Commit Graph

2769 Commits

Author SHA1 Message Date
Anuken
9f03050d04 Allow launch/landing pads outside of campaign as voids/sources 2025-02-03 21:55:33 -05:00
Anuken
024a084a7a Fixed #10461 2025-02-03 20:14:59 -05:00
Anuken
4e225f9190 Internal support for legacy launch pads (hidden) 2025-02-03 19:27:08 -05:00
Anuken
55e32f9580 Fixed some landing pad state not saving / Renamed pad 'heat' to 'cooldown' 2025-02-02 23:19:43 -05:00
Anuken
ccda69bda0 Minor launch/landing pad tweaks/fixes 2025-02-02 20:33:12 -05:00
Anuken
7aee34bafa Finalized launch pad mechanics 2025-02-02 18:10:15 -05:00
Anuken
c6d82bec66 Allowed drills to output multiple items per frame 2025-02-02 10:54:51 -05:00
Anuken
18b78f4bf6 Launch pad rework progress, base mechanics done 2025-02-01 20:46:08 -05:00
Anuken
ab65c9d29a WIP launch pad rework 2025-01-31 17:58:35 -05:00
Anuken
e308afb2a0 Fixed accelerator timing 2025-01-28 23:28:36 -05:00
Anuken
6c31853c11 WIP Interplanetary Accelerator animation 2025-01-28 21:30:38 -05:00
Anuken
22538840a1 Interplanetary Accelerator re-added with functionality (WIP) 2025-01-23 20:10:20 -05:00
Anuken
6c42b30309 Rotate unit with assemblers / Reduced impact drill water cost to 10/s 2025-01-19 23:06:27 -05:00
Anuken
34cc625e33 Fixed #10436 2025-01-19 15:07:11 -05:00
Anuken
59e64ab37c Fixed scathe bugs 2025-01-12 20:49:06 -05:00
Anuken
75cd83286a Fixed #10385 2025-01-12 10:10:26 -05:00
Anuken
aadb994bdc Changed BlockPlan#block to Block 2025-01-12 09:01:14 -05:00
Anuken
5fc95b36a3 More disperse ammo 2025-01-11 00:32:58 -05:00
Anuken
d15a906402 Factor in ammo reload multiplier + liquid heat capacity in turret coolant calculations 2025-01-09 23:51:57 -05:00
Anuken
a84a99aed6 Large cliff crusher block / Erekir ammo tweaks / Android file chooser fixes 2025-01-07 20:35:35 -05:00
Anuken
f28781dc00 Small heat redirector / Carbide ammo for breach 2025-01-04 17:46:50 -05:00
Anuken
7e645e0208 Fixed large beam node undershoot 2025-01-02 16:22:45 -05:00
Anuken
876003adb8 Fixed #10379 2024-12-17 09:04:08 -05:00
Anuken
9c0335d5f2 Ruinous shores wave nerf 2024-11-30 10:12:53 -05:00
Anuken
7e3572df51 Fixed in-editor blocks not being placeable on empty/space blocks 2024-11-29 00:10:05 -05:00
Anuken
8672dcf9f9 Don't draw power beams for derelict blocks 2024-11-28 16:55:55 -05:00
Anuken
ce3a6e5299 Fixed tests 2024-11-25 14:32:16 -05:00
Anuken
a17dea0acf Fixed #10346 2024-11-25 14:24:49 -05:00
Anuken
8d9eca570b Fixed #10342 2024-11-25 14:18:04 -05:00
Anuken
7056ff1fc5 Fixed #10344 2024-11-25 14:13:55 -05:00
MEEPofFaith
fdcdd117dd Fix damage multipliers not applying to Lustre (#10308) 2024-11-02 11:14:52 -04:00
Anuken
b56819fcd0 Fixed #10296 2024-11-01 13:59:45 -04:00
Anuken
1d68f99c75 Fixed plans being canceled by blocked units 2024-10-30 19:17:36 -04:00
Anuken
bbff564f96 Configurable plans, taken from Foo's 2024-10-28 16:54:01 -04:00
hydrophobis
f12085e619 Add colorable shields for shield generators (#10232)
* Add colorable shields for shield generators

Just added a shieldColor variable which defaults to team.color if it is not set or is set to Null

* Added @Nullable to BaseShield -> shieldColor
2024-10-25 20:30:16 -04:00
Anuken
899281abe1 Fixed #10280 2024-10-21 17:48:20 -04:00
Anuken
82de8ca468 Payload bugfixes 2024-10-14 21:29:56 -04:00
Anuken
e2019fd5dc Made unlocked blocks in campaign reflect host research 2024-10-13 22:57:53 -04:00
Anuken
9f8f5a5279 Fixed #10261 2024-10-12 10:26:14 -04:00
Anuken
0e83b60aac Unit commands/stances changed to Seq 2024-10-11 22:00:07 -04:00
Anuken
d6073201bb Unit factory command UI cleanup 2024-10-11 21:54:41 -04:00
Anuken
d9d5c8733b Command setting UI for unit factories 2024-10-11 21:46:56 -04:00
Anuken
e384e4b4e9 Fixed #10259 2024-10-11 11:12:30 -04:00
Anuken
1f62892e10 Fixed armored duct blending / Fixed some pathfinding bugs 2024-10-07 12:36:40 -04:00
Anuken
304ad74084 Fixed packet spam on sector capture 2024-10-06 10:05:51 -04:00
Anuken
ff8df5211c Test fix 2024-10-04 23:35:23 -04:00
SomeonesShade
4f08873bb9 Slag Incinerator Rework: No Slag Consumption Rate (#10197)
* Slag Incinerator: No Slag Consumption Rate

* If Amount = 0 in LiquidDisplay, Don't display /sec

* reinstated changes

* Delete core/src/mindustry/ui/LiquidDisplay.java

---------

Co-authored-by: Anuken <arnukren@gmail.com>
2024-10-04 15:33:06 -04:00
Anuken
aab27d1b56 Fixed #10187 2024-10-04 14:55:46 -04:00
Anuken
31ad220fef Fixed #10186 2024-10-04 14:24:55 -04:00
Anuken
15ca672179 In-game editor UI improvements 2024-10-03 14:44:33 -04:00