Garen7
c20d7f2b4f
Fixes the damage modifier not working sometimes ( #8124 )
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Co-authored-by: Garen7 <Garen7@users.noreply.github.com >
2023-01-07 11:30:49 -05:00
Anuken
0582ba1c47
Oct now has an octagon shield
2023-01-07 11:23:55 -05:00
Anuken
ebb37f4abe
Fixed ability descriptions
2022-11-02 10:01:43 -04:00
Anuken
a33c482ead
Fixed #7755
2022-10-23 11:25:00 -04:00
MEEPofFaith
860fc888c4
Draw armor region under armor shader ( #7751 )
2022-10-22 17:45:10 -04:00
MEEPofFaith
dc060d2ce9
Deja Vu ( #7662 )
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I feel like this has been a problem before.
Deeper in the code.
2022-10-05 05:47:28 -04:00
Anuken
2d47ff893b
Misc fixes
2022-09-01 08:57:43 -04:00
MEEPofFaith
6ca54d4f6a
Fix units that can't be hit being hit by some things. ( #7391 )
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* Hittable check in checkTarget
* Remove hittable() and checkTarget() overlap
* Make PointBulletType abide collision types
There should probably be a thing for jsonable `buildingFilter`s, in the case that you want something that doesn't target blocks.
* PointBulletTypes should not be reflectable
* oop
* Use targettable instead of hittable
* targetable check for Damage#linecast
* targetable check for defenderAI
* I shot, and then I hit something, but it was some invisible thing in the way, so I guess I missed
2022-08-19 22:05:11 -04:00
rly4498
f16894592f
onShoot on StatusFieldAbility ( #7221 )
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* onShoot on StatusFieldAbility
allows for more JSON gaming
* hmm
2022-07-22 13:43:37 -04:00
Anuken
a734f8423c
Fixed #7167
2022-07-12 13:50:02 -04:00
Anuken
72b36d97bd
RTS max squad size
2022-07-11 18:18:22 -04:00
Anuken
36aa56f251
New WIP missile turret
2022-06-29 17:37:32 -04:00
Anuken
4ba5be8d31
Misc improvements / Latum death unit spawning
2022-06-23 13:16:25 -04:00
Anuken
900aa12a3c
Misc minor fixes
2022-06-20 20:22:11 -04:00
MEEPofFaith
68cc95c26d
Wrap Immunities in unit stats ( #6946 )
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* Don't display move effect ability in stats
* Wrap the immunities list
2022-06-08 08:42:17 -04:00
Anuken
2236771b22
Misc cleanup + some JSON stuff
2022-05-22 22:16:03 -04:00
Anuken
1d249f233f
UnitType docs
2022-05-01 23:50:49 -04:00
Anuken
865a5d56ed
Two units complete
2022-05-01 14:49:30 -04:00
Anuken
ea9e5ae632
Better heal FX / Lower wall priority
2022-04-11 14:01:00 -04:00
Anuken
fd764bd517
Unit requirements for payloads
2022-02-17 10:41:33 -05:00
Anuken
c8da241825
Disrupt weapons complete
2022-02-04 17:34:13 -05:00
Anuken
c6cfaa5ce5
More unit progress
2022-01-31 14:05:50 -05:00
Anuken
89e0e3b658
Changed erekir pump requirements
2022-01-27 00:30:20 -05:00
Anuken
8c144bfca0
Shield arc rename
2022-01-17 13:47:23 -05:00
Anuken
2d19c7ae97
Bulwark shield mechanics mostly done
2022-01-17 13:39:15 -05:00
Anuken
396c087072
Experimenting with abilities
2022-01-16 22:53:58 -05:00
Anuken
feb1135bcc
Some visual tweaks
2022-01-09 19:08:35 -05:00
Anuken
ad42861daf
Better block health scaling system
2021-12-28 11:29:31 -05:00
Anuken
dd5ce7e365
Regen suppression unit + system
2021-12-27 14:46:51 -05:00
Anuken
f5e9df1265
Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
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Conflicts:
core/src/mindustry/ai/BlockIndexer.java
gradle.properties
2021-12-07 14:09:03 -05:00
Anuken
3f503a7f4d
Bugfixes
2021-12-01 13:50:08 -05:00
Matthew (or Maya) Peng
8cb830ba41
Make MoveLightningAbility alternating a boolean ( #6390 )
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* Revert "BlueWolf does not want MoveLightningAbility to mirror (#6376 )"
This reverts commit e1685ef46c .
* boolean `alternate`
* Better Javadoc description
2021-11-29 23:05:35 -05:00
Anuken
5446b7c6f0
Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
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Conflicts:
gradle.properties
2021-11-27 14:06:57 -05:00
Matthew (or Maya) Peng
e1685ef46c
BlueWolf does not want MoveLightningAbility to mirror ( #6376 )
2021-11-26 11:05:50 -05:00
Anuken
65f36faf71
Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
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Conflicts:
core/assets/bundles/bundle_ko.properties
core/src/mindustry/type/UnitType.java
2021-11-22 10:12:48 -05:00
MrDuck557
f1e9d05163
blinkSize ( #6359 )
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Co-authored-by: Lele567 <48808663+Lele567@users.noreply.github.com >
2021-11-22 10:08:57 -05:00
Anuken
6b59c1cd83
More branch merging
2021-10-14 20:58:03 -04:00
Anuken
19b881561f
slurp
2021-10-05 21:46:41 -04:00
Anuken
5f3cef251b
Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
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Conflicts:
core/assets/logicids.dat
core/src/mindustry/content/Blocks.java
gradle.properties
2021-09-28 18:45:09 -04:00
Anuken
8a3d46b4a7
a
2021-09-27 08:58:22 -04:00
Anuken
d13c7a959f
Added LiquidExplodeAbility
2021-09-25 09:31:03 -04:00
Anuken
096826a36f
Ability death listener
2021-09-24 21:27:21 -04:00
Anuken
de7dfc75f9
Neoplasm regen ability
2021-09-23 17:34:19 -04:00
Matthew Peng
4886ee35e9
Status Field Effect X/Y ( #6009 )
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* Status Field Effect X/Y
* h
* aaaaaaaaaaaaaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
2021-09-20 09:32:30 -04:00
Anuken
9dfb5888ec
Fixed shields not capping properly
2021-09-18 20:39:43 -04:00
Anuken
e3cceea1af
Re-trying JITPack
2021-09-15 22:30:53 -04:00
JrTRinny
d33a4f9f87
More Target varieties for energy field ability ( #5828 )
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* more targets for energy field ability
* group booleans
2021-09-12 14:55:26 -04:00
Anuken
ba48373bbc
Game stats cleanup
2021-08-18 16:39:20 -04:00
buthed010203
179f44cd37
// ( #5798 )
2021-08-18 12:52:12 -04:00
Anuken
356c2cfa80
Fixed #5797
2021-08-18 11:41:38 -04:00