Commit Graph

269 Commits

Author SHA1 Message Date
Anuken
f9be361846 Cropped sprite packing 2022-05-09 15:01:49 -04:00
Anuken
f055e35729 Crash fix 2022-05-08 00:03:06 -04:00
Anuken
8f2e1163dd Fixed wave simulation estimation 2022-05-07 10:45:43 -04:00
Anuken
d8cf443cd9 Docs 2022-05-04 23:10:42 -04:00
Anuken
771c2270df Phase tech tree fix 2022-05-04 00:57:00 -04:00
Anuken
78f3e23f0b WIP bullet shotgun for T4 tank 2022-05-02 22:24:45 -04:00
Anuken
3542bd9e90 T3 tank done 2022-05-02 15:37:43 -04:00
Anuken
865a5d56ed Two units complete 2022-05-01 14:49:30 -04:00
Anuken
59be28b5eb Time to begin adding the new units 2022-04-30 18:08:40 -04:00
Anuken
90a2f00041 Nuke launch format string 2022-04-28 14:51:20 -04:00
Anuken
ee23886666 Better bullet aiming 2022-04-28 10:49:29 -04:00
Anuken
1b884c1a5c Unit artillery fix 2022-04-26 15:30:06 -04:00
Anuken
1ac7317986 Bloom config options 2022-04-25 10:53:18 -04:00
Anuken
eb880ba2be Fixed low-FPS continuous bullets 2022-04-24 23:12:28 -04:00
Anuken
1d74011c3e Better continuous laser bullet visuals (2) 2022-04-24 22:57:50 -04:00
Anuken
9251ba6008 Better continuous laser bullet visuals 2022-04-24 22:49:36 -04:00
Anuken
e2abc055a2 Better target priority + underBullets for pierce 2022-04-11 15:11:10 -04:00
Anuken
ea9e5ae632 Better heal FX / Lower wall priority 2022-04-11 14:01:00 -04:00
Anuken
12eddd131b underBullet for ducts and related blocks 2022-04-11 13:06:39 -04:00
Anuken
89af2c8033 Bullet pierceCap fix + Malis + Other fixes 2022-04-10 17:12:49 -04:00
Anuken
95fa62f572 Fixed crash 2022-04-09 14:51:37 -04:00
Anuken
7268ac98f8 Removed team light drawing 2022-04-06 17:17:47 -04:00
Anuken
061a845901 T2s in tech / Bugfixes 2022-03-10 15:46:07 -05:00
Anuke
461ac97998 Frag bullet keepVelocity false 2022-03-06 14:29:39 -05:00
Anuke
bc0b0b254d Bullet cleap & inlining 2022-03-06 10:03:40 -05:00
Anuke
730691c589 System for controlling bullet movement 2022-03-05 12:13:51 -05:00
Anuken
7245364a55 RailBulletType improvements 2022-02-25 13:24:18 -05:00
Anuken
45f27eaeec Turret pattern rewrite 2022-02-24 23:29:36 -05:00
Anuken
8234aa1b98 Bullet/weapon cleanup 2022-02-23 17:02:00 -05:00
Anuken
af8268241b Better weapon shooting implementation 2022-02-23 14:29:41 -05:00
Anuken
8b916d03af Editor & access modifier fixes 2022-02-20 16:58:29 -05:00
Anuken
027d037233 Basic AI defending 2022-02-18 11:27:20 -05:00
Anuken
7c507ce2f4 Misc turret progress 2022-02-11 15:24:34 -05:00
Anuken
ce82b3943e No Erekir default AI / Core unit tweaks 2022-02-06 20:54:57 -05:00
Anuken
c8da241825 Disrupt weapons complete 2022-02-04 17:34:13 -05:00
Anuken
60621520ee WIP Disrupt missiles 2022-02-04 15:37:51 -05:00
Anuken
fa6ddd5f50 Conquer tank progress 2022-02-03 15:13:08 -05:00
Anuken
de96c8201d Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features 2022-02-03 12:48:31 -05:00
Anuken
18c192d307 More animation improvements 2022-02-03 12:47:52 -05:00
Matthew (or Maya) Peng
16b9d68773 Option to not hardcode a bullet's status and despawnHit (#6553)
* Make not being hardcoded an option

* No one is gonna set a negative light radius, but just in case...
2022-02-03 09:48:44 -05:00
Anuken
e14dd00019 Quell missile weapons 2022-01-15 15:57:53 -05:00
Anuken
0f6f85887e Block regionRotated 2022-01-12 09:58:54 -05:00
Anuken
10d8e63368 Multi-liquid sublimate 2022-01-10 14:01:30 -05:00
Anuken
acaec08781 Evoke repair weapon 2021-12-28 21:48:32 -05:00
Anuken
677abf4924 3x3 breach 2021-12-27 15:54:09 -05:00
Anuken
36dc0e9e3e Fracture impl 2021-12-08 20:19:46 -05:00
Anuken
acb4593390 Fill#rect bugfix 2021-12-08 19:39:44 -05:00
Anuken
5103c95f2e Unfinished titan turret 2021-12-04 14:08:50 -05:00
Anuken
b7ac1e1d74 Stuff. 2021-11-24 13:33:01 -05:00
Anuken
3512190373 sublimate progress 2021-11-24 12:50:43 -05:00