MEEP of Faith and GitHub
569293e577
Shadow with width/height ( #4609 )
2021-03-05 11:21:23 -05:00
MEEP of Faith and GitHub
d34dd0c603
Add message for mods that have hidden = true ( #4717 )
...
* Multiplayer compatability message
* Make more sense?
2021-03-05 11:17:55 -05:00
MEEP of Faith and GitHub
0c28bb7dcf
DefenderAI that makes octs follow units ( #4757 )
2021-03-05 10:21:26 -05:00
MEEP of Faith and GitHub
3ccdf45ed1
Is this what you wanted sk? ( #4848 )
2021-03-04 10:38:47 -05:00
MEEP of Faith and GitHub
7e216d198e
Remove duplicates and mild formatting. ( #4837 )
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* Remove duplicate definitions in UnitTypes
* If Tsunami is indented, so should the others
It looks nicer as well.
2021-03-02 09:28:04 -05:00
a89d50e74d
Cursor should not change for other teams when hovering over doors and construction. ( #4838 )
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* Cursor should not change for other teams.
* Use Built-in interaction check
Co-authored-by: Patrick 'Quezler' Mounier <Quezler@me.com >
* Building should use built-in check, same treatment for ConstructBlock
Co-authored-by: Patrick 'Quezler' Mounier <Quezler@me.com >
2021-03-02 09:25:15 -05:00
MEEP of Faith and GitHub
cbf30c599b
If a building and unit are found within the line, target the closer one. ( #4646 )
2021-02-10 09:16:49 -05:00
MEEP of Faith and GitHub
386da22f6e
remove space in perShot ( #4640 )
2021-02-09 09:52:00 -05:00
MEEP of Faith and GitHub
86c702861e
Remove NullPointerExeption error ( #4624 )
2021-02-08 10:44:08 -05:00
MEEP of Faith and GitHub
3bb85b4bda
Custom shadow offset ( #4472 )
2021-02-07 12:34:54 -05:00
MEEP of Faith and GitHub
fc91b6b135
Colored construct ( #4417 )
2021-01-23 15:29:36 -05:00
MEEP of Faith and GitHub
77f31fd86c
Movement Lightning Ability Improvements ( #3901 )
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* Movement Lightning Ability Improvements
* `Core.atlas.find` Might not always be avalable
* Default is null
* Fix
2021-01-19 19:20:25 -05:00
MEEP of Faith and GitHub
c53a6a7c04
hitColor colored beam effects. ( #3471 )
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* hitColor colored beam effects.
* Same with lasers
* fix
2021-01-19 17:46:02 -05:00
MEEP of Faith and GitHub
956f4659c7
Sound stuff ( #4332 )
2021-01-15 10:13:41 -05:00
MEEP of Faith and GitHub
c6b60a2620
shootLength for other turrets that aren't PointDefenceTurrets (#4312 )
2021-01-12 09:39:27 -05:00
MEEP of Faith and GitHub
ab19e6ffbd
Launchpad Launch Sound ( #4146 )
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* Launchpad Launch Sound
* Update LaunchPad.java
2020-12-30 19:27:50 -05:00
MEEP of Faith and GitHub
a21f79ac6a
Draw size independent from puddle size. ( #3826 )
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* Draw size independent from puddle size.
* Apply change to Bullets
2020-12-23 10:29:26 -05:00
MEEP of Faith and GitHub
380c9ab113
Why is this protected in the first place?
2020-12-01 22:17:32 -08:00
MEEP of Faith and GitHub
659be11b7d
Remove extra omura cannon image.
...
It has the `-heat` prefix, so the game is using this instead of its actual heat sprite to draw heat.
2020-11-13 19:00:21 -08:00
MEEP of Faith and GitHub
742cac3e75
Add Movement Lightning to bundle
2020-11-09 15:50:01 -08:00
MEEP of Faith and GitHub
a621aa7eab
Tractor Beam Status Effects
2020-11-06 09:50:55 -08:00
MEEP of Faith and GitHub
a14ae1bdf8
Lightning chance fix.
2020-10-28 21:00:24 -07:00
MEEP of Faith and GitHub
062b319ab3
ok, then try this?
2020-10-24 17:16:56 -07:00
MEEP of Faith and GitHub
8ad4349d18
test this
2020-10-24 17:12:44 -07:00
MEEP of Faith and GitHub
2ec3eee138
Custom Base Support
2020-10-24 15:02:36 -07:00
MEEP of Faith and GitHub
705728f16a
"diable"
...
oh no
2020-10-24 13:49:30 -07:00
MEEP of Faith and GitHub
3d4ace6ca8
If units can have chargeSound, why not chargeTurrets too?
2020-10-07 18:24:30 -07:00
MEEP of Faith and GitHub
8d4dff2481
Change the comment.
2020-10-02 21:22:11 -07:00
MEEP of Faith and GitHub
f6d805638c
Then apply flexibility to the Payload Conveyor
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Modding :D
2020-10-02 21:19:53 -07:00
MEEP of Faith and GitHub
8f1869672d
Variable fits limit.
2020-10-02 21:16:45 -07:00
MEEP of Faith and GitHub
9f26979419
why variable here
2020-09-24 20:34:02 -07:00
MEEP of Faith and GitHub
55e25cc509
Make lightning have frag angle properties
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Adds `lightningCone`, which is the full angle of where the lightning direction can be, and `lightningAngle` which is the angle compared to the bullet that the center of the lightning cone is.
2020-09-24 15:31:03 -07:00
MEEP of Faith and GitHub
c07c872ad5
Homing Power Functionality ( #2096 )
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Homing Power should probably actually affect how strong homing is.
2020-05-21 21:15:13 -04:00
MEEP of Faith and GitHub
739ce75154
Customizable Fragging Angle ( #2006 )
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* Customizable Fragging Angle
* I did it wrong.
* Undo that last change.
* Anuke told me to make it just forwards
* Thanks Anuke
My inexperience is very evident.
2020-05-07 21:53:00 -04:00
MEEP of Faith and GitHub
9e9776971f
I was told I made a mistake ( #1962 )
2020-05-01 20:32:16 -04:00
MEEP of Faith and GitHub
9def4eaba4
Unjank Plated Conduit Background Transparency ( #1961 )
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The background transparent part was for some reason 3-6 different colors. Invisible, but still there.
2020-05-01 18:09:39 -04:00
MEEP of Faith and GitHub
941d2d0f39
Support custom bottom color ( #1960 )
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Should work similarly to flameColor on the GenericSmelter.
2020-05-01 18:08:49 -04:00
MEEP of Faith and GitHub
46762ab0e1
New power cells for everything ( #1915 )
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* Ground Unit Power Cells
* Flying Unit Cells
* Player/Mech Cells
2020-04-25 22:48:58 -04:00
MEEP of Faith and GitHub
c7c638caa6
Copy code from UnitType.java ( #1916 )
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Support custom bottom region without scripting.
2020-04-25 21:10:36 -04:00
MEEP of Faith and GitHub
da5755b7c1
For consistancy ( #1517 )
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Swap "liquids" with "liquid." Also proposing because the category for liquid blocks is "liquid" and not "liquids" when modding.
2020-02-06 14:46:33 -05:00