Commit Graph
70 Commits
Author SHA1 Message Date
Anuken 803f9e8eb6 Made save format support removed blocks 2020-06-04 14:50:08 -04:00
Anuken 5bcaed54c6 3x3 separator 2020-06-03 19:42:42 -04:00
Anuken 6fff4ad8a1 Point defense blocks 2020-06-03 16:22:07 -04:00
Anuken 3c89ccf7c3 Added silicon crucible 2020-06-03 12:11:40 -04:00
Anuken 0382d40dcc Payload router 2020-06-03 01:13:44 -04:00
Anuken 5b4a22e219 Implemented #1329 2020-05-31 20:16:32 -04:00
Anuken b08eafc78e Revenant 2020-05-29 20:08:23 -04:00
Anuken aae6d2038b Payload API changes 2020-05-25 15:03:31 -04:00
Anuken 1ae9d04f47 Experimental: block loader/unloaders 2020-05-25 14:36:40 -04:00
Anuken 65f63fd4d2 Re-added Tau 2020-05-23 21:53:11 -04:00
Anuken 39b0051b73 Directional unit factories (unfinished) 2020-05-23 10:39:44 -04:00
Anuken 945be0c524 Various tweaks 2020-05-19 17:49:25 -04:00
Anuken 77c0163a79 Re-implemented some units / Bugfixes 2020-05-19 14:58:04 -04:00
Anuken 434a754c9a Better pad animations / Balancing 2020-05-14 23:16:26 -04:00
Anuken 2dbb099d79 AI tweaks / Control tweaks / Plastanium conveyor tweaks / Unit factories 2020-04-30 14:46:22 -04:00
Anuken f6bf229b0a Cleanup 2020-04-26 21:59:49 -04:00
Patrick 'Quezler' MounierandGitHub 5fc8901e0b Fix plastanium conveyor icon generation (#1920) 2020-04-26 11:08:27 -04:00
Anuken 09e08a474b Plastanium conveyor + bugfixes 2020-04-24 20:17:24 -04:00
Patrick 'Quezler' Mounier 5c28985ee6 Merge branch '6.0' into crater
# Conflicts:
#	core/assets/icons/icons.properties
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
#	core/src/mindustry/content/Blocks.java
#	core/src/mindustry/ui/fragments/PlayerListFragment.java
#	core/src/mindustry/world/BlockStorage.java
2020-04-16 12:39:52 +02:00
Anuken 0eaf9bc9c6 Various prototypes 2020-04-15 12:44:53 -04:00
Anuken 2af12a632a Added basic multi-unit factories 2020-04-13 16:56:33 -04:00
Anuken a241d6f5bb Minor cleanup 2020-04-08 10:54:45 -04:00
Anuken 85e4270536 New water textures 2020-04-04 00:31:29 -04:00
Anuken 9081f3ff03 Fixed antialiasing 2020-03-30 12:00:08 -04:00
Anuken 0573160b2f Added sorter cross (#1566) 2020-03-26 17:39:23 -04:00
Anuken 60d28fb01b Bugfixes 2020-03-06 16:07:07 -05:00
Anuken 2afb175560 Generation tweaks 2020-02-22 12:05:31 -05:00
Anuken baa0eb1149 Added cliffs as separate block 2020-02-21 23:45:25 -05:00
Anuken e215772f30 Added backwards compatibility for legacy saves 2020-02-17 11:13:46 -05:00
Anuken d45d7f21b6 Procedural scorch marks / Bugfixes 2020-02-09 12:07:36 -05:00
Anuken 8f208920f7 Merged in liquid void 2020-01-08 11:04:12 -05:00
Patrick 'Quezler' Mounier 35afc94d34 Blend prototype 2020-01-08 10:27:06 +01:00
Patrick 'Quezler' MounierandAnuken f89af1b26a Override inverted sorter arrow colours (#1252)
Override hex’s of the arrows by those of the unloader.
2019-12-24 00:32:04 -05:00
Patrick 'Quezler' Mounier c279fda5e4 Suggest liquid void sprite
Uses the color of the corner(s) for the inner ring, just like how the item void is colored based on the item source.
2019-12-23 17:24:38 +01:00
Anuken adb12dcbb8 Bugfix 2019-12-19 21:58:43 -05:00
TsjipTsjip 2366d25de7 Add liquid void block. 2019-12-12 21:11:14 +01:00
Anuken 879f90ebf4 Added changelogs / Updated link registry 2019-11-19 22:04:10 -05:00
Patrick 'Quezler' MounierandAnuken 7830372477 Beep boop add f-droid (#1087)
Full credit to @ZacBytes for the initial implementation.
2019-11-18 15:52:44 -05:00
Anuken 56917483d6 Cleaned up diode 2019-11-11 23:32:49 -05:00
Patrick 'Quezler' MounierandAnuken f5c1eb74af 🔩 Add (plastanium) diode (#964)
* Add plastanium diode

* Only rotate the arrow part

* Use the sum of graph batteries from both sides

* Make diode send power overflow

Diode keeps one-way equalizing while the sending graph has batteries that are ¬ yet fully filled.

* Remove redundant block != null check

* Remove free power

* Stash

* Revert "Stash"

This reverts commit 0c14854519.

* Equalize graph storage percentage

* Update sprite

* Move nearby link check

* DRY

* Fire deathstar at extra spaces

* 〃

* Fix ghost rotation

* Please overlord anuke

* Mild cleanup

* Konami code

* 〃

* Lowercase float

* Newline begone

* Fix overclocking issue

* Fix rotation and name
2019-11-11 23:29:03 -05:00
Anuken 91dc25f69d Mobile schematics / Randomized projector reloads 2019-10-31 22:44:07 -04:00
Patrick 'Quezler' MounierandAnuken bd5c98cc0d 🚧 Add insulator wall (#840)
* Stash insulator prototype

* Fix automatic wires when placing non-powernodes

* Implement requested changes

Stopping lightning has yet to be added.

* ❤️

* Implement lightning absorption

* Visually distinguish insulated power lines

* Stop lightning infront of wall

* Highlight insulators instead of recipients

* Attempt to implement requested changes

* Implement requested changes

* Remove spaces between if and (

* Snap lightning to insulated blocks

* Update bundle.properties
2019-10-27 17:41:00 -04:00
Anuken ff4c7e4302 Multithreaded packing 2019-10-16 14:36:46 -04:00
Anuken 3d624f7eaf Added inverted sorter 2019-10-13 12:58:58 -04:00
Anuken dc51afdc60 Fixed sprites 2019-09-21 20:24:07 -04:00
Anuken 5134aca723 Put zone previews into atlas 2019-08-27 19:33:41 -04:00
Anuken e314d199f0 By popular demand, re-added command center 2019-08-24 15:39:01 -04:00
Anuken c9178c3f2f Fixed power nodes in multiplayer 2019-08-13 22:47:31 -04:00
Anuken a818da5eb7 some bad sounds 2019-08-12 23:29:24 -04:00
Anuken c4aa0b2863 New discord app ID / New testing sounds 2019-08-12 12:32:13 -04:00