* Add Firerate Stat to Lustre and sublimate
* 8 votes
* forgot comment
* Show shock mine damage stats
* make spawnBullets appear in core database
* spawned instead
* typo h
* fuck impact stats
* segment and point defense stuff
* Change repair & shieldregen field's shown stats
* Grant "Airborne" achievement when commanding units
* more database entries
* navanax entries (holy hell there are so many)
* boosting speed entry
* add arrow icon and stuff
* dont break tests
* junction storage per side
* Apply suggestion from @Anuken
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Co-authored-by: Anuken <arnukren@gmail.com>
* werwe
* phase scathe + minor tweak to surge scathe
* bs changes
* yay
* scathe bs
* 45t
* applied correctly now
* 343rfe
* whatever
* a
* Idk what I m doing
* idk
* bs
* tecta + titan balance changes
* tiny fix
* some reverts + cyanosub nerf
* oop
* better
* boring vanq buffs
* no, stop
* now
* -100% build mult
* revert tecta nerf
* better tecta bvb but -15% dps
* armor rend effect
* some reverts
* more
* more
* more
* avert changes
* avert shenanigans
* more balance ig
* PLEASE FREE ME
* more vanq changes
* more stuff
* flux buff
* conquer buff and stuff
* I m starting to like this
* finally fragOnLastHit fixed
* more tecta shield buffs
* done
* shieldarc json support just in case
* revert reflect convex spread
* fixes, dont override bullet.type
* cleanup + more tecta shield changes
* screw it, 0.5
* fix chance to deflect db entry
* Add `selectedBlock` logic sensor
* Add `buildX`/`buildY`/`building` logic sensors
* Change `building` from boolean to the building
* `breaking`
* Make `breaking`/`building` more consistent
* Allow blocks/content to be null
* Change `selectedBlock` from air to null
* Change `selectedBlock` from air to null
* Make `selectedBlock` SyncLocal
* Add `selectedRotation`