 DeltaNedasandGitHub
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a45a14025d
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oops
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2020-02-01 18:26:38 +00:00 |
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 DeltaNedasandGitHub
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e1a215ae0b
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wrapper works now
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2020-02-01 01:18:18 +00:00 |
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 DeltaNedasandGitHub
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d872656bc5
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it works sorta!
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2020-01-31 23:51:33 +00:00 |
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 DeltaNedasandGitHub
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9da505119b
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it compiles but cant find module
help
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2020-01-30 00:53:05 +00:00 |
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 DeltaNedasandGitHub
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677debd475
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testing script loading stuff
is not allowed in console, only from `LoadedMod`s.
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2020-01-30 00:38:51 +00:00 |
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 DeltaNedasandGitHub
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864c73f791
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make it semi work maybe
still completely insecure
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2020-01-30 00:21:50 +00:00 |
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 DeltaNedasandGitHub
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9ed7719464
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compile dammit
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2020-01-30 00:04:42 +00:00 |
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 DeltaNedasandGitHub
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187e1f5848
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create new branch
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2020-01-29 23:52:58 +00:00 |
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 DeltaNedasandAnuken
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b0d65dcedb
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let mechs override drawStats and do custom power cell stuff (#1309)
* let mechs override drawStats and do custom power cell stuff
* Update Player.java
* Update Mech.java
* Update Player.java
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2020-01-07 09:30:18 -05:00 |
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 DeltaNedasandAnuken
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1dd0295c45
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make turnCursor: false mechs not cross eyed (#1301)
* create new branch
* add targetDistance to weapons for mechs
players will use if turnCursor is false
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2020-01-04 12:15:43 -05:00 |
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 DeltaNedasandAnuken
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38804462a9
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add reset keybind to english locale (#1116)
* updated english locale for "reset key".
* Update bundle.properties
* Update bundle.properties
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2019-11-22 16:17:11 -05:00 |
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