Mythril382
bc2be5de25
Delete core/src/mindustry/logic/LogicSound.java
2024-05-27 02:10:12 +08:00
Mythril382
753e992d6e
slight desktop issue
2024-04-12 21:48:49 +08:00
Mythril382
74cf56d43c
h
2024-04-12 14:03:32 +08:00
Mythril382
c77b866e56
much error
2024-04-12 13:58:54 +08:00
Mythril382
67fc5ba15b
h
2024-04-12 13:47:58 +08:00
Mythril382
780f13be57
el ui
2024-04-12 13:02:25 +08:00
Mythril382
e9a4699c8b
the ctrl+c ctrl+v is real
2024-04-12 12:36:02 +08:00
Mythril382
75106282c3
forgor
2024-04-12 12:35:32 +08:00
Mythril382
38b5ce0853
i have no idea how to do this automatically
2024-04-12 12:22:05 +08:00
Mythril382
63783a1795
why don't you do this by default
2024-04-12 12:15:32 +08:00
Mythril382
05d499fb18
bingor
2024-04-12 12:09:52 +08:00
Mythril382
03e9c861e3
Merge branch 'Anuken:master' into do-you-hear-the-voices-too
2024-04-12 11:55:10 +08:00
ApsZoldat
a8135aa042
Custom rules dialog enhancement, small fixes ( #9665 )
...
* Rule categories and search in custom rules dialog
* Fix wrong info about format placeholders in all unfinished locales
* Rule search fix, rule info system, some stuff for easier rules dialog modding
* Why not to fix what i can?
2024-04-11 17:56:34 -04:00
Anuken
24202dd20f
Fixed #9732
2024-04-10 19:24:28 -04:00
Anuken
43fba9b647
typo
2024-04-10 16:26:08 -04:00
Anuken
1144871b29
Merge remote-tracking branch 'origin/master'
2024-04-10 15:31:15 -04:00
Anuken
e280edac67
Fixed #9731
2024-04-10 15:31:09 -04:00
MEEPofFaith
fd303524e9
#9706 done smarter ( #9723 )
...
* Convert from explicit check to interface
* Apply the interface to other turret-like blocks
2024-04-09 11:16:49 -04:00
MEEPofFaith
17913f8949
Run applyColor before drawing unit parts ( #9547 )
...
* Run applyColor before drawing unit parts
* Run applyColor before drawing weapon parts
2024-04-09 10:52:41 -04:00
Redstonneur1256
e8e8189a92
Add ShapeMarker starting and ending angles ( #9729 )
2024-04-08 19:51:50 -04:00
Anuken
6b7260250a
Fixed #9728
2024-04-08 19:07:58 -04:00
Anuken
ad0d0a7e99
Additional construction fixes
2024-04-08 12:22:32 -04:00
Anuken
3b0fac1ba2
Fixed #9726
2024-04-08 10:45:30 -04:00
Anuken
a9a5fb6396
Support for adding to ObjectMaps in JSON with add: true
2024-04-07 12:36:45 -04:00
Anuken
f093f949f5
Merge remote-tracking branch 'origin/master'
2024-04-06 18:20:50 -04:00
Anuken
33f01112ca
Fixed #9714
2024-04-06 18:20:45 -04:00
MEEPofFaith
58d6b3e2d6
Make ChildComp work with turrets ( #9706 )
2024-04-06 09:52:39 -04:00
Anuken
08c8ab08a2
Fixed #9713
2024-04-06 09:49:30 -04:00
Anuken
275199fe16
Trail tail smoothened
2024-04-04 23:24:58 -04:00
Anuken
89433ddeb4
Trail length FPS independence
2024-04-04 18:21:54 -04:00
Anuken
89206a734c
Merge remote-tracking branch 'origin/master'
2024-04-04 09:21:31 -04:00
Anuken
d1538a168d
Fixed #9708
2024-04-04 09:21:25 -04:00
Cubical box
d3a78a9d42
Fetching unit by type, build without type, and fixing a nullpointer crash ( #9703 )
...
* Pluh
* Pluh
* Update LExecutor.java
* fixed the null
* Update LExecutor.java
* I will point your null exception
* is it null or nah
* it is nah
* Update LExecutor.java
* Update LExecutor.java
* null zero
2024-04-02 10:03:14 -04:00
Anuken
e177035593
Removed unnecessary hit effect calls
2024-04-02 09:51:17 -04:00
GlFolker
bfd8dbd769
Enable full customization of core launching/landing animations. ( #9693 )
...
* Extract all updates and draws of core launch/land animations to CoreBlock/CoreBuild
* Re-add removed methods as deprecated
* Fixed tests failing
* anuke said no
* Extract launch effect
2024-04-01 10:46:44 -04:00
Anuken
a8588c38b4
Fixed #9687
2024-03-30 14:22:22 -04:00
Anuken
f67d885e79
Merge remote-tracking branch 'origin/master'
2024-03-30 09:53:15 -04:00
Anuken
d4abcc91ef
Removed unit formation minSpeed
2024-03-30 09:53:08 -04:00
MEEPofFaith
2fb5bc56c6
Better Ability Stats ( #9654 )
...
* Fix armor plate multiplier + change Math.round to Strings.autoFixed
* Missing ability name bundles
* Center ability name
* SuppressionFieldAbility stats
* Is two per row is acceptable?
I can revert this commit if not.
* LiquidExplodeAbility stat display
* MoveLightningAbility stat display
* Better SpawnDeathAbility display
* Fix multiplier coloring inconsistencies
Some had [lightgray] before %/x, some had it after
* Consistent content name display
Match with bullet status effects
* Consistent stat formatting
Convert from some being "stat: #" and some being "# stat" to all being "# stat"
* Re-order stats
* Optimize Imports
* Add ability descriptions
* Apparently I forgot LiquidRegenAbility
* Mention healing allies if displayHeal = true
2024-03-30 00:11:39 -04:00
MEEPofFaith
d8c1ea17e1
Make payload blocks run onDestroyed() of the block payload it carries when destroyed. ( #8253 )
...
* Payloads go boom.
* When a payload unit dies too
* Keep the functionality, but limit it to a rule
2024-03-29 15:17:19 -04:00
nuri (smol)
ee412c61fc
pierceFragCap ( #9684 )
...
Co-authored-by: SMOLKEYS <SMOLKEYS@users.noreply.github.com >
2024-03-29 15:01:59 -04:00
Anuken
1c4dd8011c
Merge remote-tracking branch 'origin/master'
2024-03-28 10:01:26 -04:00
Anuken
138bbdb1c9
Dispose item pixmaps
2024-03-28 10:01:20 -04:00
Elixias
e595627895
. ( #9676 )
2024-03-25 19:20:26 -04:00
Jason
631e8a4fa4
fix poly ( #9662 )
...
Signed-off-by: Jason <131086642+JasonP01@users.noreply.github.com >
2024-03-25 16:42:14 -04:00
MEEPofFaith
4cacb79ccd
Auto-add produce to liquids ( #9666 )
2024-03-25 13:31:03 -04:00
Anuken
8fe0826892
Better base core randomization
2024-03-22 15:14:52 -04:00
Anuken
32ae555ad6
Fixed power links in editor sector generate
2024-03-22 15:02:59 -04:00
Anuken
2539bb0195
Fixed #9663
2024-03-21 10:32:43 -04:00
Anuken
476c79df4b
Fixed #9657
2024-03-19 16:11:51 -04:00