Commit Graph

743 Commits

Author SHA1 Message Date
Anuken
8a5bd7571e 121.3 2020-12-14 22:55:58 -05:00
Anuken
901c23f295 Fixed #3969 2020-12-13 18:01:22 -05:00
Anuken
ddd9f2259c Fixed #3960 2020-12-13 10:27:44 -05:00
Anuken
d6546a38c0 #3830 2020-12-12 18:49:24 -05:00
Karl-Robert Ernst
4aebba0a0c fix units aiming sidewards missing their aim 2020-12-12 22:11:19 +01:00
Anuken
768d14088a Fixed #3943 2020-12-12 13:26:30 -05:00
Anuken
8fa6b76bf9 Fixed #3936 2020-12-12 11:14:17 -05:00
Anuken
c54f398063 Fixed Parallax not moving players serverside 2020-12-10 18:21:39 -05:00
Anuken
2d6db1583b Improved approach behavior in formations/logic 2020-12-10 12:51:07 -05:00
Anuken
8d4ab2d7fb Cleanup 2020-12-08 14:23:13 -05:00
Anuken
25125f5a9b Removed Tile#bc(), use Tile.build instead 2020-12-07 11:44:57 -05:00
Anuken
557cb1c532 Fixed #3834 / Fixed #3835 / Fixed #3837 2020-12-07 11:10:19 -05:00
Anuken
a313ca8a26 Checking if tests fail 2020-12-04 10:44:39 -05:00
Anuken
bc70c08820 Fixed #3756 2020-12-04 10:25:41 -05:00
Anuken
9fa2691b02 Fixed campaign idle boss spoofing 2020-12-03 10:05:52 -05:00
Anuken
12ee38476c Minor build fix 2020-12-02 14:35:03 -05:00
MEEP of Faith
380c9ab113 Why is this protected in the first place? 2020-12-01 22:17:32 -08:00
Anuken
f8a859620d Merge pull request #3669 from Quezler/patch-73
per anuke's request
2020-12-01 14:02:03 -05:00
Anuken
305e2642ba Minor bugfixes 2020-12-01 12:48:26 -05:00
Patrick 'Quezler' Mounier
bbee3ae9cd Update BuildingComp.java 2020-11-30 18:36:57 +01:00
Patrick 'Quezler' Mounier
9df4eac2f8 Update BuildingComp.java 2020-11-30 16:36:10 +01:00
Anuken
371a14af87 Inlined Time.time 2020-11-30 10:15:22 -05:00
Anuken
c41dfa46aa Fixed #3657 2020-11-29 19:41:10 -05:00
Patrick 'Quezler' Mounier
80f027471c Update RepairFieldAbility.java 2020-11-29 19:35:49 +01:00
Anuken
682c1692df Compilation fix 2020-11-29 12:15:22 -05:00
Anuken
e3f2966db3 Nevermind, reverting to beta for last pre-release 2020-11-29 10:37:07 -05:00
Anuken
8f186a16b3 Build beginPlace+Break access tracking / Instant rotation 2020-11-29 10:12:24 -05:00
Anuken
9a3b21d77a Fixed #3650 2020-11-29 09:54:52 -05:00
Anuken
3c51d82a1a Fixed #3648 2020-11-28 22:45:36 -05:00
Anuken
b8cb17c0c5 Campaign production fixes 2020-11-28 15:08:53 -05:00
slava0135
815a483d2c typo in Fires:
/** Start a fire on the tile. If there already is a file there, refreshes its lifetime. */
2020-11-28 17:49:39 +03:00
Anuken
8a424111f0 Fixed #3633 2020-11-28 09:43:35 -05:00
Anuken
869c329fbf Fixed Nuclear Complex gen / Increased damage simulation harshness 2020-11-26 21:29:22 -05:00
Anuken
0a290d2e10 Auto-rebuilding of broken attack sector blocks on restart 2020-11-26 20:19:13 -05:00
Anuken
9863cbc991 Disabled unit explosion team damage 2020-11-26 19:30:49 -05:00
Anuken
91c50ae126 Disabled explosion fires for item flammability <= 1
coming soon: spore bombing?
2020-11-26 19:25:26 -05:00
Anuken
dae46ceb6d Campaign bugfixes / Balancing 2020-11-26 18:53:20 -05:00
Anuken
6b3919e8f7 Added Call#setItem 2020-11-26 16:49:01 -05:00
Anuken
1d8ec9abd9 Campaign bugfixes 2020-11-26 15:31:58 -05:00
Anuken
84474040c0 Fungal Pass map fixes 2020-11-26 14:24:35 -05:00
Anuken
3fe4ae38b6 Misc cleanup 2020-11-26 12:53:19 -05:00
Anuken
465219540c Added prompt for loading legacy research data 2020-11-26 10:22:01 -05:00
Anuken
bc55e43def Fixed #3591 2020-11-25 11:15:46 -05:00
Anuken
17e66f1008 Final campaign tweaks 2020-11-24 17:17:55 -05:00
Anuken
7d43856735 Bugfixes 2020-11-24 10:23:28 -05:00
Anuken
058b2ddfce Fixed #3565 2020-11-24 09:00:34 -05:00
Anuken
dcbe06229c Campaign fixes & balance 2020-11-23 10:36:41 -05:00
Anuken
075be1a862 Fixed #3540 / Fixed #3544 / Fixed #3542 2020-11-23 09:12:36 -05:00
Patrick 'Quezler' Mounier
ebf7cf859e Update UnitSpawnAbility.java 2020-11-22 17:37:53 +01:00
Patrick 'Quezler' Mounier
3ef2c585a5 Update UnitSpawnAbility.java 2020-11-22 17:33:50 +01:00