Commit Graph

207 Commits

Author SHA1 Message Date
EggleEgg
88f1e0c4af Erekir rebalance v5 (#11511)
* werwe

* phase scathe + minor tweak to surge scathe

* bs changes

* yay

* scathe bs

* 45t

* applied correctly now

* 343rfe

* whatever

* a

* Idk what I m doing

* idk

* bs

* tecta + titan balance changes

* tiny fix

* some reverts + cyanosub nerf

* oop

* better

* boring vanq buffs

* no, stop

* now

* -100% build mult

* revert tecta nerf

* better tecta bvb but -15% dps

* armor rend effect

* some reverts

* more

* more

* more

* avert changes

* avert shenanigans

* more balance ig

* PLEASE FREE ME

* more vanq changes

* more stuff

* flux buff

* conquer buff and stuff

* I m starting to like this

* finally fragOnLastHit fixed

* more tecta shield buffs

* done

* shieldarc json support just in case

* revert reflect convex spread

* fixes, dont override bullet.type

* cleanup + more tecta shield changes

* screw it, 0.5

* fix chance to deflect db entry
2026-02-07 20:57:51 -05:00
Anuken
5dc1e290e8 Scepter secondary sounds 2025-12-14 19:36:42 -05:00
EggleEgg
076193f2c2 Scepter buff anuke please dont remove the secondaries (#11415)
* Scepter buff anuke please dont remove the secondaries

* I dont care stop importing PartProgress vscode

* space

* now without lag

---------

Co-authored-by: Anuken <arnukren@gmail.com>
2025-12-14 19:25:25 -05:00
Anuken
e255912156 More sound effects + core destruction sound 2025-12-06 23:14:08 -05:00
Anuken
d4d2a5e54c More sounds 2025-11-16 23:18:19 -05:00
Anuken
3f2aba4123 Progress on new SFX (WIP)
Pitch is broken in the sound engine - this has already been fixed, but I haven't updated the natives
2025-11-07 15:53:13 -05:00
Anuken
32da91e789 Erekir turret balancing changes 2025-08-22 00:42:20 -04:00
EggleEgg
1f193780f4 Misc erekir turret rebalance (#10676)
* Update Blocks.java

* Update Blocks.java

* Update Blocks.java

* Update Blocks.java

* Update Blocks.java

* Update Blocks.java

* Update Blocks.java

* Update Blocks.java

* Update Blocks.java

* h

* h

* h

* dont mind me

* h

* h
2025-04-19 12:58:19 -04:00
Anuken
a5be9b9956 Ammo colors for remaining turrets / Stone + basalt vents 2025-04-06 11:06:37 -04:00
Anuken
7aee34bafa Finalized launch pad mechanics 2025-02-02 18:10:15 -05:00
Anuken
6c31853c11 WIP Interplanetary Accelerator animation 2025-01-28 21:30:38 -05:00
Anuken
2c5bd4df6b Titan oxide ammo tweaks 2025-01-15 17:46:34 -05:00
Anuken
ddd4de7b7b Scathe surge missiles 2025-01-12 17:08:51 -05:00
Anuken
a84a99aed6 Large cliff crusher block / Erekir ammo tweaks / Android file chooser fixes 2025-01-07 20:35:35 -05:00
Anuken
179adabd56 Fixed #9804 2024-05-03 15:57:22 -04:00
Anuken
be44e283d8 progress 2023-11-08 08:42:48 -05:00
Anuken
d6d9a52ef9 It works, but badly 2023-11-06 22:51:47 -05:00
guiY
81688f3954 Maybe the ShieldArcAbility needs a minor fix? (#9105)
* Update ShieldArcAbility.java

* Update Fx.java

* Update ShieldArcAbility.java

* Update Fx.java

* Update ShieldArcAbility.java

* Update ShieldArcAbility.java

* Update Fx.java

* Update Fx.java

* Update Fx.java...again...

