Anuken
90d32abd6b
Fixed #11508
2025-12-29 10:38:11 -05:00
Anuken
011713cd25
Minor fixes for markers and empty floor edges
2025-12-28 20:46:17 -05:00
Anuken
8fb7aa34e3
Cleanup
2025-12-27 21:42:22 -05:00
Redstonneur1256
59c3b18a6f
Allow markers to use content/displays as textures ( #11142 )
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* Allow markers to use content/displays as textures
* Don't process empty commands
* Allow canvases to be used as marker textures
* Proper Json serialization
---------
Co-authored-by: Anuken <arnukren@gmail.com >
2025-12-27 21:37:03 -05:00
Anuken
7886e9fe52
AA turret placement overlap fix
2025-12-24 11:53:33 -05:00
Anuken
cab20173c2
Fixed #11479
2025-12-22 10:22:40 -05:00
Anuken
861678fd71
Rule for Serpulo core unloaders taking items from the core
2025-12-21 16:01:27 -05:00
WMF
a1b47b1188
per-team toggles for core no-build radius / placement range check ( #11448 )
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* per-team toggles for core no-build radius / placement range check
* oops
* fair enough
2025-12-20 11:16:28 -05:00
Anuken
b84d12407f
Rule & control for logic unit deconstruction (off by default)
2025-12-19 00:35:41 -05:00
Anuken
8e7eeb2573
Testing a 'iOS compatible' flag for script mods
2025-12-18 17:27:32 -05:00
Anuken
1bdac35d90
Removed background sector wave simulation
2025-12-14 10:30:48 -05:00
Jason
ccabe381d9
Enable core incineration by default ( #11437 )
2025-12-13 11:12:31 -05:00
Anuken
ee8a258447
Revert "Log an error and skip shadows instead of crashing when mods set maxSchematicSize too high"
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This reverts commit 1dedefd56c .
2025-12-01 19:59:19 -05:00
Anuken
87f7e1f1c2
Revert "Defer shadow buffer init"
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This reverts commit 34be5ffc6c .
2025-12-01 19:59:19 -05:00
Anuken
34be5ffc6c
Defer shadow buffer init
2025-11-30 15:32:44 -05:00
Anuken
1dedefd56c
Log an error and skip shadows instead of crashing when mods set maxSchematicSize too high
2025-11-30 14:49:16 -05:00
Anuken
9cc3105518
Content patch import dialog & server support
2025-10-22 06:42:01 -04:00
Anuken
8898cbe6e4
Map submission updated / WIP content patcher experiments
2025-10-20 22:47:35 -04:00
Anuken
9edd31fad3
Map objective curve & unnecessary rebuild fix
2025-10-13 22:53:16 +09:00
Anuken
76c3ceb41d
Closes Anuken/Mindustry-Suggestions/issues/5884
2025-10-05 09:03:01 +09:00
Anuken
58909a06a5
Fixed #11254
2025-09-29 12:48:26 -04:00
Anuken
32b9ff9f5d
Added difficulty modifier for clearing sectors upon loss
2025-09-29 08:47:59 -04:00
Anuken
7c57211807
Potential sector data carry-over fix
2025-09-19 23:09:37 -04:00
Anuken
729f18726f
Save version chunks changed to 4-byte lengths
2025-09-12 14:42:22 -04:00
Anuken
8cb528264b
New system for Serpulo sector loss (WIP)
2025-09-07 14:14:24 -04:00
Anuken
d518cdcc53
Param fix
2025-08-30 01:00:01 -04:00
Anuken
f051f6e2d6
Closes Anuken/Mindustry-Suggestions/issues/5828
2025-08-30 00:57:52 -04:00
Anuken
6d86707781
Utility schematic method changes / Geothermal map submission update
2025-08-20 12:09:25 -04:00
Anuken
0ca37719bb
Server crash fix
2025-08-07 21:12:56 +02:00
Anuken
0320ccbccd
Schematic content ID mapping
2025-08-01 04:32:17 -04:00
Anuken
7237249d18
NPC clog fix / Team sense fix
2025-07-25 12:51:11 -04:00
Anuken
40d459b1b6
Hint for upgrading units
2025-07-24 18:40:31 -04:00
Anuken
9696ddf993
Allow spawnpoint edits in-game (closes Anuken/Mindustry-Suggestions/issues/5754)
2025-07-24 14:47:32 -04:00
Anuken
b0fe88b119
Closes Anuken/Mindustry-Suggestions/issues/5737
2025-07-21 03:09:41 -04:00
Redstonneur1256
835c8b4a6c
Text align ( #10804 )
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* Text/ShapeText marker text alignment
* Allow `draw print` to use a dynamic align
* Highlight currently selected value when possible
* Fix alignment with newlines
* Add `lineAlign`
---------
Co-authored-by: Anuken <arnukren@gmail.com >
2025-07-02 14:04:43 -04:00
Redstonneur1256
b73c85ff75
Quad marker tweaks ( #10787 )
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* Don't clamp UV on repeat textures
* Cleanup
2025-06-18 19:05:08 -04:00
Redstonneur1256
c27eac9bed
Marker outline control ( #10931 )
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* Marker `outline` control
* Text/ShapeText marker outline
2025-06-15 15:28:20 -04:00
Anuken
7da5f0a6d9
Fixed #10915
2025-06-13 00:03:31 -04:00
Anuken
bcbe0890fe
Fixed #10886
2025-06-03 15:40:03 -04:00
Anuken
a22e532034
Fixed #10891
2025-06-03 15:37:19 -04:00
Anuken
fbc2794fde
Fixed #10876
2025-06-02 14:30:19 -04:00
Anuken
2e64f7663a
Fixed some issues with sector positions not migrating correctly
2025-06-01 23:10:05 -04:00
Anuken
7b00d4bb1b
Fixed Serpulo discontinuity
2025-05-31 11:43:25 -04:00
Anuken
c797974585
Serpulo light coverage update fixes
2025-05-30 16:50:22 -04:00
Anuken
d4d8e6d42c
Light coverage based on player structures
2025-05-29 14:19:33 -04:00
Anuken
43fb2e7cdc
Emissive planet system upgrades / Indexed vertices for planets
2025-05-28 21:21:21 -04:00
Anuken
00621dbc18
More base coverage rearrangement
2025-05-27 20:54:21 -04:00
Anuken
2e46633bcd
Fixed #10845
2025-05-24 23:20:54 -04:00
Anuken
717850ec8d
Merge branch 'master' of https://github.com/Anuken/Mindustry
2025-05-22 19:03:39 -04:00
Anuken
9c807cb82c
Remapping fixes
2025-05-22 18:55:36 -04:00