Sector names are reverted back to previous translation name along with the updated new sectors, Foreshadow block description, sector captured/attacked/lost popup, threats, stats, and other fixes.
These are the minor translations, please review this translation before merging.
Also, block.consecutive (line 611) are left untranslated to allow other translator who are capable to translate it well.
* New translation added for Bahasa
I will add more translation and also review it soon again.
* Update bundle_in_ID.properties
* Update bundle_in_ID.properties
Updated ID translation for the description in campaign mode.
* Update bundle_in_ID.properties
More update for the Indonesian language including :
▪Even more translation (of course)
▪Fixed captialization and spelling
▪Fixed already existing translation
(almost finished)
* Finished translation for Bahasa
• Fixed few missed spellings
• Added new translation
• Finished translation (I'm not sure for the items)
This the last commit for this pull request :)
Translated unfinished words that I could find. mostly in the server and multiplayer descriptions. Also changed unique terms like Tech Tree and simplify and translate most block descriptions and names. Fixing typos.
~Gallus
* Render each visible power link only once.
* Set power lasers opacity based on the setting
* Change power laser colors to work better with transparency
* Slightly reducing power laser width
* Change laser color to the original, minor refactoring
* Change power laser opacity setting label
* Add laser opacity setting text to bundles
* Remove "Show Power Lasers" setting as it's redundant (replaced by lasers opacity setting), changing default laser opacity setting to 100%
* Remove "setting.lasers.name" from other bundles