Даркнесс#3729
04a75d14b1
remove enabled() check in getMod() method ( #7625 )
2022-09-25 13:26:17 -04:00
Anuken
edaa0652bd
Merge remote-tracking branch 'origin/master'
2022-09-25 07:11:26 -04:00
Anuken
4735e28aad
Fixed #7622
2022-09-25 07:11:21 -04:00
null
fd0d4fb097
why is this hardcoded anyway ( #7617 )
2022-09-24 07:49:54 -04:00
Anuken
b26f7625d8
Cleanup
2022-09-23 16:24:51 -04:00
hortiSquash
1d971231ca
Support of mods with textures in different resolution (HD or low-res) ( #7602 )
...
* HDustry - scl() & private map
Co-Authored-By: citrusMarmelade <20476281+citrusMarmelade@users.noreply.github.com >
* MEEP stop doing stuff when i work
<3 <3
* Replaced Draw.scl
Co-authored-by: citrusMarmelade <20476281+citrusMarmelade@users.noreply.github.com >
Co-authored-by: Anuken <arnukren@gmail.com >
2022-09-23 16:21:53 -04:00
Anuken
8b9cbc2c7c
BuildVisibility non-enum / Canvas is now shown
2022-09-23 12:27:44 -04:00
Anuken
710fd3484f
Fixed #7607
2022-09-22 09:32:08 -04:00
Anuken
e56f207160
Moved logo back over menu
2022-09-21 12:42:10 -04:00
Anuken
4c8c0efd0c
Made Corvus/Vela no longer stop to shoot with command AI
2022-09-20 22:51:38 -04:00
Anuken
9b7ac713ee
DefenderAI tweaks
2022-09-20 21:54:57 -04:00
Anuken
7f5095921a
Mod pregenerated meta option
2022-09-20 21:50:44 -04:00
Anuken
ac93539a5c
Merge remote-tracking branch 'origin/master'
2022-09-20 15:27:17 -04:00
Anuken
7aaf5e477b
Fixed treads on modded units
2022-09-20 15:27:11 -04:00
Mnemotechnican
10d989fbc2
Support for custom menu buttons ( #7595 )
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* added support for custom main menu buttons
* layout fix
* ...and yet another fix
* removed another unneccesary table, which was causing issues
* actually, it looks better with even and odd buttons swapped
* made the container a scroll pane, needs some testing...
* this seems to work correctly
* render the logo under the menu buttons
* rename Buttoni to MenuButton
2022-09-20 11:25:56 -04:00
MEEPofFaith
a8bed595c3
Fix Variable Reactor power output ( #7600 )
2022-09-20 08:43:05 -04:00
Anuken
3eb6061358
Slightly better planet icon
2022-09-19 11:37:47 -04:00
Anuken
e4fe0c24c1
Merge remote-tracking branch 'origin/master'
2022-09-18 23:33:57 -04:00
Anuken
cbd38003b1
Added initial campaign selection dialog
2022-09-18 23:33:47 -04:00
Mythril382
991d98b718
add a display field to weapons just like abilities ( #7591 )
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* weapo
* that
2022-09-18 07:50:27 -04:00
buthed010203
d66a3b80ae
Fix javaPath not looking for .exe ( #7590 )
...
I never tested this on windows and finally decided to get to the bottom of all the weird reports ive been getting
2022-09-17 22:37:00 -04:00
Anuken
c46c99bb08
Fixed #7589
2022-09-17 22:36:40 -04:00
MEEPofFaith
9d6b08a15d
Hide Items on Planets Field ( #7550 )
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* Hide item on planet field
* Better name, Planet[] instead of String[]
* a
2022-09-16 12:20:43 -04:00
Anuken
bdf3bea2a4
Tantros is hidden now
2022-09-16 11:22:47 -04:00
Anuken
942a3796d7
Hide missiles on minimap
2022-09-16 08:59:28 -04:00
Anuken
a0535395eb
Unlinked global items of Serpulo and Erekir
2022-09-15 17:06:35 -04:00
Anuken
ad858c74ad
Merge remote-tracking branch 'origin/master'
2022-09-14 19:39:14 -04:00
Anuken
bbb612d3cc
Added missing Erekir tech to tree
2022-09-14 19:39:09 -04:00
Даркнесс#3729
8a50aa931b
Why it uses name instead of id? ( #7562 )
2022-09-14 18:26:15 -04:00
MEEPofFaith
918eb1bafe
Fix ContinuousLiquidTurret not changing bullets when changing liquids. ( #7561 )
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* Wrong liquid, don't keep bullet alive.
