Commit Graph

214 Commits

Author SHA1 Message Date
Anuken
2a8c4b51d4 Objectives 2022-04-13 15:09:49 -04:00
Anuken
a4ba1ed340 WIP map objective system 2022-04-11 23:59:38 -04:00
Anuken
047c284e48 New avert sprite / Fixed loading of CommandAI positions 2022-04-06 10:37:26 -04:00
Anuken
3847434c42 Non-stupid shockwave shader uniform setting 2022-03-10 19:14:01 -05:00
Anuke
c3ce23731d why was this here 2022-03-04 20:59:19 -05:00
Anuke
0e799970e9 overlay handling fix 2022-03-04 20:52:57 -05:00
Anuken
315c273de3 Fixed waves appearing on Erekir 2022-03-02 18:54:21 -05:00
Anuken
76c972acfb Fixed some more bizarre bugs 2022-03-01 21:10:53 -05:00
Anuken
440f58ad19 Fixed FoW on campaign maps 2022-03-01 15:26:44 -05:00
Anuken
97cbc3d345 Misc fog improvements 2022-03-01 10:24:20 -05:00
Anuken
84fdd7e3fd Multiplayer fix 2022-02-27 20:08:47 -05:00
Anuken
040c43fe54 Consistent request->plan naming 2022-02-22 16:17:22 -05:00
Anuken
d4aff92fda the refactoring continues 2022-02-22 13:33:55 -05:00
Anuken
5fa28e6090 Server-side fog clip + Omnidirectional flare + resprite 2022-02-20 10:17:20 -05:00
Anuken
396afb5144 Faster + synced Fog of war 2022-02-18 13:17:02 -05:00
Anuken
9f3af412f0 Commandable blocks 2022-02-17 16:19:07 -05:00
Anuken
c324f2124b DEATH AND DESTRUCTION 2022-02-15 16:46:32 -05:00
Anuken
03d99cb05a Minor cleanup / Tick reset fix 2022-02-13 16:58:02 -05:00
Anuken
58c044f509 pain 2022-02-12 16:23:55 -05:00
Anuken
3728d137cd Fixed tests 2022-02-11 13:48:27 -05:00
Anuken
4a216056d0 I waste several hours 2022-02-11 11:33:06 -05:00
Anuken
fa79c5e93a Unit pathfinding 2022-02-09 17:13:02 -05:00
Anuken
ec8952ed46 Unit spawn instruction 2022-02-08 13:20:55 -05:00
Anuken
6c44f506fc More vent variants 2022-02-05 18:59:56 -05:00
Anuken
1388d0a4ca WIP unit stuff 2022-02-02 23:36:21 -05:00
Anuken
551d01bf6e Starting balance 2022-01-24 12:21:45 -05:00
Anuken
fc58f5b003 Shadows under blocks in minimap 2022-01-23 23:19:44 -05:00
Anuken
2d19c7ae97 Bulwark shield mechanics mostly done 2022-01-17 13:39:15 -05:00
Anuken
dcfdf37b4f Write synced entities in world data 2022-01-07 10:53:56 -05:00
Anuken
3e9747c59c Heat conductor + phase heater 2021-12-10 11:31:32 -05:00
Anuken
635027bb81 Save unit variables in processors 2021-11-29 10:57:42 -05:00
Anuken
e2576f1538 Persistent unit IDs 2021-11-29 10:02:03 -05:00
Anuken
30e2d52341 Massive TechTree system cleanup 2021-11-28 13:48:06 -05:00
Anuken
f214f38f08 Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features 2021-11-25 13:29:51 -05:00
Anuken
04b1ba31a9 Fixed #6370 2021-11-25 13:29:35 -05:00
Anuken
65f36faf71 Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
 Conflicts:
	core/assets/bundles/bundle_ko.properties
	core/src/mindustry/type/UnitType.java
2021-11-22 10:12:48 -05:00
Anuken
d1a5198efc Fixed #6351 2021-11-20 10:58:07 -05:00
Anuken
4567ee9a13 Test fixes / Building module presence saving 2021-11-17 10:58:36 -05:00
Anuken
82eb3a9159 Alloy smelter rename / WIP block ideas 2021-11-16 22:37:13 -05:00
Anuken
486622e3e4 Many crazy things 2021-11-14 23:10:15 -05:00
Anuken
6b59c1cd83 More branch merging 2021-10-14 20:58:03 -04:00
GlennFolker
9cc738d867 order (#6137) 2021-10-11 09:03:42 -04:00
GlennFolker
758921c077 Added 2 versatile trigger event types (#6130)
* t

* oops
2021-10-10 08:08:04 -04:00
Anuken
3f6d5b9dfe Sync/save @tick/@time; make @time be based off of @tick
Closes Anuken/Mindustry-Suggestions/issues/2976
2021-09-22 19:35:15 -04:00
Matthew Peng
cbb3afa95c Add boolean[] to TypeIO (#6026)
* Add `boolean[]` to `TypeIO`

I'm too lazy to convert `byte[]` in my code.

* Order
2021-09-20 00:10:43 -04:00
Anuken
5e13f71fde Minor bugfixes & compatibility fixes 2021-09-07 17:57:03 -04:00
Anuken
c60f6d155f Fixed #5725 2021-08-09 11:41:39 -04:00
Anuken
b80129e17b Improved environmental block internal names 2021-08-06 11:52:25 -04:00
Anuken
f820121e08 Sector bugfixes / More sector info 2021-08-03 16:01:27 -04:00
Anuken
c14532ecae Fixed #5645 2021-07-25 12:04:17 -04:00