Commit Graph
2907 Commits
Author SHA1 Message Date
Anuken 7447e1f2bb Fixed #10948 2025-06-19 14:21:42 -04:00
Anuken 78e5ff2636 Another possible sublimate fix 2025-06-18 21:08:11 -04:00
Anuken f7c72e950c Illuminator rendering optimization 2025-06-18 20:11:06 -04:00
Anuken 90603561ac Merge remote-tracking branch 'origin/master' 2025-06-18 19:14:18 -04:00
Anuken 8569eed795 Closes Anuken/Mindustry-Suggestions/issues/5674 2025-06-18 19:14:10 -04:00
The4codeblocksandGitHub 0185b08ca7 canvas read/write + multiplayer overwrite bug fix (#10899)
* stuff

* Update CanvasBlock.java

* canvas read/write

* updated flag

* dispose on every possible closing condition (back/cancel/ok)

* arraycopy

* hide listener

* partial colons

* fix updated and dedupe closing

* typo?
2025-06-17 12:36:42 -04:00
CardillanandGitHub 981e954c61 Sense number of graphics operations (#10898)
* Sense number of graphics operations

* int to long
2025-06-14 11:21:18 -04:00
Anuken a186b622f6 Merge remote-tracking branch 'origin/master' 2025-06-13 17:55:04 -04:00
Anuken 0b1399b3b1 Closes #10921 2025-06-13 17:54:55 -04:00
WhiteSpikeandGitHub 39ad275cb4 Included self check when disabling the redirect prompt from Landing Pad (#10925)
- If a sector had both a launch and landing pad of the same resource, when clicking "Redirect Launch Pads" to make other sectors' launch pads to send theirs to that sector, the prompt would remain enabled due to the disable check not considering self sending that same resource, making it seem it did nothing.

Implementation details:
- Refactored some variable names and code blocks for easier reading.
- Created ``canRedirectExports`` method which determines if the provided sector's launch pads can be redirected to the player's current sector. This method is used in both the button's disabled attribute and during execution of redirecting sectors.

Testing details:
- Utilized Windows instructions for compilation and running the application;
- Used save file from Steam's "v8-beta" branch;
- Selected a sector which contained both a launch and landing pad of the same resource. Before the changes, the button would remain enabled after pressing it. After the changes, the button now remains disabled (as all other sectors were already exporting to that sector).
2025-06-13 17:52:20 -04:00
Anuken 7da5f0a6d9 Fixed #10915 2025-06-13 00:03:31 -04:00
Anuken e5c745ee16 Generate autotiles at gradle pack time 2025-06-10 20:21:20 -04:00
Anuken 70ad6eb7d1 Autotile support for floors (untested) 2025-06-09 17:08:18 -04:00
KochiyaUenehaaaandGitHub f21429f3f1 display StatusDuration to one decimal place (#10908) 2025-06-08 10:26:28 -04:00
Anuken 47c19487fc Fixed #10901 2025-06-05 13:12:08 -04:00
Anuken 945f916d2c Fixed #10895 2025-06-04 13:34:39 -04:00
KochiyaUenehaaaandGitHub ab73305df9 building dumps faster when overdriven (#10871)
* Update Binding.java

* Update UnitCommand.java

* building dumps faster when overdriven
2025-06-01 11:58:42 -04:00
Anuken 8991af9598 Planet generation noise tweaks 2025-05-31 18:25:18 -04:00
Anuken 85302bc465 Fixed #10854 2025-05-27 13:37:23 -04:00
Anuken 91ca60e90f More decimals for RTG stats / Pathfinder crash fix in editor 2025-05-23 19:23:09 -04:00
Anuken 0de78ffa0d Fixed #10824 2025-05-22 19:14:38 -04:00
Anuken 685a52eb48 Fixed #10769 2025-05-06 10:28:34 -04:00
Anuken 8d48c678bc Cleanup 2025-05-05 20:52:32 -04:00
Anuken 16cb530b99 Allow setting attack mode wave unit spawn position 2025-05-05 20:50:43 -04:00
Anuken 2602ebb2ea Floor large texture tiling variant support 2025-05-04 10:49:21 -04:00
CardillanandGitHub 55b954a3d4 Closes Anuken/Mindustry-Suggestions/issues/5540 - accounts for the frame of tileable displays (#10714) 2025-05-03 18:54:48 -04:00
Anuken 5dd77ef08f Fixed ammo multiplier for ContinuousLiquidTurret 2025-04-30 15:09:41 -04:00
Anuken f5f2951d26 Fixed wave naval pathfinding for solid blocks 2025-04-30 14:29:38 -04:00
EggleEggandGitHub 2d8e99339b Serpulo transport stuff + qol (#10706)
* death penalty, instant