* Better transition
* Annihilate unnecessary code duplication
* Further reduce duplicated code
* Unnecessary imports
2022-09-14 10:50:23 -04:00
Anuken
38d96a26f3
Random attempts to fix Android game freeze
2022-09-14 10:28:18 -04:00
Anuken
8c0b03b17a
Fixed wrapping issue
2022-09-14 07:56:49 -04:00
Anuken
bf8ebb773e
Merge branch 'master' of https://github.com/Anuken/Mindustry
2022-09-12 19:47:58 -04:00
Anuken
a45c0f4a42
Added crystalline stone vent variant
2022-09-12 19:47:54 -04:00
MEEPofFaith
cd6332900b
Fix things being detached from mech sway. ( #7480 )
2022-09-12 09:59:18 -04:00
MEEPofFaith
7189be69b0
killShooter + shootOnDeath Causes Double Firing (#7524 )
...
* Store building pos instead of start pos
Fix an explosion hitting the same building multiple times if it's larger than 1x1.
* Increment total shots before spawning bullet
Fixes `killShooter` triggering the `shootOnDeath` shot.
* Revert "Store building pos instead of start pos"
This reverts commit bfd04e2683 .
2022-09-12 09:41:43 -04:00
Anuken
77ddbd027a
Misc bugfixes and tweaks
2022-09-10 15:49:58 -04:00
Anuken
b2e960a038
Minor smooth movement tweak
2022-09-10 15:06:20 -04:00
Anuken
abb92350c0
Fixed strange smooth movement of fast ground units
2022-09-10 15:02:55 -04:00
Anuken
3acb449205
#7521 with len checks
2022-09-09 18:07:52 -04:00
Anuken
979509acce
Merge remote-tracking branch 'origin/master'
2022-09-09 14:28:45 -04:00
Anuken
f3002ef7c1
Fixed #7536
2022-09-09 14:28:36 -04:00
MEEPofFaith
2f5f984416
Make missile units not be affected by map border. ( #7530 )
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* Unbounded units
* Unbound missiles
2022-09-08 12:58:29 -04:00
MEEPofFaith
b7e8c211f7
Countdowns on other objectives. ( #7528 )
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* Destroy units objective countdown
* Countdown on other objectives
2022-09-07 22:50:06 -04:00
MEEPofFaith
31149c08ea
More control over wave sending ( #7442 )
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* Wave send rule
* Send natural wave command
* Use a boolean
* boolean selection
* Revert "boolean selection"
This reverts commit 01e7a8f0e0 .
* Natural wave last
* I don't see why it wouldn't
2022-09-07 18:54:26 -04:00
Anuken
687bc11e54
Merge remote-tracking branch 'origin/master'
2022-09-07 08:56:45 -04:00
Anuken
51d4853351
Fixed #7525
2022-09-07 08:56:41 -04:00
WayZer
5c1e3a2862
Add WorldBeforeLoadEvent and WorldEndLoadEvent ( #7523 )
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* Add `WorldBeforeLoadEvent` and `WorldEndLoadEvent`
* rename
2022-09-07 08:24:31 -04:00
Anuken
67552add78
Fixed #7526
2022-09-07 08:09:04 -04:00
Anuken
6d2251c52d
Merge remote-tracking branch 'origin/master'
2022-09-06 00:05:56 -04:00