Commit Graph

367 Commits

Author SHA1 Message Date
Anuken
659c481c83 cleanup 2020-12-15 11:15:39 -05:00
Anuken
a18e1854ab Null checks & cleanup of upgrade pathing 2020-12-15 10:58:03 -05:00
Anuken
c6c18696c0 Cleanup 2020-12-15 10:28:12 -05:00
Anuken
8a5bd7571e 121.3 2020-12-14 22:55:58 -05:00
Anuken
901c23f295 Fixed #3969 2020-12-13 18:01:22 -05:00
Anuken
d6546a38c0 #3830 2020-12-12 18:49:24 -05:00
Anuken
768d14088a Fixed #3943 2020-12-12 13:26:30 -05:00
Anuken
8fa6b76bf9 Fixed #3936 2020-12-12 11:14:17 -05:00
Anuken
c54f398063 Fixed Parallax not moving players serverside 2020-12-10 18:21:39 -05:00
Anuken
2d6db1583b Improved approach behavior in formations/logic 2020-12-10 12:51:07 -05:00
Anuken
8d4ab2d7fb Cleanup 2020-12-08 14:23:13 -05:00
Anuken
25125f5a9b Removed Tile#bc(), use Tile.build instead 2020-12-07 11:44:57 -05:00
Anuken
a313ca8a26 Checking if tests fail 2020-12-04 10:44:39 -05:00
Anuken
bc70c08820 Fixed #3756 2020-12-04 10:25:41 -05:00
Anuken
12ee38476c Minor build fix 2020-12-02 14:35:03 -05:00
Patrick 'Quezler' Mounier
bbee3ae9cd Update BuildingComp.java 2020-11-30 18:36:57 +01:00
Patrick 'Quezler' Mounier
9df4eac2f8 Update BuildingComp.java 2020-11-30 16:36:10 +01:00
Anuken
371a14af87 Inlined Time.time 2020-11-30 10:15:22 -05:00
Anuken
c41dfa46aa Fixed #3657 2020-11-29 19:41:10 -05:00
Anuken
682c1692df Compilation fix 2020-11-29 12:15:22 -05:00
Anuken
8f186a16b3 Build beginPlace+Break access tracking / Instant rotation 2020-11-29 10:12:24 -05:00
Anuken
9a3b21d77a Fixed #3650 2020-11-29 09:54:52 -05:00
Anuken
b8cb17c0c5 Campaign production fixes 2020-11-28 15:08:53 -05:00
Anuken
8a424111f0 Fixed #3633 2020-11-28 09:43:35 -05:00
Anuken
869c329fbf Fixed Nuclear Complex gen / Increased damage simulation harshness 2020-11-26 21:29:22 -05:00
Anuken
0a290d2e10 Auto-rebuilding of broken attack sector blocks on restart 2020-11-26 20:19:13 -05:00
Anuken
9863cbc991 Disabled unit explosion team damage 2020-11-26 19:30:49 -05:00
Anuken
91c50ae126 Disabled explosion fires for item flammability <= 1
coming soon: spore bombing?
2020-11-26 19:25:26 -05:00
Anuken
dae46ceb6d Campaign bugfixes / Balancing 2020-11-26 18:53:20 -05:00
Anuken
6b3919e8f7 Added Call#setItem 2020-11-26 16:49:01 -05:00
Anuken
1d8ec9abd9 Campaign bugfixes 2020-11-26 15:31:58 -05:00
Anuken
84474040c0 Fungal Pass map fixes 2020-11-26 14:24:35 -05:00
Anuken
3fe4ae38b6 Misc cleanup 2020-11-26 12:53:19 -05:00
Anuken
465219540c Added prompt for loading legacy research data 2020-11-26 10:22:01 -05:00
Anuken
bc55e43def Fixed #3591 2020-11-25 11:15:46 -05:00
Anuken
17e66f1008 Final campaign tweaks 2020-11-24 17:17:55 -05:00
Anuken
075be1a862 Fixed #3540 / Fixed #3544 / Fixed #3542 2020-11-23 09:12:36 -05:00
Anuken
e4266d22f5 Added more hints 2020-11-21 17:17:03 -05:00
Anuken
6fba84959c New hint tutorial system (unfinished!) 2020-11-21 14:05:58 -05:00
Anuken
1ef264d560 Added final campaign map (WIP, untested) 2020-11-18 18:58:54 -05:00
Anuken
527be41e32 Merged Unit & Builder components / Cleanup 2020-11-17 19:40:18 -05:00
Anuken
8280166485 Cleanup 2020-11-17 16:06:02 -05:00
Anuken
2071bad22d Merge pull request #3426 from MEEPofFaith/continuous-weapon-recoil
Begin reloading continuous weapons  after the bullet finishes.
2020-11-17 11:05:17 -05:00
Anuken
b46676014b Fixed #3431 / Fixed #3432 / Fixed #3429 / Fixed #3435 / Fixed #3434 2020-11-17 10:18:08 -05:00
Anuken
f296d23cfa Bugfixes 2020-11-16 19:43:56 -05:00
MEEP of Faith
ffca824474 Begin reloading continuous weapons after the bullet finishes. 2020-11-16 16:11:36 -08:00
Anuken
aebd3f959f Fixed #3402 / Fixed #3403 / Fixed #3401 / Fixed #3404 / Disabled derelict updates 2020-11-15 10:54:09 -05:00
Anuken
49e4aaa49b Bugfixes 2020-11-14 19:49:11 -05:00
Anuken
87050b6c56 Merge pull request #3396 from DeltaNedas/master
add mining/mineX/mineY sensors
2020-11-14 13:37:47 -05:00
Anuken
c96f4609d0 Research system changes, unfinished 2020-11-14 13:36:43 -05:00