22 -04:00
Anuken
a7ca632c09 AI in custom game attack mode 2020-06-16 16:04:25 -04:00
Anuken
b5660a50ca Certain team-specific rules 2020-06-15 12:00:32 -04:00
Anuken
8ea28e1ced Seq. 2020-06-08 17:19:47 -04:00
Anuken
0f76aeba05 More intelligent suicide units / Bugfixes 2020-06-06 11:36:14 -04:00
Anuken
890e84ab62 Somewhat functional base building AI 2020-06-05 22:38:27 -04:00
Anuken
65e94850ca Sprite tweaks 2020-06-05 20:59:30 -04:00
Anuken
0b4de1a4fa Foundation for building AI 2020-06-05 20:41:05 -04:00
Anuken
50422aaac5 Base bugfixes 2020-06-05 16:33:55 -04:00
Anuken
b3ff616af2 Better generation 2020-06-05 13:42:48 -04:00
Anuken
cf02a75846 Support for schematic random rotation 2020-06-05 13:23:24 -04:00
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d9e05907af Basic schematic based generation 2020-06-05 10:45:57 -04:00
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0382d40dcc Payload router 2020-06-03 01:13:44 -04:00
Anuken
5e7d9f8119 Awful enemy base generation 2020-06-02 22:09:41 -04:00
Anuken
d988b4b5c9 Method refactoring / Cleanup 2020-05-30 12:11:00 -04:00
Anuken
9e7a97b780 Minor fixes 2020-05-29 20:47:00 -04:00
Anuken
b08eafc78e Revenant 2020-05-29 20:08:23 -04:00
Anuken
c5c8d646f7 Cleanup 2020-05-28 12:16:35 -04:00
Anuken
fbc2d13435 Bugfixes 2020-05-28 12:13:06 -04:00
Anuken
ed795076f0 Dynamic pathfinding 2020-05-28 11:27:42 -04:00
Anuken
60684b4ef9 Legs -> Mech 2020-05-25 16:41:55 -04:00
Anuken
46bc2207ff Initial reconstructor impl 2020-05-23 18:49:28 -04:00
Anuken
78f24b8840 Support for wave shields 2020-05-20 17:16:18 -04:00
Anuken
04dc701c25 Various campaign-related tweaks 2020-05-13 17:04:59 -04:00
Anuken
c432639dfa Bugfixes 2020-05-12 21:41:45 -04:00
Anuken
6a22d45320 Prototype unit cap mechanic 2020-05-12 21:34:27 -04:00
Anuken
43642ff546 Bugfixes / Cleanup 2020-05-11 23:40:23 -04:00
Anuken
2b9d618bd2 Implemented various suggestions
- Pathfinding weighs walls more
- C disables all HUD
- Unloader doesn't store items
- Some bugfixes
2020-05-07 21:37:41 -04:00