Anuken
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626a06ca00
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Bugfixes / Better titan sprite
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2020-04-30 18:21:50 -04:00 |
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Anuken
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c5859eb03a
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Fixed #1947
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2020-04-30 17:34:29 -04:00 |
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Patrick 'Quezler' Mounier
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a226cd390c
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Cleanup stack conveyor code (#1946)
- removes now obsolete adhoc boosteffect listing
- clarrify comments a bit more
- monospace align some code
- retexture to avoid shadow conflict
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2020-04-30 15:16:19 -04:00 |
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Anuken
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2dbb099d79
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AI tweaks / Control tweaks / Plastanium conveyor tweaks / Unit factories
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2020-04-30 14:46:22 -04:00 |
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Anuken
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5887169f90
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Cleanup
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2020-04-29 19:54:20 -04:00 |
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Anuken
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b66c1c2649
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Many buildscript changes
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2020-04-29 18:29:19 -04:00 |
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Anuken
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2ee99b3290
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Cleanup
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2020-04-28 19:33:59 -04:00 |
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Anuken
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3ccf2ecc24
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Projector visualization
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2020-04-28 13:15:40 -04:00 |
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Anuken
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a4d49f5d17
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Automatic assignment of entities
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2020-04-27 01:31:41 -04:00 |
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Anuken
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2f3c098b50
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Unit status cleanup
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2020-04-26 23:24:05 -04:00 |
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Anuken
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f6bf229b0a
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Cleanup
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2020-04-26 21:59:49 -04:00 |
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Patrick 'Quezler' Mounier
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5fc8901e0b
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Fix plastanium conveyor icon generation (#1920)
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2020-04-26 11:08:27 -04:00 |
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Anuken
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08f8323465
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Merge remote-tracking branch 'origin/master'
# Conflicts:
# core/assets-raw/sprites/units/phantom-cell.png
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2020-04-25 22:49:38 -04:00 |
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Anuken
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8b7d75c5ba
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Unit tweaks
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2020-04-25 22:48:25 -04:00 |
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MEEP of Faith
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c7c638caa6
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Copy code from UnitType.java (#1916)
Support custom bottom region without scripting.
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2020-04-25 21:10:36 -04:00 |
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Anuken
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ceee1d36e6
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Bugfixes
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2020-04-25 17:34:35 -04:00 |
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Anuken
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30d8737f67
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Bugfixes
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2020-04-25 12:49:19 -04:00 |
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Anuken
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9e0af97cee
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Merge remote-tracking branch 'origin/master'
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2020-04-25 12:30:22 -04:00 |
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Anuken
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838e12cc0a
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stop
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2020-04-25 12:30:18 -04:00 |
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Patrick 'Quezler' Mounier
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14c9050103
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Remove power usage from phase bridge endpoints (#1910)
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2020-04-25 10:32:00 -04:00 |
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Anuken
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81af481d3a
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Removed sleep
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2020-04-25 10:12:37 -04:00 |
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Anuken
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2e2c8ceab4
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Bugfixes
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2020-04-25 00:04:14 -04:00 |
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Anuken
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09e08a474b
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Plastanium conveyor + bugfixes
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2020-04-24 20:17:24 -04:00 |
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Anuken
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21946cafd1
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Merge branch 'crater' of https://github.com/Quezler/Mindustry into Quezler-crater
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2020-04-24 15:46:32 -04:00 |
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Anuken
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32a182cd01
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Unit parsing cleanup
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2020-04-24 15:45:57 -04:00 |
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Anuken
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6041e238a6
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Bugfixes
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2020-04-24 12:01:08 -04:00 |
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Anuken
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5d4ca753a7
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Light cleanup
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2020-04-24 11:08:02 -04:00 |
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Anuken
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1b2e10d355
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Cleanup, re-implementations
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2020-04-24 11:01:17 -04:00 |
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Anuken
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018fe5dea2
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Added lights for laser turret projectiles
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2020-04-24 09:50:40 -04:00 |
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Anuken
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eeb88df5f6
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Bugfixes
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2020-04-23 17:45:12 -04:00 |
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Patrick 'Quezler' Mounier
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cf186e0219
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Merge branch 'master' into crater
# Conflicts:
# core/assets/sprites/sprites2.png
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2020-04-23 21:15:11 +02:00 |
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Patrick 'Quezler' Mounier
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39266d23c8
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Merge branch 'master' into crater
# Conflicts:
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites2.png
# core/assets/sprites/sprites3.png
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2020-04-23 21:10:48 +02:00 |
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Anuken
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cafd076f9c
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Fixed water animation conflict
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2020-04-23 15:08:32 -04:00 |
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Anuken
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87ed405916
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Bugfixes
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2020-04-23 14:50:30 -04:00 |
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Anuken
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b68b3a1837
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Layer tweaks
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2020-04-23 14:04:31 -04:00 |
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Anuken
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2aa05f989b
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Merged in sprite sorting
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2020-04-23 14:00:55 -04:00 |
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Anuken
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cec5c24d69
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progress
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2020-04-23 13:58:06 -04:00 |
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Anuken
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c738dcb42e
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progress
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2020-04-23 12:52:16 -04:00 |
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Anuken
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1bf5b19889
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progress
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2020-04-23 12:35:49 -04:00 |
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Anuken
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c6e4bf1fa4
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progress
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2020-04-23 11:06:58 -04:00 |
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Anuken
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71e8c088a6
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progress
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2020-04-23 11:01:14 -04:00 |
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Anuken
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989ee895e8
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Functional sorting
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2020-04-23 10:25:46 -04:00 |
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Anuken
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2538273402
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progress
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2020-04-23 00:41:18 -04:00 |
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Anuken
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18b68fefed
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how did this compile
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2020-04-23 00:16:41 -04:00 |
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Anuken
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362846bd68
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progress
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2020-04-23 00:03:03 -04:00 |
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Anuken
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6cf422eebf
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progress
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2020-04-22 17:23:30 -04:00 |
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Anuken
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fc4f8619f8
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progress (purge)
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2020-04-22 16:17:43 -04:00 |
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Anuken
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c5f93139bd
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progress
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2020-04-22 16:06:26 -04:00 |
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Anuken
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9beb23b0e4
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progress
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2020-04-22 15:19:39 -04:00 |
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Anuken
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d154361e75
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Merge branch '6.0' of https://github.com/Anuken/Mindustry into sprite-sorting
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2020-04-22 14:34:34 -04:00 |
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