* idk if to leave to exactly 11/s or 12/s

* yass display changes

* broke

* hhh

* a

* welp, good enough

* ok fixed

* totally not stealing from foos. Yup

* revert dump

* a
2025-04-26 10:58:13 -04:00
Anuken 8de3e28994 Replaced some post calls with cancel-able time calls 2025-04-24 11:18:24 -04:00
Anuken b46139d723 Fixed crash with core capture 2025-04-24 11:06:48 -04:00
Anuken 45f8144a2e RTS AI fixes and improvements 2025-04-22 19:42:05 -04:00
Anuken bea50d3821 Sync spawned units immediately 2025-04-22 13:23:53 -04:00
Anuken c7e9ff7b6f Merge remote-tracking branch 'origin/master' 2025-04-21 14:23:08 -04:00
Anuken 847ec1813e Allow controlling/selecting units with LogicAI 2025-04-21 14:23:01 -04:00
1ue999andGitHub ab0a47a837 Conveyor progress (#10620)
* sensor progressssssssssssssssssssssssss

* for duct aswell

* better setprop for conveyors

* slight performance improvement i assume

* * import

* check if len is 0
2025-04-21 09:36:24 -04:00
Anuken f8fdb541f7 Merge remote-tracking branch 'origin/master' 2025-04-19 00:46:28 -04:00
Anuken 65146f9a11 Reduced liquid transport explosiveness to mostly pre-capacity-increase levels 2025-04-19 00:46:17 -04:00
CardillanandGitHub c3e2bcf2e7 Adds LAccess.bufferUsage, fixes wrong property names for displayWidth and displayHeight (#10679)
* Adds LAccess.bufferUsage - sensable property returning number of unprocessed commands in the graphics buffer of a display.
Fixes wrong property keys (lacess.* -> laccess.*) of the recently added displayWidth and displayHeight properties.

* Revert unnecessary bundle updates
2025-04-18 10:05:56 -04:00
The4codeblocksandGitHub a394084f37 fix clipSize for overhanging canvases (#10678)
(should've included it in the other PR.....)
2025-04-18 09:29:39 -04:00
Anuken 264d13f827 Closes Anuken/Mindustry-Suggestions/issues/5537, partially implements Anuken/Mindustry-Suggestions/issues/5535 2025-04-17 16:28:56 -04:00
Anuken 20425fde14 Merge remote-tracking branch 'origin/master' 2025-04-17 14:38:52 -04:00
Anuken c4a54ec103 Crash fix, minor duct bridge cost reduction 2025-04-17 14:38:39 -04:00
The4codeblocksandGitHub 222e3436b3 fix clipSize for overhanging displays (#10673)
* fix clipSize for overhanging displays

* Update contributors
2025-04-17 12:22:34 -04:00
Anuken 9cadf06c92 Minor optimization 2025-04-16 13:06:15 -04:00
Anuken b45afe1f4c comment 2025-04-15 15:39:28 -04:00
Anuken 841ea4f78e Retain display contents when merging 2025-04-15 12:16:09 -04:00
Anuken e2ae2e4f71 Tiled background for tiled logic display 2025-04-14 23:20:29 -04:00
Anuken 1a00264902 Merge branch 'master' of https://github.com/Anuken/Mindustry into tileable-logic-displays
# Conflicts:
#	core/assets/icons/icons.properties
#	core/assets/logicids.dat
2025-04-14 22:50:47 -04:00
Anuken 061caaa092 Crash fixes 2025-04-13 22:36:12 -04:00