Commit Graph
589 Commits
Author SHA1 Message Date
Anuken d45d7f21b6 Procedural scorch marks / Bugfixes 2020-02-09 12:07:36 -05:00
Anuken 8814dbe29a Sprite cleanup / Bullets 2020-02-08 14:48:04 -05:00
Anuken 33e818a757 Entity name mapping 2020-02-07 09:36:51 -05:00
Anuken a11f6efe0a Rudimentary rendering 2020-02-05 23:04:48 -05:00
Patrick 'Quezler' MounierandGitHub 9bc24ae47a Darken yellow square on nucleus core (#1497)
#1496
2020-02-03 08:51:19 -05:00
Anuken 26676d60e1 Added underflow gates 2020-01-20 18:54:25 -05:00
Anuken 8d61ddbbd4 Added chat icons for in-game items and blocks 2020-01-17 18:08:23 -05:00
Anuken eaa86023f9 Visual tweaks 2020-01-14 17:07:39 -05:00
Anuken 8f208920f7 Merged in liquid void 2020-01-08 11:04:12 -05:00
Patrick 'Quezler' MounierandAnuken f89af1b26a Override inverted sorter arrow colours (#1252)
Override hex’s of the arrows by those of the unloader.
2019-12-24 00:32:04 -05:00
Patrick 'Quezler' Mounier c279fda5e4 Suggest liquid void sprite
Uses the color of the corner(s) for the inner ring, just like how the item void is colored based on the item source.
2019-12-23 17:24:38 +01:00
TsjipTsjip 2366d25de7 Add liquid void block. 2019-12-12 21:11:14 +01:00
Anuken 879f90ebf4 Added changelogs / Updated link registry 2019-11-19 22:04:10 -05:00
Patrick 'Quezler' MounierandAnuken 7955b82b1e Add weave layer to phase 〃 icon (#1091)
Makes the block more recognizable in the build menu.
2019-11-19 08:13:43 -05:00
Patrick 'Quezler' MounierandAnuken 7830372477 Beep boop add f-droid (#1087)
Full credit to @ZacBytes for the initial implementation.
2019-11-18 15:52:44 -05:00
Anuken fad6fe9a2a Added armored conduit / Lighting improvements / Moved liquid package 2019-11-17 13:51:36 -05:00
Anuken faf64f11f2 More lights 2019-11-16 19:57:33 -05:00
Patrick 'Quezler' Mounier 8a089ba3c9 Resolve conflicts
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
2019-11-12 08:44:26 +01:00
Anuken 56917483d6 Cleaned up diode 2019-11-11 23:32:49 -05:00
Patrick 'Quezler' MounierandAnuken f5c1eb74af 🔩 Add (plastanium) diode (#964)
* Add plastanium diode

* Only rotate the arrow part

* Use the sum of graph batteries from both sides

* Make diode send power overflow

Diode keeps one-way equalizing while the sending graph has batteries that are ¬ yet fully filled.

* Remove redundant block != null check

* Remove free power

* Stash

* Revert "Stash"

This reverts commit 0c14854519.

* Equalize graph storage percentage

* Update sprite

* Move nearby link check

* DRY

* Fire deathstar at extra spaces

* 〃

* Fix ghost rotation

* Please overlord anuke

* Mild cleanup

* Konami code

* 〃

* Lowercase float

* Newline begone

* Fix overclocking issue

* Fix rotation and name
2019-11-11 23:29:03 -05:00
Anuken 52f592a357 Lighting improvements 2019-11-10 16:18:47 -05:00
Patrick 'Quezler' Mounier 8e2c12848c Add a cap against leaking
Doesn’t fully prevent leaking, there are intentional gaps, but its significantly slower.
2019-11-05 14:30:46 +01:00
Patrick 'Quezler' Mounier 521da56e70 Add plated conduits
Went with “plated” instead of “armored” since the titanium one wasn’t named like the conveyors as well.
2019-11-05 14:00:50 +01:00
Anuken 91dc25f69d Mobile schematics / Randomized projector reloads 2019-10-31 22:44:07 -04:00
Patrick 'Quezler' MounierandAnuken bd5c98cc0d 🚧 Add insulator wall (#840)
* Stash insulator prototype

* Fix automatic wires when placing non-powernodes

* Implement requested changes

Stopping lightning has yet to be added.

* ❤️

* Implement lightning absorption

* Visually distinguish insulated power lines

* Stop lightning infront of wall

* Highlight insulators instead of recipients

* Attempt to implement requested changes

* Implement requested changes

* Remove spaces between if and (

* Snap lightning to insulated blocks

* Update bundle.properties
2019-10-27 17:41:00 -04:00
Anuken 7179b147b2 Added Reddit link 2019-10-23 20:13:22 -04:00
Anuken 44c8b07eb1 Things 2019-10-17 22:14:04 -04:00
Anuken 3d624f7eaf Added inverted sorter 2019-10-13 12:58:58 -04:00
Anuken 989e0d8fd1 Removal of drone requests 2019-10-07 17:17:01 -04:00
Anuken 2db3060a03 Made content icon system more sane 2019-10-01 23:46:40 -04:00
Anuken b6e97c4261 Added armored conveyors 2019-09-22 15:12:15 -04:00
Anuken dc51afdc60 Fixed sprites 2019-09-21 20:24:07 -04:00
Anuken dda1f18f67 Unit enemy spawnpoint camping 2019-09-20 23:09:11 -04:00
Anuken 5cc32b9001 Fixed map loading bugs 2019-09-01 10:46:44 -04:00
Anuken 5134aca723 Put zone previews into atlas 2019-08-27 19:33:41 -04:00
Anuken e314d199f0 By popular demand, re-added command center 2019-08-24 15:39:01 -04:00
Anuken f2f6dc89a2 fire 2019-08-13 12:04:09 -04:00
Anuken a818da5eb7 some bad sounds 2019-08-12 23:29:24 -04:00
Anuken c4aa0b2863 New discord app ID / New testing sounds 2019-08-12 12:32:13 -04:00
Anuken 16f6b51857 Various tweaks, new music tracks 2019-08-09 23:23:45 -04:00
Anuken 4811578c95 Incomplete tutorial basics 2019-08-08 17:03:45 -04:00
Anuken 8346d5fc13 Fixed connection not resetting on game load / Experimental click changes 2019-08-05 10:26:24 -04:00
Anuken 04c8ecf4af New team colors 2019-08-02 10:10:37 -04:00
Anuken 8b3995686f Misc. in-game UI polish 2019-08-01 20:49:03 -04:00
Anuken b1980a17ac Fixed editor not showing after second view 2019-08-01 11:26:28 -04:00
Anuken 69ee5257f2 Display current ammo type in turret info 2019-08-01 11:03:20 -04:00
Anuken c4157d2ec8 New map / Better filters / Sand boulders 2019-07-26 18:59:33 -04:00
Anuken c80be4940f Fixed unit tests / Fixed some major tile loading flaws 2019-07-23 23:29:48 -04:00
Anuken 6f0bc2ecf8 Minor build fixes 2019-07-22 12:42:42 -04:00
Anuken d8d04f2ac3 Moved block icons to UI atlas 2019-07-08 15:49:47 -04:00