* Switch method
2023-09-28 13:47:47 -04:00
Anuken
2aab745603 WIP grouped unit arrival 2023-09-24 07:44:42 -04:00
Zerenta
8a9b123b81 Navanax buff (#8925)
* Update UnitTypes.java

its late at night imma just commit changes and pray i didnt fuck up anywhere

* Allow changing suppress effect color
* Fx.regenSuppressParticle and Fx.regenSuppressSeek now color-aware
- regenSuppressParticle's color handling changed, allows changing the from color intead of the to color
* Damage.applySuppression accepts color as an argument, old method signature still exists
* SuppressionFieldAbility has a new field allowing to specify the color for effect particles
* BulletType has a new field allowing to specify the color for suppress effect particles
* BuildingComp has a new field storing the color to be used for suppression effect

* name

---------

Co-authored-by: BalaM314 <71201189+BalaM314@users.noreply.github.com>
2023-09-12 16:31:38 -04:00
Anuken
6bf5e8ae1e WIP logic particle effect instruction 2023-08-02 22:15:44 -04:00
Anuken
460dbff7d1 Fixed shield break effect 2023-02-15 10:33:36 -05:00
hortiSquash
1d971231ca Support of mods with textures in different resolution (HD or low-res) (#7602)
* HDustry - scl() & private map

Co-Authored-By: citrusMarmelade <20476281+citrusMarmelade@users.noreply.github.com>

* MEEP stop doing stuff when i work

<3 <3

* Replaced Draw.scl

Co-authored-by: citrusMarmelade <20476281+citrusMarmelade@users.noreply.github.com>
Co-authored-by: Anuken <arnukren@gmail.com>
2022-09-23 16:21:53 -04:00
Anuken
a54907583b Neoplasia reactor 2022-08-02 21:26:15 -04:00
Anuken
2bc000f53c WIP flux reactor 2022-08-01 20:28:07 -04:00
Anuken
9dce4f36f7 Collaris tweaks 2022-07-14 10:06:15 -04:00
Anuken
62332fbebb WIP chnages to collaris weapon 2022-07-13 22:57:13 -04:00
Anuken
411b6d7460 Shockwave tower block 2022-07-11 14:37:57 -04:00
Anuken
311118ae58 Hastily implemented final endgame turret 2022-07-09 00:33:15 -04:00
Anuken
5ce61b863b New WIP turret 2022-07-04 20:23:05 -04:00
Anuken
2dee4a380f Pathfinder fix / Version logging 2022-06-30 20:05:53 -04:00
Anuken
36aa56f251 New WIP missile turret 2022-06-29 17:37:32 -04:00
Anuken
be61b45d08 WIP point laser turret 2022-06-23 20:57:22 -04:00
Anuken
f8789244d6 Balancing 2022-05-06 15:43:50 -04:00
Anuken
98b01953a4 Diffuse turret 2022-05-02 18:53:12 -04:00
Anuken
3542bd9e90 T3 tank done 2022-05-02 15:37:43 -04:00
Anuken
865a5d56ed Two units complete 2022-05-01 14:49:30 -04:00
Anuken
512fbe0199 T1 walker thing done 2022-04-30 21:11:17 -04:00
Anuken
9f501a33a3 Many misc bugfixes 2022-04-28 19:46:52 -04:00
Anuken
b40957e28b Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
 Conflicts:
	core/src/mindustry/ui/dialogs/JoinDialog.java
2022-04-20 14:16:20 -04:00
Qendolin
2dae8fdef4 Use sprites instead of polygons (#6725)
Lines.circle is quite expensive and used for some minor effects. This has been changed to use sprites in certain places.
2022-04-20 14:15:35 -04:00
Anuken
ea9e5ae632 Better heal FX / Lower wall priority 2022-04-11 14:01:00 -04:00
Anuken
6fe71dfe9c Core vicinity buildup system 2022-04-11 12:14:17 -04:00
Anuken
759d872115 Blast doors 2022-04-08 13:53:10 -04:00
Anuken
7268ac98f8 Removed team light drawing 2022-04-06 17:17:47 -04:00
Anuken
5689a55e54 Payload cleanup / Reconstructor implementation 2022-02-26 22:49:30 -05:00
Anuken
7650226f25 WIP low-tier leg unit 2022-02-25 22:23:50 -05:00
Anuken
7245364a55 RailBulletType improvements 2022-02-25 13:24:18 -05:00
Anuken
45f27eaeec Turret pattern rewrite 2022-02-24 23:29:36 -05:00
Anuken
af8268241b Better weapon shooting implementation 2022-02-23 14:29:41 -05:00