Anuken
210481703f
Lots of balancing/tweaks
2022-05-03 14:42:11 -04:00
Anuken
6c3eb3fe1e
Delta fix
2022-05-02 22:41:37 -04:00
Anuken
78f3e23f0b
WIP bullet shotgun for T4 tank
2022-05-02 22:24:45 -04:00
Anuken
3542bd9e90
T3 tank done
2022-05-02 15:37:43 -04:00
Anuken
1d249f233f
UnitType docs
2022-05-01 23:50:49 -04:00
Anuken
865a5d56ed
Two units complete
2022-05-01 14:49:30 -04:00
Anuken
25208d0797
Hover unit stuff
2022-04-30 23:00:35 -04:00
Anuken
59be28b5eb
Time to begin adding the new units
2022-04-30 18:08:40 -04:00
Anuken
dcb51ca73f
Misc balance/bugfixing
2022-04-29 14:59:57 -04:00
Anuken
90a2f00041
Nuke launch format string
2022-04-28 14:51:20 -04:00
Anuken
ee23886666
Better bullet aiming
2022-04-28 10:49:29 -04:00
Anuken
fa92c7ed3e
Fixed crash
2022-04-27 14:18:53 -04:00
Anuken
2f4a6fc235
Crash fix
2022-04-27 12:54:32 -04:00
Anuken
9b8098f731
Added flag for killable units
2022-04-27 11:17:01 -04:00
Anuken
1b884c1a5c
Unit artillery fix
2022-04-26 15:30:06 -04:00
Anuken
42781bd754
Many misc bugfixes
2022-04-26 10:13:33 -04:00
Anuken
1ac7317986
Bloom config options
2022-04-25 10:53:18 -04:00
Anuken
eb880ba2be
Fixed low-FPS continuous bullets
2022-04-24 23:12:28 -04:00
Anuken
1d74011c3e
Better continuous laser bullet visuals (2)
2022-04-24 22:57:50 -04:00
Anuken
9251ba6008
Better continuous laser bullet visuals
2022-04-24 22:49:36 -04:00
Anuken
d5e522994e
Configurable RTS AI parameters for logic
2022-04-24 16:46:26 -04:00
Anuken
9a05b36478
Minor bullet despawn fix
2022-04-23 09:26:52 -04:00
Anuken
1133283e0e
Bullet hit position snap
2022-04-21 23:22:32 -04:00
Anuken
b40957e28b
Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
...
Conflicts:
core/src/mindustry/ui/dialogs/JoinDialog.java
2022-04-20 14:16:20 -04:00
Anuken
a74c5ef943
Minor bugfixes
2022-04-19 09:14:56 -04:00
Anuken
41865631ed
Polish
2022-04-18 22:07:18 -04:00
Anuken
5b4e424cda
New insectoid almost done + DestroyBlockObjective
2022-04-18 21:34:21 -04:00
Anuken
224b1b022a
Better team building presence check
2022-04-17 19:59:36 -04:00
Anuken
ea4600beb3
Better MultiEffect
2022-04-13 21:35:26 -04:00
Anuken
c5d89ea6bf
WIP objective system
2022-04-12 11:53:34 -04:00
Anuken
5e65e250c3
Fixed laser underBullet
2022-04-11 16:32:37 -04:00
Anuken
123e62d275
Second map fixes
2022-04-11 15:35:02 -04:00
Anuken
e2abc055a2
Better target priority + underBullets for pierce
2022-04-11 15:11:10 -04:00
Anuken
ea9e5ae632
Better heal FX / Lower wall priority
2022-04-11 14:01:00 -04:00
Anuken
12eddd131b
underBullet for ducts and related blocks
2022-04-11 13:06:39 -04:00
Anuken
6fe71dfe9c
Core vicinity buildup system
2022-04-11 12:14:17 -04:00
Anuken
54d90633e7
Armored duct + Balancing
2022-04-11 09:42:16 -04:00
Anuken
2145e31bac
Too many things to list
2022-04-10 21:02:51 -04:00
Anuken
89af2c8033
Bullet pierceCap fix + Malis + Other fixes
2022-04-10 17:12:49 -04:00
Anuken
a7c898a08f
Better logic integration with commands
2022-04-10 10:23:35 -04:00
Anuken
95fa62f572
Fixed crash
2022-04-09 14:51:37 -04:00
Anuken
5d79ad9363
Bugfixes from testing session 1
2022-04-09 13:03:51 -04:00
Anuken
7268ac98f8
Removed team light drawing
2022-04-06 17:17:47 -04:00
Chaos Incarnate
43e421936d
casing flipping ( #6696 )
2022-04-05 11:23:23 -04:00
Anuken
c0ac84fbc6
Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
...
Conflicts:
core/src/mindustry/core/NetServer.java
2022-03-28 15:18:13 -04:00
TranquillyUnpleasant
580fcd1fbc
Apply color stripping to player names in console wherever applicable. ( #6672 )
...
* utility method
* plainName for all console outputs
* plainLastName for all console outputs
* some formats
* slightly reformat trace output
* Slightly nicer admin indicator
* A space
2022-03-28 10:09:01 -04:00
Anuken
c5bf0f6768
Logic second/minute spent variables
2022-03-13 21:39:35 -04:00
Anuken
846a697d2e
itemTransferRange proper usage
2022-03-11 00:35:34 -05:00
Anuken
da1517879a
Cleanup
2022-03-11 00:11:13 -05:00
Anuken
3847434c42
Non-stupid shockwave shader uniform setting
2022-03-10 19:14:01 -05:00