Commit Graph

2099 Commits

Author SHA1 Message Date
Anuken
8f0ce318b2 Increased capacity for most liquid transport blocks 2025-02-04 22:17:59 -05:00
Frolonov
59b58f1645 Malign balancing (#10449)
* Malign balancing 

Significantly reduce resources to build to maintain Malign's value 
( build time remains long enough ) while units and turrets with new ammo could be much more cost effective than building Malign with its original requirement.

Slightly reduce heat consumption & offset by increasing power consumption because power would be more than abundant in late game but heat cannot be further condensed into smaller space, Malign need to gain some space efficiency.

Reload & range improvement to match turrets with new ammo in terms of space efficiency.

Much quicker warm up, less spread by shootSummon pattern to offer better missile defense ability.

* Update Blocks.java
2025-02-04 19:42:05 -05:00
coal deficit
9643643d68 why are noisemesh seeds planet id dependent? (#10374)
* NoiseMesh and HexSkyMesh seed no longer based on planet id

* asteroid seed fix
2025-02-04 13:46:02 -05:00
SomeonesShade
0b4a7b3b16 Added scaleLifetimeOffset and Centered Ripple Projectiles (#10292)
* Added scaleLifetimeOffset
Changed ripple to have its shot centered, calculated by: (1 - velocityRnd/2)^-1

* unneccessary parenthesis

* Update Turret.java

one last adjustement, hopefully
2025-02-04 13:24:47 -05:00
Anuken
4e225f9190 Internal support for legacy launch pads (hidden) 2025-02-03 19:27:08 -05:00
Anuken
55e32f9580 Fixed some landing pad state not saving / Renamed pad 'heat' to 'cooldown' 2025-02-02 23:19:43 -05:00
Anuken
ccda69bda0 Minor launch/landing pad tweaks/fixes 2025-02-02 20:33:12 -05:00
Anuken
d337c91395 Merge branch 'master' of https://github.com/Anuken/Mindustry 2025-02-02 18:10:19 -05:00
Anuken
7aee34bafa Finalized launch pad mechanics 2025-02-02 18:10:15 -05:00
Anuken
18b78f4bf6 Launch pad rework progress, base mechanics done 2025-02-01 20:46:08 -05:00
Anuken
cd9614f913 Fixed #10452 2025-01-31 23:48:16 -05:00
Anuken
ab65c9d29a WIP launch pad rework 2025-01-31 17:58:35 -05:00
Anuken
6c31853c11 WIP Interplanetary Accelerator animation 2025-01-28 21:30:38 -05:00
Anuken
22538840a1 Interplanetary Accelerator re-added with functionality (WIP) 2025-01-23 20:10:20 -05:00
Anuken
6c42b30309 Rotate unit with assemblers / Reduced impact drill water cost to 10/s 2025-01-19 23:06:27 -05:00
Anuken
224e74cc5f Closes Anuken/Mindustry-Suggestions/issues/5397 2025-01-19 14:59:27 -05:00
Anuken
e3ad75f107 Carbide breach adjustment 2025-01-16 23:05:53 -05:00
Anuken
2c5bd4df6b Titan oxide ammo tweaks 2025-01-15 17:46:34 -05:00
Anuken
45dfc85d02 Turret bullet tweaks & fixes 2025-01-15 15:43:43 -05:00
Anuken
d355ea9d0c Scathe inconsistency fix 2025-01-15 00:03:05 -05:00
Anuken
bd19e39b04 Disperse surge ammo 2025-01-14 16:05:52 -05:00
Anuken
3acac7da98 Fixed #10329 by timing out when UDP snapshots are not received 2025-01-14 10:56:49 -05:00
Anuken
643506e39b Misc fixes 2025-01-13 23:46:44 -05:00
Anuken
59e64ab37c Fixed scathe bugs 2025-01-12 20:49:06 -05:00
Anuken
ddd4de7b7b Scathe surge missiles 2025-01-12 17:08:51 -05:00
Anuken
aadb994bdc Changed BlockPlan#block to Block 2025-01-12 09:01:14 -05:00
Anuken
3af562e624 WIP scathe phase ammo / Shield ability fixes 2025-01-11 17:35:38 -05:00
Anuken
5fc95b36a3 More disperse ammo 2025-01-11 00:32:58 -05:00
Anuken
c5aefaae1f Equivalent coolant multipliers 2025-01-10 00:01:29 -05:00
Anuken
d15a906402 Factor in ammo reload multiplier + liquid heat capacity in turret coolant calculations 2025-01-09 23:51:57 -05:00
Anuken
84dc0027a8 Lustre tweak 2025-01-08 16:07:15 -05:00
Anuken
da5f2f2d98 Advanced cliff crusher & breach carbide ammo tweaks 2025-01-08 10:34:36 -05:00
Anuken
291ddac78b Erekir tech tree entry for large cliff crusher 2025-01-07 20:37:27 -05:00
Anuken
a84a99aed6 Large cliff crusher block / Erekir ammo tweaks / Android file chooser fixes 2025-01-07 20:35:35 -05:00
Anuken
6c1952c674 More ammo types for titan/diffuse 2025-01-05 21:15:08 -05:00
Anuken
f28781dc00 Small heat redirector / Carbide ammo for breach 2025-01-04 17:46:50 -05:00
Anuken
37d3f4f509 Higher memory capacity for world cell 2024-12-04 16:54:12 -05:00
Anuken
9c0335d5f2 Ruinous shores wave nerf 2024-11-30 10:12:53 -05:00
Anuken
ec0ba9f424 Better unit selection visuals / Bigger unit physics collision circles 2024-11-27 12:03:42 -05:00
Anuken
b6569f91de Fixed #10341 2024-11-20 12:37:05 -05:00
Anuken
286fff5a34 Added 2 post-PLT challenge maps 2024-11-07 23:44:34 -05:00
Anuken
fac26032aa Updated Mycelial Bastion difficulty 2024-11-03 15:12:16 -05:00
Anuken
b56819fcd0 Fixed #10296 2024-11-01 13:59:45 -04:00
Anuken
1d68f99c75 Fixed plans being canceled by blocked units 2024-10-30 19:17:36 -04:00
Anuken
324dd6602e Serpulo tech tree requirement tweaks 2024-10-27 23:59:41 -04:00
Anuken
7cf578da63 PLT submission - Skeledragon's version 2024-10-27 21:16:48 -04:00
Anuken
d9d5c8733b Command setting UI for unit factories 2024-10-11 21:46:56 -04:00
Anuken
aec0d43976 Buildable scrap walls / Various map fixes / Desolate rift submission 2024-10-08 23:53:34 -04:00
Anuken
ddc8f85396 Bundle update 2024-10-06 15:21:20 -04:00
Anuken
304ad74084 Fixed packet spam on sector capture 2024-10-06 10:05:51 -04:00