Commit Graph

2033 Commits

Author SHA1 Message Date
Anuken
4e19a3c4d0 Atolls map fixes / Extraction outpost edits / Option to hide objectives 2024-09-16 16:05:03 -04:00
Anuken
8ede0fa6f4 Fixed shields not blocking blast compound explosions 2024-09-15 19:21:24 -04:00
Anuken
9911e602a0 Quads+Horizons damage shields / RTS AI toggle for Serpulo 2024-09-15 17:20:34 -04:00
Anuken
20a7f3f300 Atolls sector map submission / Windswept Islands rework submission 2024-09-15 12:24:52 -04:00
Anuken
aafdd35796 Polar Aerodrome sector submission / Shields absorb unit wrecks 2024-09-15 11:36:09 -04:00
Anuken
5ac7f204e3 Added extra retusa weapon 2024-09-13 19:45:09 -04:00
Anuken
d8eabece7c WIP campaign difficulty dialog 2024-09-13 17:58:11 -04:00
Anuken
375d0c76ea Extraction outpost remake submission, untested 2024-09-11 17:32:12 -04:00
Anuken
aca84bbeff WIP Infested Canyons map submission 2024-09-10 19:31:59 -04:00
Anuken
e82a0580e8 Crawler targeting change / Tar field edits 2024-09-06 15:19:26 -04:00
Anuken
ac8a38d98d Many misc sector fixes 2024-09-06 15:07:54 -04:00
Anuken
5bff681096 Increased max wave simulation count 2024-09-05 14:46:45 -04:00
Anuken
05f7259b1f WIP sector map submission - taintedWoods 2024-09-05 11:28:07 -04:00
Anuken
e1759adcfe Fixed #10173 2024-09-04 21:44:45 -04:00
Anuken
6b15beceb7 Relocated sector preset 2024-09-03 13:48:40 -04:00
Anuken
0d8d73f9e6 WIP map submission 2024-09-03 13:36:46 -04:00
Anuken
ef4d515333 Minor Serpulo tech changes / Removed debug hidden keybind for map editor 2024-09-01 15:25:03 -04:00
Anuken
a6da8cb02f Minor fixes, crawler coal research removed 2024-09-01 12:31:56 -04:00
Anuken
acbd8bb190 Added rule for editing world processors in-game 2024-08-30 12:40:47 -04:00
Anuken
f888b3b77e Automatic planet detection for content 2024-08-22 06:54:07 -04:00
Anuken
8df50a67ec Removed blacklist/whitelist-based planet item system 2024-08-22 04:51:37 -04:00
Anuken
2dbd9e5ea9 Added shownPlanets for content 2024-08-21 18:01:22 -04:00
Anuken
67fb9f6a94 Core database tabs 2024-08-21 15:25:51 -04:00
Anuken
1f900b52f8 Afflict building damage nerf 2024-07-26 23:44:37 -04:00
SomeonesShade
a184abb117 Flux Power and Heat Capacity Increase (#9500) 2024-07-07 11:52:58 -04:00
Anuken
2a95b0f8d2 Nova tree build speed nerfs 2024-06-22 16:19:38 -04:00
Anuken
4d2163d248 Less frequent Erekir turret retargeting when valid target is present 2024-05-27 18:12:21 -04:00
Anuken
fd81bf13dd Closes Anuken/Mindustry-Suggestions/issues/4993 2024-05-06 17:11:00 -04:00
Anuken
179adabd56 Fixed #9804 2024-05-03 15:57:22 -04:00
Anuken
3a91a8eb00 Fixed #9771 2024-04-23 09:17:38 -04:00
Anuken
27e0eabec7 Merge branch 'master' of https://github.com/Anuken/Mindustry into new-pathfinding 2024-04-15 13:08:48 -04:00
Anuken
112a53c95b Erekir turret range margin tweak 2024-04-12 19:41:09 -04:00
Anuken
24202dd20f Fixed #9732 2024-04-10 19:24:28 -04:00
Anuken
43fba9b647 typo 2024-04-10 16:26:08 -04:00
Anuken
e280edac67 Fixed #9731 2024-04-10 15:31:09 -04:00
MEEPofFaith
2fb5bc56c6 Better Ability Stats (#9654)
* Fix armor plate multiplier + change Math.round to Strings.autoFixed

* Missing ability name bundles

* Center ability name

* SuppressionFieldAbility stats

* Is two per row is acceptable?

I can revert this commit if not.

* LiquidExplodeAbility stat display

* MoveLightningAbility stat display

* Better SpawnDeathAbility display

* Fix multiplier coloring inconsistencies

Some had [lightgray] before %/x, some had it after

* Consistent content name display

Match with bullet status effects

* Consistent stat formatting

Convert from some being "stat: #" and some being "# stat" to all being "# stat"

* Re-order stats

* Optimize Imports

* Add ability descriptions

* Apparently I forgot LiquidRegenAbility

* Mention healing allies if displayHeal = true
2024-03-30 00:11:39 -04:00
Jason
631e8a4fa4 fix poly (#9662)
Signed-off-by: Jason <131086642+JasonP01@users.noreply.github.com>
2024-03-25 16:42:14 -04:00
MEEPofFaith
60c6e03d32 Weather with World Logic (#9621)
* Weather sense

Honestly, doesn't seem game changing enough to warrant privileged restriction.

* Weather set

* Rename "snow" to "snowing"

Fix conflict with the snow floor block, though I don't know if this'll have negative repercussions on saves.

* Don't last forever

* Cleanup and bundle

* add space
2024-03-14 14:25:03 -04:00
Anuken
9bedc0bcd4 Added world switch to bundle 2024-03-02 22:49:54 -05:00
Anuken
f2c267fd75 Fixed #9520 2024-02-05 21:19:16 -05:00
MEEPofFaith
75ae76135f targetUnderBlocks for units (#8160)
* targetUnderBlocks for units

You know, why don't units use the same targeting code as turrets?

* prioritize non-under blocks
2024-02-03 12:17:07 -05:00
Anuken
7d8aea77d8 Added hidden rule for environment deconstruction / Increased impact reactor liquid capacity 2024-01-20 20:45:15 -05:00
Anuken
3a485eb338 Fixed #9379 2023-12-13 22:37:31 -05:00
Anuken
b189bfdf44 Closes Anuken/Mindustry-Suggestions/issues/4780 (dumping neoplasm from tanks) 2023-11-19 19:09:15 -05:00
Anuken
12bcc050a6 Merge branch 'master' of https://github.com/Anuken/Mindustry into new-pathfinding 2023-11-19 18:32:14 -05:00
Darkness
d138aa7568 Update Blocks.java (#9278) 2023-11-14 10:27:51 -05:00
Anuken
be44e283d8 progress 2023-11-08 08:42:48 -05:00
Gerald Elder-Vass
498bf079ec Move Surge Alloy in ErekirTechTree to the correct position (#9253)
Surge Alloy can be first obtained on the "Ravine" map.
Thorium can be first obtained on the "Caldera" map.
The "Ravine" map must be unlocked and completed before the "Caldera" map can be accessed.
Since Surge Alloy isn't required to produce Thorium (and vice versa), they should appear at the same level of the tech tree, under Tungsten.

Signed-off-by: Gerald Elder-Vass <geraldev@hotmail.co.uk>
2023-11-07 22:44:22 -05:00
Anuken
d6d9a52ef9 It works, but badly 2023-11-06 22:51:47 -05:00
Anuken
c0ed5b48f7 Fixed #9247 2023-11-06 08:59:33 -05:00