Anuken
b51d34e893
Fixed #4882
2021-03-06 17:25:03 -05:00
Anuken
79a62cd74c
Merge remote-tracking branch 'origin/master'
2021-03-06 14:23:14 -05:00
Anuken
18c669ae3e
Fixed #4879 / Fixed server speed validation check
2021-03-06 14:23:10 -05:00
buthed010203
8474c921ec
Fix indentation ( #4877 )
...
Indents are 4 spaces not 3
2021-03-06 11:11:17 -05:00
Anuken
7c7c57c64e
Various parsing bugfixes
2021-03-06 11:10:32 -05:00
Anuken
f7e8412b4b
Fixed #4875
2021-03-06 10:41:31 -05:00
Anuken
0d3be917b2
Extra checks for crash fix
2021-03-06 00:05:15 -05:00
Anuken
5c85ba84db
Actual JSON weather (?)
2021-03-05 23:20:19 -05:00
Anuken
07d11f02d8
Fixed #4869
2021-03-05 22:16:29 -05:00
Anuken
fce30e6ae5
Sync based on system time
2021-03-05 17:22:44 -05:00
Joshua Fan
830fe03898
Add buildSpeedMultiplier status effect ( #4816 )
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* Make disarmed status effect prevent building
* Revert disarmed changes, add buildSpeedMultiplier status
* Add buildSpeedMultiplier to StatusComp
2021-03-05 14:09:46 -05:00
Anuken
4690aae197
Fixed cores being replaceable
2021-03-05 14:00:53 -05:00
Anuken
dce79a621a
Close connections immediately on kick
2021-03-05 12:06:40 -05:00
Patrick 'Quezler' Mounier
b75a8d5260
Fix typo to preserve sanity ( #4857 )
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* compatable > compatible
* compatable > compatible
2021-03-05 11:27:51 -05:00
MEEP of Faith
569293e577
Shadow with width/height ( #4609 )
2021-03-05 11:21:23 -05:00
MEEP of Faith
d34dd0c603
Add message for mods that have hidden = true ( #4717 )
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* Multiplayer compatability message
* Make more sense?
2021-03-05 11:17:55 -05:00
Anuken
b6c645b701
Better DefenderAI / Vela building / Anuken/Mindustry-Suggestions/issues/2074
2021-03-05 11:10:12 -05:00
MEEP of Faith
0c28bb7dcf
DefenderAI that makes octs follow units ( #4757 )
2021-03-05 10:21:26 -05:00
Anuken
2bb303e709
Fixed #4856
2021-03-04 18:41:30 -05:00
Anuken
cc65feb392
Added ConnectionEvent
2021-03-04 18:39:47 -05:00
Anuken
c12b9ee3e3
Minor network packet handling tweaks
2021-03-04 17:58:28 -05:00
Anuken
d863c971c2
Gradle update / Mech animation fixes / Formation movement tweaks
2021-03-04 13:40:50 -05:00
MEEP of Faith
3ccdf45ed1
Is this what you wanted sk? ( #4848 )
2021-03-04 10:38:47 -05:00
Javier Domingo Cansino
efa5c5db7b
Enable client to use a different data dir through env MINDUSTRY_DATA_DIR ( #4851 )
2021-03-04 10:34:23 -05:00
Anuken
d73cf9fcff
Prevent early return in PowerNode config render
2021-03-03 14:42:41 -05:00
Anuken
93dafc82eb
Fixed #4847
2021-03-03 12:44:56 -05:00
buthed010203
019898dfc3
Turrets can properly replace eachother, cores can replace conveyors and minor cleanup. ( #4841 )
2021-03-03 09:15:50 -05:00
Patrick 'Quezler' Mounier
ae838b9392
Trace times joined & kicked ( #4844 )
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* Trace times joined & kicked
* Make mindustry.* import obsolete
2021-03-03 09:09:05 -05:00
Anuken
4d9a30b7c7
Merge remote-tracking branch 'origin/master'
2021-03-02 18:45:22 -05:00
Anuken
ea82773157
Non-overdriveable core / Spurious mod warning fix
2021-03-02 18:45:18 -05:00
buthed010203
8289da1415
Nuclear reactor schem priority of -5 ( #4840 )
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* Nuclear reactor schem priority of -5
2021-03-02 10:49:22 -05:00
Anuken
19eb6334b7
Merge remote-tracking branch 'origin/master'
2021-03-02 09:28:42 -05:00
Anuken
e992be1bfb
Higher LogicBlock schem priority
2021-03-02 09:28:38 -05:00
MEEP of Faith
7e216d198e
Remove duplicates and mild formatting. ( #4837 )
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* Remove duplicate definitions in UnitTypes
* If Tsunami is indented, so should the others
It looks nicer as well.
2021-03-02 09:28:04 -05:00
MEEP of Faith
a89d50e74d
Cursor should not change for other teams when hovering over doors and construction. ( #4838 )
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* Cursor should not change for other teams.
* Use Built-in interaction check
Co-authored-by: Patrick 'Quezler' Mounier <Quezler@me.com >
* Building should use built-in check, same treatment for ConstructBlock
Co-authored-by: Patrick 'Quezler' Mounier <Quezler@me.com >
2021-03-02 09:25:15 -05:00
Anuken
05dc13c922
Fixed #4830
2021-03-01 13:06:47 -05:00
Patrick 'Quezler' Mounier
1de4dd1bfe
Call super.drawPlace for menders & overdrives ( #4831 )
2021-03-01 13:02:27 -05:00
Anuken
72aa87128e
Merge remote-tracking branch 'origin/master'
2021-03-01 11:58:59 -05:00
Anuken
8f91576f85
Fixed script loading for Turkish locale
2021-03-01 11:58:53 -05:00
Patrick 'Quezler' Mounier
4019c49fff
Log who skipped the wave to the console ( #4825 )
2021-03-01 09:47:23 -05:00
Anuken
5f83c92829
Fixed #4824 / Fixed #4827 / Fixed #4829
2021-03-01 09:45:40 -05:00
Anuken
4c9cda7e40
Cleanup
2021-02-28 17:33:08 -05:00
Sunny Kim
01f7b1c9a6
New overdrive visuals for colorblind users ( #4807 )
2021-02-28 17:32:28 -05:00
Anuken
1a30edc55f
Merge remote-tracking branch 'origin/master'
2021-02-28 17:17:08 -05:00
Anuken
49bccffd7c
Link previews for power blocks near nodes
2021-02-28 17:17:03 -05:00
Patrick 'Quezler' Mounier
526157a514
Draw to-be affected blocks when placing projectors ( #4818 )
2021-02-28 13:58:06 -05:00
genNAowl
662515ce2e
Make RepairPoints implement Ranged ( #4813 )
...
Co-authored-by: Leonwang4234 <62972692+Leonwang4234@users.noreply.github.com >
2021-02-28 09:19:35 -05:00
Joshua Fan
c55ff4ad5e
Desktop double-click mining: fix click on mined tile to cancel ( #4815 )
2021-02-28 09:19:27 -05:00
Anuken
666c0f3582
Merge remote-tracking branch 'origin/master'
2021-02-27 15:10:39 -05:00
Anuken
0c00760ae0
Fixed result duplication in logic UI
2021-02-27 15:10:34 -05:00